SearcharxivSearch

arXiv subjects

Jungho Lee

Publications and source records attributed to Jungho Lee.

At least 19 recordsLinked to original sources

Scalable reflective communication for microscopic electronics

Untethered microscopic electronic circuits hold the potential for extraordinary advances in many fields such as neural transmitting and distributed sensing. However, establishing uplink communications from the microscale back to the macroscopic world remains challenging; existing micro-transmitters are difficult to integrate with semiconductor processing. Here we surmount this obstacle, introducing a strategy for modulating backscattered photons based on the electrochromic polymer PEDOT:PSS (poly(3,4-ethylenedioxythiophene) polystyrene sulfonate) that is scalable to micron-order sizes and manufacturable using standard parallelizable methods. Our devices, which we call SPOTs (submillimeter polymer optical transmitters), actuate at low voltages (< +/-1 V), switch in as fast as 10 {\mu}s, can run for millions of cycles, and operate seamlessly in electrolytes. We achieve this design by emphasizing architectural simplicity and mass-manufacturability rather than traditional metrics such as data rates or energy costs. As a demonstration, we develop SPOT-equipped temperature-sensitive photovoltaic-powered foundry-fabricated microchips and use them to wirelessly measure and transmit local temperatures. These results represent an important step toward fully-integrable, micron-scale bidirectional communication.

physics.optics

OTT-Vid: Optimal Transport Temporal Token Compression for Video Large Language Models

As Video Large Language Models (Video-LLMs) scale to longer and more complex videos, their inference cost grows rapidly due to the large volume of visual tokens accumulated across frames. Training-free token compression has emerged as a practical solution to this bottleneck. However, existing temporal compression methods rely primarily on cross-frame token similarity or segmentation heuristics, overlooking each token's semantic role within its frame and failing to adapt compression strength to the compressibility of each frame pair. In this work, we propose OTT-Vid, a transport-derived allocation framework for temporal token compression. Our approach consists of two stages: spatial pruning identifies representative content within each frame, and optimal transport (OT) is then solved between neighboring frames to estimate temporal compressibility. We formulate this OT with non-uniform token mass, which protects semantically important tokens from aggressive compression, and a locality-aware cost that captures both feature and spatial disparities. The resulting transport plan jointly balances token importance and matching cost, while its total cost defines the transport difficulty of each frame pair, which we use to allocate compression budgets dynamically. Experiments on six benchmarks spanning video question answering and temporal grounding show that OTT-Vid preserves 95.8% of VQA and 73.9% of VTG performance while retaining only 10% of tokens, consistently outperforming existing state-of-the-art training-free compression methods.

cs.CV

CMTM: Cross-Modal Token Modulation for Unsupervised Video Object Segmentation

Recent advances in unsupervised video object segmentation have highlighted the potential of two-stream architectures that integrate appearance and motion cues. However, fully leveraging these complementary sources of information requires effectively modeling their interdependencies. In this paper, we introduce cross-modality token modulation, a novel approach designed to strengthen the interaction between appearance and motion cues. Our method establishes dense connections between tokens from each modality, enabling efficient intra-modal and inter-modal information propagation through relation transformer blocks. To improve learning efficiency, we incorporate a token masking strategy that addresses the limitations of relying solely on increased model complexity. Our approach achieves state-of-the-art performance across all public benchmarks, outperforming existing methods.

cs.CV

MoRGS: Efficient Per-Gaussian Motion Reasoning for Streamable Dynamic 3D Scenes

Online reconstruction of dynamic scenes aims to learn from streaming multi-view inputs under low-latency constraints. The fast training and real-time rendering capabilities of 3D Gaussian Splatting have made on-the-fly reconstruction practically feasible, enabling online 4D reconstruction. However, existing online approaches, despite their efficiency and visual quality, fail to learn per-Gaussian motion that reflects true scene dynamics. Without explicit motion cues, appearance and motion are optimized solely under photometric loss, causing per-Gaussian motion to chase pixel residuals rather than true 3D motion. To address this, we propose MoRGS, an efficient online per-Gaussian motion reasoning framework that explicitly models per-Gaussian motion to improve 4D reconstruction quality. Specifically, we leverage optical flow on a sparse set of key views as lightweight motion cues that regularize per-Gaussian motion beyond photometric supervision. To compensate for the sparsity of flow supervision, we learn a per-Gaussian motion offset field that reconciles discrepancies between projected 3D motion and observed flow across views and time. In addition, we introduce a per-Gaussian motion confidence that separates dynamic from static Gaussians and weights Gaussian attribute residual updates, thereby suppressing redundant motion in static regions for better temporal consistency and accelerating the modeling of large motions. Extensive experiments demonstrate that MoRGS achieves state-of-the-art reconstruction quality and motion fidelity among online methods, while maintaining streamable performance.

cs.CV

Revisiting Weakly-Supervised Video Scene Graph Generation via Pair Affinity Learning

Weakly-supervised video scene graph generation (WS-VSGG) aims to parse video content into structured relational triplets without bounding box annotations and with only sparse temporal labeling, significantly reducing annotation costs. Without ground-truth bounding boxes, these methods rely on off-the-shelf detectors to generate object proposals, yet largely overlook a fundamental discrepancy from fullysupervised pipelines. Fully-supervised detectors implicitly filter out noninteractive objects, while off-the-shelf detectors indiscriminately detect all visible objects, overwhelming relation models with noisy pairs.We address this by introducing a learnable pair affinity that estimates the likelihood of interaction between subject-object pairs. Through Pair Affinity Learning and Scoring (PALS), pair affinity is incorporated into inferencetime ranking and further integrated into contextual reasoning through Pair Affinity Modulation (PAM), enabling the model to suppress noninteractive pairs and focus on relationally meaningful ones. To provide cleaner supervision for pair affinity learning, we further propose Relation- Aware Matching (RAM), which leverages vision-language grounding to resolve class-level ambiguity in pseudo-label generation. Extensive experiments on Action Genome demonstrate that our approach consistently yields substantial improvements across different baselines and backbones, achieving state-of-the-art WS-VSGG performance.

cs.CV

SwiftVGGT: A Scalable Visual Geometry Grounded Transformer for Large-Scale Scenes

3D reconstruction in large-scale scenes is a fundamental task in 3D perception, but the inherent trade-off between accuracy and computational efficiency remains a significant challenge. Existing methods either prioritize speed and produce low-quality results, or achieve high-quality reconstruction at the cost of slow inference times. In this paper, we propose SwiftVGGT, a training-free method that significantly reduce inference time while preserving high-quality dense 3D reconstruction. To maintain global consistency in large-scale scenes, SwiftVGGT performs loop closure without relying on the external Visual Place Recognition (VPR) model. This removes redundant computation and enables accurate reconstruction over kilometer-scale environments. Furthermore, we propose a simple yet effective point sampling method to align neighboring chunks using a single Sim(3)-based Singular Value Decomposition (SVD) step. This eliminates the need for the Iteratively Reweighted Least Squares (IRLS) optimization commonly used in prior work, leading to substantial speed-ups. We evaluate SwiftVGGT on multiple datasets and show that it achieves state-of-the-art reconstruction quality while requiring only 33% of the inference time of recent VGGT-based large-scale reconstruction approaches.

cs.CV

MonoCLUE : Object-Aware Clustering Enhances Monocular 3D Object Detection

Monocular 3D object detection offers a cost-effective solution for autonomous driving but suffers from ill-posed depth and limited field of view. These constraints cause a lack of geometric cues and reduced accuracy in occluded or truncated scenes. While recent approaches incorporate additional depth information to address geometric ambiguity, they overlook the visual cues crucial for robust recognition. We propose MonoCLUE, which enhances monocular 3D detection by leveraging both local clustering and generalized scene memory of visual features. First, we perform K-means clustering on visual features to capture distinct object-level appearance parts (e.g., bonnet, car roof), improving detection of partially visible objects. The clustered features are propagated across regions to capture objects with similar appearances. Second, we construct a generalized scene memory by aggregating clustered features across images, providing consistent representations that generalize across scenes. This improves object-level feature consistency, enabling stable detection across varying environments. Lastly, we integrate both local cluster features and generalized scene memory into object queries, guiding attention toward informative regions. Exploiting a unified local clustering and generalized scene memory strategy, MonoCLUE enables robust monocular 3D detection under occlusion and limited visibility, achieving state-of-the-art performance on the KITTI benchmark.

cs.CV

TransFlow: Motion Knowledge Transfer from Video Diffusion Models to Video Salient Object Detection

Video salient object detection (SOD) relies on motion cues to distinguish salient objects from backgrounds, but training such models is limited by scarce video datasets compared to abundant image datasets. Existing approaches that use spatial transformations to create video sequences from static images fail for motion-guided tasks, as these transformations produce unrealistic optical flows that lack semantic understanding of motion. We present TransFlow, which transfers motion knowledge from pre-trained video diffusion models to generate realistic training data for video SOD. Video diffusion models have learned rich semantic motion priors from large-scale video data, understanding how different objects naturally move in real scenes. TransFlow leverages this knowledge to generate semantically-aware optical flows from static images, where objects exhibit natural motion patterns while preserving spatial boundaries and temporal coherence. Our method achieves improved performance across multiple benchmarks, demonstrating effective motion knowledge transfer.

cs.CV

DepthFlow: Exploiting Depth-Flow Structural Correlations for Unsupervised Video Object Segmentation

Unsupervised video object segmentation (VOS) aims to detect the most prominent object in a video. Recently, two-stream approaches that leverage both RGB images and optical flow have gained significant attention, but their performance is fundamentally constrained by the scarcity of training data. To address this, we propose DepthFlow, a novel data generation method that synthesizes optical flow from single images. Our approach is driven by the key insight that VOS models depend more on structural information embedded in flow maps than on their geometric accuracy, and that this structure is highly correlated with depth. We first estimate a depth map from a source image and then convert it into a synthetic flow field that preserves essential structural cues. This process enables the transformation of large-scale image-mask pairs into image-flow-mask training pairs, dramatically expanding the data available for network training. By training a simple encoder-decoder architecture with our synthesized data, we achieve new state-of-the-art performance on all public VOS benchmarks, demonstrating a scalable and effective solution to the data scarcity problem.

cs.CV

GenCLIP: Generalizing CLIP Prompts for Zero-shot Anomaly Detection

Zero-shot anomaly detection (ZSAD) aims to identify anomalies in unseen categories by leveraging CLIP's zero-shot capabilities to match text prompts with visual features. A key challenge in ZSAD is learning general prompts stably and utilizing them effectively, while maintaining both generalizability and category specificity. Although general prompts have been explored in prior works, achieving their stable optimization and effective deployment remains a significant challenge. In this work, we propose GenCLIP, a novel framework that learns and leverages general prompts more effectively through multi-layer prompting and dual-branch inference. Multi-layer prompting integrates category-specific visual cues from different CLIP layers, enriching general prompts with more comprehensive and robust feature representations. By combining general prompts with multi-layer visual features, our method further enhances its generalization capability. To balance specificity and generalization, we introduce a dual-branch inference strategy, where a vision-enhanced branch captures fine-grained category-specific features, while a query-only branch prioritizes generalization. The complementary outputs from both branches improve the stability and reliability of anomaly detection across unseen categories. Additionally, we propose an adaptive text prompt filtering mechanism, which removes irrelevant or atypical class names not encountered during CLIP's training, ensuring that only meaningful textual inputs contribute to the final vision-language alignment.

cs.CV

Microscopic Robots That Sense, Think, Act, and Compute

While miniaturization has been a goal in robotics for nearly 40 years, roboticists have struggled to access sub-millimeter dimensions without making sacrifices to on-board information processing due to the unique physics of the microscale. Consequently, microrobots often lack the key features that distinguish their macroscopic cousins from other machines, namely on-robot systems for decision making, sensing, feedback, and programmable computation. Here, we take up the challenge of building a microrobot comparable in size to a single-celled paramecium that can sense, think, and act using onboard systems for computation, sensing, memory, locomotion, and communication. Built massively in parallel with fully lithographic processing, these microrobots can execute digitally defined algorithms and autonomously change behavior in response to their surroundings. Combined, these results pave the way for general purpose microrobots that can be programmed many times in a simple setup, cost under $0.01 per machine, and work together to carry out tasks without supervision in uncertain environments.

cs.RO

CoMoGaussian: Continuous Motion-Aware Gaussian Splatting from Motion-Blurred Images

3D Gaussian Splatting (3DGS) has gained significant attention due to its high-quality novel view rendering, motivating research to address real-world challenges. A critical issue is the camera motion blur caused by movement during exposure, which hinders accurate 3D scene reconstruction. In this study, we propose CoMoGaussian, a Continuous Motion-Aware Gaussian Splatting that reconstructs precise 3D scenes from motion-blurred images while maintaining real-time rendering speed. Considering the complex motion patterns inherent in real-world camera movements, we predict continuous camera trajectories using neural ordinary differential equations (ODEs). To ensure accurate modeling, we employ rigid body transformations, preserving the shape and size of the object but rely on the discrete integration of sampled frames. To better approximate the continuous nature of motion blur, we introduce a continuous motion refinement (CMR) transformation that refines rigid transformations by incorporating additional learnable parameters. By revisiting fundamental camera theory and leveraging advanced neural ODE techniques, we achieve precise modeling of continuous camera trajectories, leading to improved reconstruction accuracy. Extensive experiments demonstrate state-of-the-art performance both quantitatively and qualitatively on benchmark datasets, which include a wide range of motion blur scenarios, from moderate to extreme blur.

cs.CV

Find First, Track Next: Decoupling Identification and Propagation in Referring Video Object Segmentation

Referring video object segmentation aims to segment and track a target object in a video using a natural language prompt. Existing methods typically fuse visual and textual features in a highly entangled manner, processing multi-modal information together to generate per-frame masks. However, this approach often struggles with ambiguous target identification, particularly in scenes with multiple similar objects, and fails to ensure consistent mask propagation across frames. To address these limitations, we introduce FindTrack, an efficient decoupled framework that separates target identification from mask propagation. FindTrack first adaptively selects a key frame by balancing segmentation confidence and vision-text alignment, establishing a robust reference for the target object. This reference is then utilized by a dedicated propagation module to track and segment the object across the entire video. By decoupling these processes, FindTrack effectively reduces ambiguities in target association and enhances segmentation consistency. FindTrack significantly outperforms all existing methods on public benchmarks, demonstrating its superiority.

cs.CV

CoCoGaussian: Leveraging Circle of Confusion for Gaussian Splatting from Defocused Images

3D Gaussian Splatting (3DGS) has attracted significant attention for its high-quality novel view rendering, inspiring research to address real-world challenges. While conventional methods depend on sharp images for accurate scene reconstruction, real-world scenarios are often affected by defocus blur due to finite depth of field, making it essential to account for realistic 3D scene representation. In this study, we propose CoCoGaussian, a Circle of Confusion-aware Gaussian Splatting that enables precise 3D scene representation using only defocused images. CoCoGaussian addresses the challenge of defocus blur by modeling the Circle of Confusion (CoC) through a physically grounded approach based on the principles of photographic defocus. Exploiting 3D Gaussians, we compute the CoC diameter from depth and learnable aperture information, generating multiple Gaussians to precisely capture the CoC shape. Furthermore, we introduce a learnable scaling factor to enhance robustness and provide more flexibility in handling unreliable depth in scenes with reflective or refractive surfaces. Experiments on both synthetic and real-world datasets demonstrate that CoCoGaussian achieves state-of-the-art performance across multiple benchmarks.

cs.CV

STATIC : Surface Temporal Affine for TIme Consistency in Video Monocular Depth Estimation

Video monocular depth estimation is essential for applications such as autonomous driving, AR/VR, and robotics. Recent transformer-based single-image monocular depth estimation models perform well on single images but struggle with depth consistency across video frames. Traditional methods aim to improve temporal consistency using multi-frame temporal modules or prior information like optical flow and camera parameters. However, these approaches face issues such as high memory use, reduced performance with dynamic or irregular motion, and limited motion understanding. We propose STATIC, a novel model that independently learns temporal consistency in static and dynamic area without additional information. A difference mask from surface normals identifies static and dynamic area by measuring directional variance. For static area, the Masked Static (MS) module enhances temporal consistency by focusing on stable regions. For dynamic area, the Surface Normal Similarity (SNS) module aligns areas and enhances temporal consistency by measuring feature similarity between frames. A final refinement integrates the independently learned static and dynamic area, enabling STATIC to achieve temporal consistency across the entire sequence. Our method achieves state-of-the-art video depth estimation on the KITTI and NYUv2 datasets without additional information.

cs.CV

Effective SAM Combination for Open-Vocabulary Semantic Segmentation

Open-vocabulary semantic segmentation aims to assign pixel-level labels to images across an unlimited range of classes. Traditional methods address this by sequentially connecting a powerful mask proposal generator, such as the Segment Anything Model (SAM), with a pre-trained vision-language model like CLIP. But these two-stage approaches often suffer from high computational costs, memory inefficiencies. In this paper, we propose ESC-Net, a novel one-stage open-vocabulary segmentation model that leverages the SAM decoder blocks for class-agnostic segmentation within an efficient inference framework. By embedding pseudo prompts generated from image-text correlations into SAM's promptable segmentation framework, ESC-Net achieves refined spatial aggregation for accurate mask predictions. ESC-Net achieves superior performance on standard benchmarks, including ADE20K, PASCAL-VOC, and PASCAL-Context, outperforming prior methods in both efficiency and accuracy. Comprehensive ablation studies further demonstrate its robustness across challenging conditions.

cs.CV

Transforming Static Images Using Generative Models for Video Salient Object Detection

In many video processing tasks, leveraging large-scale image datasets is a common strategy, as image data is more abundant and facilitates comprehensive knowledge transfer. A typical approach for simulating video from static images involves applying spatial transformations, such as affine transformations and spline warping, to create sequences that mimic temporal progression. However, in tasks like video salient object detection, where both appearance and motion cues are critical, these basic image-to-video techniques fail to produce realistic optical flows that capture the independent motion properties of each object. In this study, we show that image-to-video diffusion models can generate realistic transformations of static images while understanding the contextual relationships between image components. This ability allows the model to generate plausible optical flows, preserving semantic integrity while reflecting the independent motion of scene elements. By augmenting individual images in this way, we create large-scale image-flow pairs that significantly enhance model training. Our approach achieves state-of-the-art performance across all public benchmark datasets, outperforming existing approaches.

cs.CV

Video Diffusion Models are Strong Video Inpainter

Propagation-based video inpainting using optical flow at the pixel or feature level has recently garnered significant attention. However, it has limitations such as the inaccuracy of optical flow prediction and the propagation of noise over time. These issues result in non-uniform noise and time consistency problems throughout the video, which are particularly pronounced when the removed area is large and involves substantial movement. To address these issues, we propose a novel First Frame Filling Video Diffusion Inpainting model (FFF-VDI). We design FFF-VDI inspired by the capabilities of pre-trained image-to-video diffusion models that can transform the first frame image into a highly natural video. To apply this to the video inpainting task, we propagate the noise latent information of future frames to fill the masked areas of the first frame's noise latent code. Next, we fine-tune the pre-trained image-to-video diffusion model to generate the inpainted video. The proposed model addresses the limitations of existing methods that rely on optical flow quality, producing much more natural and temporally consistent videos. This proposed approach is the first to effectively integrate image-to-video diffusion models into video inpainting tasks. Through various comparative experiments, we demonstrate that the proposed model can robustly handle diverse inpainting types with high quality.

cs.CV