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Junqiao Zhao

Publications and source records attributed to Junqiao Zhao.

At least 37 records · Page 2Linked to original sources

Enhancing LiDAR Point Features with Foundation Model Priors for 3D Object Detection

Recent advances in foundation models have opened up new possibilities for enhancing 3D perception. In particular, DepthAnything offers dense and reliable geometric priors from monocular RGB images, which can complement sparse LiDAR data in autonomous driving scenarios. However, such priors remain underutilized in LiDAR-based 3D object detection. In this paper, we address the limited expressiveness of raw LiDAR point features, especially the weak discriminative capability of the reflectance attribute, by introducing depth priors predicted by DepthAnything. These priors are fused with the original LiDAR attributes to enrich each point's representation. To leverage the enhanced point features, we propose a point-wise feature extraction module. Then, a Dual-Path RoI feature extraction framework is employed, comprising a voxel-based branch for global semantic context and a point-based branch for fine-grained structural details. To effectively integrate the complementary RoI features, we introduce a bidirectional gated RoI feature fusion module that balances global and local cues. Extensive experiments on the KITTI benchmark show that our method consistently improves detection accuracy, demonstrating the value of incorporating visual foundation model priors into LiDAR-based 3D object detection.

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Ranking-aware Continual Learning for LiDAR Place Recognition

Place recognition plays a significant role in SLAM, robot navigation, and autonomous driving applications. Benefiting from deep learning, the performance of LiDAR place recognition (LPR) has been greatly improved. However, many existing learning-based LPR methods suffer from catastrophic forgetting, which severely harms the performance of LPR on previously trained places after training on a new environment. In this paper, we introduce a continual learning framework for LPR via Knowledge Distillation and Fusion (KDF) to alleviate forgetting. Inspired by the ranking process of place recognition retrieval, we present a ranking-aware knowledge distillation loss that encourages the network to preserve the high-level place recognition knowledge. We also introduce a knowledge fusion module to integrate the knowledge of old and new models for LiDAR place recognition. Our extensive experiments demonstrate that KDF can be applied to different networks to overcome catastrophic forgetting, surpassing the state-of-the-art methods in terms of mean Recall@1 and forgetting score.

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KineDex: Learning Tactile-Informed Visuomotor Policies via Kinesthetic Teaching for Dexterous Manipulation

Collecting demonstrations enriched with fine-grained tactile information is critical for dexterous manipulation, particularly in contact-rich tasks that require precise force control and physical interaction. While prior works primarily focus on teleoperation or video-based retargeting, they often suffer from kinematic mismatches and the absence of real-time tactile feedback, hindering the acquisition of high-fidelity tactile data. To mitigate this issue, we propose KineDex, a hand-over-hand kinesthetic teaching paradigm in which the operator's motion is directly transferred to the dexterous hand, enabling the collection of physically grounded demonstrations enriched with accurate tactile feedback. To resolve occlusions from human hand, we apply inpainting technique to preprocess the visual observations. Based on these demonstrations, we then train a visuomotor policy using tactile-augmented inputs and implement force control during deployment for precise contact-rich manipulation. We evaluate KineDex on a suite of challenging contact-rich manipulation tasks, including particularly difficult scenarios such as squeezing toothpaste onto a toothbrush, which require precise multi-finger coordination and stable force regulation. Across these tasks, KineDex achieves an average success rate of 74.4%, representing a 57.7% improvement over the variant without force control. Comparative experiments with teleoperation and user studies further validate the advantages of KineDex in data collection efficiency and operability. Specifically, KineDex collects data over twice as fast as teleoperation across two tasks of varying difficulty, while maintaining a near-100% success rate, compared to under 50% for teleoperation.

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Convex Hull-based Algebraic Constraint for Visual Quadric SLAM

Using Quadrics as the object representation has the benefits of both generality and closed-form projection derivation between image and world spaces. Although numerous constraints have been proposed for dual quadric reconstruction, we found that many of them are imprecise and provide minimal improvements to localization.After scrutinizing the existing constraints, we introduce a concise yet more precise convex hull-based algebraic constraint for object landmarks, which is applied to object reconstruction, frontend pose estimation, and backend bundle adjustment.This constraint is designed to fully leverage precise semantic segmentation, effectively mitigating mismatches between complex-shaped object contours and dual quadrics.Experiments on public datasets demonstrate that our approach is applicable to both monocular and RGB-D SLAM and achieves improved object mapping and localization than existing quadric SLAM methods. The implementation of our method is available at https://github.com/tiev-tongji/convexhull-based-algebraic-constraint.

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Scrutinize What We Ignore: Reining In Task Representation Shift Of Context-Based Offline Meta Reinforcement Learning

Offline meta reinforcement learning (OMRL) has emerged as a promising approach for interaction avoidance and strong generalization performance by leveraging pre-collected data and meta-learning techniques. Previous context-based approaches predominantly rely on the intuition that alternating optimization between the context encoder and the policy can lead to performance improvements, as long as the context encoder follows the principle of maximizing the mutual information between the task variable $M$ and its latent representation $Z$ ($I(Z;M)$) while the policy adopts the standard offline reinforcement learning (RL) algorithms conditioning on the learned task representation.Despite promising results, the theoretical justification of performance improvements for such intuition remains underexplored.Inspired by the return discrepancy scheme in the model-based RL field, we find that the previous optimization framework can be linked with the general RL objective of maximizing the expected return, thereby explaining performance improvements. Furthermore, after scrutinizing this optimization framework, we observe that the condition for monotonic performance improvements does not consider the variation of the task representation. When these variations are considered, the previously established condition may no longer be sufficient to ensure monotonicity, thereby impairing the optimization process.We name this issue task representation shift and theoretically prove that the monotonic performance improvements can be guaranteed with appropriate context encoder updates.Our work opens up a new avenue for OMRL, leading to a better understanding between the task representation and performance improvements.

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Towards an Information Theoretic Framework of Context-Based Offline Meta-Reinforcement Learning

As a marriage between offline RL and meta-RL, the advent of offline meta-reinforcement learning (OMRL) has shown great promise in enabling RL agents to multi-task and quickly adapt while acquiring knowledge safely. Among which, context-based OMRL (COMRL) as a popular paradigm, aims to learn a universal policy conditioned on effective task representations. In this work, by examining several key milestones in the field of COMRL, we propose to integrate these seemingly independent methodologies into a unified framework. Most importantly, we show that the pre-existing COMRL algorithms are essentially optimizing the same mutual information objective between the task variable $M$ and its latent representation $Z$ by implementing various approximate bounds. Such theoretical insight offers ample design freedom for novel algorithms. As demonstrations, we propose a supervised and a self-supervised implementation of $I(Z; M)$, and empirically show that the corresponding optimization algorithms exhibit remarkable generalization across a broad spectrum of RL benchmarks, context shift scenarios, data qualities and deep learning architectures. This work lays the information theoretic foundation for COMRL methods, leading to a better understanding of task representation learning in the context of reinforcement learning. Given its generality, we envision our framework as a promising offline pre-training paradigm of foundation models for decision making.

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Focus On What Matters: Separated Models For Visual-Based RL Generalization

A primary challenge for visual-based Reinforcement Learning (RL) is to generalize effectively across unseen environments. Although previous studies have explored different auxiliary tasks to enhance generalization, few adopt image reconstruction due to concerns about exacerbating overfitting to task-irrelevant features during training. Perceiving the pre-eminence of image reconstruction in representation learning, we propose SMG (Separated Models for Generalization), a novel approach that exploits image reconstruction for generalization. SMG introduces two model branches to extract task-relevant and task-irrelevant representations separately from visual observations via cooperatively reconstruction. Built upon this architecture, we further emphasize the importance of task-relevant features for generalization. Specifically, SMG incorporates two additional consistency losses to guide the agent's focus toward task-relevant areas across different scenarios, thereby achieving free from overfitting. Extensive experiments in DMC demonstrate the SOTA performance of SMG in generalization, particularly excelling in video-background settings. Evaluations on robotic manipulation tasks further confirm the robustness of SMG in real-world applications.

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LOG-LIO2: A LiDAR-Inertial Odometry with Efficient Uncertainty Analysis

Uncertainty in LiDAR measurements, stemming from factors such as range sensing, is crucial for LIO (LiDAR-Inertial Odometry) systems as it affects the accurate weighting in the loss function. While recent LIO systems address uncertainty related to range sensing, the impact of incident angle on uncertainty is often overlooked by the community. Moreover, the existing uncertainty propagation methods suffer from computational inefficiency. This paper proposes a comprehensive point uncertainty model that accounts for both the uncertainties from LiDAR measurements and surface characteristics, along with an efficient local uncertainty analytical method for LiDAR-based state estimation problem. We employ a projection operator that separates the uncertainty into the ray direction and its orthogonal plane. Then, we derive incremental Jacobian matrices of eigenvalues and eigenvectors w.r.t. points, which enables a fast approximation of uncertainty propagation. This approach eliminates the requirement for redundant traversal of points, significantly reducing the time complexity of uncertainty propagation from $\mathcal{O} (n)$ to $\mathcal{O} (1)$ when a new point is added. Simulations and experiments on public datasets are conducted to validate the accuracy and efficiency of our formulations. The proposed methods have been integrated into a LIO system, which is available at https://github.com/tiev-tongji/LOG-LIO2.

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N$^{3}$-Mapping: Normal Guided Neural Non-Projective Signed Distance Fields for Large-scale 3D Mapping

Accurate and dense mapping in large-scale environments is essential for various robot applications. Recently, implicit neural signed distance fields (SDFs) have shown promising advances in this task. However, most existing approaches employ projective distances from range data as SDF supervision, introducing approximation errors and thus degrading the mapping quality. To address this problem, we introduce N$^{3}$-Mapping, an implicit neural mapping system featuring normal-guided neural non-projective signed distance fields. Specifically, we directly sample points along the surface normal, instead of the ray, to obtain more accurate non-projective distance values from range data. Then these distance values are used as supervision to train the implicit map. For large-scale mapping, we apply a voxel-oriented sliding window mechanism to alleviate the forgetting issue with a bounded memory footprint. Besides, considering the uneven distribution of measured point clouds, a hierarchical sampling strategy is designed to improve training efficiency. Experiments demonstrate that our method effectively mitigates SDF approximation errors and achieves state-of-the-art mapping quality compared to existing approaches.

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Learning Sequence Descriptor based on Spatio-Temporal Attention for Visual Place Recognition

Visual Place Recognition (VPR) aims to retrieve frames from a geotagged database that are located at the same place as the query frame. To improve the robustness of VPR in perceptually aliasing scenarios, sequence-based VPR methods are proposed. These methods are either based on matching between frame sequences or extracting sequence descriptors for direct retrieval. However, the former is usually based on the assumption of constant velocity, which is difficult to hold in practice, and is computationally expensive and subject to sequence length. Although the latter overcomes these problems, existing sequence descriptors are constructed by aggregating features of multiple frames only, without interaction on temporal information, and thus cannot obtain descriptors with spatio-temporal discrimination.In this paper, we propose a sequence descriptor that effectively incorporates spatio-temporal information. Specifically, spatial attention within the same frame is utilized to learn spatial feature patterns, while attention in corresponding local regions of different frames is utilized to learn the persistence or change of features over time. We use a sliding window to control the temporal range of attention and use relative positional encoding to construct sequential relationships between different features. This allows our descriptors to capture the intrinsic dynamics in a sequence of frames.Comprehensive experiments on challenging benchmark datasets show that the proposed approach outperforms recent state-of-the-art methods.The code is available at https://github.com/tiev-tongji/Spatio-Temporal-SeqVPR.

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How to Fine-tune the Model: Unified Model Shift and Model Bias Policy Optimization

Designing and deriving effective model-based reinforcement learning (MBRL) algorithms with a performance improvement guarantee is challenging, mainly attributed to the high coupling between model learning and policy optimization. Many prior methods that rely on return discrepancy to guide model learning ignore the impacts of model shift, which can lead to performance deterioration due to excessive model updates. Other methods use performance difference bound to explicitly consider model shift. However, these methods rely on a fixed threshold to constrain model shift, resulting in a heavy dependence on the threshold and a lack of adaptability during the training process. In this paper, we theoretically derive an optimization objective that can unify model shift and model bias and then formulate a fine-tuning process. This process adaptively adjusts the model updates to get a performance improvement guarantee while avoiding model overfitting. Based on these, we develop a straightforward algorithm USB-PO (Unified model Shift and model Bias Policy Optimization). Empirical results show that USB-PO achieves state-of-the-art performance on several challenging benchmark tasks.

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LOG-LIO: A LiDAR-Inertial Odometry with Efficient Local Geometric Information Estimation

Local geometric information, i.e. normal and distribution of points, is crucial for LiDAR-based simultaneous localization and mapping (SLAM) because it provides constraints for data association, which further determines the direction of optimization and ultimately affects the accuracy of localization. However, estimating normal and distribution of points are time-consuming tasks even with the assistance of kdtree or volumetric maps. To achieve fast normal estimation, we look into the structure of LiDAR scan and propose a ring-based fast approximate least squares (Ring FALS) method. With the Ring structural information, estimating the normal requires only the range information of the points when a new scan arrives. To efficiently estimate the distribution of points, we extend the ikd-tree to manage the map in voxels and update the distribution of points in each voxel incrementally while maintaining its consistency with the normal estimation. We further fix the distribution after its convergence to balance the time consumption and the correctness of representation. Based on the extracted and maintained local geometric information, we devise a robust and accurate hierarchical data association scheme where point-to-surfel association is prioritized over point-to-plane. Extensive experiments on diverse public datasets demonstrate the advantages of our system compared to other state-of-the-art methods. Our open source implementation is available at https://github.com/tiev-tongji/LOG-LIO.

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LIMOT: A Tightly-Coupled System for LiDAR-Inertial Odometry and Multi-Object Tracking

Simultaneous localization and mapping (SLAM) is critical to the implementation of autonomous driving. Most LiDAR-inertial SLAM algorithms assume a static environment, leading to unreliable localization in dynamic environments. Moreover, the accurate tracking of moving objects is of great significance for the control and planning of autonomous vehicles. This study proposes LIMOT, a tightly-coupled multi-object tracking and LiDAR-inertial odometry system that is capable of accurately estimating the poses of both ego-vehicle and objects. We propose a trajectory-based dynamic feature filtering method, which filters out features belonging to moving objects by leveraging tracking results before scan-matching. Factor graph-based optimization is then conducted to optimize the bias of the IMU and the poses of both the ego-vehicle and surrounding objects in a sliding window. Experiments conducted on the KITTI tracking dataset and self-collected dataset show that our method achieves better pose and tracking accuracy than our previous work DL-SLOT and other baseline methods. Our open-source implementation is available at https://github.com/tiev-tongji/LIMOT.

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VNI-Net: Vector Neurons-based Rotation-Invariant Descriptor for LiDAR Place Recognition

LiDAR-based place recognition plays a crucial role in Simultaneous Localization and Mapping (SLAM) and LiDAR localization. Despite the emergence of various deep learning-based and hand-crafting-based methods, rotation-induced place recognition failure remains a critical challenge. Existing studies address this limitation through specific training strategies or network structures. However, the former does not produce satisfactory results, while the latter focuses mainly on the reduced problem of SO(2) rotation invariance. Methods targeting SO(3) rotation invariance suffer from limitations in discrimination capability. In this paper, we propose a new method that employs Vector Neurons Network (VNN) to achieve SO(3) rotation invariance. We first extract rotation-equivariant features from neighboring points and map low-dimensional features to a high-dimensional space through VNN. Afterwards, we calculate the Euclidean and Cosine distance in the rotation-equivariant feature space as rotation-invariant feature descriptors. Finally, we aggregate the features using GeM pooling to obtain global descriptors. To address the significant information loss when formulating rotation-invariant descriptors, we propose computing distances between features at different layers within the Euclidean space neighborhood. This greatly improves the discriminability of the point cloud descriptors while ensuring computational efficiency. Experimental results on public datasets show that our approach significantly outperforms other baseline methods implementing rotation invariance, while achieving comparable results with current state-of-the-art place recognition methods that do not consider rotation issues.

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Safe Reinforcement Learning with Dead-Ends Avoidance and Recovery

Safety is one of the main challenges in applying reinforcement learning to realistic environmental tasks. To ensure safety during and after training process, existing methods tend to adopt overly conservative policy to avoid unsafe situations. However, overly conservative policy severely hinders the exploration, and makes the algorithms substantially less rewarding. In this paper, we propose a method to construct a boundary that discriminates safe and unsafe states. The boundary we construct is equivalent to distinguishing dead-end states, indicating the maximum extent to which safe exploration is guaranteed, and thus has minimum limitation on exploration. Similar to Recovery Reinforcement Learning, we utilize a decoupled RL framework to learn two policies, (1) a task policy that only considers improving the task performance, and (2) a recovery policy that maximizes safety. The recovery policy and a corresponding safety critic are pretrained on an offline dataset, in which the safety critic evaluates upper bound of safety in each state as awareness of environmental safety for the agent. During online training, a behavior correction mechanism is adopted, ensuring the agent to interact with the environment using safe actions only. Finally, experiments of continuous control tasks demonstrate that our approach has better task performance with less safety violations than state-of-the-art algorithms.

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DL-SLOT: Dynamic LiDAR SLAM and object tracking based on collaborative graph optimization

Ego-pose estimation and dynamic object tracking are two critical problems for autonomous driving systems. The solutions to these problems are generally based on their respective assumptions, \ie{the static world assumption for simultaneous localization and mapping (SLAM) and the accurate ego-pose assumption for object tracking}. However, these assumptions are challenging to hold in dynamic road scenarios, where SLAM and object tracking become closely correlated. Therefore, we propose DL-SLOT, a dynamic LiDAR SLAM and object tracking method, to simultaneously address these two coupled problems. This method integrates the state estimations of both the autonomous vehicle and the stationary and dynamic objects in the environment into a unified optimization framework. First, we used object detection to identify all points belonging to potentially dynamic objects. Subsequently, a LiDAR odometry was conducted using the filtered point cloud. Simultaneously, we proposed a sliding window-based object association method that accurately associates objects according to the historical trajectories of tracked objects. The ego-states and those of the stationary and dynamic objects are integrated into the sliding window-based collaborative graph optimization. The stationary objects are subsequently restored from the potentially dynamic object set. Finally, a global pose-graph is implemented to eliminate the accumulated error. Experiments on KITTI datasets demonstrate that our method achieves better accuracy than SLAM and object tracking baseline methods. This confirms that solving SLAM and object tracking simultaneously is mutually advantageous, dramatically improving the robustness and accuracy of SLAM and object tracking in dynamic road scenarios.

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Scale Estimation with Dual Quadrics for Monocular Object SLAM

The scale ambiguity problem is inherently unsolvable to monocular SLAM without the metric baseline between moving cameras. In this paper, we present a novel scale estimation approach based on an object-level SLAM system. To obtain the absolute scale of the reconstructed map, we derive a nonlinear optimization method to make the scaled dimensions of objects conforming to the distribution of their sizes in the physical world, without relying on any prior information of gravity direction. We adopt the dual quadric to represent objects for its ability to fit objects compactly and accurately. In the proposed monocular object-level SLAM system, dual quadrics are fastly initialized based on constraints of 2-D detections and fitted oriented bounding box and are further optimized to provide reliable dimensions for scale estimation.

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DL-SLOT: Dynamic Lidar SLAM and Object Tracking Based On Graph Optimization

Ego-pose estimation and dynamic object tracking are two key issues in an autonomous driving system. Two assumptions are often made for them, i.e. the static world assumption of simultaneous localization and mapping (SLAM) and the exact ego-pose assumption of object tracking, respectively. However, these assumptions are difficult to hold in highly dynamic road scenarios where SLAM and object tracking become correlated and mutually beneficial. In this paper, DL-SLOT, a dynamic Lidar SLAM and object tracking method is proposed. This method integrates the state estimations of both the ego vehicle and the static and dynamic objects in the environment into a unified optimization framework, to realize SLAM and object tracking (SLOT) simultaneously. Firstly, we implement object detection to remove all the points that belong to potential dynamic objects. Then, LiDAR odometry is conducted using the filtered point cloud. At the same time, detected objects are associated with the history object trajectories based on the time-series information in a sliding window. The states of the static and dynamic objects and ego vehicle in the sliding window are integrated into a unified local optimization framework. We perform SLAM and object tracking simultaneously in this framework, which significantly improves the robustness and accuracy of SLAM in highly dynamic road scenarios and the accuracy of objects' states estimation. Experiments on public datasets have shown that our method achieves better accuracy than A-LOAM.

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