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Jon Whittle

Publications and source records attributed to Jon Whittle.

33 records · Page 2Linked to original sources

Investigating End-Users' Values in Agriculture Mobile Applications Development: An Empirical Study on Bangladeshi Female Farmers

The omnipresent nature of mobile applications (apps) in all aspects of daily lives raises the necessity of reflecting end-users values (e.g., fairness, honesty, etc.) in apps. However, there are limited considerations of end-users values in apps development. Value violations by apps have been reported in the media and are responsible for end-users dissatisfaction and negative socio-economic consequences. Value violations may bring more severe and lasting problems for marginalized and vulnerable end-users of apps, which have been explored less (if at all) in the software engineering community. However, understanding the values of the end-users of apps is the essential first step towards values-based apps development. This research aims to fill this gap by investigating the human values of Bangladeshi female farmers as a marginalized and vulnerable group of end-users of Bangladeshi agriculture apps. We conducted an empirical study that collected and analyzed data from a survey with 193 Bangladeshi female farmers to explore the underlying factor structure of the values of Bangladeshi female farmers and the significance of demographics on their values. The results identified three underlying factors of Bangladeshi female farmers. The first factor comprises of five values: benevolence, security, conformity, universalism, and tradition. The second factor consists of two values: self-direction and stimulation. The third factor includes three values: power, achievement, and hedonism. We also identified strong influences of demographics on some of the values of Bangladeshi female farmers. For example, area has significant impacts on three values: hedonism, achievement, and tradition. Similarly, there are also strong influences of household income on power and security.

cs.SE↗

On the Violation of Honesty in Mobile Apps: Automated Detection and Categories

Human values such as integrity, privacy, curiosity, security, and honesty are guiding principles for what people consider important in life. Such human values may be violated by mobile software applications (apps), and the negative effects of such human value violations can be seen in various ways in society. In this work, we focus on the human value of honesty. We present a model to support the automatic identification of violations of the value of honesty from app reviews from an end-user perspective. Beyond the automatic detection of honesty violations by apps, we also aim to better understand different categories of honesty violations expressed by users in their app reviews. The result of our manual analysis of our honesty violations dataset shows that honesty violations can be characterised into ten categories: unfair cancellation and refund policies; false advertisements; delusive subscriptions; cheating systems; inaccurate information; unfair fees; no service; deletion of reviews; impersonation; and fraudulent-looking apps. Based on these results, we argue for a conscious effort in developing more honest software artefacts including mobile apps, and the promotion of honesty as a key value in software development practices. Furthermore, we discuss the role of app distribution platforms as enforcers of ethical systems supporting human values, and highlight some proposed next steps for human values in software engineering (SE) research.

cs.SE↗

Towards a Roadmap on Software Engineering for Responsible AI

Although AI is transforming the world, there are serious concerns about its ability to behave and make decisions responsibly. Many ethical regulations, principles, and frameworks for responsible AI have been issued recently. However, they are high level and difficult to put into practice. On the other hand, most AI researchers focus on algorithmic solutions, while the responsible AI challenges actually crosscut the entire engineering lifecycle and components of AI systems. To close the gap in operationalizing responsible AI, this paper aims to develop a roadmap on software engineering for responsible AI. The roadmap focuses on (i) establishing multi-level governance for responsible AI systems, (ii) setting up the development processes incorporating process-oriented practices for responsible AI systems, and (iii) building responsible-AI-by-design into AI systems through system-level architectural style, patterns and techniques.

cs.SE↗

The Impact of Considering Human Values during Requirements Engineering Activities

Human values, or what people hold important in their life, such as freedom, fairness, and social responsibility, often remain unnoticed and unattended during software development. Ignoring values can lead to values violations in software that can result in financial losses, reputation damage, and widespread social and legal implications. However, embedding human values in software is not only non-trivial but also generally an unclear process. Commencing as early as during the Requirements Engineering (RE) activities promises to ensure fit-for-purpose and quality software products that adhere to human values. But what is the impact of considering human values explicitly during early RE activities? To answer this question, we conducted a scenario-based survey where 56 software practitioners contextualised requirements analysis towards a proposed mobile application for the homeless and suggested values-laden software features accordingly. The suggested features were qualitatively analysed. Results show that explicit considerations of values can help practitioners identify applicable values, associate purpose with the features they develop, think outside-the-box, and build connections between software features and human values. Finally, drawing from the results and experiences of this study, we propose a scenario-based values elicitation process -- a simple four-step takeaway as a practical implication of this study.

cs.SE↗

Software Engineering for Responsible AI: An Empirical Study and Operationalised Patterns

Although artificial intelligence (AI) is solving real-world challenges and transforming industries, there are serious concerns about its ability to behave and make decisions in a responsible way. Many AI ethics principles and guidelines for responsible AI have been recently issued by governments, organisations, and enterprises. However, these AI ethics principles and guidelines are typically high-level and do not provide concrete guidance on how to design and develop responsible AI systems. To address this shortcoming, we first present an empirical study where we interviewed 21 scientists and engineers to understand the practitioners' perceptions on AI ethics principles and their implementation. We then propose a template that enables AI ethics principles to be operationalised in the form of concrete patterns and suggest a list of patterns using the newly created template. These patterns provide concrete, operationalised guidance that facilitate the development of responsible AI systems.

cs.AI↗

How Can Human Values Be Addressed in Agile Methods? A Case Study on SAFe

Agile methods are predominantly focused on delivering business values. But can Agile methods be adapted to effectively address and deliver human values such as social justice, privacy, and sustainability in the software they produce? Human values are what an individual or a society considers important in life. Ignoring these human values in software can pose difficulties or risks for all stakeholders (e.g., user dissatisfaction, reputation damage, financial loss). To answer this question, we selected the Scaled Agile Framework (SAFe), one of the most commonly used Agile methods in the industry, and conducted a qualitative case study to identify possible intervention points within SAFe that are the most natural to address and integrate human values in software. We present five high-level empirically-justified sets of interventions in SAFe: artefacts, roles, ceremonies, practices, and culture. We elaborate how some current Agile artefacts (e.g., user story), roles (e.g., product owner), ceremonies (e.g., stand-up meeting), and practices (e.g., business-facing testing) in SAFe can be modified to support the inclusion of human values in software. Further, our study suggests new and exclusive values-based artefacts (e.g., legislative requirement), ceremonies (e.g., values conversation), roles (e.g., values champion), and cultural practices (e.g., induction and hiring) to be introduced in SAFe for this purpose. Guided by our findings, we argue that existing Agile methods can account for human values in software delivery with some evolutionary adaptations.

cs.SE↗

Human Values in Mobile App Development: An Empirical Study on Bangladeshi Agriculture Mobile Apps

Given the ubiquity of mobile applications (apps) in daily lives, understanding and reflecting end-users' human values (e.g., transparency, privacy, social recognition etc.) in apps has become increasingly important. Violations of end users' values by software applications have been reported in the media and have resulted in a wide range of difficulties for end users. Value violations may bring more and lasting problems for marginalized and vulnerable groups of end-users. This research aims to understand the extent to which the values of Bangladeshi female farmers, marginalized and vulnerable end-users, who are less studied by the software engineering community, are reflected in agriculture apps in Bangladesh. Further to this, we aim to identify possible strategies to embed their values in those apps. To this end, we conducted a mixed-methods empirical study consisting of 13 interviews with app practitioners and four focus groups with 20 Bangladeshi female farmers. The accumulated results from the interviews and focus groups identified 22 values of Bangladeshi female farmers, which the participants expect to be reflected in the agriculture apps. Among these 22 values, 15 values (e.g., accuracy, independence) are already reflected and 7 values (e.g., accessibility, pleasure) are ignored/violated in the existing agriculture apps. We also identified 14 strategies (e.g., "applying human-centered approaches to elicit values", "establishing a dedicated team/person for values concerns") to address Bangladeshi female farmers' values in agriculture apps.

cs.SE↗

Does Domain Change the Opinion of Individuals on Human Values? A Preliminary Investigation on eHealth Apps End-users

The elicitation of end-users' human values - such as freedom, honesty, transparency, etc. - is important in the development of software systems. We carried out two preliminary Q-studies to understand (a) the general human value opinion types of eHealth applications (apps) end-users (b) the eHealth domain human value opinion types of eHealth apps end-users (c) whether there are differences between the general and eHealth domain opinion types. Our early results show three value opinion types using generic value instruments: (1) fun-loving, success-driven and independent end-user, (2) security-conscious, socially-concerned, and success-driven end-user, and (3) benevolent, success-driven, and conformist end-user Our results also show two value opinion types using domain-specific value instruments: (1) security-conscious, reputable, and honest end-user, and (2) success-driven, reputable and pain-avoiding end-user. Given these results, consideration should be given to domain context in the design and application of values elicitation instruments.

cs.SE↗

How Secondary School Girls Perceive Computational Thinking Practices through Collaborative Programming with the Micro:bit

Computational Thinking (CT) has been investigated from different perspectives. This research aims to investigate how secondary school girls perceive CT practices -- the problem-solving practices that students apply while they are engaged in programming -- when using the micro:bit device in a collaborative setting. This study also explores the collaborative programming process of secondary school girls with the micro:bit device. We conducted mixed-methods research with 203 secondary school girls (in the state of Victoria, Australia) and 31 mentors attending a girls-only CT program (OzGirlsCT program). The girls were grouped into 52 teams and collaboratively developed computational solutions around realistic, important problems to them and their communities. We distributed two surveys (with 193 responses each) to the girls. Further, we surveyed the mentors (with 31 responses) who monitored the girls, and collected their observation reports on their teams. Our study indicates that the girls found "debugging" the most difficult type of CT practice to apply, while collaborative practices of CT were the easiest. We found that prior coding experience significantly reduced the difficulty level of only one CT practice - "debugging". Our study also identified six challenges the girls faced and six best practices they adopted when working on their computational solutions.

cs.SE↗

Towards a Human Values Dashboard for Software Development: An Exploratory Study

Background: There is a growing awareness of the importance of human values (e.g., inclusiveness, privacy) in software systems. However, there are no practical tools to support the integration of human values during software development. We argue that a tool that can identify human values from software development artefacts and present them to varying software development roles can (partially) address this gap. We refer to such a tool as human values dashboard. Further to this, our understanding of such a tool is limited. Aims: This study aims to (1) investigate the possibility of using a human values dashboard to help address human values during software development, (2) identify possible benefits of using a human values dashboard, and (3) elicit practitioners' needs from a human values dashboard. Method: We conducted an exploratory study by interviewing 15 software practitioners. A dashboard prototype was developed to support the interview process. We applied thematic analysis to analyse the collected data. Results: Our study finds that a human values dashboard would be useful for the development team (e.g., project manager, developer, tester). Our participants acknowledge that development artefacts, especially requirements documents and issue discussions, are the most suitable source for identifying values for the dashboard. Our study also yields a set of high-level user requirements for a human values dashboard (e.g., it shall allow determining values priority of a project). Conclusions: Our study suggests that a values dashboard is potentially used to raise awareness of values and support values-based decision-making in software development. Future work will focus on addressing the requirements and using issue discussions as potential artefacts for the dashboard.

cs.SE↗

AI and Ethics -- Operationalising Responsible AI

In the last few years, AI continues demonstrating its positive impact on society while sometimes with ethically questionable consequences. Building and maintaining public trust in AI has been identified as the key to successful and sustainable innovation. This chapter discusses the challenges related to operationalizing ethical AI principles and presents an integrated view that covers high-level ethical AI principles, the general notion of trust/trustworthiness, and product/process support in the context of responsible AI, which helps improve both trust and trustworthiness of AI for a wider set of stakeholders.

cs.AI↗

The Impact of a STEM-based Entrepreneurship Program on the Entrepreneurial Intention of Secondary School Female Students

Despite dedicated effort and research in the last two decades, the entrepreneurship field is still limited by little evidence-based knowledge of the impacts of entrepreneurship programs on the entrepreneurial intention of students in pre-university levels of study. Further, gender equity continues to be an issue in the entrepreneurial sector, particularly in STEM-focused entrepreneurship. In this context, this study was designed to explore the effects of a one-day female-focused STEM-based entrepreneurship program (for brevity, we call it the OzGirlsEntrepreneurship program) on the entrepreneurial intention of secondary school female students. The study collected data from two surveys completed by 193 secondary school female students, aged 14-16 years, who participated in the OzGirlsEntrepreneurship program. This program encouraged girls to develop and implement creative computational solutions to socially relevant problems, with an Internet of Things (IoT) component using the micro:bit device. The findings reveal that a key factor in the development of entrepreneurial attitudes in young female students is associated with soft-skills development, particularly in the areas of creative thinking, risk-taking, problem-solving, and leadership development. The importance of meaningful human connections, including positive role modelling and peer to peer learning were also important factors in fostering entrepreneurial intent. With these factors in mind, our findings highlight that the OzGirlsEntrepreneurship program substantially increased the entrepreneurial intention of secondary school female students. In addition, this study offers actionable implications and recommendations to develop and deliver entrepreneurship education programs for secondary school level students.

cs.CY↗

A First Look at Human Values-Violation in App Reviews

Ubiquitous technologies such as mobile software applications (mobile apps) have a tremendous influence on the evolution of the social, cultural, economic, and political facets of life in society. Mobile apps fulfil many practical purposes for users including entertainment, transportation, financial management, etc. Given the ubiquity of mobile apps in the lives of individuals and the consequent effect of these technologies on society, it is essential to consider the relationship between human values and the development and deployment of mobile apps. The many negative consequences of violating human values such as privacy, fairness or social justice by technology have been documented in recent times. If we can detect these violations in a timely manner, developers can look to better address them. To understand the violation of human values in a range of common mobile apps, we analysed 22,119 app reviews from Google Play Store using natural language processing techniques. We base our values violation detection approach on a widely accepted model of human values; the Schwartz theory of basic human values. The results of our analysis show that 26.5% of the reviews contained text indicating user perceived violations of human values. We found that benevolence and self-direction were the most violated value categories, and conformity and tradition were the least violated categories. Our results also highlight the need for a proactive approach to the alignment of values amongst stakeholders and the use of app reviews as a valuable additional source for mining values requirements.

cs.SE↗

Measuring Bangladeshi Female Farmers' Values for Agriculture Mobile Applications Development

The ubiquity of mobile applications (apps) in daily life raises the imperative that the apps should reflect users' values. However, users' values are not usually taken into account in app development. Thus there is significant potential for user dissatisfaction and negative socio-economic consequences. To be cognizant of values in apps, the first step is to find out what those values are, and that was the objective of this study conducted in Bangladesh. Our focus was on rural women, specifically female farmers. The basis for our study was Schwartz's universal human values theory, and we used an associated survey instrument, the Portrait Values Questionnaire (PVQ). Our survey of 193 Bangladeshi female farmers showed that Conformity and Security were regarded as the most important values, while Power, Hedonism, and Stimulation were the least important. This finding would be helpful for developers to take into account when developing agriculture apps for this market. In addition, the methodology we used provides a model to follow to elicit the values of apps' users in other communities.

cs.CY↗

A Study on the Prevalence of Human Values in Software Engineering Publications, 2015-2018

Failure to account for human values in software (e.g., equality and fairness) can result in user dissatisfaction and negative socio-economic impact. Engineering these values in software, however, requires technical and methodological support throughout the development life cycle. This paper investigates to what extent software engineering (SE) research has considered human values. We investigate the prevalence of human values in recent (2015 - 2018) publications at some of the top-tier SE conferences and journals. We classify SE publications, based on their relevance to different values, against a widely used value structure adopted from social sciences. Our results show that: (a) only a small proportion of the publications directly consider values, classified as relevant publications; (b) for the majority of the values, very few or no relevant publications were found; and (c) the prevalence of the relevant publications was higher in SE conferences compared to SE journals. This paper shares these and other insights that motivate research on human values in software engineering.

cs.SE↗