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Jingbo Shang

Publications and source records attributed to Jingbo Shang.

At least 19 recordsLinked to original sources

Can LLMs Discover Scientific Laws in Real and Parallel Worlds?

Scientific equation discovery has long been central to scientific progress, proceeding through iterative cycles of hypothesis generation, observational testing, and refinement under scientific constraints. As LLM capabilities advance and their role in AI for Science expands, it remains an open problem whether they can genuinely discover scientific laws and how this ability should be evaluated. Existing evaluations, however, often either simplify discovery through synthetic settings or reuse published targets that may already be familiar to LLMs. We therefore introduce SCILAWS-BENCH, a benchmark for scientific law discovery built from published research and real scientific data. It comprises 118 problems drawn from 381 scientific papers, covering 291 candidate laws and roughly 8M real data points across six scientific disciplines. Each problem is instantiated in two complementary settings: (1) SCILAWS-REAL asks models to propose laws from fixed real observations and evaluates held-out predictive fit and scientific validity derived from the source literature, and (2) SCILAWS-PARALLEL asks models to actively query residual-calibrated worlds and recover synthesized hidden laws derived from published forms. This two-setting task design preserves each problem's scientific context while separately evaluating fixed-record law discovery and active recovery of a newly synthesized hidden law. We find that predictive fit can diverge from scientific validity, memorization shapes whether models reproduce or move beyond published formulas, and our best-of-N study reveals a selection bottleneck. Our work provides a paper-grounded benchmark and new empirical perspectives for evaluating AI for scientific discovery. Project page: https://yiyihum.github.io/SciLaws-Bench

cs.AI

RRPO: Reference-Relative Policy Optimization with Stratified Conditional Rollouts

Group Relative Policy Optimization (GRPO) has shown strong effectiveness in reinforcement learning from verifiable feedback, where sampled rollouts can be compared within a group using task-provided correctness signals. However, extending group-relative optimization beyond verifiable settings is challenging because success in many tasks is not captured by a single correctness criterion. We propose \textbf{Reference-Relative Policy Optimization (RRPO)}, which generalizes GRPO by replacing direct correctness-based advantage construction with reference-relative contrastive comparisons. RRPO first uses \emph{stratified conditional rollouts} to construct positive and negative anchor sets, and then trains a metric projection head with a set-contrastive objective to compare candidate rollouts against these anchors. The resulting alignment scores directly define contrastive advantages: during policy optimization, the projection head is frozen, and the scores are centered within each rollout group in a standard group-relative objective. We evaluate RRPO using anchor-based contrastive advantages throughout policy optimization, without relying on task ground-truth verifiers. Across verifiable reasoning, open-ended generation, and post-SFT settings, RRPO remains competitive with verifier-based optimization, improves over weakly supervised baselines, and provides additional gains after supervised fine-tuning.

cs.LG

Process Reward Informed Tree Rollout for Effective Multi-Turn RL

Reinforcement learning (RL) has become a key approach for training LLM agents, yet popular methods such as GRPO/RLOO rely on multiple independently sampled complete trajectories for advantage estimation. In long-horizon agentic tasks, such a uniform rollout strategy can waste budget on uninformative dead-end attempts, while promising intermediate states do not receive sufficient exploration. The multi-turn structure of agentic trajectories, with interleaved actions and observations, naturally supports organizing a trajectory group as a tree, where each turn serves as a decision point for exploration. This perspective reframes effective exploration as the problem of deciding where to branch. We propose Process-Scorer Guided Adaptive Tree Rollout (PATR), a quality-aware rollout framework for multi-turn agent RL. PATR uses task-appropriate process feedback to score partial trajectories, selectively branches from promising states, reuses shared prefixes, and conservatively stops degenerate paths to reduce wasted sampling. The resulting rollout groups remain compatible with standard policy optimization while providing more efficient exploration under the same training budget. We evaluate PATR on FrozenLake and the challenging SWE-Bench, which is largely unexplored by prior tree-rollout agent RL methods. Experiments show that PATR improves performance by up to +5.0 points on SWE-Bench and +9.3 points on FrozenLake, highlighting process-guided tree rollouts as an effective strategy for scalable multi-turn RL.

cs.CL

HERO: Hindsight-Enhanced Reflection from Environment Observations for Agentic Self-Distillation

Reinforcement learning typically improves multi-turn agent capabilities through the terminal outcome of the trajectories, which makes it difficult to determine credit assignments for each intermediate turns. Recent on-policy self-distillation methods offer a promising alternative by converting privileged feedback into dense token-level supervision through a self-teacher. Our study is motivated by the unexpected performance degradation observed when naively extending this paradigm to multi-turn settings, which we attribute to a lack of alignment between privileged feedback, such as successful trajectories or terminal outcomes, and the student's current decision context. We introduce HERO, a hindsight-enhanced self-distillation framework that uses next environment observations as locally aligned feedback. After each rollout, HERO reflects on the completed interaction to convert each observation into a compact turn-level diagnosis, that captures actionable feedback about the original action such as its necessity, validity or failure cause. On TauBench and WebShop, HERO improves task success and reduces unnecessary turns over environment-feedback-only self-distillation and GRPO. It is especially effective under limited training turn budgets, where successful rollouts are rare and GRPO provides weak reward-contrast signals.

cs.AI

SimSD: Simple Speculative Decoding in Diffusion Language Models

Diffusion large language models (dLLMs) have recently emerged as a promising alternative to autoregressive (AR) LLMs, offering faster inference through parallel or blockwise decoding. However, their masked language modeling formulation remains incompatible with standard token-level speculative decoding, one of the most effective acceleration techniques for AR models. In AR decoding, the causal mask preserves temporally valid token-level contexts, enabling a target model to verify multiple drafted tokens in a single forward pass. In contrast, dLLMs rely on mask tokens and bidirectional attention, causing the effective context to change across denoising steps and preventing direct token-level speculative verification. To bridge this gap, we propose a simple but effective speculative decoding algorithm for diffusion language models, named SimSD, which mainly adopts a plug-and-play masking strategy that equips dLLMs with temporally valid token-level contexts for speculative decoding. Our method explicitly introduces reference tokens from draft-model predictions and designs an attention mask that regulates their interaction with current-step tokens, allowing dLLMs to compute valid logits for drafted tokens in a single forward pass. This restores the key verification ability provided by causal masking in AR models while preserving the parallel decoding advantages of dLLMs. The proposed method is training-free and can be flexibly integrated with other acceleration techniques such as KV cache and blockwise decoding. Experiments on SDAR-family dLLMs across four benchmarks show that our method achieves up to 7.46x higher decoding throughput while maintaining and even improving average generation quality.

cs.CL

CoMem: Context Management with A Decoupled Long-Context Model

Context management enables agentic models to solve long-horizon tasks through iterative summarization of previous interaction histories. However, this process typically incurs substantial decoding overhead for the extra summarization tokens, which significantly affect the end-to-end response latency at deployment. In this paper, we introduce CoMem, a novel framework that decouples memory management from the primary agent workflow, enabling these processes to execute in parallel. We propose a $k$-step-off asynchronous pipeline that overlaps the memory model's summarization with the agent's inference, effectively masking the latency of context processing. To ensure robustness under this asynchronous setting, we introduce a reward-driven training strategy that aligns the memory model to capture sufficient statistics for the agent's decision-making. Theoretical analysis confirms that CoMem offers a superior efficiency-effectiveness trade-off compared to coupled architectures. Our extensive experimental results on SWE-Bench-Verified show that CoMem provides 1.4x latency improvements upon vanilla long-context solutions while preserving most of the performance. Furthermore, we demonstrate that these latency gains scale favorably with increased system throughput, offering a modular path forward for the independent optimization of agent reasoning and memory compression.

cs.LG

TIER: Trajectory-Invariant Execution Rewards for Multi-Step Tool Composition

Tool use enables large language models to solve complex tasks through sequences of API calls, yet existing reinforcement learning approaches fail to scale to multi-step composition settings. Outcome-based rewards provide only sparse feedback, while trajectory-supervised rewards depend on annotated reference solutions, penalizing valid alternatives and limiting scalability. We propose TIER: Trajectory-Invariant Execution Rewards, a reward framework that derives supervision directly from function schemas and runtime execution, rather than from reference trajectories. The reward decomposes into format validity, schema adherence, execution success, and answer correctness, providing dense, interpretable sequence-level feedback derived from fine-grained verification of individual steps of tool use. This design allows any valid execution path to receive credit, naturally supporting multiple solution strategies and adapting to evolving tool interfaces. On DepthBench, a compositional benchmark stratified by depth (1 to 6 steps), TIER achieves >90% accuracy across steps, where trajectory-supervised rewards collapse beyond step-4. We further demonstrate consistent gains on benchmarks like BFCL v3 and NestFUL. Ablation studies confirm that all reward components are necessary, highlighting the importance of multi-level supervision for compositional reasoning.

cs.LG

FrontierSmith: Synthesizing Open-Ended Coding Problems at Scale

Many real-world coding challenges are open-ended and admit no known optimal solution. Yet, recent progress in LLM coding has focused on well-defined tasks such as feature implementation, bug fixing, and competitive programming. Open-ended coding remains a weak spot for LLMs, largely because open-ended training problems are scarce and expensive to construct. Our goal is to synthesize open-ended coding problems at scale to train stronger LLM coders. We introduce FrontierSmith, an automated system for iteratively evolving open-ended problems from existing closed-ended coding tasks. Starting from competitive programming problems, FrontierSmith generates candidate open-ended variants by changing the problems'goals, restricting outputs, and generalizing inputs. It then uses a quantitative idea divergence metric to select problems that elicit genuinely diverse approaches from different solvers. Agents then generate test cases and verifiers for the surviving candidates. On two open-ended coding benchmarks, training on our synthesized data yields substantial gains over the base models: Qwen3.5-9B improves by +8.82 score on FrontierCS and +306.36 (Elo-rating-based performance) on ALE-bench; Qwen3.5-27B improves by +12.12 and +309.12, respectively. The synthesized problems also make agents take more turns and use more tokens, similar to human-curated ones, suggesting that closed-ended seeds can be a practical starting point for long-horizon coding data.

cs.LG

OpenDeepThink: Parallel Reasoning via Bradley-Terry Aggregation

Test-time compute scaling is a primary axis for improving LLM reasoning. Existing methods primarily scale depth by extending a single reasoning trace. Scaling breadth by sampling multiple candidates in parallel is straightforward, but introduces a selection bottleneck: choosing the best candidate without a ground-truth verifier, since pointwise LLM judging is noisy and biased. To address this, we introduce OpenDeepThink, a population-based test-time compute framework that selects via pairwise Bradley-Terry comparison. Each generation, the LLM judges random pairs of candidates and aggregates votes via Bradley-Terry into a global ranking; top-ranked candidates are preserved and the top three quarters are mutated using the natural-language critiques produced during comparison; the bottom quarter is discarded. OpenDeepThink raises Gemini 3.1 Pro's effective Codeforces Elo by +405 points in eight sequential LLM-call rounds (~27 minutes wall-clock). The pipeline transfers across weaker and stronger models without retuning, and on the multi-domain HLE benchmark, gains appear concentrated in objectively verifiable domains and reverse in subjective ones. We release CF-73, a curated set of 73 expert-rated Codeforces problems with International Grandmaster annotation and 99% local-evaluation agreement against the official verdict.

cs.AI

ChipMATE: Multi-Agent Training via Reinforcement Learning for Enhanced RTL Generation

Existing API-based agentic systems for RTL code generation are fundamentally misaligned with industrial practice: they assume a golden testbench is available at generation time, rely on closed-source APIs incompatible with chip vendors' air-gapped security requirements, and cannot be trained on vendors' proprietary RTL codebases, leaving valuable internal data unused. Recent self-trained models address the deployment constraint but remain single-turn generators that overlook the critical role of verification in real industrial flows. To bridge these gaps, we present ChipMATE, the first self-trained multi-agent framework for RTL generation. Inspired by industrial practice where correctness emerges from cross-comparison between independently written RTL modules and reference models, ChipMATE pairs a Verilog agent with a Python reference-model agent that mutually verify each other's outputs without any golden oracle. We design a backtrack-based inference workflow to prevent error propagation across turns, and a two-stage training pipeline that first trains each agent individually to saturate its code-generation capability, then trains the team jointly to collaborate effectively. To support the training, we further build a hybrid data-generation framework that produces 64.4K high-quality reference model training samples. ChipMATE achieves 75.0\% and 80.1\% pass@1 on VerilogEval V2 with 4B and 9B base models, outperforming all existing self-trained models and even DeepSeek V4 with 1600B parameters. Our code and model weights are publicly available in https://github.com/zhongkaiyu/ChipMATE.

cs.MA

F-GRPO: Factorized Group-Relative Policy Optimization for Unified Candidate Generation and Ranking

Traditional retrieval pipelines optimize utility through stages of candidate retrieval and reranking, where ranking operates over a predefined candidate set. Large Language Models (LLMs) broaden this into a generative process: given a candidate pool, an LLM can generate a subset and order it within a single autoregressive pass. However, this flexibility introduces a new optimization challenge: the model must search a combinatorial output space while receiving utility feedback only after the full ranked list is generated. Because this feedback is defined over the completed sequence, it cannot distinguish whether a poor result arises from failing to generate a relevant subset or from failing to rank that subset correctly. This credit assignment gap makes end-to-end optimization unstable and sample-inefficient. Existing systems often address this by separating candidate generation from ranking. However, such decoupling remains misaligned with downstream utility because ranking is limited by the candidate set it receives. To bridge this gap, we propose a unified framework that performs both within a single autoregressive rollout and optimizes them end-to-end via factorized group-relative policy optimization (F-GRPO). Our framework factorizes the policy into candidate generation and ranking while sharing a single LLM backbone, and jointly trains them with an order-invariant coverage reward and a position-aware utility reward. To address the resulting phase-specific credit assignment problem, we use separate group-relative advantages for generation and ranking within a two-phase sequence-level objective. Across sequential recommendation and multi-hop question answering benchmarks, F-GRPO improves top-ranked performance over GRPO and decoupled baselines, outperforms supervised alternatives, and remains competitive with strong zero-shot rerankers, with no architectural changes at inference time.

cs.LG

BOOKMARKS: Efficient Active Storyline Memory for Role-playing

Memory systems are critical for role-playing agents (RPAs) to maintain long-horizon consistency. However, existing RPA memory methods (e.g., profiling) mainly rely on recurrent summarization, whose compression inevitably discards important details. To address this issue, we propose a search-based memory framework called BOOKMARKS, which actively initializes, maintains, and updates task-relevant pieces of bookmarks for the current task (e.g., character acting). A bookmark is structured as the answer to a question at a specific point in the storyline. For each current task, BOOKMARKS selects reusable existing bookmarks or initializes new ones (at storyline beginning) with useful questions. These bookmarks are then synchronized to the current story point, with their answers updated accordingly, so they can be efficiently reused in future grounding rounds. Compared with recurrent summarization, BOOKMARKS offers (1) active grounding for capturing task-specific details and (2) passive updating to avoid unnecessary computation. In implementation, BOOKMARKS supports concept, behavior, and state searches, each powered by an efficient synchronization method. BOOKMARKS significantly outperforms RPA memory baselines on 85 characters from 16 artifacts, demonstrating the effectiveness of search-based memory for RPAs.

cs.CL

Learning with Rare Success but Rich Feedback via Reflection-Enhanced Self-Distillation

Enabling Large Language Models (LLMs) to continuously improve from environmental interactions is a central challenge in post-training. While on-policy self-distillation offers a promising paradigm, existing methods predominantly treat environmental feedback as a passive conditioning signal. Consequently, they heavily rely on successful demonstrations and struggle to learn in rare-success regimes. To bridge this gap, we introduce Reflection-Enhanced Self-Distillation (RESD), a framework that transforms raw failure feedback into an active source of corrective supervision. Instead of passively appending feedback, RESD interprets failed trajectories by generating retrospective reflections to diagnose local errors, and curates a persistent global playbook to preserve reusable lessons across training steps. The enriched context enables the self-teacher to provide actionable token-level supervision even in the absence of successful rollouts. Empirical evaluations on multiple continual learning tasks demonstrate that RESD substantially outperforms standard self-distillation baselines. Furthermore, RESD achieves significantly faster early-stage improvement than GRPO with $8\times$ samples using only a single rollout per prompt, highlighting its superior interaction efficiency.

cs.LG

MASS-DPO: Multi-negative Active Sample Selection for Direct Policy Optimization

Multi-negative preference optimization under the Plackett--Luce (PL) model extends Direct Preference Optimization (DPO) by leveraging comparative signals across one preferred and multiple rejected responses. However, optimizing over large negative pools is costly, and many candidates contribute redundant gradients due to their similar effects on policy updates. We introduce MASS-DPO, a multi-negative active sample selection method that derives a PL-specific Fisher-information objective for selecting compact, informative negative subsets within each prompt. The resulting log-determinant objective selects negatives that contribute complementary information for policy updates, yielding compact subsets that retain the full pool's information while reducing redundancy. In practice, this favors negatives whose gradients cover different update directions, reducing redundant signal from near-duplicate candidates while preserving the most useful training information. Across four benchmarks spanning recommendation and multiple-choice QA and three model families, MASS-DPO consistently exceeds or matches existing methods in accuracy, improves Recall/NDCG and margin-based optimization dynamics, and delivers stronger alignment with substantially fewer negatives.

cs.LG

OLIVIA: Online Learning via Inference-time Action Adaptation for Decision Making in LLM ReAct Agents

Large language model agents interleave reasoning, action selection, and observation to solve sequential decision-making tasks. In deployed settings where agents repeatedly handle related multi-step tasks, small action-selection errors can accumulate into wasted tool calls, latency, and reduced reliability. Despite this need for deployment-time improvement, existing inference-time adaptation methods for LLM agents mainly rely on prompting or retrieval, which influence behavior indirectly through context manipulation. For ReAct-style agents, such approaches do not expose an explicit decision layer that can score candidate actions, represent uncertainty, or be updated online from action-level feedback. As a result, they provide limited support for trackable, fine-grained, and uncertainty-aware adaptation during deployment. We propose OLIVIA, an inference-time action adaptation framework for ReAct-style agents. OLIVIA models the LLM's final action-selection layer as a contextual linear bandit over candidate actions, with frozen hidden states as decision contexts. This choice is particularly suitable for deployment because it adapts behavior directly at the action-selection interface, preserves the underlying reasoning process, and provides explicit uncertainty estimates and lightweight online updates from action-level feedback. With upper-confidence-bound exploration, OLIVIA improves the policy sample-efficiently with minimal computational overhead. We instantiate OLIVIA on four benchmarks and show that it consistently improves task performance over static ReAct and prompt-based inference-time baselines. Our results suggest that explicit online decision layers provide an effective alternative to purely prompt- or retrieval-based adaptation for LLM agents during deployment.

cs.AI

Skill-R1: Agent Skill Evolution via Reinforcement Learning

Agentic large language models often rely on skills, reusable natural language procedures that guide planning, action, and tool use. In practice, skills are typically improved through prompt engineering or by aligning the task LLM itself, which is costly, model-specific, and often infeasible for closed-source models. Skill optimization is not a one-step problem but a recurrent process with two coupled levels of credit assignment: a useful skill must improve rollout quality under current conditioning, while a useful revision must turn observed outcomes into a better skill for the next round. We propose Skill-R1, a reinforcement learning framework for instance-level recurrent skill optimization from verifiable rewards. Rather than updating the task LLM, Skill-R1 trains a lightweight skill generator that conditions on the task context, prior rollouts, and their verified outcomes to produce skills that steer a frozen task LLM. This preserves black-box compatibility with both open- and closed-source models while making adaptation substantially cheaper than model-level updates. Skill-R1 proceeds over multiple generations: at each step, the current skill induces rollouts whose verified outcomes are fed back to produce the next revision. To optimize this recurrent process, we introduce a bi-level group-relative policy optimization objective combining intra-generation and inter-generation advantages. The intra-generation term compares rollouts under shared skill conditioning, while the inter-generation term rewards revisions that improve behavior across successive generations. Together, these provide a principled objective for directional skill evolution rather than one-shot self-refinement. Empirically, Skill-R1 achieves consistent gains over no-skill baselines and standard GRPO across benchmarks with verifiable rewards, with particularly strong improvements on complex, multi-step tasks.

cs.LG

CocoaBench: Evaluating Unified Digital Agents in the Wild

LLM agents now perform strongly in software engineering, deep research, GUI automation, and various other applications, while recent agent scaffolds and models are increasingly integrating these capabilities into unified systems. Yet, most evaluations still test these capabilities in isolation, which leaves a gap for more diverse use cases that require agents to combine different capabilities. We introduce CocoaBench, a benchmark for unified digital agents built from human-designed, long-horizon tasks that require flexible composition of vision, search, and coding. Tasks are specified only by an instruction and an automatic evaluation function over the final output, enabling reliable and scalable evaluation across diverse agent infrastructures. We also present CocoaAgent, a lightweight shared scaffold for controlled comparison across model backbones. Experiments show that current agents remain far from reliable on CocoaBench, with the best evaluated system achieving only 45.1% success rate. Our analysis further points to substantial room for improvement in reasoning and planning, tool use and execution, and visual grounding.

cs.CL

Simulating Organized Group Behavior: New Framework, Benchmark, and Analysis

Simulating how organized groups (e.g., corporations) make decisions (e.g., responding to a competitor's move) is essential for understanding real-world dynamics and could benefit relevant applications (e.g., market prediction). In this paper, we formalize this problem as a concrete research platform for group behavior understanding, providing: (1) a task formalization with benchmark and evaluation criteria, (2) a structured and adaptive analytical framework, and (3) detailed temporal and cross-group analysis. Specifically, we propose Organized Group Behavior Simulation, a task that models organized groups as collective entities from a practical perspective: given a group facing a particular situation (e.g., AI Boom), predict the decision it would take. To support this task, we present GROVE (GRoup Organizational BehaVior Evaluation), a benchmark covering 44 organized groups with 8,052 real-world context-decision pairs collected from Wikipedia and TechCrunch across 9 domains, with an end-to-end evaluation protocol assessing consistency, initiative, scope, magnitude, and horizon. Beyond straightforward prompting pipelines, we propose a structured analytical framework that converts collective decision-making events into an interpretable, adaptive, and traceable behavioral model, achieving stronger performance than summarization- and retrieval-based baselines. It further introduces an adapter mechanism for time-aware evolution and group-aware transfer, and traceable evidence nodes grounding each decision rule in originating historical events. Our analysis reveals temporal behavioral drift within individual groups, which the time-aware adapter effectively captures for stronger prediction, and structured cross-group similarity that enables knowledge transfer for data-scarce organizations.

cs.CL