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Junwei Zheng

Publications and source records attributed to Junwei Zheng.

64 records · Page 4Linked to original sources

Referring Atomic Video Action Recognition

We introduce a new task called Referring Atomic Video Action Recognition (RAVAR), aimed at identifying atomic actions of a particular person based on a textual description and the video data of this person. This task differs from traditional action recognition and localization, where predictions are delivered for all present individuals. In contrast, we focus on recognizing the correct atomic action of a specific individual, guided by text. To explore this task, we present the RefAVA dataset, containing 36,630 instances with manually annotated textual descriptions of the individuals. To establish a strong initial benchmark, we implement and validate baselines from various domains, e.g., atomic action localization, video question answering, and text-video retrieval. Since these existing methods underperform on RAVAR, we introduce RefAtomNet -- a novel cross-stream attention-driven method specialized for the unique challenges of RAVAR: the need to interpret a textual referring expression for the targeted individual, utilize this reference to guide the spatial localization and harvest the prediction of the atomic actions for the referring person. The key ingredients are: (1) a multi-stream architecture that connects video, text, and a new location-semantic stream, and (2) cross-stream agent attention fusion and agent token fusion which amplify the most relevant information across these streams and consistently surpasses standard attention-based fusion on RAVAR. Extensive experiments demonstrate the effectiveness of RefAtomNet and its building blocks for recognizing the action of the described individual. The dataset and code will be made publicly available at https://github.com/KPeng9510/RAVAR.

cs.CV↗

Fourier Prompt Tuning for Modality-Incomplete Scene Segmentation

Integrating information from multiple modalities enhances the robustness of scene perception systems in autonomous vehicles, providing a more comprehensive and reliable sensory framework. However, the modality incompleteness in multi-modal segmentation remains under-explored. In this work, we establish a task called Modality-Incomplete Scene Segmentation (MISS), which encompasses both system-level modality absence and sensor-level modality errors. To avoid the predominant modality reliance in multi-modal fusion, we introduce a Missing-aware Modal Switch (MMS) strategy to proactively manage missing modalities during training. Utilizing bit-level batch-wise sampling enhances the model's performance in both complete and incomplete testing scenarios. Furthermore, we introduce the Fourier Prompt Tuning (FPT) method to incorporate representative spectral information into a limited number of learnable prompts that maintain robustness against all MISS scenarios. Akin to fine-tuning effects but with fewer tunable parameters (1.1%). Extensive experiments prove the efficacy of our proposed approach, showcasing an improvement of 5.84% mIoU over the prior state-of-the-art parameter-efficient methods in modality missing. The source code is publicly available at https://github.com/RuipingL/MISS.

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RoDLA: Benchmarking the Robustness of Document Layout Analysis Models

Before developing a Document Layout Analysis (DLA) model in real-world applications, conducting comprehensive robustness testing is essential. However, the robustness of DLA models remains underexplored in the literature. To address this, we are the first to introduce a robustness benchmark for DLA models, which includes 450K document images of three datasets. To cover realistic corruptions, we propose a perturbation taxonomy with 36 common document perturbations inspired by real-world document processing. Additionally, to better understand document perturbation impacts, we propose two metrics, Mean Perturbation Effect (mPE) for perturbation assessment and Mean Robustness Degradation (mRD) for robustness evaluation. Furthermore, we introduce a self-titled model, i.e., Robust Document Layout Analyzer (RoDLA), which improves attention mechanisms to boost extraction of robust features. Experiments on the proposed benchmarks (PubLayNet-P, DocLayNet-P, and M$^6$Doc-P) demonstrate that RoDLA obtains state-of-the-art mRD scores of 115.7, 135.4, and 150.4, respectively. Compared to previous methods, RoDLA achieves notable improvements in mAP of +3.8%, +7.1% and +12.1%, respectively.

cs.CV↗

MateRobot: Material Recognition in Wearable Robotics for People with Visual Impairments

People with Visual Impairments (PVI) typically recognize objects through haptic perception. Knowing objects and materials before touching is desired by the target users but under-explored in the field of human-centered robotics. To fill this gap, in this work, a wearable vision-based robotic system, MateRobot, is established for PVI to recognize materials and object categories beforehand. To address the computational constraints of mobile platforms, we propose a lightweight yet accurate model MateViT to perform pixel-wise semantic segmentation, simultaneously recognizing both objects and materials. Our methods achieve respective 40.2% and 51.1% of mIoU on COCOStuff-10K and DMS datasets, surpassing the previous method with +5.7% and +7.0% gains. Moreover, on the field test with participants, our wearable system reaches a score of 28 in the NASA-Task Load Index, indicating low cognitive demands and ease of use. Our MateRobot demonstrates the feasibility of recognizing material property through visual cues and offers a promising step towards improving the functionality of wearable robots for PVI. The source code has been made publicly available at https://junweizheng93.github.io/publications/MATERobot/MATERobot.html.

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Elevating Skeleton-Based Action Recognition with Efficient Multi-Modality Self-Supervision

Self-supervised representation learning for human action recognition has developed rapidly in recent years. Most of the existing works are based on skeleton data while using a multi-modality setup. These works overlooked the differences in performance among modalities, which led to the propagation of erroneous knowledge between modalities while only three fundamental modalities, i.e., joints, bones, and motions are used, hence no additional modalities are explored. In this work, we first propose an Implicit Knowledge Exchange Module (IKEM) which alleviates the propagation of erroneous knowledge between low-performance modalities. Then, we further propose three new modalities to enrich the complementary information between modalities. Finally, to maintain efficiency when introducing new modalities, we propose a novel teacher-student framework to distill the knowledge from the secondary modalities into the mandatory modalities considering the relationship constrained by anchors, positives, and negatives, named relational cross-modality knowledge distillation. The experimental results demonstrate the effectiveness of our approach, unlocking the efficient use of skeleton-based multi-modality data. Source code will be made publicly available at https://github.com/desehuileng0o0/IKEM.

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Tightly-Coupled LiDAR-Visual SLAM Based on Geometric Features for Mobile Agents

The mobile robot relies on SLAM (Simultaneous Localization and Mapping) to provide autonomous navigation and task execution in complex and unknown environments. However, it is hard to develop a dedicated algorithm for mobile robots due to dynamic and challenging situations, such as poor lighting conditions and motion blur. To tackle this issue, we propose a tightly-coupled LiDAR-visual SLAM based on geometric features, which includes two sub-systems (LiDAR and monocular visual SLAM) and a fusion framework. The fusion framework associates the depth and semantics of the multi-modal geometric features to complement the visual line landmarks and to add direction optimization in Bundle Adjustment (BA). This further constrains visual odometry. On the other hand, the entire line segment detected by the visual subsystem overcomes the limitation of the LiDAR subsystem, which can only perform the local calculation for geometric features. It adjusts the direction of linear feature points and filters out outliers, leading to a higher accurate odometry system. Finally, we employ a module to detect the subsystem's operation, providing the LiDAR subsystem's output as a complementary trajectory to our system while visual subsystem tracking fails. The evaluation results on the public dataset M2DGR, gathered from ground robots across various indoor and outdoor scenarios, show that our system achieves more accurate and robust pose estimation compared to current state-of-the-art multi-modal methods.

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Navigating Open Set Scenarios for Skeleton-based Action Recognition

In real-world scenarios, human actions often fall outside the distribution of training data, making it crucial for models to recognize known actions and reject unknown ones. However, using pure skeleton data in such open-set conditions poses challenges due to the lack of visual background cues and the distinct sparse structure of body pose sequences. In this paper, we tackle the unexplored Open-Set Skeleton-based Action Recognition (OS-SAR) task and formalize the benchmark on three skeleton-based datasets. We assess the performance of seven established open-set approaches on our task and identify their limits and critical generalization issues when dealing with skeleton information. To address these challenges, we propose a distance-based cross-modality ensemble method that leverages the cross-modal alignment of skeleton joints, bones, and velocities to achieve superior open-set recognition performance. We refer to the key idea as CrossMax - an approach that utilizes a novel cross-modality mean max discrepancy suppression mechanism to align latent spaces during training and a cross-modality distance-based logits refinement method during testing. CrossMax outperforms existing approaches and consistently yields state-of-the-art results across all datasets and backbones. The benchmark, code, and models will be released at https://github.com/KPeng9510/OS-SAR.

cs.CV↗

Open Scene Understanding: Grounded Situation Recognition Meets Segment Anything for Helping People with Visual Impairments

Grounded Situation Recognition (GSR) is capable of recognizing and interpreting visual scenes in a contextually intuitive way, yielding salient activities (verbs) and the involved entities (roles) depicted in images. In this work, we focus on the application of GSR in assisting people with visual impairments (PVI). However, precise localization information of detected objects is often required to navigate their surroundings confidently and make informed decisions. For the first time, we propose an Open Scene Understanding (OpenSU) system that aims to generate pixel-wise dense segmentation masks of involved entities instead of bounding boxes. Specifically, we build our OpenSU system on top of GSR by additionally adopting an efficient Segment Anything Model (SAM). Furthermore, to enhance the feature extraction and interaction between the encoder-decoder structure, we construct our OpenSU system using a solid pure transformer backbone to improve the performance of GSR. In order to accelerate the convergence, we replace all the activation functions within the GSR decoders with GELU, thereby reducing the training duration. In quantitative analysis, our model achieves state-of-the-art performance on the SWiG dataset. Moreover, through field testing on dedicated assistive technology datasets and application demonstrations, the proposed OpenSU system can be used to enhance scene understanding and facilitate the independent mobility of people with visual impairments. Our code will be available at https://github.com/RuipingL/OpenSU.

cs.CV↗

Attention-based Part Assembly for 3D Volumetric Shape Modeling

Modeling a 3D volumetric shape as an assembly of decomposed shape parts is much more challenging, but semantically more valuable than direct reconstruction from a full shape representation. The neural network needs to implicitly learn part relations coherently, which is typically performed by dedicated network layers that can generate transformation matrices for each part. In this paper, we propose a VoxAttention network architecture for attention-based part assembly. We further propose a variant of using channel-wise part attention and show the advantages of this approach. Experimental results show that our method outperforms most state-of-the-art methods for the part relation-aware 3D shape modeling task.

cs.CV↗

Attention-based Point Cloud Edge Sampling

Point cloud sampling is a less explored research topic for this data representation. The most commonly used sampling methods are still classical random sampling and farthest point sampling. With the development of neural networks, various methods have been proposed to sample point clouds in a task-based learning manner. However, these methods are mostly generative-based, rather than selecting points directly using mathematical statistics. Inspired by the Canny edge detection algorithm for images and with the help of the attention mechanism, this paper proposes a non-generative Attention-based Point cloud Edge Sampling method (APES), which captures salient points in the point cloud outline. Both qualitative and quantitative experimental results show the superior performance of our sampling method on common benchmark tasks.

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