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Jun Xiao

Publications and source records attributed to Jun Xiao.

At least 199 records · Page 11Linked to original sources

Triple Correlations-Guided Label Supplementation for Unbiased Video Scene Graph Generation

Video-based scene graph generation (VidSGG) is an approach that aims to represent video content in a dynamic graph by identifying visual entities and their relationships. Due to the inherently biased distribution and missing annotations in the training data, current VidSGG methods have been found to perform poorly on less-represented predicates. In this paper, we propose an explicit solution to address this under-explored issue by supplementing missing predicates that should be appear in the ground-truth annotations. Dubbed Trico, our method seeks to supplement the missing predicates by exploring three complementary spatio-temporal correlations. Guided by these correlations, the missing labels can be effectively supplemented thus achieving an unbiased predicate predictions. We validate the effectiveness of Trico on the most widely used VidSGG datasets, i.e., VidVRD and VidOR. Extensive experiments demonstrate the state-of-the-art performance achieved by Trico, particularly on those tail predicates.

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Improved Neural Radiance Fields Using Pseudo-depth and Fusion

Since the advent of Neural Radiance Fields, novel view synthesis has received tremendous attention. The existing approach for the generalization of radiance field reconstruction primarily constructs an encoding volume from nearby source images as additional inputs. However, these approaches cannot efficiently encode the geometric information of real scenes with various scale objects/structures. In this work, we propose constructing multi-scale encoding volumes and providing multi-scale geometry information to NeRF models. To make the constructed volumes as close as possible to the surfaces of objects in the scene and the rendered depth more accurate, we propose to perform depth prediction and radiance field reconstruction simultaneously. The predicted depth map will be used to supervise the rendered depth, narrow the depth range, and guide points sampling. Finally, the geometric information contained in point volume features may be inaccurate due to occlusion, lighting, etc. To this end, we propose enhancing the point volume feature from depth-guided neighbor feature fusion. Experiments demonstrate the superior performance of our method in both novel view synthesis and dense geometry modeling without per-scene optimization.

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Counterfactual Samples Synthesizing and Training for Robust Visual Question Answering

Today's VQA models still tend to capture superficial linguistic correlations in the training set and fail to generalize to the test set with different QA distributions. To reduce these language biases, recent VQA works introduce an auxiliary question-only model to regularize the training of targeted VQA model, and achieve dominating performance on diagnostic benchmarks for out-of-distribution testing. However, due to complex model design, these ensemble-based methods are unable to equip themselves with two indispensable characteristics of an ideal VQA model: 1) Visual-explainable: The model should rely on the right visual regions when making decisions. 2) Question-sensitive: The model should be sensitive to the linguistic variations in questions. To this end, we propose a novel model-agnostic Counterfactual Samples Synthesizing and Training (CSST) strategy. After training with CSST, VQA models are forced to focus on all critical objects and words, which significantly improves both visual-explainable and question-sensitive abilities. Specifically, CSST is composed of two parts: Counterfactual Samples Synthesizing (CSS) and Counterfactual Samples Training (CST). CSS generates counterfactual samples by carefully masking critical objects in images or words in questions and assigning pseudo ground-truth answers. CST not only trains the VQA models with both complementary samples to predict respective ground-truth answers, but also urges the VQA models to further distinguish the original samples and superficially similar counterfactual ones. To facilitate the CST training, we propose two variants of supervised contrastive loss for VQA, and design an effective positive and negative sample selection mechanism based on CSS. Extensive experiments have shown the effectiveness of CSST. Particularly, by building on top of model LMH+SAR, we achieve record-breaking performance on all OOD benchmarks.

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Improving Reference-based Distinctive Image Captioning with Contrastive Rewards

Distinctive Image Captioning (DIC) -- generating distinctive captions that describe the unique details of a target image -- has received considerable attention over the last few years. A recent DIC method proposes to generate distinctive captions by comparing the target image with a set of semantic-similar reference images, i.e., reference-based DIC (Ref-DIC). It aims to force the generated captions to distinguish between the target image and the reference image. To ensure Ref-DIC models really perceive the unique objects (or attributes) in target images, we propose two new Ref-DIC benchmarks and develop a Transformer-based Ref-DIC baseline TransDIC. The model only extracts visual features from the target image, but also encodes the differences between objects in the target and reference images. Taking one step further, we propose a stronger TransDIC++, which consists of an extra contrastive learning module to make full use of the reference images. This new module is model-agnostic, which can be easily incorporated into various Ref-DIC architectures. Finally, for more trustworthy benchmarking, we propose a new evaluation metric named DisCIDEr for Ref-DIC, which evaluates both the accuracy and distinctiveness of the generated captions. Experimental results demonstrate that our TransDIC++ can generate distinctive captions. Besides, it outperforms several state-of-the-art models on the two new benchmarks over different metrics.

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Deep Progressive Feature Aggregation Network for High Dynamic Range Imaging

High dynamic range (HDR) imaging is an important task in image processing that aims to generate well-exposed images in scenes with varying illumination. Although existing multi-exposure fusion methods have achieved impressive results, generating high-quality HDR images in dynamic scenes is still difficult. The primary challenges are ghosting artifacts caused by object motion between low dynamic range images and distorted content in under and overexposed regions. In this paper, we propose a deep progressive feature aggregation network for improving HDR imaging quality in dynamic scenes. To address the issues of object motion, our method implicitly samples high-correspondence features and aggregates them in a coarse-to-fine manner for alignment. In addition, our method adopts a densely connected network structure based on the discrete wavelet transform, which aims to decompose the input features into multiple frequency subbands and adaptively restore corrupted contents. Experiments show that our proposed method can achieve state-of-the-art performance under different scenes, compared to other promising HDR imaging methods. Specifically, the HDR images generated by our method contain cleaner and more detailed content, with fewer distortions, leading to better visual quality.

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TreePrompt: Learning to Compose Tree Prompts for Explainable Visual Grounding

Prompt tuning has achieved great success in transferring the knowledge from large pretrained vision-language models into downstream tasks, and has dominated the performance on visual grounding (VG). However, almost all existing prompt tuning paradigms suffer from poor interpretability. In this paper, we argue that their poor interpretability is attributed to the holistic prompt generation and inference process. By "holistic", we mean that they usually directly learn a set of vectors as the prompt (i.e., prompt generation), and use the learned global prompt to augment the textual input for the VG model (i.e., prompt inference). To this end, we propose a new prompt construction paradigm with explicit explainable ability, named TreePrompt. Specifically, we first deconstruct a complex sentence into a tree, that is consistent with human reasoning. Then, following the syntax tree, we compose a structured prompt in a bottom-up manner. Thanks to this step-by-step prompt construction process, each intermediate prompt (i.e., tree node) permits us to understand the reasoning process. Extensive ablations on various backbones and benchmarks consistently demonstrate the effectiveness and interpretability of our TreePrompt.

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Taking A Closer Look at Visual Relation: Unbiased Video Scene Graph Generation with Decoupled Label Learning

Current video-based scene graph generation (VidSGG) methods have been found to perform poorly on predicting predicates that are less represented due to the inherent biased distribution in the training data. In this paper, we take a closer look at the predicates and identify that most visual relations (e.g. sit_above) involve both actional pattern (sit) and spatial pattern (above), while the distribution bias is much less severe at the pattern level. Based on this insight, we propose a decoupled label learning (DLL) paradigm to address the intractable visual relation prediction from the pattern-level perspective. Specifically, DLL decouples the predicate labels and adopts separate classifiers to learn actional and spatial patterns respectively. The patterns are then combined and mapped back to the predicate. Moreover, we propose a knowledge-level label decoupling method to transfer non-target knowledge from head predicates to tail predicates within the same pattern to calibrate the distribution of tail classes. We validate the effectiveness of DLL on the commonly used VidSGG benchmark, i.e. VidVRD. Extensive experiments demonstrate that the DLL offers a remarkably simple but highly effective solution to the long-tailed problem, achieving the state-of-the-art VidSGG performance.

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Instance-wise or Class-wise? A Tale of Neighbor Shapley for Concept-based Explanation

Deep neural networks have demonstrated remarkable performance in many data-driven and prediction-oriented applications, and sometimes even perform better than humans. However, their most significant drawback is the lack of interpretability, which makes them less attractive in many real-world applications. When relating to the moral problem or the environmental factors that are uncertain such as crime judgment, financial analysis, and medical diagnosis, it is essential to mine the evidence for the model's prediction (interpret model knowledge) to convince humans. Thus, investigating how to interpret model knowledge is of paramount importance for both academic research and real applications.

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Compositional Prompt Tuning with Motion Cues for Open-vocabulary Video Relation Detection

Prompt tuning with large-scale pretrained vision-language models empowers open-vocabulary predictions trained on limited base categories, e.g., object classification and detection. In this paper, we propose compositional prompt tuning with motion cues: an extended prompt tuning paradigm for compositional predictions of video data. In particular, we present Relation Prompt (RePro) for Open-vocabulary Video Visual Relation Detection (Open-VidVRD), where conventional prompt tuning is easily biased to certain subject-object combinations and motion patterns. To this end, RePro addresses the two technical challenges of Open-VidVRD: 1) the prompt tokens should respect the two different semantic roles of subject and object, and 2) the tuning should account for the diverse spatio-temporal motion patterns of the subject-object compositions. Without bells and whistles, our RePro achieves a new state-of-the-art performance on two VidVRD benchmarks of not only the base training object and predicate categories, but also the unseen ones. Extensive ablations also demonstrate the effectiveness of the proposed compositional and multi-mode design of prompts. Code is available at https://github.com/Dawn-LX/OpenVoc-VidVRD.

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VL-NMS: Breaking Proposal Bottlenecks in Two-Stage Visual-Language Matching

The prevailing framework for matching multimodal inputs is based on a two-stage process: 1) detecting proposals with an object detector and 2) matching text queries with proposals. Existing two-stage solutions mostly focus on the matching step. In this paper, we argue that these methods overlook an obvious \emph{mismatch} between the roles of proposals in the two stages: they generate proposals solely based on the detection confidence (i.e., query-agnostic), hoping that the proposals contain all instances mentioned in the text query (i.e., query-aware). Due to this mismatch, chances are that proposals relevant to the text query are suppressed during the filtering process, which in turn bounds the matching performance. To this end, we propose VL-NMS, which is the first method to yield query-aware proposals at the first stage. VL-NMS regards all mentioned instances as critical objects, and introduces a lightweight module to predict a score for aligning each proposal with a critical object. These scores can guide the NMS operation to filter out proposals irrelevant to the text query, increasing the recall of critical objects, resulting in a significantly improved matching performance. Since VL-NMS is agnostic to the matching step, it can be easily integrated into any state-of-the-art two-stage matching methods. We validate the effectiveness of VL-NMS on two multimodal matching tasks, namely referring expression grounding and image-text matching. Extensive ablation studies on several baselines and benchmarks consistently demonstrate the superiority of VL-NMS.

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Boundary Proposal Network for Two-Stage Natural Language Video Localization

We aim to address the problem of Natural Language Video Localization (NLVL)-localizing the video segment corresponding to a natural language description in a long and untrimmed video. State-of-the-art NLVL methods are almost in one-stage fashion, which can be typically grouped into two categories: 1) anchor-based approach: it first pre-defines a series of video segment candidates (e.g., by sliding window), and then does classification for each candidate; 2) anchor-free approach: it directly predicts the probabilities for each video frame as a boundary or intermediate frame inside the positive segment. However, both kinds of one-stage approaches have inherent drawbacks: the anchor-based approach is susceptible to the heuristic rules, further limiting the capability of handling videos with variant length. While the anchor-free approach fails to exploit the segment-level interaction thus achieving inferior results. In this paper, we propose a novel Boundary Proposal Network (BPNet), a universal two-stage framework that gets rid of the issues mentioned above. Specifically, in the first stage, BPNet utilizes an anchor-free model to generate a group of high-quality candidate video segments with their boundaries. In the second stage, a visual-language fusion layer is proposed to jointly model the multi-modal interaction between the candidate and the language query, followed by a matching score rating layer that outputs the alignment score for each candidate. We evaluate our BPNet on three challenging NLVL benchmarks (i.e., Charades-STA, TACoS and ActivityNet-Captions). Extensive experiments and ablative studies on these datasets demonstrate that the BPNet outperforms the state-of-the-art methods.

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Rethinking Multi-Modal Alignment in Video Question Answering from Feature and Sample Perspectives

Reasoning about causal and temporal event relations in videos is a new destination of Video Question Answering (VideoQA).The major stumbling block to achieve this purpose is the semantic gap between language and video since they are at different levels of abstraction. Existing efforts mainly focus on designing sophisticated architectures while utilizing frame- or object-level visual representations. In this paper, we reconsider the multi-modal alignment problem in VideoQA from feature and sample perspectives to achieve better performance. From the view of feature,we break down the video into trajectories and first leverage trajectory feature in VideoQA to enhance the alignment between two modalities. Moreover, we adopt a heterogeneous graph architecture and design a hierarchical framework to align both trajectory-level and frame-level visual feature with language feature. In addition, we found that VideoQA models are largely dependent on language priors and always neglect visual-language interactions. Thus, two effective yet portable training augmentation strategies are designed to strengthen the cross-modal correspondence ability of our model from the view of sample. Extensive results show that our method outperforms all the state-of-the-art models on the challenging NExT-QA benchmark, which demonstrates the effectiveness of the proposed method.

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Rethinking the Evaluation of Unbiased Scene Graph Generation

Current Scene Graph Generation (SGG) methods tend to predict frequent predicate categories and fail to recognize rare ones due to the severe imbalanced distribution of predicates. To improve the robustness of SGG models on different predicate categories, recent research has focused on unbiased SGG and adopted mean Recall@K (mR@K) as the main evaluation metric. However, we discovered two overlooked issues about this de facto standard metric, which makes current unbiased SGG evaluation vulnerable and unfair: 1) mR@K neglects the correlations among predicates and unintentionally breaks category independence when ranking all the triplet predictions together regardless of the predicate categories. 2) mR@K neglects the compositional diversity of different predicates and assigns excessively high weights to some oversimple category samples with limited composable relation triplet types. In addition, we investigate the under-explored correlation between objects and predicates, which can serve as a simple but strong baseline for unbiased SGG. In this paper, we refine mR@K and propose two complementary evaluation metrics for unbiased SGG: Independent Mean Recall (MR) and weighted IMR (wIMR). These two metrics are designed by considering the category independence and diversity of composable relation triplets, respectively. We compare the proposed metrics with the de facto standard metrics through extensive experiments and discuss the solutions to evaluate unbiased SGG in a more trustworthy way.

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Rethinking Data Augmentation for Robust Visual Question Answering

Data Augmentation (DA) -- generating extra training samples beyond original training set -- has been widely-used in today's unbiased VQA models to mitigate the language biases. Current mainstream DA strategies are synthetic-based methods, which synthesize new samples by either editing some visual regions/words, or re-generating them from scratch. However, these synthetic samples are always unnatural and error-prone. To avoid this issue, a recent DA work composes new augmented samples by randomly pairing pristine images and other human-written questions. Unfortunately, to guarantee augmented samples have reasonable ground-truth answers, they manually design a set of heuristic rules for several question types, which extremely limits its generalization abilities. To this end, we propose a new Knowledge Distillation based Data Augmentation for VQA, dubbed KDDAug. Specifically, we first relax the requirements of reasonable image-question pairs, which can be easily applied to any question types. Then, we design a knowledge distillation (KD) based answer assignment to generate pseudo answers for all composed image-question pairs, which are robust to both in-domain and out-of-distribution settings. Since KDDAug is a model-agnostic DA strategy, it can be seamlessly incorporated into any VQA architectures. Extensive ablation studies on multiple backbones and benchmarks have demonstrated the effectiveness and generalization abilities of KDDAug.

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DS-MVSNet: Unsupervised Multi-view Stereo via Depth Synthesis

In recent years, supervised or unsupervised learning-based MVS methods achieved excellent performance compared with traditional methods. However, these methods only use the probability volume computed by cost volume regularization to predict reference depths and this manner cannot mine enough information from the probability volume. Furthermore, the unsupervised methods usually try to use two-step or additional inputs for training which make the procedure more complicated. In this paper, we propose the DS-MVSNet, an end-to-end unsupervised MVS structure with the source depths synthesis. To mine the information in probability volume, we creatively synthesize the source depths by splattering the probability volume and depth hypotheses to source views. Meanwhile, we propose the adaptive Gaussian sampling and improved adaptive bins sampling approach that improve the depths hypotheses accuracy. On the other hand, we utilize the source depths to render the reference images and propose depth consistency loss and depth smoothness loss. These can provide additional guidance according to photometric and geometric consistency in different views without additional inputs. Finally, we conduct a series of experiments on the DTU dataset and Tanks & Temples dataset that demonstrate the efficiency and robustness of our DS-MVSNet compared with the state-of-the-art methods.

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Label Semantic Knowledge Distillation for Unbiased Scene Graph Generation

The Scene Graph Generation (SGG) task aims to detect all the objects and their pairwise visual relationships in a given image. Although SGG has achieved remarkable progress over the last few years, almost all existing SGG models follow the same training paradigm: they treat both object and predicate classification in SGG as a single-label classification problem, and the ground-truths are one-hot target labels. However, this prevalent training paradigm has overlooked two characteristics of current SGG datasets: 1) For positive samples, some specific subject-object instances may have multiple reasonable predicates. 2) For negative samples, there are numerous missing annotations. Regardless of the two characteristics, SGG models are easy to be confused and make wrong predictions. To this end, we propose a novel model-agnostic Label Semantic Knowledge Distillation (LS-KD) for unbiased SGG. Specifically, LS-KD dynamically generates a soft label for each subject-object instance by fusing a predicted Label Semantic Distribution (LSD) with its original one-hot target label. LSD reflects the correlations between this instance and multiple predicate categories. Meanwhile, we propose two different strategies to predict LSD: iterative self-KD and synchronous self-KD. Extensive ablations and results on three SGG tasks have attested to the superiority and generality of our proposed LS-KD, which can consistently achieve decent trade-off performance between different predicate categories.

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Bidirectional Self-Training with Multiple Anisotropic Prototypes for Domain Adaptive Semantic Segmentation

A thriving trend for domain adaptive segmentation endeavors to generate the high-quality pseudo labels for target domain and retrain the segmentor on them. Under this self-training paradigm, some competitive methods have sought to the latent-space information, which establishes the feature centroids (a.k.a prototypes) of the semantic classes and determines the pseudo label candidates by their distances from these centroids. In this paper, we argue that the latent space contains more information to be exploited thus taking one step further to capitalize on it. Firstly, instead of merely using the source-domain prototypes to determine the target pseudo labels as most of the traditional methods do, we bidirectionally produce the target-domain prototypes to degrade those source features which might be too hard or disturbed for the adaptation. Secondly, existing attempts simply model each category as a single and isotropic prototype while ignoring the variance of the feature distribution, which could lead to the confusion of similar categories. To cope with this issue, we propose to represent each category with multiple and anisotropic prototypes via Gaussian Mixture Model, in order to fit the de facto distribution of source domain and estimate the likelihood of target samples based on the probability density. We apply our method on GTA5->Cityscapes and Synthia->Cityscapes tasks and achieve 61.2 and 62.8 respectively in terms of mean IoU, substantially outperforming other competitive self-training methods. Noticeably, in some categories which severely suffer from the categorical confusion such as "truck" and "bus", our method achieves 56.4 and 68.8 respectively, which further demonstrates the effectiveness of our design.

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Online Video Super-Resolution with Convolutional Kernel Bypass Graft

Deep learning-based models have achieved remarkable performance in video super-resolution (VSR) in recent years, but most of these models are less applicable to online video applications. These methods solely consider the distortion quality and ignore crucial requirements for online applications, e.g., low latency and low model complexity. In this paper, we focus on online video transmission, in which VSR algorithms are required to generate high-resolution video sequences frame by frame in real time. To address such challenges, we propose an extremely low-latency VSR algorithm based on a novel kernel knowledge transfer method, named convolutional kernel bypass graft (CKBG). First, we design a lightweight network structure that does not require future frames as inputs and saves extra time costs for caching these frames. Then, our proposed CKBG method enhances this lightweight base model by bypassing the original network with ``kernel grafts'', which are extra convolutional kernels containing the prior knowledge of external pretrained image SR models. In the testing phase, we further accelerate the grafted multi-branch network by converting it into a simple single-path structure. Experiment results show that our proposed method can process online video sequences up to 110 FPS, with very low model complexity and competitive SR performance.

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