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Junwei Zheng

Publications and source records attributed to Junwei Zheng.

At least 55 records · Page 3Linked to original sources

EReLiFM: Evidential Reliability-Aware Residual Flow Meta-Learning for Open-Set Domain Generalization under Noisy Labels

Open-Set Domain Generalization (OSDG) aims to enable deep learning models to recognize unseen categories in new domains, which is crucial for real-world applications. Label noise hinders open-set domain generalization by corrupting source-domain knowledge, making it harder to recognize known classes and reject unseen ones. While existing methods address OSDG under Noisy Labels (OSDG-NL) using hyperbolic prototype-guided meta-learning, they struggle to bridge domain gaps, especially with limited clean labeled data. In this paper, we propose Evidential Reliability-Aware Residual Flow Meta-Learning (EReLiFM). We first introduce an unsupervised two-stage evidential loss clustering method to promote label reliability awareness. Then, we propose a residual flow matching mechanism that models structured domain- and category-conditioned residuals, enabling diverse and uncertainty-aware transfer paths beyond interpolation-based augmentation. During this meta-learning process, the model is optimized such that the update direction on the clean set maximizes the loss decrease on the noisy set, using pseudo labels derived from the most confident predicted class for supervision. Experimental results show that EReLiFM outperforms existing methods on OSDG-NL, achieving state-of-the-art performance. The source code is available at https://github.com/KPeng9510/ERELIFM.

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RoHOI: Robustness Benchmark for Human-Object Interaction Detection

Human-Object Interaction (HOI) detection is crucial for robot-human assistance, enabling context-aware support. However, models trained on clean datasets degrade in real-world conditions due to unforeseen corruptions, leading to inaccurate predictions. To address this, we introduce the first robustness benchmark for HOI detection, evaluating model resilience under diverse challenges. Despite advances, current models struggle with environmental variability, occlusions, and noise. Our benchmark, RoHOI, includes 20 corruption types based on the HICO-DET and V-COCO datasets and a new robustness-focused metric. We systematically analyze existing models in the HOI field, revealing significant performance drops under corruptions. To improve robustness, we propose a Semantic-Aware Masking-based Progressive Learning (SAMPL) strategy to guide the model to be optimized based on holistic and partial cues, thus dynamically adjusting the model's optimization to enhance robust feature learning. Extensive experiments show that our approach outperforms state-of-the-art methods, setting a new standard for robust HOI detection. Benchmarks, datasets, and code are available at https://github.com/KratosWen/RoHOI.

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Situat3DChange: Situated 3D Change Understanding Dataset for Multimodal Large Language Model

Physical environments and circumstances are fundamentally dynamic, yet current 3D datasets and evaluation benchmarks tend to concentrate on either dynamic scenarios or dynamic situations in isolation, resulting in incomplete comprehension. To overcome these constraints, we introduce Situat3DChange, an extensive dataset supporting three situation-aware change understanding tasks following the perception-action model: 121K question-answer pairs, 36K change descriptions for perception tasks, and 17K rearrangement instructions for the action task. To construct this large-scale dataset, Situat3DChange leverages 11K human observations of environmental changes to establish shared mental models and shared situational awareness for human-AI collaboration. These observations, enriched with egocentric and allocentric perspectives as well as categorical and coordinate spatial relations, are integrated using an LLM to support understanding of situated changes. To address the challenge of comparing pairs of point clouds from the same scene with minor changes, we propose SCReasoner, an efficient 3D MLLM approach that enables effective point cloud comparison with minimal parameter overhead and no additional tokens required for the language decoder. Comprehensive evaluation on Situat3DChange tasks highlights both the progress and limitations of MLLMs in dynamic scene and situation understanding. Additional experiments on data scaling and cross-domain transfer demonstrate the task-agnostic effectiveness of using Situat3DChange as a training dataset for MLLMs.

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HopaDIFF: Holistic-Partial Aware Fourier Conditioned Diffusion for Referring Human Action Segmentation in Multi-Person Scenarios

Action segmentation is a core challenge in high-level video understanding, aiming to partition untrimmed videos into segments and assign each a label from a predefined action set. Existing methods primarily address single-person activities with fixed action sequences, overlooking multi-person scenarios. In this work, we pioneer textual reference-guided human action segmentation in multi-person settings, where a textual description specifies the target person for segmentation. We introduce the first dataset for Referring Human Action Segmentation, i.e., RHAS133, built from 133 movies and annotated with 137 fine-grained actions with 33h video data, together with textual descriptions for this new task. Benchmarking existing action segmentation methods on RHAS133 using VLM-based feature extractors reveals limited performance and poor aggregation of visual cues for the target person. To address this, we propose a holistic-partial aware Fourier-conditioned diffusion framework, i.e., HopaDIFF, leveraging a novel cross-input gate attentional xLSTM to enhance holistic-partial long-range reasoning and a novel Fourier condition to introduce more fine-grained control to improve the action segmentation generation. HopaDIFF achieves state-of-the-art results on RHAS133 in diverse evaluation settings. The dataset and code are available at https://github.com/KPeng9510/HopaDIFF.

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Exploring Video-Based Driver Activity Recognition under Noisy Labels

As an open research topic in the field of deep learning, learning with noisy labels has attracted much attention and grown rapidly over the past ten years. Learning with label noise is crucial for driver distraction behavior recognition, as real-world video data often contains mislabeled samples, impacting model reliability and performance. However, label noise learning is barely explored in the driver activity recognition field. In this paper, we propose the first label noise learning approach for the driver activity recognition task. Based on the cluster assumption, we initially enable the model to learn clustering-friendly low-dimensional representations from given videos and assign the resultant embeddings into clusters. We subsequently perform co-refinement within each cluster to smooth the classifier outputs. Furthermore, we propose a flexible sample selection strategy that combines two selection criteria without relying on any hyperparameters to filter clean samples from the training dataset. We also incorporate a self-adaptive parameter into the sample selection process to enforce balancing across classes. A comprehensive variety of experiments on the public Drive&Act dataset for all granularity levels demonstrates the superior performance of our method in comparison with other label-denoising methods derived from the image classification field. The source code is available at https://github.com/ilonafan/DAR-noisy-labels.

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Snap, Segment, Deploy: A Visual Data and Detection Pipeline for Wearable Industrial Assistants

Industrial assembly tasks increasingly demand rapid adaptation to complex procedures and varied components, yet are often conducted in environments with limited computing, connectivity, and strict privacy requirements. These constraints make conventional cloud-based or fully autonomous solutions impractical for factory deployment. This paper introduces a mobile-device-based assistant system for industrial training and operational support, enabling real-time, semi-hands-free interaction through on-device perception and voice interfaces. The system integrates lightweight object detection, speech recognition, and Retrieval-Augmented Generation (RAG) into a modular on-device pipeline that operates entirely on-device, enabling intuitive support for part handling and procedure understanding without relying on manual supervision or cloud services. To enable scalable training, we adopt an automated data construction pipeline and introduce a two-stage refinement strategy to improve visual robustness under domain shift. Experiments on our generated dataset, i.e., Gear8, demonstrate improved robustness to domain shift and common visual corruptions. A structured user study further confirms its practical viability, with positive user feedback on the clarity of the guidance and the quality of the interaction. These results indicate that our framework offers a deployable solution for real-time, privacy-preserving smart assistance in industrial environments. We will release the Gear8 dataset and source code upon acceptance.

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SAMBLE: Shape-Specific Point Cloud Sampling for an Optimal Trade-Off Between Local Detail and Global Uniformity

Driven by the increasing demand for accurate and efficient representation of 3D data in various domains, point cloud sampling has emerged as a pivotal research topic in 3D computer vision. Recently, learning-to-sample methods have garnered growing interest from the community, particularly for their ability to be jointly trained with downstream tasks. However, previous learning-based sampling methods either lead to unrecognizable sampling patterns by generating a new point cloud or biased sampled results by focusing excessively on sharp edge details. Moreover, they all overlook the natural variations in point distribution across different shapes, applying a similar sampling strategy to all point clouds. In this paper, we propose a Sparse Attention Map and Bin-based Learning method (termed SAMBLE) to learn shape-specific sampling strategies for point cloud shapes. SAMBLE effectively achieves an improved balance between sampling edge points for local details and preserving uniformity in the global shape, resulting in superior performance across multiple common point cloud downstream tasks, even in scenarios with few-point sampling.

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ObjectFinder: An Open-Vocabulary Assistive System for Interactive Object Search by Blind People

Searching for objects in unfamiliar scenarios is a challenging task for blind people. It involves specifying the target object, detecting it, and then gathering detailed information according to the user's intent. However, existing description- and detection-based assistive technologies do not sufficiently support the multifaceted nature of interactive object search tasks. We present ObjectFinder, an open-vocabulary wearable assistive system for interactive object search by blind people. ObjectFinder allows users to query target objects using flexible wording. Once the target object is detected, it provides egocentric localization information in real-time, including distance and direction. Users can then initiate different branches to gather detailed information based on their intent towards the target object, such as navigating to it or perceiving its surroundings. ObjectFinder is powered by a seamless combination of open-vocabulary models, namely an open-vocabulary object detector and a multimodal large language model. The ObjectFinder design concept and its development were carried out in collaboration with a blind co-designer. To evaluate ObjectFinder, we conducted an exploratory user study with eight blind participants. We compared ObjectFinder to BeMyAI and Google Lookout, popular description- and detection-based assistive applications. Our findings indicate that most participants felt more independent with ObjectFinder and preferred it for object search, as it enhanced scene context gathering and navigation, and allowed for active target identification. Finally, we discuss the implications for future assistive systems to support interactive object search.

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Exploring Self-supervised Skeleton-based Action Recognition in Occluded Environments

To integrate action recognition into autonomous robotic systems, it is essential to address challenges such as person occlusions-a common yet often overlooked scenario in existing self-supervised skeleton-based action recognition methods. In this work, we propose IosPSTL, a simple and effective self-supervised learning framework designed to handle occlusions. IosPSTL combines a cluster-agnostic KNN imputer with an Occluded Partial Spatio-Temporal Learning (OPSTL) strategy. First, we pre-train the model on occluded skeleton sequences. Then, we introduce a cluster-agnostic KNN imputer that performs semantic grouping using k-means clustering on sequence embeddings. It imputes missing skeleton data by applying K-Nearest Neighbors in the latent space, leveraging nearby sample representations to restore occluded joints. This imputation generates more complete skeleton sequences, which significantly benefits downstream self-supervised models. To further enhance learning, the OPSTL module incorporates Adaptive Spatial Masking (ASM) to make better use of intact, high-quality skeleton sequences during training. Our method achieves state-of-the-art performance on the occluded versions of the NTU-60 and NTU-120 datasets, demonstrating its robustness and effectiveness under challenging conditions. Code is available at https://github.com/cyfml/OPSTL.

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Scene-agnostic Pose Regression for Visual Localization

Absolute Pose Regression (APR) predicts 6D camera poses but lacks the adaptability to unknown environments without retraining, while Relative Pose Regression (RPR) generalizes better yet requires a large image retrieval database. Visual Odometry (VO) generalizes well in unseen environments but suffers from accumulated error in open trajectories. To address this dilemma, we introduce a new task, Scene-agnostic Pose Regression (SPR), which can achieve accurate pose regression in a flexible way while eliminating the need for retraining or databases. To benchmark SPR, we created a large-scale dataset, 360SPR, with over 200K photorealistic panoramas, 3.6M pinhole images and camera poses in 270 scenes at three different sensor heights. Furthermore, a SPR-Mamba model is initially proposed to address SPR in a dual-branch manner. Extensive experiments and studies demonstrate the effectiveness of our SPR paradigm, dataset, and model. In the unknown scenes of both 360SPR and 360Loc datasets, our method consistently outperforms APR, RPR and VO. The dataset and code are available at https://junweizheng93.github.io/publications/SPR/SPR.html.

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Deformable Mamba for Wide Field of View Segmentation

Recent advancements in the Mamba architecture, with its linear computational complexity, being a promising alternative to transformer architectures suffering from quadratic complexity. While existing works primarily focus on adapting Mamba as vision encoders, the critical role of task-specific Mamba decoders remains under-explored, particularly for distortion-prone dense prediction tasks. This paper addresses two interconnected challenges: (1) The design of a Mamba-based decoder that seamlessly adapts to various architectures (e.g., CNN-, Transformer-, and Mamba-based backbones), and (2) The performance degradation in decoders lacking distortion-aware capability when processing wide-FoV images (e.g., 180° fisheye and 360° panoramic settings). We propose the Deformable Mamba Decoder, an efficient distortion-aware decoder that integrates Mamba's computational efficiency with adaptive distortion awareness. Comprehensive experiments on five wide-FoV segmentation benchmarks validate its effectiveness. Notably, our decoder achieves a +2.5% performance improvement on the 360° Stanford2D3D segmentation benchmark while reducing 72% parameters and 97% FLOPs, as compared to the widely-used decoder heads.

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Graph-based Document Structure Analysis

When reading a document, glancing at the spatial layout of a document is an initial step to understand it roughly. Traditional document layout analysis (DLA) methods, however, offer only a superficial parsing of documents, focusing on basic instance detection and often failing to capture the nuanced spatial and logical relations between instances. These limitations hinder DLA-based models from achieving a gradually deeper comprehension akin to human reading. In this work, we propose a novel graph-based Document Structure Analysis (gDSA) task. This task requires that model not only detects document elements but also generates spatial and logical relations in form of a graph structure, allowing to understand documents in a holistic and intuitive manner. For this new task, we construct a relation graph-based document structure analysis dataset (GraphDoc) with 80K document images and 4.13M relation annotations, enabling training models to complete multiple tasks like reading order, hierarchical structures analysis, and complex inter-element relation inference. Furthermore, a document relation graph generator (DRGG) is proposed to address the gDSA task, which achieves performance with 57.6% at mAP$_g$@0.5 for a strong benchmark baseline on this novel task and dataset. We hope this graphical representation of document structure can mark an innovative advancement in document structure analysis and understanding. The new dataset and code will be made publicly available at https://yufanchen96.github.io/projects/GraphDoc.

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@Bench: Benchmarking Vision-Language Models for Human-centered Assistive Technology

As Vision-Language Models (VLMs) advance, human-centered Assistive Technologies (ATs) for helping People with Visual Impairments (PVIs) are evolving into generalists, capable of performing multiple tasks simultaneously. However, benchmarking VLMs for ATs remains under-explored. To bridge this gap, we first create a novel AT benchmark (@Bench). Guided by a pre-design user study with PVIs, our benchmark includes the five most crucial vision-language tasks: Panoptic Segmentation, Depth Estimation, Optical Character Recognition (OCR), Image Captioning, and Visual Question Answering (VQA). Besides, we propose a novel AT model (@Model) that addresses all tasks simultaneously and can be expanded to more assistive functions for helping PVIs. Our framework exhibits outstanding performance across tasks by integrating multi-modal information, and it offers PVIs a more comprehensive assistance. Extensive experiments prove the effectiveness and generalizability of our framework.

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OneBEV: Using One Panoramic Image for Bird's-Eye-View Semantic Mapping

In the field of autonomous driving, Bird's-Eye-View (BEV) perception has attracted increasing attention in the community since it provides more comprehensive information compared with pinhole front-view images and panoramas. Traditional BEV methods, which rely on multiple narrow-field cameras and complex pose estimations, often face calibration and synchronization issues. To break the wall of the aforementioned challenges, in this work, we introduce OneBEV, a novel BEV semantic mapping approach using merely a single panoramic image as input, simplifying the mapping process and reducing computational complexities. A distortion-aware module termed Mamba View Transformation (MVT) is specifically designed to handle the spatial distortions in panoramas, transforming front-view features into BEV features without leveraging traditional attention mechanisms. Apart from the efficient framework, we contribute two datasets, i.e., nuScenes-360 and DeepAccident-360, tailored for the OneBEV task. Experimental results showcase that OneBEV achieves state-of-the-art performance with 51.1% and 36.1% mIoU on nuScenes-360 and DeepAccident-360, respectively. This work advances BEV semantic mapping in autonomous driving, paving the way for more advanced and reliable autonomous systems.

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Skeleton-Based Human Action Recognition with Noisy Labels

Understanding human actions from body poses is critical for assistive robots sharing space with humans in order to make informed and safe decisions about the next interaction. However, precise temporal localization and annotation of activity sequences is time-consuming and the resulting labels are often noisy. If not effectively addressed, label noise negatively affects the model's training, resulting in lower recognition quality. Despite its importance, addressing label noise for skeleton-based action recognition has been overlooked so far. In this study, we bridge this gap by implementing a framework that augments well-established skeleton-based human action recognition methods with label-denoising strategies from various research areas to serve as the initial benchmark. Observations reveal that these baselines yield only marginal performance when dealing with sparse skeleton data. Consequently, we introduce a novel methodology, NoiseEraSAR, which integrates global sample selection, co-teaching, and Cross-Modal Mixture-of-Experts (CM-MOE) strategies, aimed at mitigating the adverse impacts of label noise. Our proposed approach demonstrates better performance on the established benchmark, setting new state-of-the-art standards. The source code for this study is accessible at https://github.com/xuyizdby/NoiseEraSAR.

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Comb, Prune, Distill: Towards Unified Pruning for Vision Model Compression

Lightweight and effective models are essential for devices with limited resources, such as intelligent vehicles. Structured pruning offers a promising approach to model compression and efficiency enhancement. However, existing methods often tie pruning techniques to specific model architectures or vision tasks. To address this limitation, we propose a novel unified pruning framework Comb, Prune, Distill (CPD), which addresses both model-agnostic and task-agnostic concerns simultaneously. Our framework employs a combing step to resolve hierarchical layer-wise dependency issues, enabling architecture independence. Additionally, the pruning pipeline adaptively remove parameters based on the importance scoring metrics regardless of vision tasks. To support the model in retaining its learned information, we introduce knowledge distillation during the pruning step. Extensive experiments demonstrate the generalizability of our framework, encompassing both convolutional neural network (CNN) and transformer models, as well as image classification and segmentation tasks. In image classification we achieve a speedup of up to x4.3 with a accuracy loss of 1.8% and in semantic segmentation up to x1.89 with a 5.1% loss in mIoU.

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Rethinking Attention Module Design for Point Cloud Analysis

In recent years, there have been significant advancements in applying attention mechanisms to point cloud analysis. However, attention module variants featured in various research papers often operate under diverse settings and tasks, incorporating potential training strategies. This heterogeneity poses challenges in establishing a fair comparison among these attention module variants. In this paper, we address this issue by rethinking and exploring attention module design within a consistent base framework and settings. Both global-based and local-based attention methods are studied, with a focus on the selection basis and scales of neighbors for local-based attention. Different combinations of aggregated local features and computation methods for attention scores are evaluated, ranging from the initial addition/concatenation-based approach to the widely adopted dot product-based method and the recently proposed vector attention technique. Various position encoding methods are also investigated. Our extensive experimental analysis reveals that there is no universally optimal design across diverse point cloud tasks. Instead, drawing from best practices, we propose tailored attention modules for specific tasks, leading to superior performance on point cloud classification and segmentation benchmarks.

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Open Panoramic Segmentation

Panoramic images, capturing a 360° field of view (FoV), encompass omnidirectional spatial information crucial for scene understanding. However, it is not only costly to obtain training-sufficient dense-annotated panoramas but also application-restricted when training models in a close-vocabulary setting. To tackle this problem, in this work, we define a new task termed Open Panoramic Segmentation (OPS), where models are trained with FoV-restricted pinhole images in the source domain in an open-vocabulary setting while evaluated with FoV-open panoramic images in the target domain, enabling the zero-shot open panoramic semantic segmentation ability of models. Moreover, we propose a model named OOOPS with a Deformable Adapter Network (DAN), which significantly improves zero-shot panoramic semantic segmentation performance. To further enhance the distortion-aware modeling ability from the pinhole source domain, we propose a novel data augmentation method called Random Equirectangular Projection (RERP) which is specifically designed to address object deformations in advance. Surpassing other state-of-the-art open-vocabulary semantic segmentation approaches, a remarkable performance boost on three panoramic datasets, WildPASS, Stanford2D3D, and Matterport3D, proves the effectiveness of our proposed OOOPS model with RERP on the OPS task, especially +2.2% on outdoor WildPASS and +2.4% mIoU on indoor Stanford2D3D. The source code is publicly available at https://junweizheng93.github.io/publications/OPS/OPS.html.

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