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Junsong Yuan

Publications and source records attributed to Junsong Yuan.

At least 91 records · Page 5Linked to original sources

Optical Flow for Video Super-Resolution: A Survey

Video super-resolution is currently one of the most active research topics in computer vision as it plays an important role in many visual applications. Generally, video super-resolution contains a significant component, i.e., motion compensation, which is used to estimate the displacement between successive video frames for temporal alignment. Optical flow, which can supply dense and sub-pixel motion between consecutive frames, is among the most common ways for this task. To obtain a good understanding of the effect that optical flow acts in video super-resolution, in this work, we conduct a comprehensive review on this subject for the first time. This investigation covers the following major topics: the function of super-resolution (i.e., why we require super-resolution); the concept of video super-resolution (i.e., what is video super-resolution); the description of evaluation metrics (i.e., how (video) superresolution performs); the introduction of optical flow based video super-resolution; the investigation of using optical flow to capture temporal dependency for video super-resolution. Prominently, we give an in-depth study of the deep learning based video super-resolution method, where some representative algorithms are analyzed and compared. Additionally, we highlight some promising research directions and open issues that should be further addressed.

cs.CV↗

Deformable VisTR: Spatio temporal deformable attention for video instance segmentation

Video instance segmentation (VIS) task requires classifying, segmenting, and tracking object instances over all frames in a video clip. Recently, VisTR has been proposed as end-to-end transformer-based VIS framework, while demonstrating state-of-the-art performance. However, VisTR is slow to converge during training, requiring around 1000 GPU hours due to the high computational cost of its transformer attention module. To improve the training efficiency, we propose Deformable VisTR, leveraging spatio-temporal deformable attention module that only attends to a small fixed set of key spatio-temporal sampling points around a reference point. This enables Deformable VisTR to achieve linear computation in the size of spatio-temporal feature maps. Moreover, it can achieve on par performance as the original VisTR with 10$\times$ less GPU training hours. We validate the effectiveness of our method on the Youtube-VIS benchmark. Code is available at https://github.com/skrya/DefVIS.

cs.CV↗

Efficient Video Instance Segmentation via Tracklet Query and Proposal

Video Instance Segmentation (VIS) aims to simultaneously classify, segment, and track multiple object instances in videos. Recent clip-level VIS takes a short video clip as input each time showing stronger performance than frame-level VIS (tracking-by-segmentation), as more temporal context from multiple frames is utilized. Yet, most clip-level methods are neither end-to-end learnable nor real-time. These limitations are addressed by the recent VIS transformer (VisTR) which performs VIS end-to-end within a clip. However, VisTR suffers from long training time due to its frame-wise dense attention. In addition, VisTR is not fully end-to-end learnable in multiple video clips as it requires a hand-crafted data association to link instance tracklets between successive clips. This paper proposes EfficientVIS, a fully end-to-end framework with efficient training and inference. At the core are tracklet query and tracklet proposal that associate and segment regions-of-interest (RoIs) across space and time by an iterative query-video interaction. We further propose a correspondence learning that makes tracklets linking between clips end-to-end learnable. Compared to VisTR, EfficientVIS requires 15x fewer training epochs while achieving state-of-the-art accuracy on the YouTube-VIS benchmark. Meanwhile, our method enables whole video instance segmentation in a single end-to-end pass without data association at all.

cs.CV↗

Joint-bone Fusion Graph Convolutional Network for Semi-supervised Skeleton Action Recognition

In recent years, graph convolutional networks (GCNs) play an increasingly critical role in skeleton-based human action recognition. However, most GCN-based methods still have two main limitations: 1) They only consider the motion information of the joints or process the joints and bones separately, which are unable to fully explore the latent functional correlation between joints and bones for action recognition. 2) Most of these works are performed in the supervised learning way, which heavily relies on massive labeled training data. To address these issues, we propose a semi-supervised skeleton-based action recognition method which has been rarely exploited before. We design a novel correlation-driven joint-bone fusion graph convolutional network (CD-JBF-GCN) as an encoder and use a pose prediction head as a decoder to achieve semi-supervised learning. Specifically, the CD-JBF-GC can explore the motion transmission between the joint stream and the bone stream, so that promoting both streams to learn more discriminative feature representations. The pose prediction based auto-encoder in the self-supervised training stage allows the network to learn motion representation from unlabeled data, which is essential for action recognition. Extensive experiments on two popular datasets, i.e. NTU-RGB+D and Kinetics-Skeleton, demonstrate that our model achieves the state-of-the-art performance for semi-supervised skeleton-based action recognition and is also useful for fully-supervised methods.

cs.CV↗

Pseudo Supervised Monocular Depth Estimation with Teacher-Student Network

Despite recent improvement of supervised monocular depth estimation, the lack of high quality pixel-wise ground truth annotations has become a major hurdle for further progress. In this work, we propose a new unsupervised depth estimation method based on pseudo supervision mechanism by training a teacher-student network with knowledge distillation. It strategically integrates the advantages of supervised and unsupervised monocular depth estimation, as well as unsupervised binocular depth estimation. Specifically, the teacher network takes advantage of the effectiveness of binocular depth estimation to produce accurate disparity maps, which are then used as the pseudo ground truth to train the student network for monocular depth estimation. This effectively converts the problem of unsupervised learning to supervised learning. Our extensive experimental results demonstrate that the proposed method outperforms the state-of-the-art on the KITTI benchmark.

cs.CV↗

OVIS: Open-Vocabulary Visual Instance Search via Visual-Semantic Aligned Representation Learning

We introduce the task of open-vocabulary visual instance search (OVIS). Given an arbitrary textual search query, Open-vocabulary Visual Instance Search (OVIS) aims to return a ranked list of visual instances, i.e., image patches, that satisfies the search intent from an image database. The term "open vocabulary" means that there are neither restrictions to the visual instance to be searched nor restrictions to the word that can be used to compose the textual search query. We propose to address such a search challenge via visual-semantic aligned representation learning (ViSA). ViSA leverages massive image-caption pairs as weak image-level (not instance-level) supervision to learn a rich cross-modal semantic space where the representations of visual instances (not images) and those of textual queries are aligned, thus allowing us to measure the similarities between any visual instance and an arbitrary textual query. To evaluate the performance of ViSA, we build two datasets named OVIS40 and OVIS1600 and also introduce a pipeline for error analysis. Through extensive experiments on the two datasets, we demonstrate ViSA's ability to search for visual instances in images not available during training given a wide range of textual queries including those composed of uncommon words. Experimental results show that ViSA achieves an mAP@50 of 21.9% on OVIS40 under the most challenging setting and achieves an mAP@6 of 14.9% on OVIS1600 dataset.

cs.CV↗

Generation For Adaption: A GAN-Based Approach for 3D Domain Adaption with Point Cloud Data

Recent deep networks have achieved good performance on a variety of 3d points classification tasks. However, these models often face challenges in "wild tasks".There are considerable differences between the labeled training/source data collected by one Lidar and unseen test/target data collected by a different Lidar. Unsupervised domain adaptation (UDA) seeks to overcome such a problem without target domain labels.Instead of aligning features between source data and target data,we propose a method that use a Generative adversarial network to generate synthetic data from the source domain so that the output is close to the target domain.Experiments show that our approach performs better than other state-of-the-art UDA methods in three popular 3D object/scene datasets (i.e., ModelNet, ShapeNet and ScanNet) for cross-domain 3D objects classification.

cs.CV↗

Weakly Supervised Temporal Action Localization Through Learning Explicit Subspaces for Action and Context

Weakly-supervised Temporal Action Localization (WS-TAL) methods learn to localize temporal starts and ends of action instances in a video under only video-level supervision. Existing WS-TAL methods rely on deep features learned for action recognition. However, due to the mismatch between classification and localization, these features cannot distinguish the frequently co-occurring contextual background, i.e., the context, and the actual action instances. We term this challenge action-context confusion, and it will adversely affect the action localization accuracy. To address this challenge, we introduce a framework that learns two feature subspaces respectively for actions and their context. By explicitly accounting for action visual elements, the action instances can be localized more precisely without the distraction from the context. To facilitate the learning of these two feature subspaces with only video-level categorical labels, we leverage the predictions from both spatial and temporal streams for snippets grouping. In addition, an unsupervised learning task is introduced to make the proposed module focus on mining temporal information. The proposed approach outperforms state-of-the-art WS-TAL methods on three benchmarks, i.e., THUMOS14, ActivityNet v1.2 and v1.3 datasets.

cs.CV↗

ACSNet: Action-Context Separation Network for Weakly Supervised Temporal Action Localization

The object of Weakly-supervised Temporal Action Localization (WS-TAL) is to localize all action instances in an untrimmed video with only video-level supervision. Due to the lack of frame-level annotations during training, current WS-TAL methods rely on attention mechanisms to localize the foreground snippets or frames that contribute to the video-level classification task. This strategy frequently confuse context with the actual action, in the localization result. Separating action and context is a core problem for precise WS-TAL, but it is very challenging and has been largely ignored in the literature. In this paper, we introduce an Action-Context Separation Network (ACSNet) that explicitly takes into account context for accurate action localization. It consists of two branches (i.e., the Foreground-Background branch and the Action-Context branch). The Foreground- Background branch first distinguishes foreground from background within the entire video while the Action-Context branch further separates the foreground as action and context. We associate video snippets with two latent components (i.e., a positive component and a negative component), and their different combinations can effectively characterize foreground, action and context. Furthermore, we introduce extended labels with auxiliary context categories to facilitate the learning of action-context separation. Experiments on THUMOS14 and ActivityNet v1.2/v1.3 datasets demonstrate the ACSNet outperforms existing state-of-the-art WS-TAL methods by a large margin.

cs.CV↗

Model-based 3D Hand Reconstruction via Self-Supervised Learning

Reconstructing a 3D hand from a single-view RGB image is challenging due to various hand configurations and depth ambiguity. To reliably reconstruct a 3D hand from a monocular image, most state-of-the-art methods heavily rely on 3D annotations at the training stage, but obtaining 3D annotations is expensive. To alleviate reliance on labeled training data, we propose S2HAND, a self-supervised 3D hand reconstruction network that can jointly estimate pose, shape, texture, and the camera viewpoint. Specifically, we obtain geometric cues from the input image through easily accessible 2D detected keypoints. To learn an accurate hand reconstruction model from these noisy geometric cues, we utilize the consistency between 2D and 3D representations and propose a set of novel losses to rationalize outputs of the neural network. For the first time, we demonstrate the feasibility of training an accurate 3D hand reconstruction network without relying on manual annotations. Our experiments show that the proposed method achieves comparable performance with recent fully-supervised methods while using fewer supervision data.

cs.CV↗

Joint Hand-object 3D Reconstruction from a Single Image with Cross-branch Feature Fusion

Accurate 3D reconstruction of the hand and object shape from a hand-object image is important for understanding human-object interaction as well as human daily activities. Different from bare hand pose estimation, hand-object interaction poses a strong constraint on both the hand and its manipulated object, which suggests that hand configuration may be crucial contextual information for the object, and vice versa. However, current approaches address this task by training a two-branch network to reconstruct the hand and object separately with little communication between the two branches. In this work, we propose to consider hand and object jointly in feature space and explore the reciprocity of the two branches. We extensively investigate cross-branch feature fusion architectures with MLP or LSTM units. Among the investigated architectures, a variant with LSTM units that enhances object feature with hand feature shows the best performance gain. Moreover, we employ an auxiliary depth estimation module to augment the input RGB image with the estimated depth map, which further improves the reconstruction accuracy. Experiments conducted on public datasets demonstrate that our approach significantly outperforms existing approaches in terms of the reconstruction accuracy of objects.

cs.CV↗

Track to Detect and Segment: An Online Multi-Object Tracker

Most online multi-object trackers perform object detection stand-alone in a neural net without any input from tracking. In this paper, we present a new online joint detection and tracking model, TraDeS (TRAck to DEtect and Segment), exploiting tracking clues to assist detection end-to-end. TraDeS infers object tracking offset by a cost volume, which is used to propagate previous object features for improving current object detection and segmentation. Effectiveness and superiority of TraDeS are shown on 4 datasets, including MOT (2D tracking), nuScenes (3D tracking), MOTS and Youtube-VIS (instance segmentation tracking). Project page: https://jialianwu.com/projects/TraDeS.html.

cs.CV↗

Forest R-CNN: Large-Vocabulary Long-Tailed Object Detection and Instance Segmentation

Despite the previous success of object analysis, detecting and segmenting a large number of object categories with a long-tailed data distribution remains a challenging problem and is less investigated. For a large-vocabulary classifier, the chance of obtaining noisy logits is much higher, which can easily lead to a wrong recognition. In this paper, we exploit prior knowledge of the relations among object categories to cluster fine-grained classes into coarser parent classes, and construct a classification tree that is responsible for parsing an object instance into a fine-grained category via its parent class. In the classification tree, as the number of parent class nodes are significantly less, their logits are less noisy and can be utilized to suppress the wrong/noisy logits existed in the fine-grained class nodes. As the way to construct the parent class is not unique, we further build multiple trees to form a classification forest where each tree contributes its vote to the fine-grained classification. To alleviate the imbalanced learning caused by the long-tail phenomena, we propose a simple yet effective resampling method, NMS Resampling, to re-balance the data distribution. Our method, termed as Forest R-CNN, can serve as a plug-and-play module being applied to most object recognition models for recognizing more than 1000 categories. Extensive experiments are performed on the large vocabulary dataset LVIS. Compared with the Mask R-CNN baseline, the Forest R-CNN significantly boosts the performance with 11.5% and 3.9% AP improvements on the rare categories and overall categories, respectively. Moreover, we achieve state-of-the-art results on the LVIS dataset. Code is available at https://github.com/JialianW/Forest_RCNN.

cs.CV↗

Rethinking Soft Labels for Knowledge Distillation: A Bias-Variance Tradeoff Perspective

Knowledge distillation is an effective approach to leverage a well-trained network or an ensemble of them, named as the teacher, to guide the training of a student network. The outputs from the teacher network are used as soft labels for supervising the training of a new network. Recent studies \citep{muller2019does,yuan2020revisiting} revealed an intriguing property of the soft labels that making labels soft serves as a good regularization to the student network. From the perspective of statistical learning, regularization aims to reduce the variance, however how bias and variance change is not clear for training with soft labels. In this paper, we investigate the bias-variance tradeoff brought by distillation with soft labels. Specifically, we observe that during training the bias-variance tradeoff varies sample-wisely. Further, under the same distillation temperature setting, we observe that the distillation performance is negatively associated with the number of some specific samples, which are named as regularization samples since these samples lead to bias increasing and variance decreasing. Nevertheless, we empirically find that completely filtering out regularization samples also deteriorates distillation performance. Our discoveries inspired us to propose the novel weighted soft labels to help the network adaptively handle the sample-wise bias-variance tradeoff. Experiments on standard evaluation benchmarks validate the effectiveness of our method. Our code is available at \url{https://github.com/bellymonster/Weighted-Soft-Label-Distillation}.

cs.LG↗

Revisiting Modified Greedy Algorithm for Monotone Submodular Maximization with a Knapsack Constraint

Monotone submodular maximization with a knapsack constraint is NP-hard. Various approximation algorithms have been devised to address this optimization problem. In this paper, we revisit the widely known modified greedy algorithm. First, we show that this algorithm can achieve an approximation factor of $0.405$, which significantly improves the known factors of $0.357$ given by Wolsey and $(1-1/\mathrm{e})/2\approx 0.316$ given by Khuller et al. More importantly, our analysis closes a gap in Khuller et al.'s proof for the extensively mentioned approximation factor of $(1-1/\sqrt{\mathrm{e}})\approx 0.393$ in the literature to clarify a long-standing misconception on this issue. Second, we enhance the modified greedy algorithm to derive a data-dependent upper bound on the optimum. We empirically demonstrate the tightness of our upper bound with a real-world application. The bound enables us to obtain a data-dependent ratio typically much higher than $0.405$ between the solution value of the modified greedy algorithm and the optimum. It can also be used to significantly improve the efficiency of algorithms such as branch and bound.

cs.DS↗

SPAGAN: Shortest Path Graph Attention Network

Graph convolutional networks (GCN) have recently demonstrated their potential in analyzing non-grid structure data that can be represented as graphs. The core idea is to encode the local topology of a graph, via convolutions, into the feature of a center node. In this paper, we propose a novel GCN model, which we term as Shortest Path Graph Attention Network (SPAGAN). Unlike conventional GCN models that carry out node-based attentions within each layer, the proposed SPAGAN conducts path-based attention that explicitly accounts for the influence of a sequence of nodes yielding the minimum cost, or shortest path, between the center node and its higher-order neighbors. SPAGAN therefore allows for a more informative and intact exploration of the graph structure and further {a} more effective aggregation of information from distant neighbors into the center node, as compared to node-based GCN methods. We test SPAGAN on the downstream classification task on several standard datasets, and achieve performances superior to the state of the art. Code is publicly available at https://github.com/ihollywhy/SPAGAN.

cs.LG↗

Interventional Domain Adaptation

Domain adaptation (DA) aims to transfer discriminative features learned from source domain to target domain. Most of DA methods focus on enhancing feature transferability through domain-invariance learning. However, source-learned discriminability itself might be tailored to be biased and unsafely transferable by spurious correlations, \emph{i.e.}, part of source-specific features are correlated with category labels. We find that standard domain-invariance learning suffers from such correlations and incorrectly transfers the source-specifics. To address this issue, we intervene in the learning of feature discriminability using unlabeled target data to guide it to get rid of the domain-specific part and be safely transferable. Concretely, we generate counterfactual features that distinguish the domain-specifics from domain-sharable part through a novel feature intervention strategy. To prevent the residence of domain-specifics, the feature discriminability is trained to be invariant to the mutations in the domain-specifics of counterfactual features. Experimenting on typical \emph{one-to-one} unsupervised domain adaptation and challenging domain-agnostic adaptation tasks, the consistent performance improvements of our method over state-of-the-art approaches validate that the learned discriminative features are more safely transferable and generalize well to novel domains.

cs.LG↗

Two-Stream Consensus Network for Weakly-Supervised Temporal Action Localization

Weakly-supervised Temporal Action Localization (W-TAL) aims to classify and localize all action instances in an untrimmed video under only video-level supervision. However, without frame-level annotations, it is challenging for W-TAL methods to identify false positive action proposals and generate action proposals with precise temporal boundaries. In this paper, we present a Two-Stream Consensus Network (TSCN) to simultaneously address these challenges. The proposed TSCN features an iterative refinement training method, where a frame-level pseudo ground truth is iteratively updated, and used to provide frame-level supervision for improved model training and false positive action proposal elimination. Furthermore, we propose a new attention normalization loss to encourage the predicted attention to act like a binary selection, and promote the precise localization of action instance boundaries. Experiments conducted on the THUMOS14 and ActivityNet datasets show that the proposed TSCN outperforms current state-of-the-art methods, and even achieves comparable results with some recent fully-supervised methods.

cs.CV↗