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Junhao Xiao

Publications and source records attributed to Junhao Xiao.

16 recordsLinked to original sources

SciIR: A Large-scale Training Dataset and Benchmark for Scientific Image Reasoning Generation

While Text-to-Image (T2I) models have shown remarkable success in generating photorealistic visual content, they still struggle with the rigorous semantic alignment and logical reasoning required for scientific imagery. Inspired by Peirce's Semiotic Triad, we introduce Scientific Image Reasoning (SciIR), a comprehensive resource for training and evaluation of scientific image generation. We formalize scientific reasoning into three core dimensions: Entity Structure (Icon), Scientific Process (Index), and Scientific Law (Symbol). Specifically, to overcome the scarcity of training data in scientific image generation, we elaborately create SciIR-82k, a large-scale dataset containing over 80,000 high-quality scientific image-text pairs from cutting-edge publications. The dataset is hierarchically organized according to the semiotic dimensions and incorporates a Scientific Reasoning Chain-of-Thought (Sci-RCoT) to explicitly model underlying visual logic. For evaluation, we propose SciIR-Bench, which aligns with these three semiotic levels and employs an Atomic Checklist to convert the outcome-oriented scientific accuracy into process-oriented, verifiable, fine-grained questions. Our extensive experiments reveal significant deficiencies in current models' scientific reasoning capabilities. Furthermore, by fine-tuning on the SciIR-82k dataset, we developed the Qwen-Image-SciIR model, which achieves a substantial improvement on the SciIR-Bench, increasing the final score from 35\% to 43\%, laying a solid foundation for future advances in scientific image generation.

cs.CV

JuZhou 1.0 Technical Report: The First Edge-Native Text-to-Image Foundation Model Trained Entirely on China-Developed AI Accelerators

Text-to-image (T2I) diffusion models typically require substantial computational resources and cloud infrastructure, posing significant challenges for edge deployment in terms of latency, cost, and user privacy. We present JuZhou 1.0, an ultra-lightweight T2I foundation model designed for fully offline, on-device execution. JuZhou 1.0 achieves its efficiency through four key designs: (1) a compact image-generation backbone consisting of a 0.385B-parameter denoising U-Net and a 1.90M-parameter distilled decoder, totaling approximately 0.387B parameters; (2) Rectified Flow training combined with DMD2 distillation, reducing inference to 4 sampling steps; (3) Chinese semantic alignment trained on 9M curated image-text pairs, enabling direct Chinese prompting without external translation at inference time; and (4) a training and distillation pipeline completed on domestically developed Sugon K100 AI accelerators without relying on NVIDIA GPUs for training or distillation. Despite its compact scale, the 28-step base model of JuZhou 1.0 achieves an overall GenEval score of 0.69, outperforming published baselines including SDXL (2.6B, 0.55), SD3-Medium (2B, 0.62), and IF-XL (4.3B, 0.61). We further validate the full poetry-to-image pipeline on Android and the core CLIP-U-Net-VAE generation branch on iOS. On a smartphone powered by the Snapdragon 8 Elite Gen 5 Mobile Platform, the 4-step U-Net denoising branch runs in approximately 1.6 seconds, while the full Android poetry-to-image pipeline takes 4.5 seconds with on-device prompt refinement on Xiaomi 17 Pro Max. These results position JuZhou 1.0 as a practical approach to mobile text-to-image generation and provide a concrete reference for Chinese-native generation, domestic-compute training, and fully offline on-device deployment after one-time installation.

cs.CV

Not Just What's There: Enabling CLIP to Comprehend Negated Visual Descriptions Without Fine-tuning

Vision-Language Models (VLMs) like CLIP struggle to understand negation, often embedding affirmatives and negatives similarly (e.g., matching "no dog" with dog images). Existing methods refine negation understanding via fine-tuning CLIP's text encoder, risking overfitting. In this work, we propose CLIPGlasses, a plug-and-play framework that enhances CLIP's ability to comprehend negated visual descriptions. CLIPGlasses adopts a dual-stage design: a Lens module disentangles negated semantics from text embeddings, and a Frame module predicts context-aware repulsion strength, which is integrated into a modified similarity computation to penalize alignment with negated semantics, thereby reducing false positive matches. Experiments show that CLIP equipped with CLIPGlasses achieves competitive in-domain performance and outperforms state-of-the-art methods in cross-domain generalization. Its superiority is especially evident under low-resource conditions, indicating stronger robustness across domains.

cs.CV

I2E: From Image Pixels to Actionable Interactive Environments for Text-Guided Image Editing

Existing text-guided image editing methods primarily rely on end-to-end pixel-level inpainting paradigm. Despite its success in simple scenarios, this paradigm still significantly struggles with compositional editing tasks that require precise local control and complex multi-object spatial reasoning. This paradigm is severely limited by 1) the implicit coupling of planning and execution, 2) the lack of object-level control granularity, and 3) the reliance on unstructured, pixel-centric modeling. To address these limitations, we propose I2E, a novel "Decompose-then-Action" paradigm that revisits image editing as an actionable interaction process within a structured environment. I2E utilizes a Decomposer to transform unstructured images into discrete, manipulable object layers and then introduces a physics-aware Vision-Language-Action Agent to parse complex instructions into a series of atomic actions via Chain-of-Thought reasoning. Further, we also construct I2E-Bench, a benchmark designed for multi-instance spatial reasoning and high-precision editing. Experimental results on I2E-Bench and multiple public benchmarks demonstrate that I2E significantly outperforms state-of-the-art methods in handling complex compositional instructions, maintaining physical plausibility, and ensuring multi-turn editing stability.

cs.CV

Dual-Stream Decoupled Learning for Temporal Consistency and Speaker Interaction in AVSD

Audio-Visual Speaker Detection (AVSD) hinges on modeling both individual temporal continuity and inter-personal social context. Existing coupled architectures struggle to reconcile these tasks in shared representation spaces due to conflicting inductive biases: temporal modeling favors low-frequency smoothness, while inter-personal interaction requires high-frequency discriminability. We propose D$^2$Stream, a decoupled dual-stream framework that explicitly isolates these functionalities into parallel, task-specific branches. Specifically, the Intra-speaker Temporal Continuity (ITC) stream captures longitudinal stability, whereas the Inter-personal Social Relation (ISR) stream models transversal social cues. Quantitative gradient analysis reveals an evolutionary divergence in update directions, stabilizing at 86.1{\deg}, which confirms the inherent task conflict and the effectiveness of our structural decoupling. D$^2$Stream breaks the long-standing performance plateau, achieving a state-of-the-art 95.6% mAP on AVA-ActiveSpeaker and superior generalization on Columbia ASD, all within a lightweight and efficient design.

cs.MM

MILD: Multi-Layer Diffusion Strategy for Complex and Precise Multi-IP Aware Human Erasing

Recent years have witnessed the success of diffusion models in image customization tasks. However, existing mask-guided human erasing methods still struggle in complex scenarios such as human-human occlusion, human-object entanglement, and human-background interference, mainly due to the lack of large-scale multi-instance datasets and effective spatial decoupling to separate foreground from background. To bridge these gaps, we curate the MILD dataset capturing diverse poses, occlusions, and complex multi-instance interactions. We then define the Cross-Domain Attention Gap (CAG), an attention-gap metric to quantify semantic leakage. On top of these, we propose Multi-Layer Diffusion (MILD), which decomposes the generation process into independent denoising pathways, enabling separate reconstruction of each foreground instance and the background. To enhance human-centric understanding, we introduce Human Morphology Guidance, a plug-and-play module that incorporates pose, parsing, and spatial relationships into the diffusion process to improve structural awareness and restoration quality. Additionally, we present Spatially-Modulated Attention, an adaptive mechanism that leverages spatial mask priors to modulate attention across semantic regions, further widening the CAG to effectively minimize boundary artifacts and mitigate semantic leakage. Experiments show that MILD significantly outperforms existing methods. Datasets and code are publicly available at: https://mild-multi-layer-diffusion.github.io/.

cs.CV

SurfAAV: Design and Implementation of a Novel Multimodal Surfing Aquatic-Aerial Vehicle

Despite significant advancements in the research of aquatic-aerial robots, existing configurations struggle to efficiently perform underwater, surface, and aerial movement simultaneously. In this paper, we propose a novel multimodal surfing aquatic-aerial vehicle, SurfAAV, which efficiently integrates underwater navigation, surface gliding, and aerial flying capabilities. Thanks to the design of the novel differential thrust vectoring hydrofoil, SurfAAV can achieve efficient surface gliding and underwater navigation without the need for a buoyancy adjustment system. This design provides flexible operational capabilities for both surface and underwater tasks, enabling the robot to quickly carry out underwater monitoring activities. Additionally, when it is necessary to reach another water body, SurfAAV can switch to aerial mode through a gliding takeoff, flying to the target water area to perform corresponding tasks. The main contribution of this letter lies in proposing a new solution for underwater, surface, and aerial movement, designing a novel hybrid prototype concept, developing the required control laws, and validating the robot's ability to successfully perform surface gliding and gliding takeoff. SurfAAV achieves a maximum surface gliding speed of 7.96 m/s and a maximum underwater speed of 3.1 m/s. The prototype's surface gliding maneuverability and underwater cruising maneuverability both exceed those of existing aquatic-aerial vehicles.

cs.RO

Efficient Multimodal 3D Object Detector via Instance-Level Contrastive Distillation

Multimodal 3D object detectors leverage the strengths of both geometry-aware LiDAR point clouds and semantically rich RGB images to enhance detection performance. However, the inherent heterogeneity between these modalities, including unbalanced convergence and modal misalignment, poses significant challenges. Meanwhile, the large size of the detection-oriented feature also constrains existing fusion strategies to capture long-range dependencies for the 3D detection tasks. In this work, we introduce a fast yet effective multimodal 3D object detector, incorporating our proposed Instance-level Contrastive Distillation (ICD) framework and Cross Linear Attention Fusion Module (CLFM). ICD aligns instance-level image features with LiDAR representations through object-aware contrastive distillation, ensuring fine-grained cross-modal consistency. Meanwhile, CLFM presents an efficient and scalable fusion strategy that enhances cross-modal global interactions within sizable multimodal BEV features. Extensive experiments on the KITTI and nuScenes 3D object detection benchmarks demonstrate the effectiveness of our methods. Notably, our 3D object detector outperforms state-of-the-art (SOTA) methods while achieving superior efficiency. The implementation of our method has been released as open-source at: https://github.com/nubot-nudt/ICD-Fusion.

cs.CV

A Novel Decomposed Feature-Oriented Framework for Open-Set Semantic Segmentation on LiDAR Data

Semantic segmentation is a key technique that enables mobile robots to understand and navigate surrounding environments autonomously. However, most existing works focus on segmenting known objects, overlooking the identification of unknown classes, which is common in real-world applications. In this paper, we propose a feature-oriented framework for open-set semantic segmentation on LiDAR data, capable of identifying unknown objects while retaining the ability to classify known ones. We design a decomposed dual-decoder network to simultaneously perform closed-set semantic segmentation and generate distinctive features for unknown objects. The network is trained with multi-objective loss functions to capture the characteristics of known and unknown objects. Using the extracted features, we introduce an anomaly detection mechanism to identify unknown objects. By integrating the results of close-set semantic segmentation and anomaly detection, we achieve effective feature-driven LiDAR open-set semantic segmentation. Evaluations on both SemanticKITTI and nuScenes datasets demonstrate that our proposed framework significantly outperforms state-of-the-art methods. The source code will be made publicly available at https://github.com/nubot-nudt/DOSS.

cs.CV

sEMG-based Gesture-Free Hand Intention Recognition: System, Dataset, Toolbox, and Benchmark Results

In sensitive scenarios, such as meetings, negotiations, and team sports, messages must be conveyed without detection by non-collaborators. Previous methods, such as encrypting messages, eye contact, and micro-gestures, had problems with either inaccurate information transmission or leakage of interaction intentions. To this end, a novel gesture-free hand intention recognition scheme was proposed, that adopted surface electromyography(sEMG) and isometric contraction theory to recognize different hand intentions without any gesture. Specifically, this work includes four parts: (1) the experimental system, consisting of the upper computer software, self-conducted myoelectric watch, and sports platform, is built to get sEMG signals and simulate multiple usage scenarios; (2) the paradigm is designed to standard prompt and collect the gesture-free sEMG datasets. Eight-channel signals of ten subjects were recorded twice per subject at about 5-10 days intervals; (3) the toolbox integrates preprocessing methods (data segmentation, filter, normalization, etc.), commonly used sEMG signal decoding methods, and various plotting functions, to facilitate the research of the dataset; (4) the benchmark results of widely used methods are provided. The results involve single-day, cross-day, and cross-subject experiments of 6-class and 12-class gesture-free hand intention when subjects with different sports motions. To help future research, all data, hardware, software, and methods are open-sourced on the following website: click here.

cs.HC

Fast and Accurate Deep Loop Closing and Relocalization for Reliable LiDAR SLAM

Loop closing and relocalization are crucial techniques to establish reliable and robust long-term SLAM by addressing pose estimation drift and degeneration. This article begins by formulating loop closing and relocalization within a unified framework. Then, we propose a novel multi-head network LCR-Net to tackle both tasks effectively. It exploits novel feature extraction and pose-aware attention mechanism to precisely estimate similarities and 6-DoF poses between pairs of LiDAR scans. In the end, we integrate our LCR-Net into a SLAM system and achieve robust and accurate online LiDAR SLAM in outdoor driving environments. We thoroughly evaluate our LCR-Net through three setups derived from loop closing and relocalization, including candidate retrieval, closed-loop point cloud registration, and continuous relocalization using multiple datasets. The results demonstrate that LCR-Net excels in all three tasks, surpassing the state-of-the-art methods and exhibiting a remarkable generalization ability. Notably, our LCR-Net outperforms baseline methods without using a time-consuming robust pose estimator, rendering it suitable for online SLAM applications. To our best knowledge, the integration of LCR-Net yields the first LiDAR SLAM with the capability of deep loop closing and relocalization. The implementation of our methods will be made open-source.

cs.RO

RDMNet: Reliable Dense Matching Based Point Cloud Registration for Autonomous Driving

Point cloud registration is an important task in robotics and autonomous driving to estimate the ego-motion of the vehicle. Recent advances following the coarse-to-fine manner show promising potential in point cloud registration. However, existing methods rely on good superpoint correspondences, which are hard to be obtained reliably and efficiently, thus resulting in less robust and accurate point cloud registration. In this paper, we propose a novel network, named RDMNet, to find dense point correspondences coarse-to-fine and improve final pose estimation based on such reliable correspondences. Our RDMNet uses a devised 3D-RoFormer mechanism to first extract distinctive superpoints and generates reliable superpoints matches between two point clouds. The proposed 3D-RoFormer fuses 3D position information into the transformer network, efficiently exploiting point clouds' contextual and geometric information to generate robust superpoint correspondences. RDMNet then propagates the sparse superpoints matches to dense point matches using the neighborhood information for accurate point cloud registration. We extensively evaluate our method on multiple datasets from different environments. The experimental results demonstrate that our method outperforms existing state-of-the-art approaches in all tested datasets with a strong generalization ability.

cs.CV

Hybrid Map-Based Path Planning for Robot Navigation in Unstructured Environments

Fast and accurate path planning is important for ground robots to achieve safe and efficient autonomous navigation in unstructured outdoor environments. However, most existing methods exploiting either 2D or 2.5D maps struggle to balance the efficiency and safety for ground robots navigating in such challenging scenarios. In this paper, we propose a novel hybrid map representation by fusing a 2D grid and a 2.5D digital elevation map. Based on it, a novel path planning method is proposed, which considers the robot poses during traversability estimation. By doing so, our method explicitly takes safety as a planning constraint enabling robots to navigate unstructured environments smoothly.The proposed approach has been evaluated on both simulated datasets and a real robot platform. The experimental results demonstrate the efficiency and effectiveness of the proposed method. Compared to state-of-the-art baseline methods, the proposed approach consistently generates safer and easier paths for the robot in different unstructured outdoor environments. The implementation of our method is publicly available at https://github.com/nubot-nudt/T-Hybrid-planner.

cs.RO

Semantic Visual Simultaneous Localization and Mapping: A Survey

Visual Simultaneous Localization and Mapping (vSLAM) has achieved great progress in the computer vision and robotics communities, and has been successfully used in many fields such as autonomous robot navigation and AR/VR. However, vSLAM cannot achieve good localization in dynamic and complex environments. Numerous publications have reported that, by combining with the semantic information with vSLAM, the semantic vSLAM systems have the capability of solving the above problems in recent years. Nevertheless, there is no comprehensive survey about semantic vSLAM. To fill the gap, this paper first reviews the development of semantic vSLAM, explicitly focusing on its strengths and differences. Secondly, we explore three main issues of semantic vSLAM: the extraction and association of semantic information, the application of semantic information, and the advantages of semantic vSLAM. Then, we collect and analyze the current state-of-the-art SLAM datasets which have been widely used in semantic vSLAM systems. Finally, we discuss future directions that will provide a blueprint for the future development of semantic vSLAM.

cs.CV

Robot Navigation in a Crowd by Integrating Deep Reinforcement Learning and Online Planning

It is still an open and challenging problem for mobile robots navigating along time-efficient and collision-free paths in a crowd. The main challenge comes from the complex and sophisticated interaction mechanism, which requires the robot to understand the crowd and perform proactive and foresighted behaviors. Deep reinforcement learning is a promising solution to this problem. However, most previous learning methods incur a tremendous computational burden. To address these problems, we propose a graph-based deep reinforcement learning method, SG-DQN, that (i) introduces a social attention mechanism to extract an efficient graph representation for the crowd-robot state; (ii) directly evaluates the coarse q-values of the raw state with a learned dueling deep Q network(DQN); and then (iii) refines the coarse q-values via online planning on possible future trajectories. The experimental results indicate that our model can help the robot better understand the crowd and achieve a high success rate of more than 0.99 in the crowd navigation task. Compared against previous state-of-the-art algorithms, our algorithm achieves an equivalent, if not better, performance while requiring less than half of the computational cost.

cs.RO

Distributed Circumnavigation Control with Dynamic Spacings for a Heterogeneous Multi-robot System

Circumnavigation control is useful in real-world applications such as entrapping a hostile target. In this paper, we consider a heterogeneous multi-robot system where robots have different physical properties, such as maximum movement speeds. Instead of equal-spacings, dynamic spacings according to robots' properties, which are termed utilities in this paper, will be more desirable in a scenario such as target entrapment. A distributed circumnavigation control algorithm based on utilities is proposed for any number of mobile robots from random 3D positions to circumnavigate a target. The dynamic spacings are subject to the variation of robots' utilities. The robots can only obtain the angular positions and utilities of their two neighbouring robots, so the control law is distributed. Theoretical analysis and experimental results are provided to prove the stability and effectiveness of the proposed control algorithm.

cs.RO