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Jun Xiao

Publications and source records attributed to Jun Xiao.

At least 217 records · Page 12Linked to original sources

Integrating Object-aware and Interaction-aware Knowledge for Weakly Supervised Scene Graph Generation

Recently, increasing efforts have been focused on Weakly Supervised Scene Graph Generation (WSSGG). The mainstream solution for WSSGG typically follows the same pipeline: they first align text entities in the weak image-level supervisions (e.g., unlocalized relation triplets or captions) with image regions, and then train SGG models in a fully-supervised manner with aligned instance-level "pseudo" labels. However, we argue that most existing WSSGG works only focus on object-consistency, which means the grounded regions should have the same object category label as text entities. While they neglect another basic requirement for an ideal alignment: interaction-consistency, which means the grounded region pairs should have the same interactions (i.e., visual relations) as text entity pairs. Hence, in this paper, we propose to enhance a simple grounding module with both object-aware and interaction-aware knowledge to acquire more reliable pseudo labels. To better leverage these two types of knowledge, we regard them as two teachers and fuse their generated targets to guide the training process of our grounding module. Specifically, we design two different strategies to adaptively assign weights to different teachers by assessing their reliability on each training sample. Extensive experiments have demonstrated that our method consistently improves WSSGG performance on various kinds of weak supervision.

cs.CV↗

Unified Normalization for Accelerating and Stabilizing Transformers

Solid results from Transformers have made them prevailing architectures in various natural language and vision tasks. As a default component in Transformers, Layer Normalization (LN) normalizes activations within each token to boost the robustness. However, LN requires on-the-fly statistics calculation in inference as well as division and square root operations, leading to inefficiency on hardware. What is more, replacing LN with other hardware-efficient normalization schemes (e.g., Batch Normalization) results in inferior performance, even collapse in training. We find that this dilemma is caused by abnormal behaviors of activation statistics, including large fluctuations over iterations and extreme outliers across layers. To tackle these issues, we propose Unified Normalization (UN), which can speed up the inference by being fused with other linear operations and achieve comparable performance on par with LN. UN strives to boost performance by calibrating the activation and gradient statistics with a tailored fluctuation smoothing strategy. Meanwhile, an adaptive outlier filtration strategy is applied to avoid collapse in training whose effectiveness is theoretically proved and experimentally verified in this paper. We demonstrate that UN can be an efficient drop-in alternative to LN by conducting extensive experiments on language and vision tasks. Besides, we evaluate the efficiency of our method on GPU. Transformers equipped with UN enjoy about 31% inference speedup and nearly 18% memory reduction. Code will be released at https://github.com/hikvision-research/Unified-Normalization.

cs.CV↗

Rethinking the Reference-based Distinctive Image Captioning

Distinctive Image Captioning (DIC) -- generating distinctive captions that describe the unique details of a target image -- has received considerable attention over the last few years. A recent DIC work proposes to generate distinctive captions by comparing the target image with a set of semantic-similar reference images, i.e., reference-based DIC (Ref-DIC). It aims to make the generated captions can tell apart the target and reference images. Unfortunately, reference images used by existing Ref-DIC works are easy to distinguish: these reference images only resemble the target image at scene-level and have few common objects, such that a Ref-DIC model can trivially generate distinctive captions even without considering the reference images. To ensure Ref-DIC models really perceive the unique objects (or attributes) in target images, we first propose two new Ref-DIC benchmarks. Specifically, we design a two-stage matching mechanism, which strictly controls the similarity between the target and reference images at object-/attribute- level (vs. scene-level). Secondly, to generate distinctive captions, we develop a strong Transformer-based Ref-DIC baseline, dubbed as TransDIC. It not only extracts visual features from the target image, but also encodes the differences between objects in the target and reference images. Finally, for more trustworthy benchmarking, we propose a new evaluation metric named DisCIDEr for Ref-DIC, which evaluates both the accuracy and distinctiveness of the generated captions. Experimental results demonstrate that our TransDIC can generate distinctive captions. Besides, it outperforms several state-of-the-art models on the two new benchmarks over different metrics.

cs.CV↗

Explicit Image Caption Editing

Given an image and a reference caption, the image caption editing task aims to correct the misalignment errors and generate a refined caption. However, all existing caption editing works are implicit models, ie, they directly produce the refined captions without explicit connections to the reference captions. In this paper, we introduce a new task: Explicit Caption Editing (ECE). ECE models explicitly generate a sequence of edit operations, and this edit operation sequence can translate the reference caption into a refined one. Compared to the implicit editing, ECE has multiple advantages: 1) Explainable: it can trace the whole editing path. 2) Editing Efficient: it only needs to modify a few words. 3) Human-like: it resembles the way that humans perform caption editing, and tries to keep original sentence structures. To solve this new task, we propose the first ECE model: TIger. TIger is a non-autoregressive transformer-based model, consisting of three modules: Tagger_del, Tagger_add, and Inserter. Specifically, Tagger_del decides whether each word should be preserved or not, Tagger_add decides where to add new words, and Inserter predicts the specific word for adding. To further facilitate ECE research, we propose two new ECE benchmarks by re-organizing two existing datasets, dubbed COCO-EE and Flickr30K-EE, respectively. Extensive ablations on both two benchmarks have demonstrated the effectiveness of TIger.

cs.CV↗

Learning Regularized Multi-Scale Feature Flow for High Dynamic Range Imaging

Reconstructing ghosting-free high dynamic range (HDR) images of dynamic scenes from a set of multi-exposure images is a challenging task, especially with large object motion and occlusions, leading to visible artifacts using existing methods. To address this problem, we propose a deep network that tries to learn multi-scale feature flow guided by the regularized loss. It first extracts multi-scale features and then aligns features from non-reference images. After alignment, we use residual channel attention blocks to merge the features from different images. Extensive qualitative and quantitative comparisons show that our approach achieves state-of-the-art performance and produces excellent results where color artifacts and geometric distortions are significantly reduced.

cs.CV↗

The Devil is in the Labels: Noisy Label Correction for Robust Scene Graph Generation

Unbiased SGG has achieved significant progress over recent years. However, almost all existing SGG models have overlooked the ground-truth annotation qualities of prevailing SGG datasets, i.e., they always assume: 1) all the manually annotated positive samples are equally correct; 2) all the un-annotated negative samples are absolutely background. In this paper, we argue that both assumptions are inapplicable to SGG: there are numerous "noisy" groundtruth predicate labels that break these two assumptions, and these noisy samples actually harm the training of unbiased SGG models. To this end, we propose a novel model-agnostic NoIsy label CorrEction strategy for SGG: NICE. NICE can not only detect noisy samples but also reassign more high-quality predicate labels to them. After the NICE training, we can obtain a cleaner version of SGG dataset for model training. Specifically, NICE consists of three components: negative Noisy Sample Detection (Neg-NSD), positive NSD (Pos-NSD), and Noisy Sample Correction (NSC). Firstly, in Neg-NSD, we formulate this task as an out-of-distribution detection problem, and assign pseudo labels to all detected noisy negative samples. Then, in Pos-NSD, we use a clustering-based algorithm to divide all positive samples into multiple sets, and treat the samples in the noisiest set as noisy positive samples. Lastly, in NSC, we use a simple but effective weighted KNN to reassign new predicate labels to noisy positive samples. Extensive results on different backbones and tasks have attested to the effectiveness and generalization abilities of each component of NICE.

cs.CV↗

A Knowledge-Enhanced Adversarial Model for Cross-lingual Structured Sentiment Analysis

Structured sentiment analysis, which aims to extract the complex semantic structures such as holders, expressions, targets, and polarities, has obtained widespread attention from both industry and academia. Unfortunately, the existing structured sentiment analysis datasets refer to a few languages and are relatively small, limiting neural network models' performance. In this paper, we focus on the cross-lingual structured sentiment analysis task, which aims to transfer the knowledge from the source language to the target one. Notably, we propose a Knowledge-Enhanced Adversarial Model (\texttt{KEAM}) with both implicit distributed and explicit structural knowledge to enhance the cross-lingual transfer. First, we design an adversarial embedding adapter for learning an informative and robust representation by capturing implicit semantic information from diverse multi-lingual embeddings adaptively. Then, we propose a syntax GCN encoder to transfer the explicit semantic information (e.g., universal dependency tree) among multiple languages. We conduct experiments on five datasets and compare \texttt{KEAM} with both the supervised and unsupervised methods. The extensive experimental results show that our \texttt{KEAM} model outperforms all the unsupervised baselines in various metrics.

cs.CL↗

Active Learning for Point Cloud Semantic Segmentation via Spatial-Structural Diversity Reasoning

The expensive annotation cost is notoriously known as the main constraint for the development of the point cloud semantic segmentation technique. Active learning methods endeavor to reduce such cost by selecting and labeling only a subset of the point clouds, yet previous attempts ignore the spatial-structural diversity of the selected samples, inducing the model to select clustered candidates with similar shapes in a local area while missing other representative ones in the global environment. In this paper, we propose a new 3D region-based active learning method to tackle this problem. Dubbed SSDR-AL, our method groups the original point clouds into superpoints and incrementally selects the most informative and representative ones for label acquisition. We achieve the selection mechanism via a graph reasoning network that considers both the spatial and structural diversities of superpoints. To deploy SSDR-AL in a more practical scenario, we design a noise-aware iterative labeling strategy to confront the "noisy annotation" problem introduced by the previous "dominant labeling" strategy in superpoints. Extensive experiments on two point cloud benchmarks demonstrate the effectiveness of SSDR-AL in the semantic segmentation task. Particularly, SSDR-AL significantly outperforms the baseline method and reduces the annotation cost by up to 63.0% and 24.0% when achieving 90% performance of fully supervised learning, respectively.

cs.CV↗

Accurate Lung Nodules Segmentation with Detailed Representation Transfer and Soft Mask Supervision

Accurate lung lesion segmentation from Computed Tomography (CT) images is crucial to the analysis and diagnosis of lung diseases such as COVID-19 and lung cancer. However, the smallness and variety of lung nodules and the lack of high-quality labeling make the accurate lung nodule segmentation difficult. To address these issues, we first introduce a novel segmentation mask named Soft Mask which has richer and more accurate edge details description and better visualization and develop a universal automatic Soft Mask annotation pipeline to deal with different datasets correspondingly. Then, a novel Network with detailed representation transfer and Soft Mask supervision (DSNet) is proposed to process the input low-resolution images of lung nodules into high-quality segmentation results. Our DSNet contains a special Detail Representation Transfer Module (DRTM) for reconstructing the detailed representation to alleviate the small size of lung nodules images, and an adversarial training framework with Soft Mask for further improving the accuracy of segmentation. Extensive experiments validate that our DSNet outperforms other state-of-the-art methods for accurate lung nodule segmentation and has strong generalization ability in other accurate medical segmentation tasks with competitive results. Besides, we provide a new challenging lung nodules segmentation dataset for further studies.

eess.IV↗

Consensus Graph Representation Learning for Better Grounded Image Captioning

The contemporary visual captioning models frequently hallucinate objects that are not actually in a scene, due to the visual misclassification or over-reliance on priors that resulting in the semantic inconsistency between the visual information and the target lexical words. The most common way is to encourage the captioning model to dynamically link generated object words or phrases to appropriate regions of the image, i.e., the grounded image captioning (GIC). However, GIC utilizes an auxiliary task (grounding objects) that has not solved the key issue of object hallucination, i.e., the semantic inconsistency. In this paper, we take a novel perspective on the issue above - exploiting the semantic coherency between the visual and language modalities. Specifically, we propose the Consensus Rraph Representation Learning framework (CGRL) for GIC that incorporates a consensus representation into the grounded captioning pipeline. The consensus is learned by aligning the visual graph (e.g., scene graph) to the language graph that consider both the nodes and edges in a graph. With the aligned consensus, the captioning model can capture both the correct linguistic characteristics and visual relevance, and then grounding appropriate image regions further. We validate the effectiveness of our model, with a significant decline in object hallucination (-9% CHAIRi) on the Flickr30k Entities dataset. Besides, our CGRL also evaluated by several automatic metrics and human evaluation, the results indicate that the proposed approach can simultaneously improve the performance of image captioning (+2.9 Cider) and grounding (+2.3 F1LOC).

cs.CV↗

ACDNet: Adaptively Combined Dilated Convolution for Monocular Panorama Depth Estimation

Depth estimation is a crucial step for 3D reconstruction with panorama images in recent years. Panorama images maintain the complete spatial information but introduce distortion with equirectangular projection. In this paper, we propose an ACDNet based on the adaptively combined dilated convolution to predict the dense depth map for a monocular panoramic image. Specifically, we combine the convolution kernels with different dilations to extend the receptive field in the equirectangular projection. Meanwhile, we introduce an adaptive channel-wise fusion module to summarize the feature maps and get diverse attention areas in the receptive field along the channels. Due to the utilization of channel-wise attention in constructing the adaptive channel-wise fusion module, the network can capture and leverage the cross-channel contextual information efficiently. Finally, we conduct depth estimation experiments on three datasets (both virtual and real-world) and the experimental results demonstrate that our proposed ACDNet substantially outperforms the current state-of-the-art (SOTA) methods. Our codes and model parameters are accessed in https://github.com/zcq15/ACDNet.

cs.CV↗

DepthGAN: GAN-based Depth Generation of Indoor Scenes from Semantic Layouts

Limited by the computational efficiency and accuracy, generating complex 3D scenes remains a challenging problem for existing generation networks. In this work, we propose DepthGAN, a novel method of generating depth maps with only semantic layouts as input. First, we introduce a well-designed cascade of transformer blocks as our generator to capture the structural correlations in depth maps, which makes a balance between global feature aggregation and local attention. Meanwhile, we propose a cross-attention fusion module to guide edge preservation efficiently in depth generation, which exploits additional appearance supervision information. Finally, we conduct extensive experiments on the perspective views of the Structured3d panorama dataset and demonstrate that our DepthGAN achieves superior performance both on quantitative results and visual effects in the depth generation task.Furthermore, 3D indoor scenes can be reconstructed by our generated depth maps with reasonable structure and spatial coherency.

cs.CV↗

Classification-Then-Grounding: Reformulating Video Scene Graphs as Temporal Bipartite Graphs

Today's VidSGG models are all proposal-based methods, i.e., they first generate numerous paired subject-object snippets as proposals, and then conduct predicate classification for each proposal. In this paper, we argue that this prevalent proposal-based framework has three inherent drawbacks: 1) The ground-truth predicate labels for proposals are partially correct. 2) They break the high-order relations among different predicate instances of a same subject-object pair. 3) VidSGG performance is upper-bounded by the quality of the proposals. To this end, we propose a new classification-then-grounding framework for VidSGG, which can avoid all the three overlooked drawbacks. Meanwhile, under this framework, we reformulate the video scene graphs as temporal bipartite graphs, where the entities and predicates are two types of nodes with time slots, and the edges denote different semantic roles between these nodes. This formulation takes full advantage of our new framework. Accordingly, we further propose a novel BIpartite Graph based SGG model: BIG. It consists of a classification stage and a grounding stage, where the former aims to classify the categories of all the nodes and the edges, and the latter tries to localize the temporal location of each relation instance. Extensive ablations on two VidSGG datasets have attested to the effectiveness of our framework and BIG. Code is available at https://github.com/Dawn-LX/VidSGG-BIG.

cs.CV↗

Unified Group Fairness on Federated Learning

Federated learning (FL) has emerged as an important machine learning paradigm where a global model is trained based on the private data from distributed clients. However, most of existing FL algorithms cannot guarantee the performance fairness towards different groups because of data distribution shift over groups. In this paper, we formulate the problem of unified group fairness on FL, where the groups can be formed by clients (including existing clients and newly added clients) and sensitive attribute(s). To solve this problem, we first propose a general fair federated framework. Then we construct a unified group fairness risk from the view of federated uncertainty set with theoretical analyses to guarantee unified group fairness on FL. We also develop an efficient federated optimization algorithm named Federated Mirror Descent Ascent with Momentum Acceleration (FMDA-M) with convergence guarantee. We validate the advantages of the FMDA-M algorithm with various kinds of distribution shift settings in experiments, and the results show that FMDA-M algorithm outperforms the existing fair FL algorithms on unified group fairness.

cs.LG↗

Shapley Counterfactual Credits for Multi-Agent Reinforcement Learning

Centralized Training with Decentralized Execution (CTDE) has been a popular paradigm in cooperative Multi-Agent Reinforcement Learning (MARL) settings and is widely used in many real applications. One of the major challenges in the training process is credit assignment, which aims to deduce the contributions of each agent according to the global rewards. Existing credit assignment methods focus on either decomposing the joint value function into individual value functions or measuring the impact of local observations and actions on the global value function. These approaches lack a thorough consideration of the complicated interactions among multiple agents, leading to an unsuitable assignment of credit and subsequently mediocre results on MARL. We propose Shapley Counterfactual Credit Assignment, a novel method for explicit credit assignment which accounts for the coalition of agents. Specifically, Shapley Value and its desired properties are leveraged in deep MARL to credit any combinations of agents, which grants us the capability to estimate the individual credit for each agent. Despite this capability, the main technical difficulty lies in the computational complexity of Shapley Value who grows factorially as the number of agents. We instead utilize an approximation method via Monte Carlo sampling, which reduces the sample complexity while maintaining its effectiveness. We evaluate our method on StarCraft II benchmarks across different scenarios. Our method outperforms existing cooperative MARL algorithms significantly and achieves the state-of-the-art, with especially large margins on tasks with more severe difficulties.

cs.AI↗

Relational Graph Learning for Grounded Video Description Generation

Grounded video description (GVD) encourages captioning models to attend to appropriate video regions (e.g., objects) dynamically and generate a description. Such a setting can help explain the decisions of captioning models and prevents the model from hallucinating object words in its description. However, such design mainly focuses on object word generation and thus may ignore fine-grained information and suffer from missing visual concepts. Moreover, relational words (e.g., "jump left or right") are usual spatio-temporal inference results, i.e., these words cannot be grounded on certain spatial regions. To tackle the above limitations, we design a novel relational graph learning framework for GVD, in which a language-refined scene graph representation is designed to explore fine-grained visual concepts. Furthermore, the refined graph can be regarded as relational inductive knowledge to assist captioning models in selecting the relevant information it needs to generate correct words. We validate the effectiveness of our model through automatic metrics and human evaluation, and the results indicate that our approach can generate more fine-grained and accurate description, and it solves the problem of object hallucination to some extent.

cs.CV↗

Deep Multi-task Learning for Facial Expression Recognition and Synthesis Based on Selective Feature Sharing

Multi-task learning is an effective learning strategy for deep-learning-based facial expression recognition tasks. However, most existing methods take into limited consideration the feature selection, when transferring information between different tasks, which may lead to task interference when training the multi-task networks. To address this problem, we propose a novel selective feature-sharing method, and establish a multi-task network for facial expression recognition and facial expression synthesis. The proposed method can effectively transfer beneficial features between different tasks, while filtering out useless and harmful information. Moreover, we employ the facial expression synthesis task to enlarge and balance the training dataset to further enhance the generalization ability of the proposed method. Experimental results show that the proposed method achieves state-of-the-art performance on those commonly used facial expression recognition benchmarks, which makes it a potential solution to real-world facial expression recognition problems.

cs.CV↗

Natural Language Video Localization with Learnable Moment Proposals

Given an untrimmed video and a natural language query, Natural Language Video Localization (NLVL) aims to identify the video moment described by the query. To address this task, existing methods can be roughly grouped into two groups: 1) propose-and-rank models first define a set of hand-designed moment candidates and then find out the best-matching one. 2) proposal-free models directly predict two temporal boundaries of the referential moment from frames. Currently, almost all the propose-and-rank methods have inferior performance than proposal-free counterparts. In this paper, we argue that propose-and-rank approach is underestimated due to the predefined manners: 1) Hand-designed rules are hard to guarantee the complete coverage of targeted segments. 2) Densely sampled candidate moments cause redundant computation and degrade the performance of ranking process. To this end, we propose a novel model termed LPNet (Learnable Proposal Network for NLVL) with a fixed set of learnable moment proposals. The position and length of these proposals are dynamically adjusted during training process. Moreover, a boundary-aware loss has been proposed to leverage frame-level information and further improve the performance. Extensive ablations on two challenging NLVL benchmarks have demonstrated the effectiveness of LPNet over existing state-of-the-art methods.

cs.CV↗