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Joel Ruben Antony Moniz

Publications and source records attributed to Joel Ruben Antony Moniz.

25 records · Page 2Linked to original sources

Learning to Relate from Captions and Bounding Boxes

In this work, we propose a novel approach that predicts the relationships between various entities in an image in a weakly supervised manner by relying on image captions and object bounding box annotations as the sole source of supervision. Our proposed approach uses a top-down attention mechanism to align entities in captions to objects in the image, and then leverage the syntactic structure of the captions to align the relations. We use these alignments to train a relation classification network, thereby obtaining both grounded captions and dense relationships. We demonstrate the effectiveness of our model on the Visual Genome dataset by achieving a recall@50 of 15% and recall@100 of 25% on the relationships present in the image. We also show that the model successfully predicts relations that are not present in the corresponding captions.

cs.CV↗

LucidDream: Controlled Temporally-Consistent DeepDream on Videos

In this work, we aim to propose a set of techniques to improve the controllability and aesthetic appeal when DeepDream, which uses a pre-trained neural network to modify images by hallucinating objects into them, is applied to videos. In particular, we demonstrate a simple modification that improves control over the class of object that DeepDream is induced to hallucinate. We also show that the flickering artifacts which frequently appear when DeepDream is applied on videos can be mitigated by the use of an additional temporal consistency loss term.

cs.CV↗

Bilingual Lexicon Induction with Semi-supervision in Non-Isometric Embedding Spaces

Recent work on bilingual lexicon induction (BLI) has frequently depended either on aligned bilingual lexicons or on distribution matching, often with an assumption about the isometry of the two spaces. We propose a technique to quantitatively estimate this assumption of the isometry between two embedding spaces and empirically show that this assumption weakens as the languages in question become increasingly etymologically distant. We then propose Bilingual Lexicon Induction with Semi-Supervision (BLISS) --- a semi-supervised approach that relaxes the isometric assumption while leveraging both limited aligned bilingual lexicons and a larger set of unaligned word embeddings, as well as a novel hubness filtering technique. Our proposed method obtains state of the art results on 15 of 18 language pairs on the MUSE dataset, and does particularly well when the embedding spaces don't appear to be isometric. In addition, we also show that adding supervision stabilizes the learning procedure, and is effective even with minimal supervision.

cs.CL↗

Compression and Localization in Reinforcement Learning for ATARI Games

Deep neural networks have become commonplace in the domain of reinforcement learning, but are often expensive in terms of the number of parameters needed. While compressing deep neural networks has of late assumed great importance to overcome this drawback, little work has been done to address this problem in the context of reinforcement learning agents. This work aims at making first steps towards model compression in an RL agent. In particular, we compress networks to drastically reduce the number of parameters in them (to sizes less than 3% of their original size), further facilitated by applying a global max pool after the final convolution layer, and propose using Actor-Mimic in the context of compression. Finally, we show that this global max-pool allows for weakly supervised object localization, improving the ability to identify the agent's points of focus.

cs.LG↗

Unsupervised Depth Estimation, 3D Face Rotation and Replacement

We present an unsupervised approach for learning to estimate three dimensional (3D) facial structure from a single image while also predicting 3D viewpoint transformations that match a desired pose and facial geometry. We achieve this by inferring the depth of facial keypoints of an input image in an unsupervised manner, without using any form of ground-truth depth information. We show how it is possible to use these depths as intermediate computations within a new backpropable loss to predict the parameters of a 3D affine transformation matrix that maps inferred 3D keypoints of an input face to the corresponding 2D keypoints on a desired target facial geometry or pose. Our resulting approach, called DepthNets, can therefore be used to infer plausible 3D transformations from one face pose to another, allowing faces to be frontalized, transformed into 3D models or even warped to another pose and facial geometry. Lastly, we identify certain shortcomings with our formulation, and explore adversarial image translation techniques as a post-processing step to re-synthesize complete head shots for faces re-targeted to different poses or identities.

cs.CV↗

MMGAN: Manifold Matching Generative Adversarial Network

It is well-known that GANs are difficult to train, and several different techniques have been proposed in order to stabilize their training. In this paper, we propose a novel training method called manifold-matching, and a new GAN model called manifold-matching GAN (MMGAN). MMGAN finds two manifolds representing the vector representations of real and fake images. If these two manifolds match, it means that real and fake images are statistically identical. To assist the manifold-matching task, we also use i) kernel tricks to find better manifold structures, ii) moving-averaged manifolds across mini-batches, and iii) a regularizer based on correlation matrix to suppress mode collapse. We conduct in-depth experiments with three image datasets and compare with several state-of-the-art GAN models. 32.4% of images generated by the proposed MMGAN are recognized as fake images during our user study (16% enhancement compared to other state-of-the-art model). MMGAN achieved an unsupervised inception score of 7.8 for CIFAR-10.

cs.LG↗

Nested LSTMs

We propose Nested LSTMs (NLSTM), a novel RNN architecture with multiple levels of memory. Nested LSTMs add depth to LSTMs via nesting as opposed to stacking. The value of a memory cell in an NLSTM is computed by an LSTM cell, which has its own inner memory cell. Specifically, instead of computing the value of the (outer) memory cell as $c^{outer}_t = f_t \odot c_{t-1} + i_t \odot g_t$, NLSTM memory cells use the concatenation $(f_t \odot c_{t-1}, i_t \odot g_t)$ as input to an inner LSTM (or NLSTM) memory cell, and set $c^{outer}_t$ = $h^{inner}_t$. Nested LSTMs outperform both stacked and single-layer LSTMs with similar numbers of parameters in our experiments on various character-level language modeling tasks, and the inner memories of an LSTM learn longer term dependencies compared with the higher-level units of a stacked LSTM.

cs.CL↗