SearcharxivSearch

arXiv subjects

Ju Huang

Publications and source records attributed to Ju Huang.

At least 19 recordsLinked to original sources

Rollplex: Cross-Phase GPU Spatial Sharing for Vision Language Model Post-Training

Vision-language models (VLMs) enable embodied agents to reason and act from visual observations and language instructions. Reinforcement learning (RL) post-training enhances these capabilities using task feedback, but current on-policy RL runtimes execute rollout, reference scoring, and actor training in strict serial phases. While effective for text-only RL, this phase-granular execution is wasteful for VLMs, where processing dense video inputs and prompt prefixes occupies a large fraction of each phase. Because prefix processing is independent of the generated response, it can be run alongside rollout decoding, which leaves GPU compute capacity underutilized, without breaking synchronous on-policy semantics. We present Rollplex, a runtime that decomposes the reference and training phase and moves the prefix computation into the rollout decode window. Realizing this schedule requires more than concurrent kernel launches: naive colocation of Qwen2.5-VL-32\,B requires roughly 165\,GiB per GPU, while rollout and training prefer different tensor-parallel (TP) degrees and weight layouts. Rollplex addresses these constraints with two mechanisms. Phase-aware memory management controls HBM residency according to producer--consumer lifetimes. Parallelism-aware weight sharing uses the same physical storage for layout-compatible tensors across distinct TP degrees and reconstructs only incompatible tensors, avoiding a complete second actor copy. On 32 H800 GPUs, Rollplex achieves $1.23\times$--$1.30\times$ speedup over serial colocation and $1.57\times$--$2.24\times$ over disaggregation under the same GPU budget, while preserving the synchronous RL update.

cs.LG

Physically Verifiable Evidence and LLM-Based Reporting for Bearing Fault Diagnosis

Trustworthy deployment of AI-based diagnosis in safety-critical mechanical systems hinges on validation: whether a prediction can be checked against physical reality before it is acted upon. Current intelligent fault diagnosers fail this standard in two ways. Their standard output, a class label with a softmax confidence score, is an internal statistic of the classifier, offering nothing checkable against independent physical knowledge; and the growing use of generative language models in maintenance reporting adds a second risk: hallucinated content entering reports on which decisions rest. Taking bearing fault diagnosis as the testbed, this work addresses both problems from the output side. The proposed Diagnostic Evidence Network (DENet) is an encoder-agnostic multi-task framework extending the output to a structured evidence record: the classification, a predicted characteristic frequency comparable against the theoretical value determined by bearing geometry and shaft speed, and a temporal localization of transient impulses inspectable on the raw waveform. Across four encoders and three public datasets, this evidence incurs no statistically significant accuracy cost, with a frequency error of about 6 Hz on 1,024-point segments where spectral estimation is structurally inapplicable. Centrally, the deviation between predicted and theoretical frequency constitutes a label-free, inference-time validation signal: it detects misclassifications with AUROC values of 0.970 and 0.871, and remains discriminative in the high-confidence regime where confidence-derived detectors are blind. Finally, a QLoRA-adapted language model is constrained to translate, but never generate, diagnostic content, reducing unsupported-claim rates from 10-12% to 2% and eliminating fabricated quantities.

cs.LG

ShopX: A Foundation Model for Intent-to-Item Fulfillment in Agentic Shopping

The wave of AI-native applications is moving shopping beyond page- and feed-based browsing toward intent-driven experiences orchestrated by LLM agents. A common design wraps an LLM around existing search and recommendation pipelines, forcing complex intents through low-bandwidth retrieval or ranking interfaces and leaving a gap between language understanding and item-space fulfillment. Generative recommendation gives LLMs a direct item-space interface through semantic IDs (SIDs), but existing models mainly generate candidates for retrieval rather than translate flexible intents into item-space outcomes. We propose ShopX to address this bottleneck by unifying intent understanding, execution planning, and flexible SID-native item-space operations into a single foundation model. We deploy ShopX in agentic shopping workflows through a model-native item-fulfillment framework with a serving harness that defines a model-facing action protocol and exposes support surfaces for context access, catalog grounding, and state management. Within this framework, ShopX plans and composes SID-based item-space operations such as SID beam-search retrieval, listwise ranking, or product bundling. This model-centric design reduces lossy hand-offs between agent orchestration and item-space execution. To build ShopX, we design semantically recoverable, LLM-operable SIDs and a training recipe that equips a general LLM for flexible multi-turn item-space fulfillment while retaining the knowledge and instruction-following abilities needed by a shopping agent. We evaluate the ShopX framework against tool-mediated agentic systems on single- and multi-turn fulfillment tasks derived from anonymized Taobao production logs, showing that model-native fulfillment improves overall framework behavior, especially on complex or ambiguous requests.

cs.IR

The Mirage of Optimizing Training Policies: Monotonic Inference Policies as the Real Objective for LLM Reinforcement Learning

Reinforcement learning (RL) has gained growing attention in large language model (LLM) post-training, yet RL training remains fragile and can suffer from instability or collapse. One vital cause is training-inference mismatch: LLM adopts separate inference and training engines for generation efficiency and training precision, which in practice exhibits inconsistent probabilities for the same trajectories on training and inference sides, even with synchronized model parameters. This naturally induces a special type of off-policyness ever existing and poisoning the training. Prior works have made various efforts in addressing the off-policyness to stabilize the training policies under the mismatch. In this paper, we point out the objective misalignment neglected by existing works that an effective update to the policy in the training engine not necessarily ensures the improvement of the inference policy, i.e., the one used in deployment. To this end, we propose a new policy optimization objective for LLM RL, named Monotonic Inference Policy Improvement (MIPI). Following this principle, we introduce Monotonic Inference Policy Update (MIPU), a two-step LLM RL framework that constructs sampler-referenced candidate updates and selectively accepts synchronized candidates using an inference-side gap proxy. Experiments conducted on two model scales under high mismatch show that MIPU improves average reasoning performance and training stability.

cs.LG

Spotlight: Synergizing Seed Exploration and Spot GPUs for DiT RL Post-Training

Reinforcement learning (RL) post-training of Diffusion Transformers (DiTs) is prohibitively expensive, requiring thousands of high-end GPUs. Existing works explore two directions to reduce cost: seed exploration improves training convergence by selecting high-contrast samples, yet adds compute to the critical path; spot GPUs offer 69--77\% lower cost, yet sit idle during training because DiT rollouts finish nearly simultaneously, which prevents LLM-style pipelining of rollout with training. Spot preemptions further break Sequence Parallelism (SP) groups, fragmenting GPU topology. We present Spotlight, the first system that harvests spot GPUs for DiT RL post-training. Spotlight rests on two key insights we devise: (1)~we show that exploration can tolerate stale model weights because exploration that uses the model weights from the previous iteration preserves the relative ranking of random seeds, allowing exploration to run on idle spot GPUs during training. (2)~SP reconfiguration can reuse on-node state, reducing group recovery from minutes to sub-second launches. Built on these insights, Spotlight introduces three techniques: a bandit-based exploration planner that maximizes reward variance within the training time budget, elastic sequence parallelism that reconfigures SP groups on the fly via persistent schedulers and intra-node weight copying, and a preemption-aware pull-based request scheduler that balances load and commits in-flight state upon preemption. We implement Spotlight on the open-source RL platform ROLL and evaluate it on Qwen-Image post-training. Spotlight reaches the same target validation score $4\times$ faster than baselines, reducing total cost by $1.4$-$6.4\times$ while achieving superior image quality on DeepSeek-OCR and Geneval datasets with resolution $512\times512$ and $1280\times1280$.

cs.DC

ROSE: Rollout On Serving GPUs via Cooperative Elasticity for Agentic RL

Agentic reinforcement learning (RL) is reshaping LLM post-training, but end-to-end training time is dominated by compute-intensive, multi-turn rollouts whose resource demand varies significantly across training steps. Resource-fixed systems cannot adapt to this variation, while resource-elastic approaches that provision external GPUs on demand suffer from high allocation overhead and limited availability. We observe that serving clusters leave substantial GPU compute and memory idle, and propose cooperative elasticity: sharing already-deployed serving GPUs with rollout workloads to provide on-demand elastic capacity. Realizing this is non-trivial, as it must preserve serving SLOs under bursty traffic while minimizing cross-cluster communication overhead. We present ROSE, a system that realizes cooperative elasticity for agentic RL post-training, comprising three components: (1) an SLO-safe co-serving executor that co-locates heterogeneous serving and rollout models on the same GPUs, dynamically sharing memory and compute while preserving serving SLOs; (2) a cross-cluster weight transfer engine that leverages shard-aware routing and weight sparsity for fast synchronization; and (3) an elastic rollout scheduler that dynamically routes rollouts across dedicated and opportunistic serving GPUs. Experiments across multiple model sizes and cluster scales show that ROSE improves end-to-end throughput by 1.3 - 3.3 x over resource-fixed baselines and reduces rollout time by 1.2 - 1.5 x over resource-elastic baselines, with no serving SLO violations.

cs.DC

Complementary RL: Towards Efficient Experience-Driven Agent Learning

Reinforcement Learning (RL) has emerged as a powerful paradigm for training LLM-based agents, yet remains limited by low sample efficiency, stemming not only from sparse outcome feedback but also from the agent's inability to leverage prior experience across episodes. While augmenting agents with historical experience offers a promising remedy, existing approaches suffer from a critical weakness: the experience distilled from history is either stored statically or fail to coevolve with the improving actor, causing a progressive misalignment between the experience and the actor's evolving capability that diminishes its utility over the course of training. Inspired by complementary learning systems in neuroscience, we present Complementary RL to achieve seamless co-evolution of an experience extractor and a policy actor within the RL optimization loop. Specifically, the actor is optimized via sparse outcome-based rewards, while the experience extractor is optimized according to whether its distilled experiences demonstrably contribute to the actor's success, thereby evolving its experience management strategy in lockstep with the actor's growing capabilities. Empirically, Complementary RL outperforms outcome-based agentic RL baselines that do not learn from experience, achieving 10% performance improvement in single-task scenarios and exhibits robust scalability in multi-task settings. These results establish Complementary RL as a paradigm for efficient experience-driven agent learning.

cs.LG

Let It Flow: Agentic Crafting on Rock and Roll, Building the ROME Model within an Open Agentic Learning Ecosystem

Agentic crafting requires LLMs to operate in real-world environments over multiple turns by taking actions, observing outcomes, and iteratively refining artifacts. Despite its importance, the open-source community lacks a principled, end-to-end ecosystem to streamline agent development. We introduce the Agentic Learning Ecosystem (ALE), a foundational infrastructure that optimizes the production pipeline for agentic model. ALE consists of three components: ROLL, a post-training framework for weight optimization; ROCK, a sandbox environment manager for trajectory generation; and iFlow CLI, an agent framework for efficient context engineering. We release ROME, an open-source agent grounded by ALE and trained on over one million trajectories. Our approach includes data composition protocols for synthesizing complex behaviors and a novel policy optimization algorithm, Interaction-Perceptive Agentic Policy Optimization (IPA), which assigns credit over semantic interaction chunks rather than individual tokens to improve long-horizon training stability. Empirically, we evaluate ROME within a structured setting and introduce Terminal Bench Pro, a benchmark with improved scale and contamination control. ROME demonstrates strong performance across benchmarks like SWE-bench Verified and Terminal Bench, proving the effectiveness of ALE.

cs.AI

AMAP Agentic Planning Technical Report

We present STAgent, an agentic large language model tailored for spatio-temporal understanding, designed to solve complex tasks such as constrained point-of-interest discovery and itinerary planning. STAgent is a specialized model capable of interacting with ten distinct tools within spatio-temporal scenarios, enabling it to explore, verify, and refine intermediate steps during complex reasoning. Notably, STAgent effectively preserves its general capabilities. We empower STAgent with these capabilities through three key contributions: (1) a stable tool environment that supports over ten domain-specific tools, enabling asynchronous rollout and training; (2) a hierarchical data curation framework that identifies high-quality data like a needle in a haystack, curating high-quality queries by retaining less than 1\% of the raw data, emphasizing both diversity and difficulty; and (3) a cascaded training recipe that starts with a seed SFT stage acting as a guardian to measure query difficulty, followed by a second SFT stage fine-tuned on queries with high certainty, and an ultimate RL stage that leverages data of low certainty. Initialized with Qwen3-30B-A3B to establish a strong SFT foundation and leverage insights into sample difficulty, STAgent yields promising performance on TravelBench while maintaining its general capabilities across a wide range of general benchmarks, thereby demonstrating the effectiveness of our proposed agentic model.

cs.AI

RollArt: Disaggregated Multi-Task Agentic RL Training at Scale

Agentic Reinforcement Learning (RL) trains LLMs through multi-turn interactions with environments, producing workloads that mix compute-bound prefill, bandwidth-bound decoding, CPU-heavy environment execution, and bursty reward evaluation. Existing systems either colocate all stages on a single GPU cluster or decouple them only at a coarse granularity, overlooking hardware heterogeneity and incurring substantial synchronization overhead across stages. We present ROLLART, a system for multi-task agentic RL on disaggregated infrastructure. ROLLART maps each pipeline stage to best-fit hardware, routing prefill-heavy tasks to compute-optimized GPUs, decode-heavy tasks to bandwidth-optimized GPUs, and environments to CPU clusters. It decouples rollout at the trajectory level, allowing generation, environment interaction, and reward scoring to proceed independently, so that slow or failed environments never block the others. ROLLART offloads stateless reward computation to serverless infrastructure and overlaps rollout with training via staleness-bounded asynchronous weight synchronization. Our results demonstrate that ROLLART effectively improves training throughput and achieves 1.31--2.05 \(\times\) training time reduction compared to various RL systems. We also evaluated ROLLART by training a hundreds-of-billions-parameter MoE model for Qoder product on an Alibaba cluster with above 3,000 GPUs, demonstrating its stability and scalability.

cs.DC

RollMux: Phase-Level Multiplexing for Disaggregated RL Post-Training

Rollout-training disaggregation is emerging as the standard architecture for Reinforcement Learning (RL) post-training, where memory-bound rollout and compute-bound training are physically disaggregated onto purpose-built clusters to maximize hardware efficiency. However, the strict synchronization required by on-policy algorithms introduces severe dependency bubbles, forcing one cluster to idle while the dependent phase is running on the other. We present RollMux, a cluster scheduling framework that reclaims these bubbles through cross-cluster orchestration. RollMux is built on the insight that the structural idleness of one job can be effectively utilized by the active phase of another. To realize this, we introduce the co-execution group abstraction, which partitions the cluster into isolated locality domains. This abstraction enables a two-tier scheduling architecture: an inter-group scheduler that optimizes job placement using conservative stochastic planning, and an intra-group scheduler that orchestrates a provably optimal round-robin schedule. The group abstraction also imposes a residency constraint, ensuring that massive model states remain cached in host memory to enable "warm-star" context switching. We evaluate RollMux on a production-scale testbed with 328 H20 and 328 H800 GPUs. RollMux improves cost efficiency by 1.84x over standard disaggregation and 1.38x over state-of-the-art co-located baselines, all while achieving 100% SLO attainment.

cs.DC

Part II: ROLL Flash -- Accelerating RLVR and Agentic Training with Asynchrony

Synchronous Reinforcement Learning (RL) post-training has emerged as a crucial step for enhancing Large Language Models (LLMs) with diverse capabilities. However, many systems designed to accelerate RL post-training still suffer from low resource utilization and limited scalability. We present ROLL Flash, a system that extends ROLL with native support for asynchronous RL post-training. ROLL Flash is built upon two core design principles: fine-grained parallelism and rollout-train decoupling. Guided by these principles, ROLL Flash provides flexible programming interfaces that enable a fully asynchronous training architecture and support efficient rollout mechanisms, including queue scheduling and environment-level asynchronous execution. Through comprehensive theoretical analysis and extensive experiments, we demonstrate that ROLL Flash significantly improves resource utilization and scalability over synchronous RL post-training. ROLL Flash achieves up to 2.24x speedup on RLVR tasks and 2.72x on agentic tasks, using the same GPU budget as synchronous baselines. Furthermore, we implement several popular off-policy algorithms and verify that asynchronous training can achieve performance on par with synchronous training.

cs.LG

RecIS: Sparse to Dense, A Unified Training Framework for Recommendation Models

In this paper, we propose RecIS, a unified Sparse-Dense training framework designed to achieve two primary goals: 1. Unified Framework To create a Unified sparse-dense training framework based on the PyTorch ecosystem that meets the training needs of industrial-grade recommendation models that integrated with large models. 2.System Optimization To optimize the sparse component, offering superior efficiency over the TensorFlow-based recommendation models. The dense component, meanwhile, leverages existing optimization technologies within the PyTorch ecosystem. Currently, RecIS is being used in Alibaba for numerous large-model enhanced recommendation training tasks, and some traditional sparse models have also begun training in it.

cs.IR

RollPacker: Mitigating Long-Tail Rollouts for Fast, Synchronous RL Post-Training

Reinforcement Learning (RL) is a pivotal post-training technique for enhancing the reasoning capabilities of Large Language Models (LLMs). However, synchronous RL post-training often suffers from significant GPU underutilization, referred to as bubbles, caused by imbalanced response lengths within rollout steps. Many RL systems attempt to alleviate this problem by relaxing synchronization, but this can compromise training accuracy. In this paper, we introduce tail batching, a novel rollout scheduling strategy for synchronous RL that systematically consolidates prompts leading to long-tail responses into a small subset of rollout steps (long rounds), while ensuring that the majority of steps (short rounds) involve only balanced, short rollouts. By excluding long responses from short rounds and rescheduling them into a few designated long rounds, tail batching effectively reduces GPU idle time during rollouts and significantly accelerates RL training without sacrificing accuracy. We present RollPacker, a system that fully harnesses the benefits of tail batching through holistic optimizations across all three RL stages: elastic parallelism adaptation for rollout, dynamic resource allocation and scheduling for reward, and stream-based training. Empirical results show that RollPacker achieves a 2.03x-2.56x end-to-end training time reduction compared to veRL and up to 2.24x speedup compared to RLHFuse for the Qwen2.5 family of LLMs on up to 128 H800 GPUs.

cs.DC

Part I: Tricks or Traps? A Deep Dive into RL for LLM Reasoning

Reinforcement learning for LLM reasoning has rapidly emerged as a prominent research area, marked by a significant surge in related studies on both algorithmic innovations and practical applications. Despite this progress, several critical challenges remain, including the absence of standardized guidelines for employing RL techniques and a fragmented understanding of their underlying mechanisms. Additionally, inconsistent experimental settings, variations in training data, and differences in model initialization have led to conflicting conclusions, obscuring the key characteristics of these techniques and creating confusion among practitioners when selecting appropriate techniques. This paper systematically reviews widely adopted RL techniques through rigorous reproductions and isolated evaluations within a unified open-source framework. We analyze the internal mechanisms, applicable scenarios, and core principles of each technique through fine-grained experiments, including datasets of varying difficulty, model sizes, and architectures. Based on these insights, we present clear guidelines for selecting RL techniques tailored to specific setups, and provide a reliable roadmap for practitioners navigating the RL for the LLM domain. Finally, we reveal that a minimalist combination of two techniques can unlock the learning capability of critic-free policies using vanilla PPO loss. The results demonstrate that our simple combination consistently improves performance, surpassing strategies like GRPO and DAPO.

cs.LG

RecGPT Technical Report

Recommender systems are among the most impactful applications of artificial intelligence, serving as critical infrastructure connecting users, merchants, and platforms. However, most current industrial systems remain heavily reliant on historical co-occurrence patterns and log-fitting objectives, i.e., optimizing for past user interactions without explicitly modeling user intent. This log-fitting approach often leads to overfitting to narrow historical preferences, failing to capture users' evolving and latent interests. As a result, it reinforces filter bubbles and long-tail phenomena, ultimately harming user experience and threatening the sustainability of the whole recommendation ecosystem. To address these challenges, we rethink the overall design paradigm of recommender systems and propose RecGPT, a next-generation framework that places user intent at the center of the recommendation pipeline. By integrating large language models (LLMs) into key stages of user interest mining, item retrieval, and explanation generation, RecGPT transforms log-fitting recommendation into an intent-centric process. To effectively align general-purpose LLMs to the above domain-specific recommendation tasks at scale, RecGPT incorporates a multi-stage training paradigm, which integrates reasoning-enhanced pre-alignment and self-training evolution, guided by a Human-LLM cooperative judge system. Currently, RecGPT has been fully deployed on the Taobao App. Online experiments demonstrate that RecGPT achieves consistent performance gains across stakeholders: users benefit from increased content diversity and satisfaction, merchants and the platform gain greater exposure and conversions. These comprehensive improvement results across all stakeholders validates that LLM-driven, intent-centric design can foster a more sustainable and mutually beneficial recommendation ecosystem.

cs.IR

MOFSimBench: Evaluating Universal Machine Learning Interatomic Potentials In Metal--Organic Framework Molecular Modeling

Universal machine learning interatomic potentials (uMLIPs) have emerged as powerful tools for accelerating atomistic simulations, offering scalable and efficient modeling with accuracy close to quantum calculations. However, their reliability and effectiveness in practical, real-world applications remain an open question. Metal-organic frameworks (MOFs) and related nanoporous materials are highly porous crystals with critical relevance in carbon capture, energy storage, and catalysis applications. Modeling nanoporous materials presents distinct challenges for uMLIPs due to their diverse chemistry, structural complexity, including porosity and coordination bonds, and the absence from existing training datasets. Here, we introduce MOFSimBench, a benchmark to evaluate uMLIPs on key materials modeling tasks for nanoporous materials, including structural optimization, molecular dynamics (MD) stability, the prediction of bulk properties, such as bulk modulus and heat capacity, and guest-host interactions. Evaluating over 20 models from various architectures on a chemically and structurally diverse materials set, we find that top-performing uMLIPs consistently outperform classical force fields and fine-tuned machine learning potentials across all tasks, demonstrating their readiness for deployment in nanoporous materials modeling. Our analysis highlights that data quality, particularly the diversity of training sets and inclusion of out-of-equilibrium conformations, plays a more critical role than model architecture in determining performance across all evaluated uMLIPs. We release our modular and extendable benchmarking framework at https://github.com/AI4ChemS/mofsim-bench, providing an open resource to guide the adoption for nanoporous materials modeling and further development of uMLIPs.

cond-mat.mtrl-sci

Mamba-FETrack V2: Revisiting State Space Model for Frame-Event based Visual Object Tracking

Combining traditional RGB cameras with bio-inspired event cameras for robust object tracking has garnered increasing attention in recent years. However, most existing multimodal tracking algorithms depend heavily on high-complexity Vision Transformer architectures for feature extraction and fusion across modalities. This not only leads to substantial computational overhead but also limits the effectiveness of cross-modal interactions. In this paper, we propose an efficient RGB-Event object tracking framework based on the linear-complexity Vision Mamba network, termed Mamba-FETrack V2. Specifically, we first design a lightweight Prompt Generator that utilizes embedded features from each modality, together with a shared prompt pool, to dynamically generate modality-specific learnable prompt vectors. These prompts, along with the modality-specific embedded features, are then fed into a Vision Mamba-based FEMamba backbone, which facilitates prompt-guided feature extraction, cross-modal interaction, and fusion in a unified manner. Finally, the fused representations are passed to the tracking head for accurate target localization. Extensive experimental evaluations on multiple RGB-Event tracking benchmarks, including short-term COESOT dataset and long-term datasets, i.e., FE108 and FELT V2, demonstrate the superior performance and efficiency of the proposed tracking framework. The source code and pre-trained models will be released on https://github.com/Event-AHU/Mamba_FETrack

cs.CV