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Kai Wang

Publications and source records attributed to Kai Wang.

At least 37 records · Page 2Linked to original sources

Budgeted Multi-Source Counterfactual Annotation for Off-Policy Evaluation

Off-policy evaluation (OPE) estimates the value of a target policy from logged data, but limited behavior-policy coverage can force high-variance reweighting or reward-model extrapolation. Counterfactual annotations can add evidence about unobserved actions, yet practical sources, including domain experts and large language models (LLMs), may be costly, biased, or noisy. We study budgeted acquisition of such annotations for contextual-bandit OPE. Given source-specific costs and error profiles, we formulate an integer allocation problem over context-action pairs and annotation sources to minimize the component of estimator variance that depends on the annotation plan. We characterize when annotations are valuable through a first-annotation threshold and local annotation-value regimes. For the coupled multi-source problem, we develop a majorization-minimization algorithm with dynamic-programming subroutines that monotonically improves the objective. Experiments in synthetic clinical and LLM-annotated education bandits show that our allocation method reduces fixed-profile mean squared error (MSE) by 20.58% and 10.77%, respectively, relative to no annotation.

cs.LG↗

DiDE:Direct Injection with Color-Texture DEcoupling for 3D Stylization

Recent advances in rectified flow-based image-to-3D generative models have enabled high-fidelity 3D asset generation. Building on this, a growing line of work has exploited these strong 3D priors for training-free stylization, transferring visual attributes from a reference image onto a generated 3D asset. However, existing methods enforce an all-or-nothing paradigm: color and texture are transferred jointly, with no mechanism to control them independently -- a limitation we formalize as Disentangled 3D Stylization(Disen3D). To address this, we propose DiDE, the first training-free framework for Disen3D. Key to our approach is the observation that the structured latent space of image-to-3D models is overcomplete with respect to texture: texture information occupies only a small subset of the style-significant channels, leaving a free subspace available for independent color encoding. DiDE exploits this via a channel partition mechanism that processes a content image, a texture reference, and a color reference through dedicated branches and composes both style signals interference-free at every self-attention layer, preserving content geometry throughout. Experiments on Disen3D-Bench, our newly collected multi-reference benchmark, show that DiDE consistently outperforms 2D and 3D stylization baselines in color fidelity, texture transfer, and content preservation.

cs.CV↗

ViDAL: A Visual Dynamics-Grounded Action Latent Space for Vision-Language-Action Models

Vision-Language-Action (VLA) models have become a central paradigm for robot policy learning, which predict actions in three forms: raw action chunks, discrete action tokens, or continuous action latents. However, existing action representations primarily model action trajectories, with limited consideration of the visual dynamics induced by these actions. We introduce ViDAL, a Visual Dynamics-grounded Action Latent Space that anchors continuous action latents in the future visual dynamics of the scene. Specifically, ViDAL learns action latent space by training an Action Variational Autoencoder (Action VAE) to reconstruct action chunks while aligning its latent with future scene dynamics. When integrated into downstream robot policies, the proposed Action VAE serves as a plug-in action interface compatible with multiple VLA architectures and enables optional future-video prediction as an additional capability. Empirically, ViDAL outperforms competitive baselines on LIBERO with 98.1% average success, improves a multi-task $π_{0.5}$ policy on RoboTwin 2.0 from 54.3% to 65.5% (Clean) and from 33.2% to 43.1% (Random) success rates over 50 dual-arm tasks, and yields 20.0% and 23.4% absolute success-rate gains on real-world single-arm Franka and dual-arm ARX robot platforms.

cs.RO↗

Decision-Focused Learning in MDPs: An Occupancy Measure Approach

In this work, we consider decision-focused learning (DFL) for a Markov decision process (MDP), where existing methods differentiate through the KKT conditions of the Bellman equation and require solving a linear system over all state-action pairs, limiting its scalability. We address this by reformulating the MDP as an occupancy measure-based linear program (LP), whose feasible region is induced by predicted dynamics, and we derive a closed-form gradient by identifying the active constraints in the feasible polyhedron via the pivoting algorithm. This occupancy measure-based LP layer raises two challenges: (1) LP's solution gradient is discontinuous when active constraints change, and (2) the LP backward cost still scales with the state size, which is costly for large or continuous state spaces. We address the challenges with an augmented Lagrangian surrogate and smooth the boundary jumps by random row sketching of the constraints, and a learnable soft state-aggregation layer and its function-approximation generalization that scales the LP to large finite and continuous-state MDPs. Across multiple tasks, our methods reach lower regret than KKT-based DFL and two-stage baselines with significantly lower computation cost. The source code for all experiments is available at https://github.com/A-Eshragh/State_Aggregation_Project.

cs.LG↗

Flash-OPD: Fast On-Policy Distillation

On-policy distillation (OPD) provides dense teacher supervision on student-generated trajectories, but generating and evaluating long rollouts incurs substantial training cost. Existing acceleration methods reduce this cost through open-loop rollout schedules or closed-loop horizon adaptation. However, supervision compatibility can vary substantially across trajectories, making a single rollout horizon difficult to match their heterogeneous reliable lengths: an overly short horizon may truncate useful supervision, while an overly long one wastes computation beyond reliable regions. Our key insight is that the trajectory-specific reliability boundary need not be predicted before generation. By viewing reliability as the first-passage of accumulated low teacher--student compatibility events, the boundary is inherently unknown before sampling, yet whether it has been reached can be determined exactly from the observed prefix. Building on this insight, we propose *Flash-OPD*, which shifts from rollout-horizon control to adaptive trajectory-level boundary verification. *Flash-OPD* interleaves cached generation with teacher verification and independently stops each trajectory according to its observed compatibility events. To reduce verification overhead, the recent event rate is used only to schedule the next verification point, while the actual stopping decision always relies on the exact cumulative count. This separation prevents estimation errors from causing premature termination while enabling efficient verification during generation. Extensive experiments across diverse datasets and teacher--student settings show that *Flash-OPD* achieves $2.2\times$--$7.5\times$ speedups over standard OPD while maintaining or improving accuracy.

cs.LG↗

You Changed Your Mind, The Model Didn't: Demystifying Intent in Multi-Turn Dialogue

When a large language model handles a multi-turn task and a user proposes a change but ultimately rejects it, the model should continue as if nothing changed. We find a surprising failure: merely mentioning a rejected change can derail task execution, even when the user's final intent remains unchanged. To systematically study language model behavior under evolving user intent, we introduce Intent-Eval, a controlled benchmark spanning tool actions, code, databases, and mathematics. Across diverse tasks, models are vulnerable to both rejected proposals and superseded requirements, consistent with mentioned-as-in-effect confusion: conversational content is treated as active requirements even after it has been rejected or replaced. Accuracy degradation can deepen or persist as interaction continues, highlighting the need to distinguish what has been mentioned from what remains in effect. Building on this insight, we propose Intent-OPSD, a decision-conditioned on-policy self-distillation framework with Teacher and Student initialized from the same model. The frozen Teacher provides active-intent supervision from the complete task matching the user's decision, training the Student on the full dialogue to follow active requirements reflecting user intent.

cs.AI↗

On Color Alignment in VAE Latent Spaces and Its Applications

Variational autoencoders (VAEs) are a key part of modern text-to-image models, which generate images within their latent space. VAEs are known to disentangle the main factors of variation in the data, and color is known to be one of the most structured of these in natural images: decorrelating it yields one luminance axis and two opponent-color axes. Color should therefore be expected to emerge as a distinct factor in the VAE latent space. Yet how these latent spaces represent color remains largely unexplored. In this work, we show that the VAEs of text-to-image models share a color subspace aligned with brightness and opponent-colors. Through a linear approximation of the encoder and targeted latent steering, we find this subspace consistently across a broad range of VAEs, from SD1.5 to FLUX.2 and Z-Image. Building on this characterization, we propose three applications: ColorTuning, which achieves state-of-the-art in precise numerical color generation on the fine-grained CSS3/X11 system of GenColorBench, saturation control, to adjust the global chromatic intensity, and color transfer, to change the palette to match a reference. The code and models are publicly available at https://julian075.github.io/Color_Subspace/

cs.CV↗

$\mathrm{TRIZ}^{a}$: Guiding Agent Evolution from Pattern Recognition to Solution Invention

We propose $\mathrm{TRIZ}^{a}$ (TRIZ exponentiated by an agent), a general R\&D automation paradigm that combines TRIZ inventive theory with LLM-driven agent evolutionary search. TRIZ's 40 inventive principles and contradiction matrix provide structured, explainable directions for solution generation, replacing random or untyped mutation with theory-guided ideation. Functional information (FI), operationalized under a frozen reference contract, is combined with TRIZ Ideality to measure useful and harmful function on a commensurable information scale, while hard gates keep promotion distinct from metric improvement. We validate $\mathrm{TRIZ}^{a}$ in cybersecurity--an adversarial and rapidly evolving domain--on PowerDuck GOOSE, CICIoT2023, and CIC-DDoS2019. Under paired-rerun protocols with protocol fingerprinting and hard-gate validation, the legacy experiments yield absolute F1 improvements of $+2.88$, $+4.23$, and $+0.15$ percentage points, respectively. A completed 45-activity CICIoT2023 campaign further increases macro-F1 from $0.8325$ to $0.8483$, but does not pass its frozen promotion gate. Every result remains traceable from contradiction identification and TRIZ principle selection to code transformation, evaluation metrics, and promotion decision.

cs.AI↗

Variance-Optimal Control Variates for Learning with Black-box Feedback

Modern models increasingly learn through black-box oracles such as humans, optimization solvers, and external tools that provide feedback without exposing their internal mechanisms. A common remedy is to learn an (action-)value function as a control variate. In this paper, we first observe that even an exact action-value function can be arbitrarily far from variance-optimal. We show that this gap arises because the value function minimizes the noise in each action's own gradient term, while an action can still affect the rest of the gradient estimator through shared parameters. A simple unbiased correction, at no extra oracle cost, can still reduce its variance by an arbitrarily large factor. Motivated by this, we then prove that the residual variance can be decomposed exactly by actions with no cross terms. This decomposition yields a closed-form variance-minimizing correction for neural-network parameters, which can be computed by a simple projection. Empirically, our correction consistently reduces the variance left by the value function and improves learning across all tasks. The source code for all experiments is available at https://github.com/Zihao-Kevin/black_box_opt.

cs.LG↗

DiFF: Doppler-informed Flow Matching for Human Motion Flow

Perceiving human motion via privacy-preserving 4D millimeter-wave (mmWave) radar is critical for next-generation human-robot interaction (HRI), where point cloud scene flow serves as a foundational motion representation. Yet the extreme sparsity and noise of 4D radar point clouds make non-rigid motion flow estimation severely ill-posed--a challenge that existing rigid-centric methods and prior works fail to adequately address, largely because they neglect the rich Doppler velocity cues inherent in 4D radar. We propose DiFF, a generative framework that marries Doppler-informed motion priors with a Kolmogorov-Arnold Network (KAN)-based conditional flow matching model. At its core, a KAN-attention mechanism enables expressive feature extraction, while a prior-guided generative process harnesses Doppler cues to regularize the ill-posed solution space. Extensive experiments show that DiFF achieves state-of-the-art (SOTA) performance across diverse real-world datasets, reducing 3D endpoint error to the millimeter scale on the mmBody benchmark.

cs.RO↗

The Maximal Robust Positively Invariant Set for Linear Difference Inclusions

This article develops a systematic characterization and exact computational framework for the maximal robust positively invariant set of linear difference inclusions subject to hard state constraints. The set is characterized as the greatest fixed point of the robust predecessor operator, leading to three equivalent decreasing set iterations---the standard, self-restricted, and incremental iterations---and exact stopping tests. Under uniform exponential stability of the matrix family and bounded disturbances, the limiting disturbance-reachable set is characterized and used to derive conditions for nonemptiness and finite determination. When the state constraint set is polyhedral, the three iterations admit exact half-space implementations for bounded disturbances and finite or polytopic matrix families. Although these implementations generate the same set sequence, they distribute computational effort differently. The complexity analysis and numerical study make these differences explicit and reveal how the underlying problem structure informs the choice of implementation.

math.OC↗

BTC3D: Blended Tile Conditioning for Detail-Enhancing Image-to-3D Generation

Recent diffusion-based pipelines have achieved promising progress in image-to-3D synthesis. However, generating high-fidelity details remains challenging, especially when the input image contains rich details. Existing approaches often rely on globally encoded conditioning features, which compress spatial information and limit the model to reproduce fine-grained details. This common design often leads to a phenomenon we term detail attenuation. Moreover, improving image-to-3D synthesis quality typically requires retraining or fine-tuning large diffusion models, which can be computationally expensive and impractical for complex 3D pipelines. In this work, we present Blended Tile Conditioning for image-to-3D generation (BTC3D), a training-free inference time framework that enhances fine-grained detail preservation in image-to-3D diffusion pipelines. To alleviate detail attenuation, we first examine the image feature additivity in image-to-3D models. Based on this property, we introduce a blended tile embedding that extracts local conditioning signals from split image regional patches, allowing the diffusion model to better preserve fine-grained visual details. To integrate the global and local conditioning guidance stably, we propose a dynamic conditioning schedule that gradually increases the influence of tile-level conditioning during later low-noise stages of diffusion. Our proposed method BTC3D operates entirely at inference time and can be seamlessly integrated into existing image-to-3D diffusion pipelines. Experimental results demonstrate that the proposed approach significantly improves texture quality and visual fidelity of the base model while maintaining global structural consistency in a training-free manner.

cs.CV↗

Matsumura's extension problem for pluricanonical forms in Kähler families I: the smooth and essentially Moishezon cases

In this paper, we study a problem posed by Matsumura on the extension of pluricanonical forms in Kähler families with a relatively nef canonical bundle. We give an affirmative answer in the smooth case, and for one-parameter degenerations under the additional assumption that the relative canonical bundle restricts to a big line bundle on an irreducible component of the central fiber. In particular, we confirm Siu's conjecture on the invariance of plurigenera for a smooth Kähler family with one fiber admitting the nef canonical bundle. The key step in the smooth case is to construct a semipositively curved singular metric on the relative canonical bundle with the integrability required for Cao's $L^2$ extension theorem, using Păun's twisted form of Schumacher's curvature formula and a uniform Monge--Ampère estimate obtained by adapting the capacity method of Boucksom--Eyssidieux--Guedj--Zeriahi. For one-parameter degenerations, we propagate bigness from an irreducible component of the central fiber to nearby smooth fibers and then apply Matsumura's relative Kawamata--Viehweg vanishing theorem on a projective modification to obtain the desired extension.

math.CV↗

ControlFoley: Unified and Controllable Video-to-Audio Generation with Cross-Modal Conflict Handling

Recent advances in video-to-audio (V2A) generation enable high-quality audio synthesis from visual content, yet achieving robust and fine-grained controllability remains challenging. Existing methods suffer from weak textual controllability under visual-text conflict and imprecise stylistic control due to entangled temporal and timbre information in reference audio. Moreover, the lack of standardized benchmarks limits systematic evaluation. We propose ControlFoley, a unified multimodal V2A framework that enables precise control over video, text, and reference audio. We introduce a joint visual encoding paradigm that integrates CLIP with a spatio-temporal audio-visual encoder to improve alignment and textual controllability. We further propose temporal-timbre decoupling to suppress redundant temporal cues while preserving discriminative timbre features. In addition, we design a modality-robust training scheme with unified multimodal representation alignment (REPA) and random modality dropout. We also present VGGSound-TVC, a benchmark for evaluating textual controllability under varying degrees of visual-text conflict. Extensive experiments demonstrate state-of-the-art performance across multiple V2A tasks, including text-guided, text-controlled, and audio-controlled generation. ControlFoley achieves superior controllability under cross-modal conflict while maintaining strong synchronization and audio quality, and shows competitive or better performance compared to an industrial V2A system. Code, models, datasets, and demos are available at: https://github.com/xiaomi-research/controlfoley.

cs.MM↗

Training-free image inversion for one-step diffusion models

In this work, we introduce a novel training-free inversion (TFinv) framework for one-step diffusion models,addressing key challenges in real image inversion and editing. We first identify two critical factors hamperingreal-image inversion and editing: (1) Initial Latent Editability, which is related to the distance between theinitial noise and the ideal Gaussian distribution, and (2) Caption Gap, which means the alignment betweentext captions and image representations. Both factors influence inversion efficiency and the editability ofone-step diffusion models. Then, we propose two novel techniques: iterative noise alignment (iterNA), whichminimizes the distribution gap to align with the normal Gaussian distribution, and suffix learning (suffL),which enhances text-to-image caption alignment by introducing learned suffix prompt tokens. These techniquesenable precise inversion of input images into their initial noise representations and facilitate image editing.Furthermore, we propose a mask-based editing technique for localized edits while preserving backgroundintegrity. Comprehensive experiments on the PIE-Bench dataset validate that our method TFinv not onlyachieves state-of-the-art performance in one-step diffusion editing, but also significantly outperforms existingmultistep approaches in efficiency. The code is available at https://github.com/tttao-uwu/TFinv.git.

cs.CV↗

Refinement Is Inherently Editable: Training-Free Prompt-to-Prompt Image Editing with Generative Refinement Network

Text-guided image editing must introduce the requested changes while preserving unrelated source content. In training-free editing, diffusion editors often use spatial controls whose inaccuracies can leave edits incomplete or alter unrelated regions. Causal autoregressive editors face a further constraint: their fixed decoding order limits revision of earlier decisions. As the first to explore training-free image editing with Generative Refinement Networks (GRN), we observe that its refinement process is inherently suitable for editing and offers a promising way to address these limitations. Motivated by this observation, we introduce RefineEdit, a training-free prompt-to-prompt image editing framework built on the GRN. Our key idea is to couple edit localization with content generation through the global refinement of binary image codes, allowing editing evidence to be revised as the image evolves. More specifically, RefineEdit combines bit routing with two stabilization mechanisms: adaptive spatial freezing and finite bit locking. Bit routing starts from an intermediate source state and uses signed probability differences between the two branches to identify editable positions and bits. It directs selected bits toward editing refinement while anchoring the rest to the evolving source trajectory. Adaptive spatial freezing limits unnecessary expansion of the editing region, while finite bit locking maintains recent bit activations to support continued editing. The overall framework requires no additional training, external masks, or attention control. Across nine editing categories of PIE-Bench, RefineEdit achieves the best background-preservation scores in PSNR, LPIPS, MSE, and SSIM, together with the highest whole-image and edited-region CLIP scores among the evaluated methods. Code is available at https://github.com/mura1n/RefineEdit.

cs.CV↗

HelloWorld: Towards Practical Applications of Generative Driving World Models

Driving world models provide a promising route toward scalable counterfactual data generation and interactive simulation beyond recorded driving logs. Realizing this potential requires a system that can generalize across diverse scenes, respond faithfully to prescribed controls, generate coherent multi-sensor observations, and operate efficiently under repeated inference. We present \textbf{HelloWorld}, a 2B driving world model system designed around these requirements. HelloWorld progressively specializes broad visual and motion priors from heterogeneous video data into controllable driving generation using ego pose, HD maps, and 3D boxes. A block-causal generation interface, together with adaptation to self-generated context, aligns the model with sequential simulation. The system further supports synchronized seven-camera RGB generation and conditional LiDAR synthesis, and is distilled toward few-step inference for efficient deployment. Experiments evaluate visual quality, control fidelity, cross-view consistency, robustness under repeated generation, inference efficiency, and LiDAR synthesis. Together, HelloWorld provides a unified framework for scalable driving data generation and interactive simulation.

cs.CV↗

Spatial-Spectral Trade-offs in Metasurface-Based Snapshot Hyperspectral Imaging

Snapshot hyperspectral imaging maps a spatial--spectral datacube onto a two-dimensional detector, with recoverability depending on the datacube sampling regime, the scene prior, and the optical encoding. We study this co-dependence with algorithmic recovery and optical design optimization in a differentiable metasurface model by varying the spatial--spectral ratio and comparing average-coherence, mutual-information, and end-to-end objectives. For compressed imaging with three bands, optimization of single-parameter dielectric pillars produces lens-like designs with overlapping wavelength-dependent point-spread functions across the objectives tested. End-to-end reconstruction can mask this collapse on restricted training distributions, showing that reconstruction fidelity depends jointly on the optical encoding and scene prior. For simple nano-pillar meta-atom geometries, the optimized singular-value spectrum deteriorates as the datacube becomes more spectrally dominated, whereas a relaxed model with independent complex transmission at each wavelength reduces this dependence. These results identify restricted wavelength-dependent transmission control in the pillar library as an important contributor to the observed spectral collapse. This motivates an illustrative local super-pixel spectrometer model in which spectral encoding is studied separately from global image formation under a plane-wave illumination approximation.

physics.optics↗