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Jiwen Lu

Publications and source records attributed to Jiwen Lu.

At least 163 records · Page 9Linked to original sources

Embodied Task Planning with Large Language Models

Equipping embodied agents with commonsense is important for robots to successfully complete complex human instructions in general environments. Recent large language models (LLM) can embed rich semantic knowledge for agents in plan generation of complex tasks, while they lack the information about the realistic world and usually yield infeasible action sequences. In this paper, we propose a TAsk Planing Agent (TaPA) in embodied tasks for grounded planning with physical scene constraint, where the agent generates executable plans according to the existed objects in the scene by aligning LLMs with the visual perception models. Specifically, we first construct a multimodal dataset containing triplets of indoor scenes, instructions and action plans, where we provide the designed prompts and the list of existing objects in the scene for GPT-3.5 to generate a large number of instructions and corresponding planned actions. The generated data is leveraged for grounded plan tuning of pre-trained LLMs. During inference, we discover the objects in the scene by extending open-vocabulary object detectors to multi-view RGB images collected in different achievable locations. Experimental results show that the generated plan from our TaPA framework can achieve higher success rate than LLaVA and GPT-3.5 by a sizable margin, which indicates the practicality of embodied task planning in general and complex environments.

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Dynamic Spatial Sparsification for Efficient Vision Transformers and Convolutional Neural Networks

In this paper, we present a new approach for model acceleration by exploiting spatial sparsity in visual data. We observe that the final prediction in vision Transformers is only based on a subset of the most informative tokens, which is sufficient for accurate image recognition. Based on this observation, we propose a dynamic token sparsification framework to prune redundant tokens progressively and dynamically based on the input to accelerate vision Transformers. Specifically, we devise a lightweight prediction module to estimate the importance score of each token given the current features. The module is added to different layers to prune redundant tokens hierarchically. While the framework is inspired by our observation of the sparse attention in vision Transformers, we find the idea of adaptive and asymmetric computation can be a general solution for accelerating various architectures. We extend our method to hierarchical models including CNNs and hierarchical vision Transformers as well as more complex dense prediction tasks that require structured feature maps by formulating a more generic dynamic spatial sparsification framework with progressive sparsification and asymmetric computation for different spatial locations. By applying lightweight fast paths to less informative features and using more expressive slow paths to more important locations, we can maintain the structure of feature maps while significantly reducing the overall computations. Extensive experiments demonstrate the effectiveness of our framework on various modern architectures and different visual recognition tasks. Our results clearly demonstrate that dynamic spatial sparsification offers a new and more effective dimension for model acceleration. Code is available at https://github.com/raoyongming/DynamicViT

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Diffusion-SDF: Text-to-Shape via Voxelized Diffusion

With the rising industrial attention to 3D virtual modeling technology, generating novel 3D content based on specified conditions (e.g. text) has become a hot issue. In this paper, we propose a new generative 3D modeling framework called Diffusion-SDF for the challenging task of text-to-shape synthesis. Previous approaches lack flexibility in both 3D data representation and shape generation, thereby failing to generate highly diversified 3D shapes conforming to the given text descriptions. To address this, we propose a SDF autoencoder together with the Voxelized Diffusion model to learn and generate representations for voxelized signed distance fields (SDFs) of 3D shapes. Specifically, we design a novel UinU-Net architecture that implants a local-focused inner network inside the standard U-Net architecture, which enables better reconstruction of patch-independent SDF representations. We extend our approach to further text-to-shape tasks including text-conditioned shape completion and manipulation. Experimental results show that Diffusion-SDF generates both higher quality and more diversified 3D shapes that conform well to given text descriptions when compared to previous approaches. Code is available at: https://github.com/ttlmh/Diffusion-SDF

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Dense Hybrid Proposal Modulation for Lane Detection

In this paper, we present a dense hybrid proposal modulation (DHPM) method for lane detection. Most existing methods perform sparse supervision on a subset of high-scoring proposals, while other proposals fail to obtain effective shape and location guidance, resulting in poor overall quality. To address this, we densely modulate all proposals to generate topologically and spatially high-quality lane predictions with discriminative representations. Specifically, we first ensure that lane proposals are physically meaningful by applying single-lane shape and location constraints. Benefitting from the proposed proposal-to-label matching algorithm, we assign each proposal a target ground truth lane to efficiently learn from spatial layout priors. To enhance the generalization and model the inter-proposal relations, we diversify the shape difference of proposals matching the same ground-truth lane. In addition to the shape and location constraints, we design a quality-aware classification loss to adaptively supervise each positive proposal so that the discriminative power can be further boosted. Our DHPM achieves very competitive performances on four popular benchmark datasets. Moreover, we consistently outperform the baseline model on most metrics without introducing new parameters and reducing inference speed.

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DiffTalk: Crafting Diffusion Models for Generalized Audio-Driven Portraits Animation

Talking head synthesis is a promising approach for the video production industry. Recently, a lot of effort has been devoted in this research area to improve the generation quality or enhance the model generalization. However, there are few works able to address both issues simultaneously, which is essential for practical applications. To this end, in this paper, we turn attention to the emerging powerful Latent Diffusion Models, and model the Talking head generation as an audio-driven temporally coherent denoising process (DiffTalk). More specifically, instead of employing audio signals as the single driving factor, we investigate the control mechanism of the talking face, and incorporate reference face images and landmarks as conditions for personality-aware generalized synthesis. In this way, the proposed DiffTalk is capable of producing high-quality talking head videos in synchronization with the source audio, and more importantly, it can be naturally generalized across different identities without any further fine-tuning. Additionally, our DiffTalk can be gracefully tailored for higher-resolution synthesis with negligible extra computational cost. Extensive experiments show that the proposed DiffTalk efficiently synthesizes high-fidelity audio-driven talking head videos for generalized novel identities. For more video results, please refer to \url{https://sstzal.github.io/DiffTalk/}.

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FLAG3D: A 3D Fitness Activity Dataset with Language Instruction

With the continuously thriving popularity around the world, fitness activity analytic has become an emerging research topic in computer vision. While a variety of new tasks and algorithms have been proposed recently, there are growing hunger for data resources involved in high-quality data, fine-grained labels, and diverse environments. In this paper, we present FLAG3D, a large-scale 3D fitness activity dataset with language instruction containing 180K sequences of 60 categories. FLAG3D features the following three aspects: 1) accurate and dense 3D human pose captured from advanced MoCap system to handle the complex activity and large movement, 2) detailed and professional language instruction to describe how to perform a specific activity, 3) versatile video resources from a high-tech MoCap system, rendering software, and cost-effective smartphones in natural environments. Extensive experiments and in-depth analysis show that FLAG3D contributes great research value for various challenges, such as cross-domain human action recognition, dynamic human mesh recovery, and language-guided human action generation. Our dataset and source code are publicly available at https://andytang15.github.io/FLAG3D.

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LRRNet: A Novel Representation Learning Guided Fusion Network for Infrared and Visible Images

Deep learning based fusion methods have been achieving promising performance in image fusion tasks. This is attributed to the network architecture that plays a very important role in the fusion process. However, in general, it is hard to specify a good fusion architecture, and consequently, the design of fusion networks is still a black art, rather than science. To address this problem, we formulate the fusion task mathematically, and establish a connection between its optimal solution and the network architecture that can implement it. This approach leads to a novel method proposed in the paper of constructing a lightweight fusion network. It avoids the time-consuming empirical network design by a trial-and-test strategy. In particular we adopt a learnable representation approach to the fusion task, in which the construction of the fusion network architecture is guided by the optimisation algorithm producing the learnable model. The low-rank representation (LRR) objective is the foundation of our learnable model. The matrix multiplications, which are at the heart of the solution are transformed into convolutional operations, and the iterative process of optimisation is replaced by a special feed-forward network. Based on this novel network architecture, an end-to-end lightweight fusion network is constructed to fuse infrared and visible light images. Its successful training is facilitated by a detail-to-semantic information loss function proposed to preserve the image details and to enhance the salient features of the source images. Our experiments show that the proposed fusion network exhibits better fusion performance than the state-of-the-art fusion methods on public datasets. Interestingly, our network requires a fewer training parameters than other existing methods. The codes are available at https://github.com/hli1221/imagefusion-LRRNet

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Learning Accurate Performance Predictors for Ultrafast Automated Model Compression

In this paper, we propose an ultrafast automated model compression framework called SeerNet for flexible network deployment. Conventional non-differen-tiable methods discretely search the desirable compression policy based on the accuracy from exhaustively trained lightweight models, and existing differentiable methods optimize an extremely large supernet to obtain the required compressed model for deployment. They both cause heavy computational cost due to the complex compression policy search and evaluation process. On the contrary, we obtain the optimal efficient networks by directly optimizing the compression policy with an accurate performance predictor, where the ultrafast automated model compression for various computational cost constraint is achieved without complex compression policy search and evaluation. Specifically, we first train the performance predictor based on the accuracy from uncertain compression policies actively selected by efficient evolutionary search, so that informative supervision is provided to learn the accurate performance predictor with acceptable cost. Then we leverage the gradient that maximizes the predicted performance under the barrier complexity constraint for ultrafast acquisition of the desirable compression policy, where adaptive update stepsizes with momentum are employed to enhance optimality of the acquired pruning and quantization strategy. Compared with the state-of-the-art automated model compression methods, experimental results on image classification and object detection show that our method achieves competitive accuracy-complexity trade-offs with significant reduction of the search cost.

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Binarizing Sparse Convolutional Networks for Efficient Point Cloud Analysis

In this paper, we propose binary sparse convolutional networks called BSC-Net for efficient point cloud analysis. We empirically observe that sparse convolution operation causes larger quantization errors than standard convolution. However, conventional network quantization methods directly binarize the weights and activations in sparse convolution, resulting in performance drop due to the significant quantization loss. On the contrary, we search the optimal subset of convolution operation that activates the sparse convolution at various locations for quantization error alleviation, and the performance gap between real-valued and binary sparse convolutional networks is closed without complexity overhead. Specifically, we first present the shifted sparse convolution that fuses the information in the receptive field for the active sites that match the pre-defined positions. Then we employ the differentiable search strategies to discover the optimal opsitions for active site matching in the shifted sparse convolution, and the quantization errors are significantly alleviated for efficient point cloud analysis. For fair evaluation of the proposed method, we empirically select the recently advances that are beneficial for sparse convolution network binarization to construct a strong baseline. The experimental results on Scan-Net and NYU Depth v2 show that our BSC-Net achieves significant improvement upon our srtong baseline and outperforms the state-of-the-art network binarization methods by a remarkable margin without additional computation overhead for binarizing sparse convolutional networks.

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Efficient Meshy Neural Fields for Animatable Human Avatars

Efficiently digitizing high-fidelity animatable human avatars from videos is a challenging and active research topic. Recent volume rendering-based neural representations open a new way for human digitization with their friendly usability and photo-realistic reconstruction quality. However, they are inefficient for long optimization times and slow inference speed; their implicit nature results in entangled geometry, materials, and dynamics of humans, which are hard to edit afterward. Such drawbacks prevent their direct applicability to downstream applications, especially the prominent rasterization-based graphic ones. We present EMA, a method that Efficiently learns Meshy neural fields to reconstruct animatable human Avatars. It jointly optimizes explicit triangular canonical mesh, spatial-varying material, and motion dynamics, via inverse rendering in an end-to-end fashion. Each above component is derived from separate neural fields, relaxing the requirement of a template, or rigging. The mesh representation is highly compatible with the efficient rasterization-based renderer, thus our method only takes about an hour of training and can render in real-time. Moreover, only minutes of optimization is enough for plausible reconstruction results. The disentanglement of meshes enables direct downstream applications. Extensive experiments illustrate the very competitive performance and significant speed boost against previous methods. We also showcase applications including novel pose synthesis, material editing, and relighting. The project page: https://xk-huang.github.io/ema/.

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Bort: Towards Explainable Neural Networks with Bounded Orthogonal Constraint

Deep learning has revolutionized human society, yet the black-box nature of deep neural networks hinders further application to reliability-demanded industries. In the attempt to unpack them, many works observe or impact internal variables to improve the comprehensibility and invertibility of the black-box models. However, existing methods rely on intuitive assumptions and lack mathematical guarantees. To bridge this gap, we introduce Bort, an optimizer for improving model explainability with boundedness and orthogonality constraints on model parameters, derived from the sufficient conditions of model comprehensibility and invertibility. We perform reconstruction and backtracking on the model representations optimized by Bort and observe a clear improvement in model explainability. Based on Bort, we are able to synthesize explainable adversarial samples without additional parameters and training. Surprisingly, we find Bort constantly improves the classification accuracy of various architectures including ResNet and DeiT on MNIST, CIFAR-10, and ImageNet. Code: https://github.com/zbr17/Bort.

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OpenOccupancy: A Large Scale Benchmark for Surrounding Semantic Occupancy Perception

Semantic occupancy perception is essential for autonomous driving, as automated vehicles require a fine-grained perception of the 3D urban structures. However, existing relevant benchmarks lack diversity in urban scenes, and they only evaluate front-view predictions. Towards a comprehensive benchmarking of surrounding perception algorithms, we propose OpenOccupancy, which is the first surrounding semantic occupancy perception benchmark. In the OpenOccupancy benchmark, we extend the large-scale nuScenes dataset with dense semantic occupancy annotations. Previous annotations rely on LiDAR points superimposition, where some occupancy labels are missed due to sparse LiDAR channels. To mitigate the problem, we introduce the Augmenting And Purifying (AAP) pipeline to ~2x densify the annotations, where ~4000 human hours are involved in the labeling process. Besides, camera-based, LiDAR-based and multi-modal baselines are established for the OpenOccupancy benchmark. Furthermore, considering the complexity of surrounding occupancy perception lies in the computational burden of high-resolution 3D predictions, we propose the Cascade Occupancy Network (CONet) to refine the coarse prediction, which relatively enhances the performance by ~30% than the baseline. We hope the OpenOccupancy benchmark will boost the development of surrounding occupancy perception algorithms.

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Unleashing Text-to-Image Diffusion Models for Visual Perception

Diffusion models (DMs) have become the new trend of generative models and have demonstrated a powerful ability of conditional synthesis. Among those, text-to-image diffusion models pre-trained on large-scale image-text pairs are highly controllable by customizable prompts. Unlike the unconditional generative models that focus on low-level attributes and details, text-to-image diffusion models contain more high-level knowledge thanks to the vision-language pre-training. In this paper, we propose VPD (Visual Perception with a pre-trained Diffusion model), a new framework that exploits the semantic information of a pre-trained text-to-image diffusion model in visual perception tasks. Instead of using the pre-trained denoising autoencoder in a diffusion-based pipeline, we simply use it as a backbone and aim to study how to take full advantage of the learned knowledge. Specifically, we prompt the denoising decoder with proper textual inputs and refine the text features with an adapter, leading to a better alignment to the pre-trained stage and making the visual contents interact with the text prompts. We also propose to utilize the cross-attention maps between the visual features and the text features to provide explicit guidance. Compared with other pre-training methods, we show that vision-language pre-trained diffusion models can be faster adapted to downstream visual perception tasks using the proposed VPD. Extensive experiments on semantic segmentation, referring image segmentation and depth estimation demonstrates the effectiveness of our method. Notably, VPD attains 0.254 RMSE on NYUv2 depth estimation and 73.3% oIoU on RefCOCO-val referring image segmentation, establishing new records on these two benchmarks. Code is available at https://github.com/wl-zhao/VPD

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Tri-Perspective View for Vision-Based 3D Semantic Occupancy Prediction

Modern methods for vision-centric autonomous driving perception widely adopt the bird's-eye-view (BEV) representation to describe a 3D scene. Despite its better efficiency than voxel representation, it has difficulty describing the fine-grained 3D structure of a scene with a single plane. To address this, we propose a tri-perspective view (TPV) representation which accompanies BEV with two additional perpendicular planes. We model each point in the 3D space by summing its projected features on the three planes. To lift image features to the 3D TPV space, we further propose a transformer-based TPV encoder (TPVFormer) to obtain the TPV features effectively. We employ the attention mechanism to aggregate the image features corresponding to each query in each TPV plane. Experiments show that our model trained with sparse supervision effectively predicts the semantic occupancy for all voxels. We demonstrate for the first time that using only camera inputs can achieve comparable performance with LiDAR-based methods on the LiDAR segmentation task on nuScenes. Code: https://github.com/wzzheng/TPVFormer.

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Category-level Shape Estimation for Densely Cluttered Objects

Accurately estimating the shape of objects in dense clutters makes important contribution to robotic packing, because the optimal object arrangement requires the robot planner to acquire shape information of all existed objects. However, the objects for packing are usually piled in dense clutters with severe occlusion, and the object shape varies significantly across different instances for the same category. They respectively cause large object segmentation errors and inaccurate shape recovery on unseen instances, which both degrade the performance of shape estimation during deployment. In this paper, we propose a category-level shape estimation method for densely cluttered objects. Our framework partitions each object in the clutter via the multi-view visual information fusion to achieve high segmentation accuracy, and the instance shape is recovered by deforming the category templates with diverse geometric transformations to obtain strengthened generalization ability. Specifically, we first collect the multi-view RGB-D images of the object clutters for point cloud reconstruction. Then we fuse the feature maps representing the visual information of multi-view RGB images and the pixel affinity learned from the clutter point cloud, where the acquired instance segmentation masks of multi-view RGB images are projected to partition the clutter point cloud. Finally, the instance geometry information is obtained from the partially observed instance point cloud and the corresponding category template, and the deformation parameters regarding the template are predicted for shape estimation. Experiments in the simulated environment and real world show that our method achieves high shape estimation accuracy for densely cluttered everyday objects with various shapes.

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Content-aware Warping for View Synthesis

Existing image-based rendering methods usually adopt depth-based image warping operation to synthesize novel views. In this paper, we reason the essential limitations of the traditional warping operation to be the limited neighborhood and only distance-based interpolation weights. To this end, we propose content-aware warping, which adaptively learns the interpolation weights for pixels of a relatively large neighborhood from their contextual information via a lightweight neural network. Based on this learnable warping module, we propose a new end-to-end learning-based framework for novel view synthesis from a set of input source views, in which two additional modules, namely confidence-based blending and feature-assistant spatial refinement, are naturally proposed to handle the occlusion issue and capture the spatial correlation among pixels of the synthesized view, respectively. Besides, we also propose a weight-smoothness loss term to regularize the network. Experimental results on light field datasets with wide baselines and multi-view datasets show that the proposed method significantly outperforms state-of-the-art methods both quantitatively and visually. The source code will be publicly available at https://github.com/MantangGuo/CW4VS.

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Dynamics-aware Adversarial Attack of 3D Sparse Convolution Network

In this paper, we investigate the dynamics-aware adversarial attack problem in deep neural networks. Most existing adversarial attack algorithms are designed under a basic assumption -- the network architecture is fixed throughout the attack process. However, this assumption does not hold for many recently proposed networks, e.g. 3D sparse convolution network, which contains input-dependent execution to improve computational efficiency. It results in a serious issue of lagged gradient, making the learned attack at the current step ineffective due to the architecture changes afterward. To address this issue, we propose a Leaded Gradient Method (LGM) and show the significant effects of the lagged gradient. More specifically, we re-formulate the gradients to be aware of the potential dynamic changes of network architectures, so that the learned attack better "leads" the next step than the dynamics-unaware methods when network architecture changes dynamically. Extensive experiments on various datasets show that our LGM achieves impressive performance on semantic segmentation and classification. Compared with the dynamic-unaware methods, LGM achieves about 20% lower mIoU averagely on the ScanNet and S3DIS datasets. LGM also outperforms the recent point cloud attacks.

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AdaPoinTr: Diverse Point Cloud Completion with Adaptive Geometry-Aware Transformers

In this paper, we present a new method that reformulates point cloud completion as a set-to-set translation problem and design a new model, called PoinTr, which adopts a Transformer encoder-decoder architecture for point cloud completion. By representing the point cloud as a set of unordered groups of points with position embeddings, we convert the input data to a sequence of point proxies and employ the Transformers for generation. To facilitate Transformers to better leverage the inductive bias about 3D geometric structures of point clouds, we further devise a geometry-aware block that models the local geometric relationships explicitly. The migration of Transformers enables our model to better learn structural knowledge and preserve detailed information for point cloud completion. Taking a step towards more complicated and diverse situations, we further propose AdaPoinTr by developing an adaptive query generation mechanism and designing a novel denoising task during completing a point cloud. Coupling these two techniques enables us to train the model efficiently and effectively: we reduce training time (by 15x or more) and improve completion performance (over 20%). We also show our method can be extended to the scene-level point cloud completion scenario by designing a new geometry-enhanced semantic scene completion framework. Extensive experiments on the existing and newly-proposed datasets demonstrate the effectiveness of our method, which attains 6.53 CD on PCN, 0.81 CD on ShapeNet-55 and 0.392 MMD on real-world KITTI, surpassing other work by a large margin and establishing new state-of-the-arts on various benchmarks. Most notably, AdaPoinTr can achieve such promising performance with higher throughputs and fewer FLOPs compared with the previous best methods in practice. The code and datasets are available at https://github.com/yuxumin/PoinTr

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