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Jonathan Kelly

Publications and source records attributed to Jonathan Kelly.

At least 73 records · Page 4Linked to original sources

A Self-Supervised, Differentiable Kalman Filter for Uncertainty-Aware Visual-Inertial Odometry

Visual-inertial odometry (VIO) systems traditionally rely on filtering or optimization-based techniques for egomotion estimation. While these methods are accurate under nominal conditions, they are prone to failure during severe illumination changes, rapid camera motions, or on low-texture image sequences. Learning-based systems have the potential to outperform classical implementations in challenging environments, but, currently, do not perform as well as classical methods in nominal settings. Herein, we introduce a framework for training a hybrid VIO system that leverages the advantages of learning and standard filtering-based state estimation. Our approach is built upon a differentiable Kalman filter, with an IMU-driven process model and a robust, neural network-derived relative pose measurement model. The use of the Kalman filter framework enables the principled treatment of uncertainty at training time and at test time. We show that our self-supervised loss formulation outperforms a similar, supervised method, while also enabling online retraining. We evaluate our system on a visually degraded version of the EuRoC dataset and find that our estimator operates without a significant reduction in accuracy in cases where classical estimators consistently diverge. Finally, by properly utilizing the metric information contained in the IMU measurements, our system is able to recover metric scene scale, while other self-supervised monocular VIO approaches cannot.

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Learning from Guided Play: A Scheduled Hierarchical Approach for Improving Exploration in Adversarial Imitation Learning

Effective exploration continues to be a significant challenge that prevents the deployment of reinforcement learning for many physical systems. This is particularly true for systems with continuous and high-dimensional state and action spaces, such as robotic manipulators. The challenge is accentuated in the sparse rewards setting, where the low-level state information required for the design of dense rewards is unavailable. Adversarial imitation learning (AIL) can partially overcome this barrier by leveraging expert-generated demonstrations of optimal behaviour and providing, essentially, a replacement for dense reward information. Unfortunately, the availability of expert demonstrations does not necessarily improve an agent's capability to explore effectively and, as we empirically show, can lead to inefficient or stagnated learning. We present Learning from Guided Play (LfGP), a framework in which we leverage expert demonstrations of, in addition to a main task, multiple auxiliary tasks. Subsequently, a hierarchical model is used to learn each task reward and policy through a modified AIL procedure, in which exploration of all tasks is enforced via a scheduler composing different tasks together. This affords many benefits: learning efficiency is improved for main tasks with challenging bottleneck transitions, expert data becomes reusable between tasks, and transfer learning through the reuse of learned auxiliary task models becomes possible. Our experimental results in a challenging multitask robotic manipulation domain indicate that our method compares favourably to supervised imitation learning and to a state-of-the-art AIL method. Code is available at https://github.com/utiasSTARS/lfgp.

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LaTeRF: Label and Text Driven Object Radiance Fields

Obtaining 3D object representations is important for creating photo-realistic simulations and for collecting AR and VR assets. Neural fields have shown their effectiveness in learning a continuous volumetric representation of a scene from 2D images, but acquiring object representations from these models with weak supervision remains an open challenge. In this paper we introduce LaTeRF, a method for extracting an object of interest from a scene given 2D images of the entire scene, known camera poses, a natural language description of the object, and a set of point-labels of object and non-object points in the input images. To faithfully extract the object from the scene, LaTeRF extends the NeRF formulation with an additional `objectness' probability at each 3D point. Additionally, we leverage the rich latent space of a pre-trained CLIP model combined with our differentiable object renderer, to inpaint the occluded parts of the object. We demonstrate high-fidelity object extraction on both synthetic and real-world datasets and justify our design choices through an extensive ablation study.

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Learning to Detect Slip with Barometric Tactile Sensors and a Temporal Convolutional Neural Network

The ability to perceive object slip via tactile feedback enables humans to accomplish complex manipulation tasks including maintaining a stable grasp. Despite the utility of tactile information for many applications, tactile sensors have yet to be widely deployed in industrial robotics settings; part of the challenge lies in identifying slip and other events from the tactile data stream. In this paper, we present a learning-based method to detect slip using barometric tactile sensors. These sensors have many desirable properties including high durability and reliability, and are built from inexpensive, off-the-shelf components. We train a temporal convolution neural network to detect slip, achieving high detection accuracies while displaying robustness to the speed and direction of the slip motion. Further, we test our detector on two manipulation tasks involving a variety of common objects and demonstrate successful generalization to real-world scenarios not seen during training. We argue that barometric tactile sensing technology, combined with data-driven learning, is suitable for many manipulation tasks such as slip compensation.

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A Riemannian Metric for Geometry-Aware Singularity Avoidance by Articulated Robots

Articulated robots such as manipulators increasingly must operate in uncertain and dynamic environments where interaction (with human coworkers, for example) is necessary. In these situations, the capacity to quickly adapt to unexpected changes in operational space constraints is essential. At certain points in a manipulator's configuration space, termed singularities, the robot loses one or more degrees of freedom (DoF) and is unable to move in specific operational space directions. The inability to move in arbitrary directions in operational space compromises adaptivity and, potentially, safety. We introduce a geometry-aware singularity index, defined using a Riemannian metric on the manifold of symmetric positive definite matrices, to provide a measure of proximity to singular configurations. We demonstrate that our index avoids some of the failure modes and difficulties inherent to other common indices. Further, we show that this index can be differentiated easily, making it compatible with local optimization approaches used for operational space control. Our experimental results establish that, for reaching and path following tasks, optimization based on our index outperforms a common manipulability maximization technique and ensures singularity-robust motions.

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Heteroscedastic Uncertainty for Robust Generative Latent Dynamics

Learning or identifying dynamics from a sequence of high-dimensional observations is a difficult challenge in many domains, including reinforcement learning and control. The problem has recently been studied from a generative perspective through latent dynamics: high-dimensional observations are embedded into a lower-dimensional space in which the dynamics can be learned. Despite some successes, latent dynamics models have not yet been applied to real-world robotic systems where learned representations must be robust to a variety of perceptual confounds and noise sources not seen during training. In this paper, we present a method to jointly learn a latent state representation and the associated dynamics that is amenable for long-term planning and closed-loop control under perceptually difficult conditions. As our main contribution, we describe how our representation is able to capture a notion of heteroscedastic or input-specific uncertainty at test time by detecting novel or out-of-distribution (OOD) inputs. We present results from prediction and control experiments on two image-based tasks: a simulated pendulum balancing task and a real-world robotic manipulator reaching task. We demonstrate that our model produces significantly more accurate predictions and exhibits improved control performance, compared to a model that assumes homoscedastic uncertainty only, in the presence of varying degrees of input degradation.

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Learned Camera Gain and Exposure Control for Improved Visual Feature Detection and Matching

Successful visual navigation depends upon capturing images that contain sufficient useful information. In this letter, we explore a data-driven approach to account for environmental lighting changes, improving the quality of images for use in visual odometry (VO) or visual simultaneous localization and mapping (SLAM). We train a deep convolutional neural network model to predictively adjust camera gain and exposure time parameters such that consecutive images contain a maximal number of matchable features. The training process is fully self-supervised: our training signal is derived from an underlying VO or SLAM pipeline and, as a result, the model is optimized to perform well with that specific pipeline. We demonstrate through extensive real-world experiments that our network can anticipate and compensate for dramatic lighting changes (e.g., transitions into and out of road tunnels), maintaining a substantially higher number of inlier feature matches than competing camera parameter control algorithms.

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On the Coupling of Depth and Egomotion Networks for Self-Supervised Structure from Motion

Structure from motion (SfM) has recently been formulated as a self-supervised learning problem, where neural network models of depth and egomotion are learned jointly through view synthesis. Herein, we address the open problem of how to best couple, or link, the depth and egomotion network components, so that information such as a common scale factor can be shared between the networks. Towards this end, we introduce several notions of coupling, categorize existing approaches, and present a novel tightly-coupled approach that leverages the interdependence of depth and egomotion at training time and at test time. Our approach uses iterative view synthesis to recursively update the egomotion network input, permitting contextual information to be passed between the components. We demonstrate through substantial experiments that our approach promotes consistency between the depth and egomotion predictions at test time, improves generalization, and leads to state-of-the-art accuracy on indoor and outdoor depth and egomotion evaluation benchmarks.

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Seeing All the Angles: Learning Multiview Manipulation Policies for Contact-Rich Tasks from Demonstrations

Learned visuomotor policies have shown considerable success as an alternative to traditional, hand-crafted frameworks for robotic manipulation. Surprisingly, an extension of these methods to the multiview domain is relatively unexplored. A successful multiview policy could be deployed on a mobile manipulation platform, allowing the robot to complete a task regardless of its view of the scene. In this work, we demonstrate that a multiview policy can be found through imitation learning by collecting data from a variety of viewpoints. We illustrate the general applicability of the method by learning to complete several challenging multi-stage and contact-rich tasks, from numerous viewpoints, both in a simulated environment and on a real mobile manipulation platform. Furthermore, we analyze our policies to determine the benefits of learning from multiview data compared to learning with data collected from a fixed perspective. We show that learning from multiview data results in little, if any, penalty to performance for a fixed-view task compared to learning with an equivalent amount of fixed-view data. Finally, we examine the visual features learned by the multiview and fixed-view policies. Our results indicate that multiview policies implicitly learn to identify spatially correlated features.

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Convex Iteration for Distance-Geometric Inverse Kinematics

Inverse kinematics (IK) is the problem of finding robot joint configurations that satisfy constraints on the position or pose of one or more end-effectors. For robots with redundant degrees of freedom, there is often an infinite, nonconvex set of solutions. The IK problem is further complicated when collision avoidance constraints are imposed by obstacles in the workspace. In general, closed-form expressions yielding feasible configurations do not exist, motivating the use of numerical solution methods. However, these approaches rely on local optimization of nonconvex problems, often requiring an accurate initialization or numerous re-initializations to converge to a valid solution. In this work, we first formulate inverse kinematics with complex workspace constraints as a convex feasibility problem whose low-rank feasible points provide exact IK solutions. We then present \texttt{CIDGIK} (Convex Iteration for Distance-Geometric Inverse Kinematics), an algorithm that solves this feasibility problem with a sequence of semidefinite programs whose objectives are designed to encourage low-rank minimizers. Our problem formulation elegantly unifies the configuration space and workspace constraints of a robot: intrinsic robot geometry and obstacle avoidance are both expressed as simple linear matrix equations and inequalities. Our experimental results for a variety of popular manipulator models demonstrate faster and more accurate convergence than a conventional nonlinear optimization-based approach, especially in environments with many obstacles.

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Inverse Kinematics as Low-Rank Euclidean Distance Matrix Completion

The majority of inverse kinematics (IK) algorithms search for solutions in a configuration space defined by joint angles. However, the kinematics of many robots can also be described in terms of distances between rigidly-attached points, which collectively form a Euclidean distance matrix. This alternative geometric description of the kinematics reveals an elegant equivalence between IK and the problem of low-rank matrix completion. We use this connection to implement a novel Riemannian optimization-based solution to IK for various articulated robots with symmetric joint angle constraints.

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Under Pressure: Learning to Detect Slip with Barometric Tactile Sensors

Despite the utility of tactile information, tactile sensors have yet to be widely deployed in industrial robotics settings. Part of the challenge lies in identifying slip and other key events from the tactile data stream. In this paper, we present a learning-based method to detect slip using barometric tactile sensors. Although these sensors have a low resolution, they have many other desirable properties including high reliability and durability, a very slim profile, and a low cost. We are able to achieve slip detection accuracies of greater than 91% while being robust to the speed and direction of the slip motion. Further, we test our detector on two robot manipulation tasks involving common household objects and demonstrate successful generalization to real-world scenarios not seen during training. We show that barometric tactile sensing technology, combined with data-driven learning, is potentially suitable for complex manipulation tasks such as slip compensation.

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DPC-Net: Deep Pose Correction for Visual Localization

We present a novel method to fuse the power of deep networks with the computational efficiency of geometric and probabilistic localization algorithms. In contrast to other methods that completely replace a classical visual estimator with a deep network, we propose an approach that uses a convolutional neural network to learn difficult-to-model corrections to the estimator from ground-truth training data. To this end, we derive a novel loss function for learning SE(3) corrections based on a matrix Lie groups approach, with a natural formulation for balancing translation and rotation errors. We use this loss to train a Deep Pose Correction network (DPC-Net) that predicts corrections for a particular estimator, sensor and environment. Using the KITTI odometry dataset, we demonstrate significant improvements to the accuracy of a computationally-efficient sparse stereo visual odometry pipeline, that render it as accurate as a modern computationally-intensive dense estimator. Further, we show how DPC-Net can be used to mitigate the effect of poorly calibrated lens distortion parameters.

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Learning Matchable Image Transformations for Long-term Metric Visual Localization

Long-term metric self-localization is an essential capability of autonomous mobile robots, but remains challenging for vision-based systems due to appearance changes caused by lighting, weather, or seasonal variations. While experience-based mapping has proven to be an effective technique for bridging the `appearance gap,' the number of experiences required for reliable metric localization over days or months can be very large, and methods for reducing the necessary number of experiences are needed for this approach to scale. Taking inspiration from color constancy theory, we learn a nonlinear RGB-to-grayscale mapping that explicitly maximizes the number of inlier feature matches for images captured under different lighting and weather conditions, and use it as a pre-processing step in a conventional single-experience localization pipeline to improve its robustness to appearance change. We train this mapping by approximating the target non-differentiable localization pipeline with a deep neural network, and find that incorporating a learned low-dimensional context feature can further improve cross-appearance feature matching. Using synthetic and real-world datasets, we demonstrate substantial improvements in localization performance across day-night cycles, enabling continuous metric localization over a 30-hour period using a single mapping experience, and allowing experience-based localization to scale to long deployments with dramatically reduced data requirements.

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How to Train a CAT: Learning Canonical Appearance Transformations for Direct Visual Localization Under Illumination Change

Direct visual localization has recently enjoyed a resurgence in popularity with the increasing availability of cheap mobile computing power. The competitive accuracy and robustness of these algorithms compared to state-of-the-art feature-based methods, as well as their natural ability to yield dense maps, makes them an appealing choice for a variety of mobile robotics applications. However, direct methods remain brittle in the face of appearance change due to their underlying assumption of photometric consistency, which is commonly violated in practice. In this paper, we propose to mitigate this problem by training deep convolutional encoder-decoder models to transform images of a scene such that they correspond to a previously-seen canonical appearance. We validate our method in multiple environments and illumination conditions using high-fidelity synthetic RGB-D datasets, and integrate the trained models into a direct visual localization pipeline, yielding improvements in visual odometry (VO) accuracy through time-varying illumination conditions, as well as improved metric relocalization performance under illumination change, where conventional methods normally fail. We further provide a preliminary investigation of transfer learning from synthetic to real environments in a localization context. An open-source implementation of our method using PyTorch is available at https://github.com/utiasSTARS/cat-net.

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Self-Supervised Scale Recovery for Monocular Depth and Egomotion Estimation

The self-supervised loss formulation for jointly training depth and egomotion neural networks with monocular images is well studied and has demonstrated state-of-the-art accuracy. One of the main limitations of this approach, however, is that the depth and egomotion estimates are only determined up to an unknown scale. In this paper, we present a novel scale recovery loss that enforces consistency between a known camera height and the estimated camera height, generating metric (scaled) depth and egomotion predictions. We show that our proposed method is competitive with other scale recovery techniques that require more information. Further, we demonstrate that our method facilitates network retraining within new environments, whereas other scale-resolving approaches are incapable of doing so. Notably, our egomotion network is able to produce more accurate estimates than a similar method which recovers scale at test time only.

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Observability-Aware Trajectory Optimization: Theory, Viability, and State of the Art

Ideally, robots should move in ways that maximize the knowledge gained about the state of both their internal system and the external operating environment. Trajectory design is a challenging problem that has been investigated from a variety of perspectives, ranging from information-theoretic analyses to leaning-based approaches. Recently, observability-based metrics have been proposed to find trajectories that enable rapid and accurate state and parameter estimation. The viability and efficacy of these methods is not yet well understood in the literature. In this paper, we compare two state-of-the-art methods for observability-aware trajectory optimization and seek to add important theoretical clarifications and valuable discussion about their overall effectiveness. For evaluation, we examine the representative task of sensor-to-sensor extrinsic self-calibration using a realistic physics simulator. We also study the sensitivity of these algorithms to changes in the information content of the exteroceptive sensor measurements.

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A Continuous-Time Approach for 3D Radar-to-Camera Extrinsic Calibration

Reliable operation in inclement weather is essential to the deployment of safe autonomous vehicles (AVs). Robustness and reliability can be achieved by fusing data from the standard AV sensor suite (i.e., lidars, cameras) with weather robust sensors, such as millimetre-wavelength radar. Critically, accurate sensor data fusion requires knowledge of the rigid-body transform between sensor pairs, which can be determined through the process of extrinsic calibration. A number of extrinsic calibration algorithms have been designed for 2D (planar) radar sensors - however, recently-developed, low-cost 3D millimetre-wavelength radars are set to displace their 2D counterparts in many applications. In this paper, we present a continuous-time 3D radar-to-camera extrinsic calibration algorithm that utilizes radar velocity measurements and, unlike the majority of existing techniques, does not require specialized radar retroreflectors to be present in the environment. We derive the observability properties of our formulation and demonstrate the efficacy of our algorithm through synthetic and real-world experiments.

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