Searcharxiv⌕ Search

arXiv subjects

Kazuhiko Kawamoto

Publications and source records attributed to Kazuhiko Kawamoto.

31 records · Page 2Linked to original sources

VarteX: Enhancing Weather Forecast through Distributed Variable Representation

Weather forecasting is essential for various human activities. Recent data-driven models have outperformed numerical weather prediction by utilizing deep learning in forecasting performance. However, challenges remain in efficiently handling multiple meteorological variables. This study proposes a new variable aggregation scheme and an efficient learning framework for that challenge. Experiments show that VarteX outperforms the conventional model in forecast performance, requiring significantly fewer parameters and resources. The effectiveness of learning through multiple aggregations and regional split training is demonstrated, enabling more efficient and accurate deep learning-based weather forecasting.

cs.LG↗

Fourier Analysis on Robustness of Graph Convolutional Neural Networks for Skeleton-based Action Recognition

Using Fourier analysis, we explore the robustness and vulnerability of graph convolutional neural networks (GCNs) for skeleton-based action recognition. We adopt a joint Fourier transform (JFT), a combination of the graph Fourier transform (GFT) and the discrete Fourier transform (DFT), to examine the robustness of adversarially-trained GCNs against adversarial attacks and common corruptions. Experimental results with the NTU RGB+D dataset reveal that adversarial training does not introduce a robustness trade-off between adversarial attacks and low-frequency perturbations, which typically occurs during image classification based on convolutional neural networks. This finding indicates that adversarial training is a practical approach to enhancing robustness against adversarial attacks and common corruptions in skeleton-based action recognition. Furthermore, we find that the Fourier approach cannot explain vulnerability against skeletal part occlusion corruption, which highlights its limitations. These findings extend our understanding of the robustness of GCNs, potentially guiding the development of more robust learning methods for skeleton-based action recognition.

cs.CV↗

Improving Zero-Shot Action Recognition using Human Instruction with Text Description

Zero-shot action recognition, which recognizes actions in videos without having received any training examples, is gaining wide attention considering it can save labor costs and training time. Nevertheless, the performance of zero-shot learning is still unsatisfactory, which limits its practical application. To solve this problem, this study proposes a framework to improve zero-shot action recognition using human instructions with text descriptions. The proposed framework manually describes video contents, which incurs some labor costs; in many situations, the labor costs are worth it. We manually annotate text features for each action, which can be a word, phrase, or sentence. Then by computing the matching degrees between the video and all text features, we can predict the class of the video. Furthermore, the proposed model can also be combined with other models to improve its accuracy. In addition, our model can be continuously optimized to improve the accuracy by repeating human instructions. The results with UCF101 and HMDB51 showed that our model achieved the best accuracy and improved the accuracies of other models.

cs.CV↗

Exploiting Frequency Spectrum of Adversarial Images for General Robustness

In recent years, there has been growing concern over the vulnerability of convolutional neural networks (CNNs) to image perturbations. However, achieving general robustness against different types of perturbations remains challenging, in which enhancing robustness to some perturbations (e.g., adversarial perturbations) may degrade others (e.g., common corruptions). In this paper, we demonstrate that adversarial training with an emphasis on phase components significantly improves model performance on clean, adversarial, and common corruption accuracies. We propose a frequency-based data augmentation method, Adversarial Amplitude Swap, that swaps the amplitude spectrum between clean and adversarial images to generate two novel training images: adversarial amplitude and adversarial phase images. These images act as substitutes for adversarial images and can be implemented in various adversarial training setups. Through extensive experiments, we demonstrate that our method enables the CNNs to gain general robustness against different types of perturbations and results in a uniform performance against all types of common corruptions.

cs.CV↗

Spatiotemporal forecasting of vertical track alignment with exogenous factors

To ensure the safety of railroad operations, it is important to monitor and forecast track geometry irregularities. A higher safety requires forecasting with higher spatiotemporal frequencies, which in turn requires capturing spatial correlations. Additionally, track geometry irregularities are influenced by multiple exogenous factors. In this study, a method is proposed to forecast one type of track geometry irregularity, vertical alignment, by incorporating spatial and exogenous factor calculations. The proposed method embeds exogenous factors and captures spatiotemporal correlations using a convolutional long short-term memory. The proposed method is also experimentally compared with other methods in terms of the forecasting performance. Additionally, an ablation study on exogenous factors is conducted to examine their individual contributions to the forecasting performance. The results reveal that spatial calculations and maintenance record data improve the forecasting of vertical alignment.

cs.LG↗

Game-Theoretic Understanding of Misclassification

This paper analyzes various types of image misclassification from a game-theoretic view. Particularly, we consider the misclassification of clean, adversarial, and corrupted images and characterize it through the distribution of multi-order interactions. We discover that the distribution of multi-order interactions varies across the types of misclassification. For example, misclassified adversarial images have a higher strength of high-order interactions than correctly classified clean images, which indicates that adversarial perturbations create spurious features that arise from complex cooperation between pixels. By contrast, misclassified corrupted images have a lower strength of low-order interactions than correctly classified clean images, which indicates that corruptions break the local cooperation between pixels. We also provide the first analysis of Vision Transformers using interactions. We found that Vision Transformers show a different tendency in the distribution of interactions from that in CNNs, and this implies that they exploit the features that CNNs do not use for the prediction. Our study demonstrates that the recent game-theoretic analysis of deep learning models can be broadened to analyze various malfunctions of deep learning models including Vision Transformers by using the distribution, order, and sign of interactions.

cs.CV↗

Adversarial Body Shape Search for Legged Robots

We propose an evolutionary computation method for an adversarial attack on the length and thickness of parts of legged robots by deep reinforcement learning. This attack changes the robot body shape and interferes with walking-we call the attacked body as adversarial body shape. The evolutionary computation method searches adversarial body shape by minimizing the expected cumulative reward earned through walking simulation. To evaluate the effectiveness of the proposed method, we perform experiments with three-legged robots, Walker2d, Ant-v2, and Humanoid-v2 in OpenAI Gym. The experimental results reveal that Walker2d and Ant-v2 are more vulnerable to the attack on the length than the thickness of the body parts, whereas Humanoid-v2 is vulnerable to the attack on both of the length and thickness. We further identify that the adversarial body shapes break left-right symmetry or shift the center of gravity of the legged robots. Finding adversarial body shape can be used to proactively diagnose the vulnerability of legged robot walking.

cs.RO↗

Adversarial joint attacks on legged robots

We address adversarial attacks on the actuators at the joints of legged robots trained by deep reinforcement learning. The vulnerability to the joint attacks can significantly impact the safety and robustness of legged robots. In this study, we demonstrate that the adversarial perturbations to the torque control signals of the actuators can significantly reduce the rewards and cause walking instability in robots. To find the adversarial torque perturbations, we develop black-box adversarial attacks, where, the adversary cannot access the neural networks trained by deep reinforcement learning. The black box attack can be applied to legged robots regardless of the architecture and algorithms of deep reinforcement learning. We employ three search methods for the black-box adversarial attacks: random search, differential evolution, and numerical gradient descent methods. In experiments with the quadruped robot Ant-v2 and the bipedal robot Humanoid-v2, in OpenAI Gym environments, we find that differential evolution can efficiently find the strongest torque perturbations among the three methods. In addition, we realize that the quadruped robot Ant-v2 is vulnerable to the adversarial perturbations, whereas the bipedal robot Humanoid-v2 is robust to the perturbations. Consequently, the joint attacks can be used for proactive diagnosis of robot walking instability.

cs.RO↗

Adversarial amplitude swap towards robust image classifiers

The vulnerability of convolutional neural networks (CNNs) to image perturbations such as common corruptions and adversarial perturbations has recently been investigated from the perspective of frequency. In this study, we investigate the effect of the amplitude and phase spectra of adversarial images on the robustness of CNN classifiers. Extensive experiments revealed that the images generated by combining the amplitude spectrum of adversarial images and the phase spectrum of clean images accommodates moderate and general perturbations, and training with these images equips a CNN classifier with more general robustness, performing well under both common corruptions and adversarial perturbations. We also found that two types of overfitting (catastrophic overfitting and robust overfitting) can be circumvented by the aforementioned spectrum recombination. We believe that these results contribute to the understanding and the training of truly robust classifiers.

cs.CV↗

Adversarial Bone Length Attack on Action Recognition

Skeleton-based action recognition models have recently been shown to be vulnerable to adversarial attacks. Compared to adversarial attacks on images, perturbations to skeletons are typically bounded to a lower dimension of approximately 100 per frame. This lower-dimensional setting makes it more difficult to generate imperceptible perturbations. Existing attacks resolve this by exploiting the temporal structure of the skeleton motion so that the perturbation dimension increases to thousands. In this paper, we show that adversarial attacks can be performed on skeleton-based action recognition models, even in a significantly low-dimensional setting without any temporal manipulation. Specifically, we restrict the perturbations to the lengths of the skeleton's bones, which allows an adversary to manipulate only approximately 30 effective dimensions. We conducted experiments on the NTU RGB+D and HDM05 datasets and demonstrate that the proposed attack successfully deceived models with sometimes greater than 90% success rate by small perturbations. Furthermore, we discovered an interesting phenomenon: in our low-dimensional setting, the adversarial training with the bone length attack shares a similar property with data augmentation, and it not only improves the adversarial robustness but also improves the classification accuracy on the original data. This is an interesting counterexample of the trade-off between adversarial robustness and clean accuracy, which has been widely observed in studies on adversarial training in the high-dimensional regime.

cs.CV↗

Adversarially Trained Object Detector for Unsupervised Domain Adaptation

Unsupervised domain adaptation, which involves transferring knowledge from a label-rich source domain to an unlabeled target domain, can be used to substantially reduce annotation costs in the field of object detection. In this study, we demonstrate that adversarial training in the source domain can be employed as a new approach for unsupervised domain adaptation. Specifically, we establish that adversarially trained detectors achieve improved detection performance in target domains that are significantly shifted from source domains. This phenomenon is attributed to the fact that adversarially trained detectors can be used to extract robust features that are in alignment with human perception and worth transferring across domains while discarding domain-specific non-robust features. In addition, we propose a method that combines adversarial training and feature alignment to ensure the improved alignment of robust features with the target domain. We conduct experiments on four benchmark datasets and confirm the effectiveness of our proposed approach on large domain shifts from real to artistic images. Compared to the baseline models, the adversarially trained detectors improve the mean average precision by up to 7.7%, and further by up to 11.8% when feature alignments are incorporated. Although our method degrades performance for small domain shifts, quantification of the domain shift based on the Frechet distance allows us to determine whether adversarial training should be conducted.

cs.CV↗

Reinforcement Learning with Adaptive Curriculum Dynamics Randomization for Fault-Tolerant Robot Control

This study is aimed at addressing the problem of fault tolerance of quadruped robots to actuator failure, which is critical for robots operating in remote or extreme environments. In particular, an adaptive curriculum reinforcement learning algorithm with dynamics randomization (ACDR) is established. The ACDR algorithm can adaptively train a quadruped robot in random actuator failure conditions and formulate a single robust policy for fault-tolerant robot control. It is noted that the hard2easy curriculum is more effective than the easy2hard curriculum for quadruped robot locomotion. The ACDR algorithm can be used to build a robot system that does not require additional modules for detecting actuator failures and switching policies. Experimental results show that the ACDR algorithm outperforms conventional algorithms in terms of the average reward and walking distance.

cs.RO↗

Conditional MoCoGAN for Zero-Shot Video Generation

We propose a conditional generative adversarial network (GAN) model for zero-shot video generation. In this study, we have explored zero-shot conditional generation setting. In other words, we generate unseen videos from training samples with missing classes. The task is an extension of conditional data generation. The key idea is to learn disentangled representations in the latent space of a GAN. To realize this objective, we base our model on the motion and content decomposed GAN and conditional GAN for image generation. We build the model to find better-disentangled representations and to generate good-quality videos. We demonstrate the effectiveness of our proposed model through experiments on the Weizmann action database and the MUG facial expression database.

cs.CV↗