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Jiwen Lu

Publications and source records attributed to Jiwen Lu.

At least 181 records · Page 10Linked to original sources

OPERA: Omni-Supervised Representation Learning with Hierarchical Supervisions

The pretrain-finetune paradigm in modern computer vision facilitates the success of self-supervised learning, which tends to achieve better transferability than supervised learning. However, with the availability of massive labeled data, a natural question emerges: how to train a better model with both self and full supervision signals? In this paper, we propose Omni-suPErvised Representation leArning with hierarchical supervisions (OPERA) as a solution. We provide a unified perspective of supervisions from labeled and unlabeled data and propose a unified framework of fully supervised and self-supervised learning. We extract a set of hierarchical proxy representations for each image and impose self and full supervisions on the corresponding proxy representations. Extensive experiments on both convolutional neural networks and vision transformers demonstrate the superiority of OPERA in image classification, segmentation, and object detection. Code is available at: https://github.com/wangck20/OPERA.

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Token-Label Alignment for Vision Transformers

Data mixing strategies (e.g., CutMix) have shown the ability to greatly improve the performance of convolutional neural networks (CNNs). They mix two images as inputs for training and assign them with a mixed label with the same ratio. While they are shown effective for vision transformers (ViTs), we identify a token fluctuation phenomenon that has suppressed the potential of data mixing strategies. We empirically observe that the contributions of input tokens fluctuate as forward propagating, which might induce a different mixing ratio in the output tokens. The training target computed by the original data mixing strategy can thus be inaccurate, resulting in less effective training. To address this, we propose a token-label alignment (TL-Align) method to trace the correspondence between transformed tokens and the original tokens to maintain a label for each token. We reuse the computed attention at each layer for efficient token-label alignment, introducing only negligible additional training costs. Extensive experiments demonstrate that our method improves the performance of ViTs on image classification, semantic segmentation, objective detection, and transfer learning tasks. Code is available at: https://github.com/Euphoria16/TL-Align.

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Planning Irregular Object Packing via Hierarchical Reinforcement Learning

Object packing by autonomous robots is an im-portant challenge in warehouses and logistics industry. Most conventional data-driven packing planning approaches focus on regular cuboid packing, which are usually heuristic and limit the practical use in realistic applications with everyday objects. In this paper, we propose a deep hierarchical reinforcement learning approach to simultaneously plan packing sequence and placement for irregular object packing. Specifically, the top manager network infers packing sequence from six principal view heightmaps of all objects, and then the bottom worker network receives heightmaps of the next object to predict the placement position and orientation. The two networks are trained hierarchically in a self-supervised Q-Learning framework, where the rewards are provided by the packing results based on the top height , object volume and placement stability in the box. The framework repeats sequence and placement planning iteratively until all objects have been packed into the box or no space is remained for unpacked items. We compare our approach with existing robotic packing methods for irregular objects in a physics simulator. Experiments show that our approach can pack more objects with less time cost than the state-of-the-art packing methods of irregular objects. We also implement our packing plan with a robotic manipulator to show the generalization ability in the real world.

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Probabilistic Deep Metric Learning for Hyperspectral Image Classification

This paper proposes a probabilistic deep metric learning (PDML) framework for hyperspectral image classification, which aims to predict the category of each pixel for an image captured by hyperspectral sensors. The core problem for hyperspectral image classification is the spectral variability between intraclass materials and the spectral similarity between interclass materials, motivating the further incorporation of spatial information to differentiate a pixel based on its surrounding patch. However, different pixels and even the same pixel in one patch might not encode the same material due to the low spatial resolution of most hyperspectral sensors, leading to an inconsistent judgment of a specific pixel. To address this issue, we propose a probabilistic deep metric learning framework to model the categorical uncertainty of the spectral distribution of an observed pixel. We propose to learn a global probabilistic distribution for each pixel in the patch and a probabilistic metric to model the distance between distributions. We treat each pixel in a patch as a training sample, enabling us to exploit more information from the patch compared with conventional methods. Our framework can be readily applied to existing hyperspectral image classification methods with various network architectures and loss functions. Extensive experiments on four widely used datasets including IN, UP, KSC, and Houston 2013 datasets demonstrate that our framework improves the performance of existing methods and further achieves the state of the art. Code is available at: https://github.com/wzzheng/PDML.

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Diverse Sample Generation: Pushing the Limit of Generative Data-free Quantization

Generative data-free quantization emerges as a practical compression approach that quantizes deep neural networks to low bit-width without accessing the real data. This approach generates data utilizing batch normalization (BN) statistics of the full-precision networks to quantize the networks. However, it always faces the serious challenges of accuracy degradation in practice. We first give a theoretical analysis that the diversity of synthetic samples is crucial for the data-free quantization, while in existing approaches, the synthetic data completely constrained by BN statistics experimentally exhibit severe homogenization at distribution and sample levels. This paper presents a generic Diverse Sample Generation (DSG) scheme for the generative data-free quantization, to mitigate detrimental homogenization. We first slack the statistics alignment for features in the BN layer to relax the distribution constraint. Then, we strengthen the loss impact of the specific BN layers for different samples and inhibit the correlation among samples in the generation process, to diversify samples from the statistical and spatial perspectives, respectively. Comprehensive experiments show that for large-scale image classification tasks, our DSG can consistently quantization performance on different neural architectures, especially under ultra-low bit-width. And data diversification caused by our DSG brings a general gain to various quantization-aware training and post-training quantization approaches, demonstrating its generality and effectiveness.

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P2P: Tuning Pre-trained Image Models for Point Cloud Analysis with Point-to-Pixel Prompting

Nowadays, pre-training big models on large-scale datasets has become a crucial topic in deep learning. The pre-trained models with high representation ability and transferability achieve a great success and dominate many downstream tasks in natural language processing and 2D vision. However, it is non-trivial to promote such a pretraining-tuning paradigm to the 3D vision, given the limited training data that are relatively inconvenient to collect. In this paper, we provide a new perspective of leveraging pre-trained 2D knowledge in 3D domain to tackle this problem, tuning pre-trained image models with the novel Point-to-Pixel prompting for point cloud analysis at a minor parameter cost. Following the principle of prompting engineering, we transform point clouds into colorful images with geometry-preserved projection and geometry-aware coloring to adapt to pre-trained image models, whose weights are kept frozen during the end-to-end optimization of point cloud analysis tasks. We conduct extensive experiments to demonstrate that cooperating with our proposed Point-to-Pixel Prompting, better pre-trained image model will lead to consistently better performance in 3D vision. Enjoying prosperous development from image pre-training field, our method attains 89.3% accuracy on the hardest setting of ScanObjectNN, surpassing conventional point cloud models with much fewer trainable parameters. Our framework also exhibits very competitive performance on ModelNet classification and ShapeNet Part Segmentation. Code is available at https://github.com/wangzy22/P2P.

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HorNet: Efficient High-Order Spatial Interactions with Recursive Gated Convolutions

Recent progress in vision Transformers exhibits great success in various tasks driven by the new spatial modeling mechanism based on dot-product self-attention. In this paper, we show that the key ingredients behind the vision Transformers, namely input-adaptive, long-range and high-order spatial interactions, can also be efficiently implemented with a convolution-based framework. We present the Recursive Gated Convolution ($\textit{g}^\textit{n}$Conv) that performs high-order spatial interactions with gated convolutions and recursive designs. The new operation is highly flexible and customizable, which is compatible with various variants of convolution and extends the two-order interactions in self-attention to arbitrary orders without introducing significant extra computation. $\textit{g}^\textit{n}$Conv can serve as a plug-and-play module to improve various vision Transformers and convolution-based models. Based on the operation, we construct a new family of generic vision backbones named HorNet. Extensive experiments on ImageNet classification, COCO object detection and ADE20K semantic segmentation show HorNet outperform Swin Transformers and ConvNeXt by a significant margin with similar overall architecture and training configurations. HorNet also shows favorable scalability to more training data and larger model sizes. Apart from the effectiveness in visual encoders, we also show $\textit{g}^\textit{n}$Conv can be applied to task-specific decoders and consistently improve dense prediction performance with less computation. Our results demonstrate that $\textit{g}^\textit{n}$Conv can be a new basic module for visual modeling that effectively combines the merits of both vision Transformers and CNNs. Code is available at https://github.com/raoyongming/HorNet

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OrdinalCLIP: Learning Rank Prompts for Language-Guided Ordinal Regression

This paper presents a language-powered paradigm for ordinal regression. Existing methods usually treat each rank as a category and employ a set of weights to learn these concepts. These methods are easy to overfit and usually attain unsatisfactory performance as the learned concepts are mainly derived from the training set. Recent large pre-trained vision-language models like CLIP have shown impressive performance on various visual tasks. In this paper, we propose to learn the rank concepts from the rich semantic CLIP latent space. Specifically, we reformulate this task as an image-language matching problem with a contrastive objective, which regards labels as text and obtains a language prototype from a text encoder for each rank. While prompt engineering for CLIP is extremely time-consuming, we propose OrdinalCLIP, a differentiable prompting method for adapting CLIP for ordinal regression. OrdinalCLIP consists of learnable context tokens and learnable rank embeddings; The learnable rank embeddings are constructed by explicitly modeling numerical continuity, resulting in well-ordered, compact language prototypes in the CLIP space. Once learned, we can only save the language prototypes and discard the huge language model, resulting in zero additional computational overhead compared with the linear head counterpart. Experimental results show that our paradigm achieves competitive performance in general ordinal regression tasks, and gains improvements in few-shot and distribution shift settings for age estimation. The code is available at https://github.com/xk-huang/OrdinalCLIP.

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SurroundDepth: Entangling Surrounding Views for Self-Supervised Multi-Camera Depth Estimation

Depth estimation from images serves as the fundamental step of 3D perception for autonomous driving and is an economical alternative to expensive depth sensors like LiDAR. The temporal photometric constraints enables self-supervised depth estimation without labels, further facilitating its application. However, most existing methods predict the depth solely based on each monocular image and ignore the correlations among multiple surrounding cameras, which are typically available for modern self-driving vehicles. In this paper, we propose a SurroundDepth method to incorporate the information from multiple surrounding views to predict depth maps across cameras. Specifically, we employ a joint network to process all the surrounding views and propose a cross-view transformer to effectively fuse the information from multiple views. We apply cross-view self-attention to efficiently enable the global interactions between multi-camera feature maps. Different from self-supervised monocular depth estimation, we are able to predict real-world scales given multi-camera extrinsic matrices. To achieve this goal, we adopt the two-frame structure-from-motion to extract scale-aware pseudo depths to pretrain the models. Further, instead of predicting the ego-motion of each individual camera, we estimate a universal ego-motion of the vehicle and transfer it to each view to achieve multi-view ego-motion consistency. In experiments, our method achieves the state-of-the-art performance on the challenging multi-camera depth estimation datasets DDAD and nuScenes.

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Learning Series-Parallel Lookup Tables for Efficient Image Super-Resolution

Lookup table (LUT) has shown its efficacy in low-level vision tasks due to the valuable characteristics of low computational cost and hardware independence. However, recent attempts to address the problem of single image super-resolution (SISR) with lookup tables are highly constrained by the small receptive field size. Besides, their frameworks of single-layer lookup tables limit the extension and generalization capacities of the model. In this paper, we propose a framework of series-parallel lookup tables (SPLUT) to alleviate the above issues and achieve efficient image super-resolution. On the one hand, we cascade multiple lookup tables to enlarge the receptive field of each extracted feature vector. On the other hand, we propose a parallel network which includes two branches of cascaded lookup tables which process different components of the input low-resolution images. By doing so, the two branches collaborate with each other and compensate for the precision loss of discretizing input pixels when establishing lookup tables. Compared to previous lookup table-based methods, our framework has stronger representation abilities with more flexible architectures. Furthermore, we no longer need interpolation methods which introduce redundant computations so that our method can achieve faster inference speed. Extensive experimental results on five popular benchmark datasets show that our method obtains superior SISR performance in a more efficient way. The code is available at https://github.com/zhjy2016/SPLUT.

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A Simple Baseline for Multi-Camera 3D Object Detection

3D object detection with surrounding cameras has been a promising direction for autonomous driving. In this paper, we present SimMOD, a Simple baseline for Multi-camera Object Detection, to solve the problem. To incorporate multi-view information as well as build upon previous efforts on monocular 3D object detection, the framework is built on sample-wise object proposals and designed to work in a two-stage manner. First, we extract multi-scale features and generate the perspective object proposals on each monocular image. Second, the multi-view proposals are aggregated and then iteratively refined with multi-view and multi-scale visual features in the DETR3D-style. The refined proposals are end-to-end decoded into the detection results. To further boost the performance, we incorporate the auxiliary branches alongside the proposal generation to enhance the feature learning. Also, we design the methods of target filtering and teacher forcing to promote the consistency of two-stage training. We conduct extensive experiments on the 3D object detection benchmark of nuScenes to demonstrate the effectiveness of SimMOD and achieve new state-of-the-art performance. Code will be available at https://github.com/zhangyp15/SimMOD.

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LiDAR Distillation: Bridging the Beam-Induced Domain Gap for 3D Object Detection

In this paper, we propose the LiDAR Distillation to bridge the domain gap induced by different LiDAR beams for 3D object detection. In many real-world applications, the LiDAR points used by mass-produced robots and vehicles usually have fewer beams than that in large-scale public datasets. Moreover, as the LiDARs are upgraded to other product models with different beam amount, it becomes challenging to utilize the labeled data captured by previous versions' high-resolution sensors. Despite the recent progress on domain adaptive 3D detection, most methods struggle to eliminate the beam-induced domain gap. We find that it is essential to align the point cloud density of the source domain with that of the target domain during the training process. Inspired by this discovery, we propose a progressive framework to mitigate the beam-induced domain shift. In each iteration, we first generate low-beam pseudo LiDAR by downsampling the high-beam point clouds. Then the teacher-student framework is employed to distill rich information from the data with more beams. Extensive experiments on Waymo, nuScenes and KITTI datasets with three different LiDAR-based detectors demonstrate the effectiveness of our LiDAR Distillation. Notably, our approach does not increase any additional computation cost for inference.

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Shap-CAM: Visual Explanations for Convolutional Neural Networks based on Shapley Value

Explaining deep convolutional neural networks has been recently drawing increasing attention since it helps to understand the networks' internal operations and why they make certain decisions. Saliency maps, which emphasize salient regions largely connected to the network's decision-making, are one of the most common ways for visualizing and analyzing deep networks in the computer vision community. However, saliency maps generated by existing methods cannot represent authentic information in images due to the unproven proposals about the weights of activation maps which lack solid theoretical foundation and fail to consider the relations between each pixel. In this paper, we develop a novel post-hoc visual explanation method called Shap-CAM based on class activation mapping. Unlike previous gradient-based approaches, Shap-CAM gets rid of the dependence on gradients by obtaining the importance of each pixel through Shapley value. We demonstrate that Shap-CAM achieves better visual performance and fairness for interpreting the decision making process. Our approach outperforms previous methods on both recognition and localization tasks.

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GE-Grasp: Efficient Target-Oriented Grasping in Dense Clutter

Grasping in dense clutter is a fundamental skill for autonomous robots. However, the crowdedness and occlusions in the cluttered scenario cause significant difficulties to generate valid grasp poses without collisions, which results in low efficiency and high failure rates. To address these, we present a generic framework called GE-Grasp for robotic motion planning in dense clutter, where we leverage diverse action primitives for occluded object removal and present the generator-evaluator architecture to avoid spatial collisions. Therefore, our GE-Grasp is capable of grasping objects in dense clutter efficiently with promising success rates. Specifically, we define three action primitives: target-oriented grasping for target capturing, pushing, and nontarget-oriented grasping to reduce the crowdedness and occlusions. The generators effectively provide various action candidates referring to the spatial information. Meanwhile, the evaluators assess the selected action primitive candidates, where the optimal action is implemented by the robot. Extensive experiments in simulated and real-world environments show that our approach outperforms the state-of-the-art methods of grasping in clutter with respect to motion efficiency and success rates. Moreover, we achieve comparable performance in the real world as that in the simulation environment, which indicates the strong generalization ability of our GE-Grasp. Supplementary material is available at: https://github.com/CaptainWuDaoKou/GE-Grasp.

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Learning Dynamic Facial Radiance Fields for Few-Shot Talking Head Synthesis

Talking head synthesis is an emerging technology with wide applications in film dubbing, virtual avatars and online education. Recent NeRF-based methods generate more natural talking videos, as they better capture the 3D structural information of faces. However, a specific model needs to be trained for each identity with a large dataset. In this paper, we propose Dynamic Facial Radiance Fields (DFRF) for few-shot talking head synthesis, which can rapidly generalize to an unseen identity with few training data. Different from the existing NeRF-based methods which directly encode the 3D geometry and appearance of a specific person into the network, our DFRF conditions face radiance field on 2D appearance images to learn the face prior. Thus the facial radiance field can be flexibly adjusted to the new identity with few reference images. Additionally, for better modeling of the facial deformations, we propose a differentiable face warping module conditioned on audio signals to deform all reference images to the query space. Extensive experiments show that with only tens of seconds of training clip available, our proposed DFRF can synthesize natural and high-quality audio-driven talking head videos for novel identities with only 40k iterations. We highly recommend readers view our supplementary video for intuitive comparisons. Code is available in https://sstzal.github.io/DFRF/.

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SegGroup: Seg-Level Supervision for 3D Instance and Semantic Segmentation

Most existing point cloud instance and semantic segmentation methods rely heavily on strong supervision signals, which require point-level labels for every point in the scene. However, such strong supervision suffers from large annotation costs, arousing the need to study efficient annotating. In this paper, we discover that the locations of instances matter for both instance and semantic 3D scene segmentation. By fully taking advantage of locations, we design a weakly-supervised point cloud segmentation method that only requires clicking on one point per instance to indicate its location for annotation. With over-segmentation for pre-processing, we extend these location annotations into segments as seg-level labels. We further design a segment grouping network (SegGroup) to generate point-level pseudo labels under seg-level labels by hierarchically grouping the unlabeled segments into the relevant nearby labeled segments, so that existing point-level supervised segmentation models can directly consume these pseudo labels for training. Experimental results show that our seg-level supervised method (SegGroup) achieves comparable results with the fully annotated point-level supervised methods. Moreover, it outperforms the recent weakly-supervised methods given a fixed annotation budget. Code is available at https://github.com/AnTao97/SegGroup.

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Personalized Trajectory Prediction via Distribution Discrimination

Trajectory prediction is confronted with the dilemma to capture the multi-modal nature of future dynamics with both diversity and accuracy. In this paper, we present a distribution discrimination (DisDis) method to predict personalized motion patterns by distinguishing the potential distributions. Motivated by that the motion pattern of each person is personalized due to his/her habit, our DisDis learns the latent distribution to represent different motion patterns and optimize it by the contrastive discrimination. This distribution discrimination encourages latent distributions to be more discriminative. Our method can be integrated with existing multi-modal stochastic predictive models as a plug-and-play module to learn the more discriminative latent distribution. To evaluate the latent distribution, we further propose a new metric, probability cumulative minimum distance (PCMD) curve, which cumulatively calculates the minimum distance on the sorted probabilities. Experimental results on the ETH and UCY datasets show the effectiveness of our method.

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Label2Label: A Language Modeling Framework for Multi-Attribute Learning

Objects are usually associated with multiple attributes, and these attributes often exhibit high correlations. Modeling complex relationships between attributes poses a great challenge for multi-attribute learning. This paper proposes a simple yet generic framework named Label2Label to exploit the complex attribute correlations. Label2Label is the first attempt for multi-attribute prediction from the perspective of language modeling. Specifically, it treats each attribute label as a "word" describing the sample. As each sample is annotated with multiple attribute labels, these "words" will naturally form an unordered but meaningful "sentence", which depicts the semantic information of the corresponding sample. Inspired by the remarkable success of pre-training language models in NLP, Label2Label introduces an image-conditioned masked language model, which randomly masks some of the "word" tokens from the label "sentence" and aims to recover them based on the masked "sentence" and the context conveyed by image features. Our intuition is that the instance-wise attribute relations are well grasped if the neural net can infer the missing attributes based on the context and the remaining attribute hints. Label2Label is conceptually simple and empirically powerful. Without incorporating task-specific prior knowledge and highly specialized network designs, our approach achieves state-of-the-art results on three different multi-attribute learning tasks, compared to highly customized domain-specific methods. Code is available at https://github.com/Li-Wanhua/Label2Label.

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