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Joel Ruben Antony Moniz

Publications and source records attributed to Joel Ruben Antony Moniz.

At least 19 recordsLinked to original sources

Milo, a Fully Autonomous Indoor/Outdoor Robotic Guide Dog

Many Blind and Low-Vision (BLV) people rely on guide dogs for moment-to-moment navigation, such as staying on path and avoiding obstacles and pedestrians. However, guide dogs are expensive to acquire and maintain (approximately \$50k USD plus ongoing costs), often involve long waiting lists, and have relatively short life expectancies. While robot guide dogs offer a promising alternative, existing approaches exploring this idea suffer from several drawbacks: They often lack the autonomy required for real-world deployment, relying on prior 3D scans of the environment, external computation, or limited awareness of the handler. In this work, we present Milo, the first open-source, low-cost (approximately \$2k USD) robotic guide dog platform capable of fulfilling the basic collaborative navigation role expected of a guide dog. Milo is fully autonomous, requiring no a priori knowledge of the environment, completely self-contained with all computation performed onboard, and suitable for both indoor and outdoor navigation while avoiding obstacles and pedestrians. Our system consists of a modified Unitree Go2 robot (equipped with onboard compute, sensors, and a handle), a perception stack combining voxel mapping with floor, obstacle, and pedestrian detection, and a navigation stack based on an obstacle-avoidance policy trained in a custom bird's-eye-view simulator. We evaluate Milo in real indoor and outdoor obstacle courses and compare it against a costmap-based baseline, demonstrating smoother navigation and fewer handler collisions. To maximize accessibility for BLV users, we release both the robot hardware instructions and the complete software stack as open source.

cs.RO↗

Anthropogenic Regional Adaptation in Multimodal Vision-Language Model

While the field of vision-language (VL) has achieved remarkable success in integrating visual and textual information across multiple languages and domains, there is still no dedicated framework for assessing human-centric alignment in vision-language systems. We offer two contributions to address this gap. First, we introduce Anthropogenic Regional Adaptation: a novel paradigm that aims to optimize model relevance to specific regional contexts while ensuring the retention of global generalization capabilities. Second, we present a simple, but effective adaptation method named Geographical-generalization-made-easy (GG-EZ), which utilizes regional data filtering and model merging. Through comprehensive experiments on 3 VL architectures: large vision-language models, text-to-image diffusion models, and vision-language embedding models, and a case study in Southeast Asia (SEA) regional adaptation, we demonstrate the importance of Anthropogenic Regional Adaptation and the effectiveness of GG-EZ, showing 5-15% gains in cultural relevance metrics across SEA while maintaining over 98% of global performance and even occasionally surpassing it. Our findings establish Anthropogenic Regional Alignment as a foundational paradigm towards applicability of multimodal vision-language models in diverse regions and demonstrate a simple-yet-effective baseline method that optimizes regional value alignment while preserving global generalization.

cs.AI↗

Evaluating Evaluation Metrics -- The Mirage of Hallucination Detection

Hallucinations pose a significant obstacle to the reliability and widespread adoption of language models, yet their accurate measurement remains a persistent challenge. While many task- and domain-specific metrics have been proposed to assess faithfulness and factuality concerns, the robustness and generalization of these metrics are still untested. In this paper, we conduct a large-scale empirical evaluation of 6 diverse sets of hallucination detection metrics across 4 datasets, 37 language models from 5 families, and 5 decoding methods. Our extensive investigation reveals concerning gaps in current hallucination evaluation: metrics often fail to align with human judgments, take an overtly myopic view of the problem, and show inconsistent gains with parameter scaling. Encouragingly, LLM-based evaluation, particularly with GPT-4, yields the best overall results, and mode-seeking decoding methods seem to reduce hallucinations, especially in knowledge-grounded settings. These findings underscore the need for more robust metrics to understand and quantify hallucinations, and better strategies to mitigate them.

cs.CL↗

Crowdsource, Crawl, or Generate? Creating SEA-VL, a Multicultural Vision-Language Dataset for Southeast Asia

Southeast Asia (SEA) is a region of extraordinary linguistic and cultural diversity, yet it remains significantly underrepresented in vision-language (VL) research. This often results in artificial intelligence (AI) models that fail to capture SEA cultural nuances. To fill this gap, we present SEA-VL, an open-source initiative dedicated to developing high-quality, culturally relevant data for SEA languages. By involving contributors from SEA countries, SEA-VL aims to ensure better cultural relevance and diversity, fostering greater inclusivity of underrepresented languages in VL research. Beyond crowdsourcing, our initiative goes one step further in the exploration of the automatic collection of culturally relevant images through crawling and image generation. First, we find that image crawling achieves approximately ~85% cultural relevance while being more cost- and time-efficient than crowdsourcing. Second, despite the substantial progress in generative vision models, synthetic images remain unreliable in accurately reflecting SEA cultures. The generated images often fail to reflect the nuanced traditions and cultural contexts of the region. Collectively, we gather 1.28M SEA culturally-relevant images, more than 50 times larger than other existing datasets. Through SEA-VL, we aim to bridge the representation gap in SEA, fostering the development of more inclusive AI systems that authentically represent diverse cultures across SEA.

cs.CV↗

SEACrowd: A Multilingual Multimodal Data Hub and Benchmark Suite for Southeast Asian Languages

Southeast Asia (SEA) is a region rich in linguistic diversity and cultural variety, with over 1,300 indigenous languages and a population of 671 million people. However, prevailing AI models suffer from a significant lack of representation of texts, images, and audio datasets from SEA, compromising the quality of AI models for SEA languages. Evaluating models for SEA languages is challenging due to the scarcity of high-quality datasets, compounded by the dominance of English training data, raising concerns about potential cultural misrepresentation. To address these challenges, we introduce SEACrowd, a collaborative initiative that consolidates a comprehensive resource hub that fills the resource gap by providing standardized corpora in nearly 1,000 SEA languages across three modalities. Through our SEACrowd benchmarks, we assess the quality of AI models on 36 indigenous languages across 13 tasks, offering valuable insights into the current AI landscape in SEA. Furthermore, we propose strategies to facilitate greater AI advancements, maximizing potential utility and resource equity for the future of AI in SEA.

cs.CL↗

ReALM: Reference Resolution As Language Modeling

Reference resolution is an important problem, one that is essential to understand and successfully handle context of different kinds. This context includes both previous turns and context that pertains to non-conversational entities, such as entities on the user's screen or those running in the background. While LLMs have been shown to be extremely powerful for a variety of tasks, their use in reference resolution, particularly for non-conversational entities, remains underutilized. This paper demonstrates how LLMs can be used to create an extremely effective system to resolve references of various types, by showing how reference resolution can be converted into a language modeling problem, despite involving forms of entities like those on screen that are not traditionally conducive to being reduced to a text-only modality. We demonstrate large improvements over an existing system with similar functionality across different types of references, with our smallest model obtaining absolute gains of over 5% for on-screen references. We also benchmark against GPT-3.5 and GPT-4, with our smallest model achieving performance comparable to that of GPT-4, and our larger models substantially outperforming it.

cs.CL↗

SynthDST: Synthetic Data is All You Need for Few-Shot Dialog State Tracking

In-context learning with Large Language Models (LLMs) has emerged as a promising avenue of research in Dialog State Tracking (DST). However, the best-performing in-context learning methods involve retrieving and adding similar examples to the prompt, requiring access to labeled training data. Procuring such training data for a wide range of domains and applications is time-consuming, expensive, and, at times, infeasible. While zero-shot learning requires no training data, it significantly lags behind the few-shot setup. Thus, `\textit{Can we efficiently generate synthetic data for any dialogue schema to enable few-shot prompting?}' Addressing this question, we propose \method, a data generation framework tailored for DST, utilizing LLMs. Our approach only requires the dialogue schema and a few hand-crafted dialogue templates to synthesize natural, coherent, and free-flowing dialogues with DST annotations. Few-shot learning using data from {\method} results in $4-5%$ improvement in Joint Goal Accuracy over the zero-shot baseline on MultiWOZ 2.1 and 2.4. Remarkably, our few-shot learning approach recovers nearly $98%$ of the performance compared to the few-shot setup using human-annotated training data. Our synthetic data and code can be accessed at https://github.com/apple/ml-synthdst

cs.CL↗

Can Large Language Models Understand Context?

Understanding context is key to understanding human language, an ability which Large Language Models (LLMs) have been increasingly seen to demonstrate to an impressive extent. However, though the evaluation of LLMs encompasses various domains within the realm of Natural Language Processing, limited attention has been paid to probing their linguistic capability of understanding contextual features. This paper introduces a context understanding benchmark by adapting existing datasets to suit the evaluation of generative models. This benchmark comprises of four distinct tasks and nine datasets, all featuring prompts designed to assess the models' ability to understand context. First, we evaluate the performance of LLMs under the in-context learning pretraining scenario. Experimental results indicate that pre-trained dense models struggle with understanding more nuanced contextual features when compared to state-of-the-art fine-tuned models. Second, as LLM compression holds growing significance in both research and real-world applications, we assess the context understanding of quantized models under in-context-learning settings. We find that 3-bit post-training quantization leads to varying degrees of performance reduction on our benchmark. We conduct an extensive analysis of these scenarios to substantiate our experimental results.

cs.CL↗

MARRS: Multimodal Reference Resolution System

Successfully handling context is essential for any dialog understanding task. This context maybe be conversational (relying on previous user queries or system responses), visual (relying on what the user sees, for example, on their screen), or background (based on signals such as a ringing alarm or playing music). In this work, we present an overview of MARRS, or Multimodal Reference Resolution System, an on-device framework within a Natural Language Understanding system, responsible for handling conversational, visual and background context. In particular, we present different machine learning models to enable handing contextual queries; specifically, one to enable reference resolution, and one to handle context via query rewriting. We also describe how these models complement each other to form a unified, coherent, lightweight system that can understand context while preserving user privacy.

cs.CL↗

STEER: Semantic Turn Extension-Expansion Recognition for Voice Assistants

In the context of a voice assistant system, steering refers to the phenomenon in which a user issues a follow-up command attempting to direct or clarify a previous turn. We propose STEER, a steering detection model that predicts whether a follow-up turn is a user's attempt to steer the previous command. Constructing a training dataset for steering use cases poses challenges due to the cold-start problem. To overcome this, we developed heuristic rules to sample opt-in usage data, approximating positive and negative samples without any annotation. Our experimental results show promising performance in identifying steering intent, with over 95% accuracy on our sampled data. Moreover, STEER, in conjunction with our sampling strategy, aligns effectively with real-world steering scenarios, as evidenced by its strong zero-shot performance on a human-graded evaluation set. In addition to relying solely on user transcripts as input, we introduce STEER+, an enhanced version of the model. STEER+ utilizes a semantic parse tree to provide more context on out-of-vocabulary words, such as named entities that often occur at the sentence boundary. This further improves model performance, reducing error rate in domains where entities frequently appear, such as messaging. Lastly, we present a data analysis that highlights the improvement in user experience when voice assistants support steering use cases.

cs.CL↗

Intelligent Assistant Language Understanding On Device

It has recently become feasible to run personal digital assistants on phones and other personal devices. In this paper we describe a design for a natural language understanding system that runs on device. In comparison to a server-based assistant, this system is more private, more reliable, faster, more expressive, and more accurate. We describe what led to key choices about architecture and technologies. For example, some approaches in the dialog systems literature are difficult to maintain over time in a deployment setting. We hope that sharing learnings from our practical experiences may help inform future work in the research community.

cs.CL↗

5IDER: Unified Query Rewriting for Steering, Intent Carryover, Disfluencies, Entity Carryover and Repair

Providing voice assistants the ability to navigate multi-turn conversations is a challenging problem. Handling multi-turn interactions requires the system to understand various conversational use-cases, such as steering, intent carryover, disfluencies, entity carryover, and repair. The complexity of this problem is compounded by the fact that these use-cases mix with each other, often appearing simultaneously in natural language. This work proposes a non-autoregressive query rewriting architecture that can handle not only the five aforementioned tasks, but also complex compositions of these use-cases. We show that our proposed model has competitive single task performance compared to the baseline approach, and even outperforms a fine-tuned T5 model in use-case compositions, despite being 15 times smaller in parameters and 25 times faster in latency.

cs.CL↗

On Efficiently Acquiring Annotations for Multilingual Models

When tasked with supporting multiple languages for a given problem, two approaches have arisen: training a model for each language with the annotation budget divided equally among them, and training on a high-resource language followed by zero-shot transfer to the remaining languages. In this work, we show that the strategy of joint learning across multiple languages using a single model performs substantially better than the aforementioned alternatives. We also demonstrate that active learning provides additional, complementary benefits. We show that this simple approach enables the model to be data efficient by allowing it to arbitrate its annotation budget to query languages it is less certain on. We illustrate the effectiveness of our proposed method on a diverse set of tasks: a classification task with 4 languages, a sequence tagging task with 4 languages and a dependency parsing task with 5 languages. Our proposed method, whilst simple, substantially outperforms the other viable alternatives for building a model in a multilingual setting under constrained budgets.

cs.CL↗

MMIU: Dataset for Visual Intent Understanding in Multimodal Assistants

In multimodal assistant, where vision is also one of the input modalities, the identification of user intent becomes a challenging task as visual input can influence the outcome. Current digital assistants take spoken input and try to determine the user intent from conversational or device context. So, a dataset, which includes visual input (i.e. images or videos for the corresponding questions targeted for multimodal assistant use cases, is not readily available. The research in visual question answering (VQA) and visual question generation (VQG) is a great step forward. However, they do not capture questions that a visually-abled person would ask multimodal assistants. Moreover, many times questions do not seek information from external knowledge. In this paper, we provide a new dataset, MMIU (MultiModal Intent Understanding), that contains questions and corresponding intents provided by human annotators while looking at images. We, then, use this dataset for intent classification task in multimodal digital assistant. We also experiment with various approaches for combining vision and language features including the use of multimodal transformer for classification of image-question pairs into 14 intents. We provide the benchmark results and discuss the role of visual and text features for the intent classification task on our dataset.

cs.CV↗

Using Pause Information for More Accurate Entity Recognition

Entity tags in human-machine dialog are integral to natural language understanding (NLU) tasks in conversational assistants. However, current systems struggle to accurately parse spoken queries with the typical use of text input alone, and often fail to understand the user intent. Previous work in linguistics has identified a cross-language tendency for longer speech pauses surrounding nouns as compared to verbs. We demonstrate that the linguistic observation on pauses can be used to improve accuracy in machine-learnt language understanding tasks. Analysis of pauses in French and English utterances from a commercial voice assistant shows the statistically significant difference in pause duration around multi-token entity span boundaries compared to within entity spans. Additionally, in contrast to text-based NLU, we apply pause duration to enrich contextual embeddings to improve shallow parsing of entities. Results show that our proposed novel embeddings improve the relative error rate by up to 8% consistently across three domains for French, without any added annotation or alignment costs to the parser.

cs.CL↗

DEXTER: Deep Encoding of External Knowledge for Named Entity Recognition in Virtual Assistants

Named entity recognition (NER) is usually developed and tested on text from well-written sources. However, in intelligent voice assistants, where NER is an important component, input to NER may be noisy because of user or speech recognition error. In applications, entity labels may change frequently, and non-textual properties like topicality or popularity may be needed to choose among alternatives. We describe a NER system intended to address these problems. We test and train this system on a proprietary user-derived dataset. We compare with a baseline text-only NER system; the baseline enhanced with external gazetteers; and the baseline enhanced with the search and indirect labelling techniques we describe below. The final configuration gives around 6% reduction in NER error rate. We also show that this technique improves related tasks, such as semantic parsing, with an improvement of up to 5% in error rate.

cs.CL↗

Noise Robust Named Entity Understanding for Voice Assistants

Named Entity Recognition (NER) and Entity Linking (EL) play an essential role in voice assistant interaction, but are challenging due to the special difficulties associated with spoken user queries. In this paper, we propose a novel architecture that jointly solves the NER and EL tasks by combining them in a joint reranking module. We show that our proposed framework improves NER accuracy by up to 3.13% and EL accuracy by up to 3.6% in F1 score. The features used also lead to better accuracies in other natural language understanding tasks, such as domain classification and semantic parsing.

cs.CL↗

CREAD: Combined Resolution of Ellipses and Anaphora in Dialogues

Anaphora and ellipses are two common phenomena in dialogues. Without resolving referring expressions and information omission, dialogue systems may fail to generate consistent and coherent responses. Traditionally, anaphora is resolved by coreference resolution and ellipses by query rewrite. In this work, we propose a novel joint learning framework of modeling coreference resolution and query rewriting for complex, multi-turn dialogue understanding. Given an ongoing dialogue between a user and a dialogue assistant, for the user query, our joint learning model first predicts coreference links between the query and the dialogue context, and then generates a self-contained rewritten user query. To evaluate our model, we annotate a dialogue based coreference resolution dataset, MuDoCo, with rewritten queries. Results show that the performance of query rewrite can be substantially boosted (+2.3% F1) with the aid of coreference modeling. Furthermore, our joint model outperforms the state-of-the-art coreference resolution model (+2% F1) on this dataset.

cs.AI↗