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Kecheng Zheng

Publications and source records attributed to Kecheng Zheng.

At least 37 records · Page 2Linked to original sources

MotionStone: Decoupled Motion Intensity Modulation with Diffusion Transformer for Image-to-Video Generation

The image-to-video (I2V) generation is conditioned on the static image, which has been enhanced recently by the motion intensity as an additional control signal. These motion-aware models are appealing to generate diverse motion patterns, yet there lacks a reliable motion estimator for training such models on large-scale video set in the wild. Traditional metrics, e.g., SSIM or optical flow, are hard to generalize to arbitrary videos, while, it is very tough for human annotators to label the abstract motion intensity neither. Furthermore, the motion intensity shall reveal both local object motion and global camera movement, which has not been studied before. This paper addresses the challenge with a new motion estimator, capable of measuring the decoupled motion intensities of objects and cameras in video. We leverage the contrastive learning on randomly paired videos and distinguish the video with greater motion intensity. Such a paradigm is friendly for annotation and easy to scale up to achieve stable performance on motion estimation. We then present a new I2V model, named MotionStone, developed with the decoupled motion estimator. Experimental results demonstrate the stability of the proposed motion estimator and the state-of-the-art performance of MotionStone on I2V generation. These advantages warrant the decoupled motion estimator to serve as a general plug-in enhancer for both data processing and video generation training.

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Mimir: Improving Video Diffusion Models for Precise Text Understanding

Text serves as the key control signal in video generation due to its narrative nature. To render text descriptions into video clips, current video diffusion models borrow features from text encoders yet struggle with limited text comprehension. The recent success of large language models (LLMs) showcases the power of decoder-only transformers, which offers three clear benefits for text-to-video (T2V) generation, namely, precise text understanding resulting from the superior scalability, imagination beyond the input text enabled by next token prediction, and flexibility to prioritize user interests through instruction tuning. Nevertheless, the feature distribution gap emerging from the two different text modeling paradigms hinders the direct use of LLMs in established T2V models. This work addresses this challenge with Mimir, an end-to-end training framework featuring a carefully tailored token fuser to harmonize the outputs from text encoders and LLMs. Such a design allows the T2V model to fully leverage learned video priors while capitalizing on the text-related capability of LLMs. Extensive quantitative and qualitative results demonstrate the effectiveness of Mimir in generating high-quality videos with excellent text comprehension, especially when processing short captions and managing shifting motions. Project page: https://lucaria-academy.github.io/Mimir/

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MoTe: Learning Motion-Text Diffusion Model for Multiple Generation Tasks

Recently, human motion analysis has experienced great improvement due to inspiring generative models such as the denoising diffusion model and large language model. While the existing approaches mainly focus on generating motions with textual descriptions and overlook the reciprocal task. In this paper, we present~\textbf{MoTe}, a unified multi-modal model that could handle diverse tasks by learning the marginal, conditional, and joint distributions of motion and text simultaneously. MoTe enables us to handle the paired text-motion generation, motion captioning, and text-driven motion generation by simply modifying the input context. Specifically, MoTe is composed of three components: Motion Encoder-Decoder (MED), Text Encoder-Decoder (TED), and Moti-on-Text Diffusion Model (MTDM). In particular, MED and TED are trained for extracting latent embeddings, and subsequently reconstructing the motion sequences and textual descriptions from the extracted embeddings, respectively. MTDM, on the other hand, performs an iterative denoising process on the input context to handle diverse tasks. Experimental results on the benchmark datasets demonstrate the superior performance of our proposed method on text-to-motion generation and competitive performance on motion captioning.

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LoTLIP: Improving Language-Image Pre-training for Long Text Understanding

Understanding long text is of great demands in practice but beyond the reach of most language-image pre-training (LIP) models. In this work, we empirically confirm that the key reason causing such an issue is that the training images are usually paired with short captions, leaving certain tokens easily overshadowed by salient tokens. Towards this problem, our initial attempt is to relabel the data with long captions, however, directly learning with which may lead to performance degradation in understanding short text (e.g., in the image classification task). Then, after incorporating corner tokens to aggregate diverse textual information, we manage to help the model catch up to its original level of short text understanding yet greatly enhance its capability of long text understanding. We further look into whether the model can continuously benefit from longer captions and notice a clear trade-off between the performance and the efficiency. Finally, we validate the effectiveness of our approach using a self-constructed large-scale dataset, which consists of 100M long caption oriented text-image pairs. Our method demonstrates superior performance in long-text-image retrieval tasks. The project page is available at https://wuw2019.github.io/lot-lip.

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Framer: Interactive Frame Interpolation

We propose Framer for interactive frame interpolation, which targets producing smoothly transitioning frames between two images as per user creativity. Concretely, besides taking the start and end frames as inputs, our approach supports customizing the transition process by tailoring the trajectory of some selected keypoints. Such a design enjoys two clear benefits. First, incorporating human interaction mitigates the issue arising from numerous possibilities of transforming one image to another, and in turn enables finer control of local motions. Second, as the most basic form of interaction, keypoints help establish the correspondence across frames, enhancing the model to handle challenging cases (e.g., objects on the start and end frames are of different shapes and styles). It is noteworthy that our system also offers an "autopilot" mode, where we introduce a module to estimate the keypoints and refine the trajectory automatically, to simplify the usage in practice. Extensive experimental results demonstrate the appealing performance of Framer on various applications, such as image morphing, time-lapse video generation, cartoon interpolation, etc. The code, the model, and the interface will be released to facilitate further research.

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UKnow: A Unified Knowledge Protocol with Multimodal Knowledge Graph Datasets for Reasoning and Vision-Language Pre-Training

This work presents a unified knowledge protocol, called UKnow, which facilitates knowledge-based studies from the perspective of data. Particularly focusing on visual and linguistic modalities, we categorize data knowledge into five unit types, namely, in-image, in-text, cross-image, cross-text, and image-text, and set up an efficient pipeline to help construct the multimodal knowledge graph from any data collection. Thanks to the logical information naturally contained in knowledge graph, organizing datasets under UKnow format opens up more possibilities of data usage compared to the commonly used image-text pairs. Following UKnow protocol, we collect, from public international news, a large-scale multimodal knowledge graph dataset that consists of 1,388,568 nodes (with 571,791 vision-related ones) and 3,673,817 triplets. The dataset is also annotated with rich event tags, including 11 coarse labels and 9,185 fine labels. Experiments on 4 benchmarks demonstrate the potential of UKnow in supporting common-sense reasoning and boosting vision-language pre-training with a single dataset, benefiting from its unified form of knowledge organization. See Appendix to download the dataset.

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MePT: Multi-Representation Guided Prompt Tuning for Vision-Language Model

Recent advancements in pre-trained Vision-Language Models (VLMs) have highlighted the significant potential of prompt tuning for adapting these models to a wide range of downstream tasks. However, existing prompt tuning methods typically map an image to a single representation, limiting the model's ability to capture the diverse ways an image can be described. To address this limitation, we investigate the impact of visual prompts on the model's generalization capability and introduce a novel method termed Multi-Representation Guided Prompt Tuning (MePT). Specifically, MePT employs a three-branch framework that focuses on diverse salient regions, uncovering the inherent knowledge within images which is crucial for robust generalization. Further, we employ efficient self-ensemble techniques to integrate these versatile image representations, allowing MePT to learn all conditional, marginal, and fine-grained distributions effectively. We validate the effectiveness of MePT through extensive experiments, demonstrating significant improvements on both base-to-novel class prediction and domain generalization tasks.

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Paying More Attention to Image: A Training-Free Method for Alleviating Hallucination in LVLMs

Existing Large Vision-Language Models (LVLMs) primarily align image features of vision encoder with Large Language Models (LLMs) to leverage their superior text generation capabilities. However, the scale disparity between vision encoder and language model may led to LLMs assuming a predominant role in multi-modal comprehension. This imbalance in LVLMs may result in the instances of hallucinatory. Concretely, LVLMs may generate consistent descriptions with or without visual input, indicating that certain outputs are influenced solely by context text. We refer to this phenomenon as "text inertia." To counteract this issue, we introduce a training-free algorithm to find an equilibrium point between image comprehension and language inference. Specifically, we adaptively involve adjusting and amplifying the attention weights assigned to image tokens, thereby granting greater prominence to visual elements. Meanwhile, we subtract the logits of multi-modal inputs from ones of pure text input, which can help LVLMs be not biased towards LLMs. By enhancing images tokens and reducing the stubborn output of LLM, we can let LVLM pay more attention to images, towards alleviating text inertia and reducing the hallucination in LVLMs. Our extensive experiments shows that this method substantially reduces the frequency of hallucinatory outputs in various LVLMs in terms of different metrics. Project page is available at https://lalbj.github.io/projects/PAI/.

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Accelerating Pre-training of Multimodal LLMs via Chain-of-Sight

This paper introduces Chain-of-Sight, a vision-language bridge module that accelerates the pre-training of Multimodal Large Language Models (MLLMs). Our approach employs a sequence of visual resamplers that capture visual details at various spacial scales. This architecture not only leverages global and local visual contexts effectively, but also facilitates the flexible extension of visual tokens through a compound token scaling strategy, allowing up to a 16x increase in the token count post pre-training. Consequently, Chain-of-Sight requires significantly fewer visual tokens in the pre-training phase compared to the fine-tuning phase. This intentional reduction of visual tokens during pre-training notably accelerates the pre-training process, cutting down the wall-clock training time by ~73%. Empirical results on a series of vision-language benchmarks reveal that the pre-train acceleration through Chain-of-Sight is achieved without sacrificing performance, matching or surpassing the standard pipeline of utilizing all visual tokens throughout the entire training process. Further scaling up the number of visual tokens for pre-training leads to stronger performances, competitive to existing approaches in a series of benchmarks.

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CoReS: Orchestrating the Dance of Reasoning and Segmentation

The reasoning segmentation task, which demands a nuanced comprehension of intricate queries to accurately pinpoint object regions, is attracting increasing attention. However, Multi-modal Large Language Models (MLLM) often find it difficult to accurately localize the objects described in complex reasoning contexts. We believe that the act of reasoning segmentation should mirror the cognitive stages of human visual search, where each step is a progressive refinement of thought toward the final object. Thus we introduce the Chains of Reasoning and Segmenting (CoReS) and find this top-down visual hierarchy indeed enhances the visual search process. Specifically, we propose a dual-chain structure that generates multi-modal, chain-like outputs to aid the segmentation process. Furthermore, to steer the MLLM's outputs into this intended hierarchy, we incorporate in-context inputs as guidance. Extensive experiments demonstrate the superior performance of our CoReS, which surpasses the state-of-the-art method by 6.5\% on the ReasonSeg dataset. Project: https://chain-of-reasoning-and-segmentation.github.io/.

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TagAlign: Improving Vision-Language Alignment with Multi-Tag Classification

The crux of learning vision-language models is to extract semantically aligned information from visual and linguistic data. Existing attempts usually face the problem of coarse alignment, e.g., the vision encoder struggles in localizing an attribute-specified object. In this work, we propose an embarrassingly simple approach to better align image and text features with no need of additional data formats other than image-text pairs. Concretely, given an image and its paired text, we manage to parse objects (e.g., cat) and attributes (e.g., black) from the description, which are highly likely to exist in the image. It is noteworthy that the parsing pipeline is fully automatic and thus enjoys good scalability. With these parsed semantics as supervision signals, we can complement the commonly used image-text contrastive loss with the multi-tag classification loss. Extensive experimental results on a broad suite of semantic segmentation datasets substantiate the average 5.2\% improvement of our framework over existing alternatives. Furthermore, the visualization results indicate that attribute supervision makes vision-language models accurately localize attribute-specified objects. Project page can be found at https://qinying-liu.github.io/Tag-Align.

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DreamLIP: Language-Image Pre-training with Long Captions

Language-image pre-training largely relies on how precisely and thoroughly a text describes its paired image. In practice, however, the contents of an image can be so rich that well describing them requires lengthy captions (e.g., with 10 sentences), which are usually missing in existing datasets. Consequently, there are currently no clear evidences on whether and how language-image pre-training could benefit from long captions. To figure this out, we first re-caption 30M images with detailed descriptions using a pre-trained Multi-modality Large Language Model (MLLM), and then study the usage of the resulting captions under a contrastive learning framework. We observe that, each sentence within a long caption is very likely to describe the image partially (e.g., an object). Motivated by this, we propose to dynamically sample sub-captions from the text label to construct multiple positive pairs, and introduce a grouping loss to match the embeddings of each sub-caption with its corresponding local image patches in a self-supervised manner. Experimental results on a wide rage of downstream tasks demonstrate the consistent superiority of our method, termed DreamLIP, over previous alternatives, highlighting its fine-grained representational capacity. It is noteworthy that, on the tasks of image-text retrieval and semantic segmentation, our model trained with 30M image-text pairs achieves on par or even better performance than CLIP trained with 400M pairs. Project page is available at https://zyf0619sjtu.github.io/dream-lip.

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GenDeF: Learning Generative Deformation Field for Video Generation

We offer a new perspective on approaching the task of video generation. Instead of directly synthesizing a sequence of frames, we propose to render a video by warping one static image with a generative deformation field (GenDeF). Such a pipeline enjoys three appealing advantages. First, we can sufficiently reuse a well-trained image generator to synthesize the static image (also called canonical image), alleviating the difficulty in producing a video and thereby resulting in better visual quality. Second, we can easily convert a deformation field to optical flows, making it possible to apply explicit structural regularizations for motion modeling, leading to temporally consistent results. Third, the disentanglement between content and motion allows users to process a synthesized video through processing its corresponding static image without any tuning, facilitating many applications like video editing, keypoint tracking, and video segmentation. Both qualitative and quantitative results on three common video generation benchmarks demonstrate the superiority of our GenDeF method.

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Likelihood-Aware Semantic Alignment for Full-Spectrum Out-of-Distribution Detection

Full-spectrum out-of-distribution (F-OOD) detection aims to accurately recognize in-distribution (ID) samples while encountering semantic and covariate shifts simultaneously. However, existing out-of-distribution (OOD) detectors tend to overfit the covariance information and ignore intrinsic semantic correlation, inadequate for adapting to complex domain transformations. To address this issue, we propose a Likelihood-Aware Semantic Alignment (LSA) framework to promote the image-text correspondence into semantically high-likelihood regions. LSA consists of an offline Gaussian sampling strategy which efficiently samples semantic-relevant visual embeddings from the class-conditional Gaussian distribution, and a bidirectional prompt customization mechanism that adjusts both ID-related and negative context for discriminative ID/OOD boundary. Extensive experiments demonstrate the remarkable OOD detection performance of our proposed LSA especially on the intractable Near-OOD setting, surpassing existing methods by a margin of $15.26\%$ and $18.88\%$ on two F-OOD benchmarks, respectively.

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AutoStory: Generating Diverse Storytelling Images with Minimal Human Effort

Story visualization aims to generate a series of images that match the story described in texts, and it requires the generated images to satisfy high quality, alignment with the text description, and consistency in character identities. Given the complexity of story visualization, existing methods drastically simplify the problem by considering only a few specific characters and scenarios, or requiring the users to provide per-image control conditions such as sketches. However, these simplifications render these methods incompetent for real applications. To this end, we propose an automated story visualization system that can effectively generate diverse, high-quality, and consistent sets of story images, with minimal human interactions. Specifically, we utilize the comprehension and planning capabilities of large language models for layout planning, and then leverage large-scale text-to-image models to generate sophisticated story images based on the layout. We empirically find that sparse control conditions, such as bounding boxes, are suitable for layout planning, while dense control conditions, e.g., sketches and keypoints, are suitable for generating high-quality image content. To obtain the best of both worlds, we devise a dense condition generation module to transform simple bounding box layouts into sketch or keypoint control conditions for final image generation, which not only improves the image quality but also allows easy and intuitive user interactions. In addition, we propose a simple yet effective method to generate multi-view consistent character images, eliminating the reliance on human labor to collect or draw character images.

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Exploring Sparse MoE in GANs for Text-conditioned Image Synthesis

Due to the difficulty in scaling up, generative adversarial networks (GANs) seem to be falling from grace on the task of text-conditioned image synthesis. Sparsely-activated mixture-of-experts (MoE) has recently been demonstrated as a valid solution to training large-scale models with limited computational resources. Inspired by such a philosophy, we present Aurora, a GAN-based text-to-image generator that employs a collection of experts to learn feature processing, together with a sparse router to help select the most suitable expert for each feature point. To faithfully decode the sampling stochasticity and the text condition to the final synthesis, our router adaptively makes its decision by taking into account the text-integrated global latent code. At 64x64 image resolution, our model trained on LAION2B-en and COYO-700M achieves 6.2 zero-shot FID on MS COCO. We release the code and checkpoints to facilitate the community for further development.

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Regularized Mask Tuning: Uncovering Hidden Knowledge in Pre-trained Vision-Language Models

Prompt tuning and adapter tuning have shown great potential in transferring pre-trained vision-language models (VLMs) to various downstream tasks. In this work, we design a new type of tuning method, termed as regularized mask tuning, which masks the network parameters through a learnable selection. Inspired by neural pathways, we argue that the knowledge required by a downstream task already exists in the pre-trained weights but just gets concealed in the upstream pre-training stage. To bring the useful knowledge back into light, we first identify a set of parameters that are important to a given downstream task, then attach a binary mask to each parameter, and finally optimize these masks on the downstream data with the parameters frozen. When updating the mask, we introduce a novel gradient dropout strategy to regularize the parameter selection, in order to prevent the model from forgetting old knowledge and overfitting the downstream data. Experimental results on 11 datasets demonstrate the consistent superiority of our method over previous alternatives. It is noteworthy that we manage to deliver 18.73% performance improvement compared to the zero-shot CLIP via masking an average of only 2.56% parameters. Furthermore, our method is synergistic with most existing parameter-efficient tuning methods and can boost the performance on top of them. Project page can be found here (https://wuw2019.github.io/R-AMT/).

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Benchmarking and Analyzing 3D-aware Image Synthesis with a Modularized Codebase

Despite the rapid advance of 3D-aware image synthesis, existing studies usually adopt a mixture of techniques and tricks, leaving it unclear how each part contributes to the final performance in terms of generality. Following the most popular and effective paradigm in this field, which incorporates a neural radiance field (NeRF) into the generator of a generative adversarial network (GAN), we build a well-structured codebase, dubbed Carver, through modularizing the generation process. Such a design allows researchers to develop and replace each module independently, and hence offers an opportunity to fairly compare various approaches and recognize their contributions from the module perspective. The reproduction of a range of cutting-edge algorithms demonstrates the availability of our modularized codebase. We also perform a variety of in-depth analyses, such as the comparison across different types of point feature, the necessity of the tailing upsampler in the generator, the reliance on the camera pose prior, etc., which deepen our understanding of existing methods and point out some further directions of the research work. We release code and models at https://github.com/qiuyu96/Carver to facilitate the development and evaluation of this field.

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