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Jingdong Wang

Publications and source records attributed to Jingdong Wang.

At least 37 records · Page 2Linked to original sources

Agentic Learner with Grow-and-Refine Multimodal Semantic Memory

MLLMs exhibit strong reasoning on isolated queries, yet they operate de novo -- solving each problem independently and often repeating the same mistakes. Existing memory-augmented agents mainly store past trajectories for reuse. However, trajectory-based memory suffers from brevity bias, gradually losing essential domain knowledge. More critically, even in truly multimodal problem-solving settings, it records only a single-modality trace of past behavior, failing to preserve how visual attention and logical reasoning jointly contributed to the solution. This is fundamentally misaligned with human cognition: semantic memory is both multimodal and integrated, preserving visual and abstract knowledge through coordinated but distinct representational streams. We thus introduce ViLoMem, a dual-stream memory framework that constructs compact, schema-based memory. It separately encodes visual distraction patterns and logical reasoning errors, enabling MLLMs to learn from their successful and failed experiences. Following a grow-and-refine principle, the system incrementally accumulates and updates multimodal semantic knowledge -- preserving stable, generalizable strategies while avoiding catastrophic forgetting. Across six multimodal benchmarks, ViLoMem consistently improves pass@1 accuracy and substantially reduces repeated visual and logical errors. Ablations confirm the necessity of dual-stream memory with explicit distraction-hallucination separation, demonstrating the value of error-aware multimodal memory for lifelong and cross-domain agentic learning. Our project page is available at https://weihao-bo.github.io/ViLoMeo-page.

cs.AI↗

Exploring Time Conditioning in Diffusion Generative Models from Disjoint Noisy Data Manifolds

Practically, training diffusion models typically requires explicit time conditioning to guide the network through the denoising sampling process. Especially in deterministic methods like DDIM, the absence of time conditioning leads to significant performance degradation. However, other deterministic sampling approaches, such as flow matching, can generate high-quality content without this conditioning, raising the question of its necessity. In this work, we revisit the role of time conditioning from a geometric perspective. We analyze the evolution of noisy data distributions under the forward diffusion process and demonstrate that, in high-dimensional spaces, these distributions concentrate on low-dimensional hyper-cylinder-like manifolds embedded within the input space. Successful generation, we argue, stems from the disentanglement of these manifolds in high-dimensional space. Based on this insight, we modify the forward process of DDIM to align the noisy data manifold with the flow-matching approach, proving that DDIM can generate high-quality content without time conditioning, provided the noisy manifold evolves according to the flow-matching method. Additionally, we extend our framework to class-conditioned generation by decoupling classes into distinct time spaces, enabling class-conditioned synthesis with a class-unconditional denoising model. Extensive experiments validate our theoretical analysis and show that high-quality generation is achievable without explicit conditional embeddings.

cs.LG↗

Hallo-Live: Real-Time Streaming Joint Audio-Video Avatar Generation with Asynchronous Dual-Stream and Human-Centric Preference Distillation

Real-time text-driven joint audio-video avatar generation requires jointly synthesizing portrait video and speech with high fidelity and precise synchronization, yet existing audio-visual diffusion models remain too slow for interactive use and often degrade noticeably after aggressive acceleration. We present Hallo-Live, a streaming framework for joint audio-visual avatar generation that combines asynchronous dual-stream diffusion with human-centric preference-guided distillation. To reduce articulation lag in causal generation, we introduce Future-Expanding Attention, which allows each video block to access synchronous audio together with a short horizon of future phonetic cues. To mitigate the quality loss of few-step distillation, we further propose Human-Centric Preference-Guided DMD (HP-DMD), which reweights training samples using rewards from visual fidelity, speech naturalness, and audio-visual synchronization. On two NVIDIA H200 GPUs, Hallo-Live runs at 20.38 FPS with 0.94 seconds latency, yielding 16.0x higher throughput and 99.3x lower latency than the teacher model Ovi. Despite this speedup, it retains strong generation quality, reaching comparable VideoAlign overall score and Sync Confidence score while outperforming other accelerated baselines in the overall quality-efficiency trade-off. Qualitative results further show robust generalization across photorealistic, multi-speaker, and stylized scenarios. To the best of our knowledge, Hallo-Live is the first framework to combine streaming dual-stream diffusion with preference-guided distillation for real-time, text-driven audio-visual generation.

cs.CV↗

OptiMVMap: Offline Vectorized Map Construction via Optimal Multi-vehicle Perspectives

Offline vectorized maps constitute critical infrastructure for high-precision autonomous driving and mapping services. Existing approaches rely predominantly on single ego-vehicle trajectories, which fundamentally suffer from viewpoint insufficiency: while memory-based methods extend observation time by aggregating ego-trajectory frames, they lack the spatial diversity needed to reveal occluded regions. Incorporating views from surrounding vehicles offers complementary perspectives, yet naive fusion introduces three key challenges: computational cost from large candidate pools, redundancy from near-collinear viewpoints, and noise from pose errors and occlusion artifacts. We present OptiMVMap, which reformulates multi-vehicle mapping as a select-then-fuse problem to address these challenges systematically. An Optimal Vehicle Selection (OVS) module strategically identifies a compact subset of helpers that maximally reduce ego-centric uncertainty in occluded regions, addressing computation and redundancy challenges. Cross-Vehicle Attention (CVA) and Semantic-aware Noise Filter (SNF) then perform pose-tolerant alignment and artifact suppression before BEV-level fusion, addressing the noise challenge. This targeted pipeline yields more complete and topologically faithful maps with substantially fewer views than indiscriminate aggregation. On nuScenes and Argoverse2, OptiMVMap improves MapTRv2 by +10.5 mAP and +9.3 mAP, respectively, and surpasses memory-augmented baselines MVMap and HRMapNet by +6.2 mAP and +3.8 mAP on nuScenes. These results demonstrate that uncertainty-guided selection of helper vehicles is essential for efficient and accurate multi-vehicle vectorized mapping. The code is released at https://github.com/DanZeDong/OptiMVMap.

cs.CV↗

CodeSpecBench: Benchmarking LLMs for Executable Behavioral Specification Generation

Large language models (LLMs) can generate code from natural language, but the extent to which they capture intended program behavior remains unclear. Executable behavioral specifications, defined via preconditions and postconditions, provide a concrete means to assess such understanding. However, existing work on specification generation is constrained in evaluation methodology, task settings, and specification expressiveness. We introduce CodeSpecBench, a benchmark for executable behavioral specification generation under an execution-based evaluation protocol. CodeSpecBench supports both function-level and repository-level tasks and encodes specifications as executable Python functions. Constructed from diverse real-world codebases, it enables a realistic assessment of both correctness (accepting valid behaviors) and completeness (rejecting invalid behaviors). Evaluating 15 state-of-the-art LLMs on CodeSpecBench, we observe a sharp performance degradation on repository-level tasks, where the best model attains only a 20.2% pass rate. We further find that specification generation is substantially more challenging than code generation, indicating that strong coding performance does not necessarily reflect deep understanding of intended program semantics. Our data and code are available at https://github.com/SparksofAGI/CodeSpecBench.

cs.SE↗

Unified Multimodal Models as Auto-Encoders

Image-to-text (I2T) understanding and text-to-image (T2I) generation are two fundamental, important yet traditionally isolated multimodal tasks. Despite their intrinsic connection, existing approaches typically optimize them independently, missing the opportunity for mutual enhancement. In this paper, we argue that the both tasks can be connected under a shared Auto-Encoder perspective, where text serves as the intermediate latent representation bridging the two directions - encoding images into textual semantics (I2T) and decoding text back into images (T2I). Our key insight is that if the encoder truly "understands" the image, it should capture all essential structure, and if the decoder truly "understands" the text, it should recover that structure faithfully. Building upon this principle, we propose Unified-GRPO, a post-training method based on reinforcement learning that jointly optimizes both modules through reconstructive rewards, maximizing the semantic consistency between the input and the generated images. Under this reconstruction objective, the encoder is encouraged to extract as much accurate and comprehensive semantic information from the input image to maximize reconstruction quality, while the decoder is simultaneously optimized to generate conditioned on the encoder's prior, enabling a self-evolving improvement. Empirically, we find that using text as the intermediate representation and training under a reconstructive RL paradigm effectively benefits both I2T and T2I. The I2T module gains stronger fine-grained visual perception, such as small-object recognition, grounding, etc, while its dense embeddings and language priors, in turn, provide richer semantic signals that improve T2I fidelity and complex instruction following. These results demonstrate that the reconstructive RL establishes a mutually reinforcing cross-modal synergy within the auto-encoding framework.

cs.CV↗

CODER: Coupled Diversity-Sensitive Momentum Contrastive Learning for Image-Text Retrieval

Image-Text Retrieval (ITR) is challenging in bridging visual and lingual modalities. Contrastive learning has been adopted by most prior arts. Except for limited amount of negative image-text pairs, the capability of constrastive learning is restricted by manually weighting negative pairs as well as unawareness of external knowledge. In this paper, we propose our novel Coupled Diversity-Sensitive Momentum Constrastive Learning (CODER) for improving cross-modal representation. Firstly, a novel diversity-sensitive contrastive learning (DCL) architecture is invented. We introduce dynamic dictionaries for both modalities to enlarge the scale of image-text pairs, and diversity-sensitiveness is achieved by adaptive negative pair weighting. Furthermore, two branches are designed in CODER. One learns instance-level embeddings from image/text, and it also generates pseudo online clustering labels for its input image/text based on their embeddings. Meanwhile, the other branch learns to query from commonsense knowledge graph to form concept-level descriptors for both modalities. Afterwards, both branches leverage DCL to align the cross-modal embedding spaces while an extra pseudo clustering label prediction loss is utilized to promote concept-level representation learning for the second branch. Extensive experiments conducted on two popular benchmarks, i.e. MSCOCO and Flicker30K, validate CODER remarkably outperforms the state-of-the-art approaches. Our code is available at: https://github.com/BruceW91/CODER.

cs.CV↗

Identity-Consistent Video Generation under Large Facial-Angle Variations

Single-view reference-to-video methods often struggle to preserve identity consistency under large facial-angle variations. This limitation naturally motivates the incorporation of multi-view facial references. However, simply introducing additional reference images exacerbates the \textit{copy-paste} problem, particularly the \textbf{\textit{view-dependent copy-paste}} artifact, which reduces facial motion naturalness. Although cross-paired data can alleviate this issue, collecting such data is costly. To balance the consistency and naturalness, we propose $\mathrm{Mv}^2\mathrm{ID}$, a multi-view conditioned framework under in-paired supervision. We introduce a region-masking training strategy to prevent shortcut learning and extract essential identity features by encouraging the model to aggregate complementary identity cues across views. In addition, we design a reference decoupled-RoPE mechanism that assigns distinct positional encoding to video and conditioning tokens for better modeling of their heterogeneous properties. Furthermore, we construct a large-scale dataset with diverse facial-angle variations and propose dedicated evaluation metrics for identity consistency and motion naturalness. Extensive experiments demonstrate that our method significantly improves identity consistency while maintaining motion naturalness, outperforming existing approaches trained with cross-paired data.

cs.CV↗

From Intuition to Investigation: A Tool-Augmented Reasoning MLLM Framework for Generalizable Face Anti-Spoofing

Face recognition remains vulnerable to presentation attacks, calling for robust Face Anti-Spoofing (FAS) solutions. Recent MLLM-based FAS methods reformulate the binary classification task as the generation of brief textual descriptions to improve cross-domain generalization. However, their generalizability is still limited, as such descriptions mainly capture intuitive semantic cues (e.g., mask contours) while struggling to perceive fine-grained visual patterns. To address this limitation, we incorporate external visual tools into MLLMs to encourage deeper investigation of subtle spoof clues. Specifically, we propose the Tool-Augmented Reasoning FAS (TAR-FAS) framework, which reformulates the FAS task as a Chain-of-Thought with Visual Tools (CoT-VT) paradigm, allowing MLLMs to begin with intuitive observations and adaptively invoke external visual tools for fine-grained investigation. To this end, we design a tool-augmented data annotation pipeline and construct the ToolFAS-16K dataset, which contains multi-turn tool-use reasoning trajectories. Furthermore, we introduce a tool-aware FAS training pipeline, where Diverse-Tool Group Relative Policy Optimization (DT-GRPO) enables the model to autonomously learn efficient tool use. Extensive experiments under a challenging one-to-eleven cross-domain protocol demonstrate that TAR-FAS achieves SOTA performance while providing fine-grained visual investigation for trustworthy spoof detection.

cs.CV↗

Rethinking Vector Field Learning for Generative Segmentation

Taming diffusion models for generative segmentation has attracted increasing attention. While existing approaches primarily focus on architectural tweaks or training heuristics, there remains a limited understanding of the intrinsic mismatch between continuous flow matching objectives and discrete perception tasks. In this work, we revisit diffusion segmentation from the perspective of vector field learning. We identify two key limitations of the commonly used flow matching objective: gradient vanishing and trajectory traversing, which result in slow convergence and poor class separation. To tackle these issues, we propose a principled vector field reshaping strategy that augments the learned velocity field with a detached distance-aware correction term. This correction introduces both attractive and repulsive interactions, enhancing gradient magnitudes near centroids while preserving the original diffusion training framework. Furthermore, we design a computationally efficient, quasi-random category encoding scheme inspired by Kronecker sequences, which integrates seamlessly with an end-to-end pixel neural field framework for pixel-level semantic alignment. Extensive experiments consistently demonstrate significant improvements over vanilla flow matching approaches, substantially narrowing the performance gap between generative segmentation and strong discriminative specialists.

cs.CV↗

SAMA: Factorized Semantic Anchoring and Motion Alignment for Instruction-Guided Video Editing

Current instruction-guided video editing models struggle to simultaneously balance precise semantic modifications with faithful motion preservation. While existing approaches rely on injecting explicit external priors (e.g., VLM features or structural conditions) to mitigate these issues, this reliance severely bottlenecks model robustness and generalization. To overcome this limitation, we present SAMA (factorized Semantic Anchoring and Motion Alignment), a framework that factorizes video editing into semantic anchoring and motion modeling. First, we introduce Semantic Anchoring, which establishes a reliable visual anchor by jointly predicting semantic tokens and video latents at sparse anchor frames, enabling purely instruction-aware structural planning. Second, Motion Alignment pre-trains the same backbone on motion-centric video restoration pretext tasks (cube inpainting, speed perturbation, and tube shuffle), enabling the model to internalize temporal dynamics directly from raw videos. SAMA is optimized with a two-stage pipeline: a factorized pre-training stage that learns inherent semantic-motion representations without paired video-instruction editing data, followed by supervised fine-tuning on paired editing data. Remarkably, the factorized pre-training alone already yields strong zero-shot video editing ability, validating the proposed factorization. SAMA achieves state-of-the-art performance among open-source models and is competitive with leading commercial systems (e.g., Kling-Omni). Code, models, and datasets will be released.

cs.CV↗

Pyramidal Patchification Flow for Visual Generation

Diffusion transformers (DiTs) adopt Patchify, mapping patch representations to token representations through linear projections, to adjust the number of tokens input to DiT blocks and thus the computation cost. Instead of a single patch size for all the timesteps, we introduce a Pyramidal Patchification Flow (PPFlow) approach: Large patch sizes are used for high noise timesteps and small patch sizes for low noise timesteps; Linear projections are learned for each patch size; and Unpatchify is accordingly modified. Unlike Pyramidal Flow, our approach operates over full latent representations other than pyramid representations, and adopts the normal denoising process without requiring the renoising trick. We demonstrate the effectiveness of our approach through two training manners. Training from scratch achieves a $1.6\times$ ($2.0\times$) inference speed over SiT-B/2 for 2-level (3-level) pyramid patchification with slightly lower training FLOPs and similar image generation performance. Training from pretrained normal DiTs achieves even better performance with small training time. The code and checkpoint are at https://github.com/fudan-generative-vision/PPFlow.

cs.CV↗

Head-wise Adaptive Rotary Positional Encoding for Fine-Grained Image Generation

Transformers rely on explicit positional encoding to model structure in data. While Rotary Position Embedding (RoPE) excels in 1D domains, its application to image generation reveals significant limitations such as fine-grained spatial relation modeling, color cues, and object counting. This paper identifies key limitations of standard multi-dimensional RoPE-rigid frequency allocation, axis-wise independence, and uniform head treatment-in capturing the complex structural biases required for fine-grained image generation. We propose HARoPE, a head-wise adaptive extension that inserts a learnable linear transformation parameterized via singular value decomposition (SVD) before the rotary mapping. This lightweight modification enables dynamic frequency reallocation, semantic alignment of rotary planes, and head-specific positional receptive fields while rigorously preserving RoPE's relative-position property. Extensive experiments on class-conditional ImageNet and text-to-image generation (Flux and MMDiT) demonstrate that HARoPE consistently improves performance over strong RoPE baselines and other extensions. The method serves as an effective drop-in replacement, offering a principled and adaptable solution for enhancing positional awareness in transformer-based image generative models.

cs.CV↗

DISPLAY: Directable Human-Object Interaction Video Generation via Sparse Motion Guidance and Multi-Task Auxiliary

Human-centric video generation has advanced rapidly, yet existing methods struggle to produce controllable and physically consistent Human-Object Interaction (HOI) videos. Existing works rely on dense control signals, template videos, or carefully crafted text prompts, which limit flexibility and generalization to novel objects. We introduce a framework, namely DISPLAY, guided by Sparse Motion Guidance, composed only of wrist joint coordinates and a shape-agnostic object bounding box. This lightweight guidance alleviates the imbalance between human and object representations and enables intuitive user control. To enhance fidelity under such sparse conditions, we propose an Object-Stressed Attention mechanism that improves object robustness. To address the scarcity of high-quality HOI data, we further develop a Multi-Task Auxiliary Training strategy with a dedicated data curation pipeline, allowing the model to benefit from both reliable HOI samples and auxiliary tasks. Comprehensive experiments show that our method achieves high-fidelity, controllable HOI generation across diverse tasks. The project page can be found at \href{https://mumuwei.github.io/DISPLAY/}.

cs.CV↗

SRA 2: Variational Autoencoder Self-Representation Alignment for Efficient Diffusion Training

Denoising-based diffusion transformers, despite their strong generation performance, suffer from inefficient training convergence. Existing methods addressing this issue, such as REPA (relying on external representation encoders) or SRA (requiring dual-model setups), inevitably incur heavy computational overhead during training due to external dependencies. To tackle these challenges, this paper proposes SRA 2, a lightweight intrinsic guidance framework for efficient diffusion training. SRA 2 leverages off-the-shelf pre-trained Variational Autoencoder (VAE) features: their reconstruction property ensures inherent encoding of visual priors like rich texture details, structural patterns, and basic semantic information. Specifically, SRA 2 aligns the intermediate latent features of diffusion transformers with VAE features via a lightweight projection layer, supervised by a feature alignment loss. This design accelerates training without extra representation encoders or dual-model maintenance, resulting in a simple yet effective pipeline. Extensive experiments demonstrate that SRA 2 improves both generation quality and training convergence speed compared to vanilla diffusion transformers, matches or outperforms state-of-the-art acceleration methods, and incurs merely 4% extra GFLOPs with zero additional cost for external guidance models.

cs.CV↗

GenHOI: Towards Object-Consistent Hand-Object Interaction with Temporally Balanced and Spatially Selective Object Injection

Hand-Object Interaction (HOI) remains a core challenge in digital human video synthesis, where models must generate physically plausible contact and preserve object identity across frames. Although recent HOI reenactment approaches have achieved progress, they are typically trained and evaluated in-domain and fail to generalize to complex, in-the-wild scenarios. In contrast, all-in-one video editing models exhibit broader robustness but still struggle with HOI-specific issues such as inconsistent object appearance. In this paper, we present GenHOI, a lightweight augmentation to pretrained video generation models that injects reference-object information in a temporally balanced and spatially selective manner. For temporal balancing, we propose Head-Sliding RoPE, which assigns head-specific temporal offsets to reference tokens, distributing their influence evenly across frames and mitigating the temporal decay of 3D RoPE to improve long-range object consistency. For spatial selectivity, we design a two-level spatial attention gate that concentrates object-conditioned attention on HOI regions and adaptively scales its strength, preserving background realism while enhancing interaction fidelity. Extensive qualitative and quantitative evaluations on unseen, in-the-wild scenes demonstrate that GenHOI significantly outperforms state-of-the-art HOI reenactment and all-in-one video editing methods. Project page: https://xuanhuang0.github.io/GenHOI/

cs.CV↗

RnG: A Unified Transformer for Complete 3D Modeling from Partial Observations

Human perceive the 3D world through 2D observations from limited viewpoints. While recent feed-forward generalizable 3D reconstruction models excel at recovering 3D structures from sparse images, their representations are often confined to observed regions, leaving unseen geometry un-modeled. This raises a key, fundamental challenge: Can we infer a complete 3D structure from partial 2D observations? We present RnG (Reconstruction and Generation), a novel feed-forward Transformer that unifies these two tasks by predicting an implicit, complete 3D representation. At the core of RnG, we propose a reconstruction-guided causal attention mechanism that separates reconstruction and generation at the attention level, and treats the KV-cache as an implicit 3D representation. Then, arbitrary poses can efficiently query this cache to render high-fidelity, novel-view RGBD outputs. As a result, RnG not only accurately reconstructs visible geometry but also generates plausible, coherent unseen geometry and appearance. Our method achieves state-of-the-art performance in both generalizable 3D reconstruction and novel view generation, while operating efficiently enough for real-time interactive applications. Project page: https://npucvr.github.io/RnG

cs.CV↗

Deforming Videos to Masks: Flow Matching for Referring Video Segmentation

Referring Video Object Segmentation (RVOS) requires segmenting specific objects in a video guided by a natural language description. The core challenge of RVOS is to anchor abstract linguistic concepts onto a specific set of pixels and continuously segment them through the complex dynamics of a video. Faced with this difficulty, prior work has often decomposed the task into a pragmatic `locate-then-segment' pipeline. However, this cascaded design creates an information bottleneck by simplifying semantics into coarse geometric prompts (e.g, point), and struggles to maintain temporal consistency as the segmenting process is often decoupled from the initial language grounding. To overcome these fundamental limitations, we propose FlowRVS, a novel framework that reconceptualizes RVOS as a conditional continuous flow problem. This allows us to harness the inherent strengths of pretrained T2V models, fine-grained pixel control, text-video semantic alignment, and temporal coherence. Instead of conventional generating from noise to mask or directly predicting mask, we reformulate the task by learning a direct, language-guided deformation from a video's holistic representation to its target mask. Our one-stage, generative approach achieves new state-of-the-art results across all major RVOS benchmarks. Specifically, achieving a J&F of 51.1 in MeViS (+1.6 over prior SOTA) and 73.3 in the zero shot Ref-DAVIS17 (+2.7), demonstrating the significant potential of modeling video understanding tasks as continuous deformation processes.

cs.CV↗