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Keisuke Fujii

Publications and source records attributed to Keisuke Fujii.

At least 109 records · Page 6Linked to original sources

Feedback-driven quantum reservoir computing for time-series analysis

Quantum reservoir computing (QRC) is a highly promising computational paradigm that leverages quantum systems as a computational resource for nonlinear information processing. While its application to time-series analysis is eagerly anticipated, prevailing approaches suffer from the collapse of the quantum state upon measurement, resulting in the erasure of temporal input memories. Neither repeated initializations nor weak measurements offer a fundamental solution, as the former escalates the time complexity while the latter restricts the information extraction from the Hilbert space. To address this issue, we propose the feedback-driven QRC framework. This methodology employs projective measurements on all qubits for unrestricted access to the quantum state, with the measurement outcomes subsequently fed back into the reservoir to restore the memory of prior inputs. We demonstrate that our QRC successfully acquires the fading-memory property through the feedback connections, a critical element in time-series processing. Notably, analysis of measurement trajectories reveal three distinct phases depending on the feedback strength, with the memory performance maximized at the edge of chaos. We also evaluate the predictive capabilities of our QRC, demonstrating its suitability for forecasting signals originating from quantum spin systems.

quant-ph↗

Efficient state preparation for multivariate Monte Carlo simulation

Quantum state preparation is a task to prepare a state with a specific function encoded in the amplitude, which is an essential subroutine in many quantum algorithms. In this paper, we focus on multivariate state preparation, as it is an important extension for many application areas. Specifically in finance, multivariate state preparation is required for multivariate Monte Carlo simulation, which is used for important numerical tasks such as risk aggregation and multi-asset derivative pricing. Using existing methods, multivariate quantum state preparation requires the number of gates exponential in the number of variables $D$. For this task, we propose a quantum algorithm that only requires the number of gates linear in $D$. Our algorithm utilizes multivariable quantum signal processing (M-QSP), a technique to perform the multivariate polynomial transformation of matrix elements. Using easily prepared block-encodings corresponding to each variable, we apply the M-QSP to construct the target function. In this way, our algorithm prepares the target state efficiently for functions achievable with M-QSP.

quant-ph↗

End-to-end complexity for simulating the Schwinger model on quantum computers

The Schwinger model is one of the simplest gauge theories. It is known that a topological term of the model leads to the infamous sign problem in the classical Monte Carlo method. In contrast to this, recently, quantum computing in Hamiltonian formalism has gained attention. In this work, we estimate the resources needed for quantum computers to compute physical quantities that are challenging to compute on classical computers. Specifically, we propose an efficient implementation of block-encoding of the Schwinger model Hamiltonian. Considering the structure of the Hamiltonian, this block-encoding with a normalization factor of $\mathcal{O}(N^3)$ can be implemented using $\mathcal{O}(N+\log^2(N/\varepsilon))$ T gates. As an end-to-end application, we compute the vacuum persistence amplitude. As a result, we found that for a system size $N=128$ and an additive error $\varepsilon=0.01$, with an evolution time $t$ and a lattice spacing a satisfying $t/2a=10$, the vacuum persistence amplitude can be calculated using about $10^{13}$ T gates. Our results provide insights into predictions about the performance of quantum computers in the FTQC and early FTQC era, clarifying the challenges in solving meaningful problems within a realistic timeframe.

quant-ph↗

Space evaluation based on pitch control using drone video in Ultimate

Ultimate is a sport in which teams of seven players compete for points by passing a disc into the end zone. A distinctive aspect of Ultimate is that the player holding the disc is unable to move, underscoring the significance of creating space to receive passes. Despite extensive research into space evaluation in sports such as football and basketball, there is a paucity of information available for Ultimate. This study focuses on the 3-on-3 format, which is widely practiced in Ultimate, and evaluates space during offensive play. The data collection process entailed the use of drones for filming and the subsequent correction of the angles for the purpose of obtaining positional data. The model is derived from the pitch control model of soccer and adapted to the rules of Ultimate, where the player holding the disc is stationary. The integration of position and distance weights with pitch control values enables the derivation of space evaluation metrics. The findings of this study indicate that movement to create space and accurate passing into that space are both significant factors in scoring. The code is available at https://github.com/shunsuke-iwashita/USO.

cs.CV↗

Fish Tracking Challenge 2024: A Multi-Object Tracking Competition with Sweetfish Schooling Data

The study of collective animal behavior, especially in aquatic environments, presents unique challenges and opportunities for understanding movement and interaction patterns in the field of ethology, ecology, and bio-navigation. The Fish Tracking Challenge 2024 (https://ftc-2024.github.io/) introduces a multi-object tracking competition focused on the intricate behaviors of schooling sweetfish. Using the SweetFish dataset, participants are tasked with developing advanced tracking models to accurately monitor the locations of 10 sweetfishes simultaneously. This paper introduces the competition's background, objectives, the SweetFish dataset, and the appraoches of the 1st to 3rd winners and our baseline. By leveraging video data and bounding box annotations, the competition aims to foster innovation in automatic detection and tracking algorithms, addressing the complexities of aquatic animal movements. The challenge provides the importance of multi-object tracking for discovering the dynamics of collective animal behavior, with the potential to significantly advance scientific understanding in the above fields.

cs.CV↗

3D Pose-Based Temporal Action Segmentation for Figure Skating: A Fine-Grained and Jump Procedure-Aware Annotation Approach

Understanding human actions from videos is essential in many domains, including sports. In figure skating, technical judgments are performed by watching skaters' 3D movements, and its part of the judging procedure can be regarded as a Temporal Action Segmentation (TAS) task. TAS tasks in figure skating that automatically assign temporal semantics to video are actively researched. However, there is a lack of datasets and effective methods for TAS tasks requiring 3D pose data. In this study, we first created the FS-Jump3D dataset of complex and dynamic figure skating jumps using optical markerless motion capture. We also propose a new fine-grained figure skating jump TAS dataset annotation method with which TAS models can learn jump procedures. In the experimental results, we validated the usefulness of 3D pose features as input and the fine-grained dataset for the TAS model in figure skating. FS-Jump3D Dataset is available at https://github.com/ryota-skating/FS-Jump3D.

cs.CV↗

Practical quantum advantage on partially fault-tolerant quantum computer

Achieving quantum speedups in practical tasks remains challenging for current noisy intermediate-scale quantum (NISQ) devices. These devices always encounter significant obstacles such as inevitable physical errors and the limited scalability of current near-term algorithms. Meanwhile, assuming a typical architecture for fault-tolerant quantum computing (FTQC), realistic applications inevitably require a vast number of qubits, typically exceeding $10^6$, which seems far beyond near-term realization. In this work, to bridge the gap between the NISQ and FTQC eras, we propose an alternative approach to achieve practical quantum advantages on early-FTQC devices. Our framework is based on partially fault-tolerant logical operations to minimize spatial overhead and avoids the costly distillation techniques typically required for executing non-Clifford gates. To this end, we develop a space-time efficient state preparation protocol to generate an ancillary non-Clifford state consumed for implementing an analog rotation gate with an arbitrary small angle $θ$ and a remarkably low worst-case error rate below $\mathcal{O}(|θ| p_{\text{ph}})$, where $p_{\text{ph}}$ is the physical error rate. Furthermore, we propose several error suppression schemes tailored to our preparation protocol, which are essential to minimize the overhead for mitigating errors. Based on this framework, we present several promising applications that leverage the potential of our framework, including the Trotter simulation and quantum phase estimation (QPE). Notably, we demonstrate that our framework allows us to perform the QPE for $(8\times 8)$-site Hubbard model with fewer than $4.9\times 10^4$ qubits and an execution time of 9 days (or 12 minutes with full parallelization) under $p_{\text{ph}}=10^{-4}$, which is significantly faster than recent classical estimation with tensor network techniques (DMRG and PEPS).

quant-ph↗

Mathematical models for off-ball scoring prediction in basketball

In professional basketball, the accurate prediction of scoring opportunities based on strategic decision-making is crucial for spatial and player evaluations. However, traditional models often face challenges in accounting for the complexities of off-ball movements, which are essential for comprehensive performance evaluations. In this study, we propose two mathematical models to predict off-ball scoring opportunities in basketball, considering pass-to-score and dribble-to-score sequences: the Ball Movement for Off-ball Scoring (BMOS) and the Ball Intercept and Movement for Off-ball Scoring (BIMOS) models. The BMOS model adapts principles from the Off-Ball Scoring Opportunities (OBSO) model, originally designed for soccer, to basketball, whereas the BIMOS model also incorporates the likelihood of interception during ball movements. We evaluated these models using player tracking data from 630 NBA games in the 2015-2016 regular season, demonstrating that the BIMOS model outperforms the BMOS model in terms of team scoring prediction accuracy, while also highlighting its potential for further development. Overall, the BIMOS model provides valuable insights for tactical analysis and player evaluation in basketball.

cs.LG↗

Scalable circuit depth reduction in feedback-based quantum optimization with a quadratic approximation

Combinatorial optimization problems are one of the areas where near-term noisy quantum computers may have practical advantage against classical computers. Recently a novel feedback-based quantum optimization algorithm has been proposed by Magann \textit{et al}. The method explicitly determines quantum circuit parameters by feeding back measurement results thus avoids classical parameter optimization that is known to cause significant trouble in quantum approximate optimization algorithm, the well-studied near-term algorithm. Meanwhile, a significant drawback of the feedback-based quantum optimization is that it requires deep circuits, rendering the method unsuitable to noisy quantum devices. In this study we propose a new feedback law for parameter determination by introducing the second-order approximation with respect to time interval, a hyperparameter in the feedback-based quantum optimization. This allows one to take larger time interval, leading to acceleration of convergence to solutions. In numerical simulations on the maximum cut problem we demonstrate that our proposal significantly reduces circuit depth, with its linear scaling with the problem size smaller by more than an order of magnitude. We expect that the new feedback law proposed in this work may pave the way for feedback-based quantum optimization with near-term noisy quantum computers.

quant-ph↗

MagicPool: Dealing with Magic State Distillation Failures on Large-Scale Fault-Tolerant Quantum Computer

Magic state distillation, which is a probabilistic process used to generate magic states, plays an important role in universal fault-tolerant quantum computers. On the other hand, to solve interesting problems, we need to run complex programs on fault-tolerant quantum computers, and hence, the system needs to use hardware resources efficiently. Taking advantage of parallelism is a major optimization strategy and compilers are responsible for performing optimizations to allow parallel processing. However, the probabilistic nature of magic state distillation is not compatible with compile-time optimizations and results in an additional run-time delay. To reduce the additional run-time delay, we propose introducing a pool of magic states. We run simulations of quantum circuits to verify the magnitude of the run-time delay and the usefulness of the mitigation approach. The experimental results show that the run-time delay is amplified by parallel processing, and pooling effectively reduces the run-time delay with a small spatial cost.

quant-ph↗

Continuous optimization by quantum adaptive distribution search

In this paper, we introduce the quantum adaptive distribution search (QuADS), a quantum continuous optimization algorithm that integrates Grover adaptive search (GAS) with the covariance matrix adaptation - evolution strategy (CMA-ES), a classical technique for continuous optimization. QuADS utilizes the quantum-based search capabilities of GAS and enhances them with the principles of CMA-ES for more efficient optimization. It employs a multivariate normal distribution for the initial state of the quantum search and repeatedly updates it throughout the optimization process. Our numerical experiments show that QuADS outperforms both GAS and CMA-ES. This is achieved through adaptive refinement of the initial state distribution rather than consistently using a uniform state, resulting in fewer oracle calls. This study presents an important step toward exploiting the potential of quantum computing for continuous optimization.

quant-ph↗

Measuring Trotter error and its application to precision-guaranteed Hamiltonian simulations

Trotterization is the most common and convenient approximation method for Hamiltonian simulations on digital quantum computers, but estimating its error accurately is computationally difficult for large quantum systems. Here, we develop a method for measuring the Trotter error without ancillary qubits on quantum circuits by combining the $m$th- and $n$th-order ($m<n$) Trotterizations rather than consulting with mathematical error bounds. Using this method, we make Trotterization precision-guaranteed, developing an algorithm named Trotter$(m,n)$, in which the Trotter error at each time step is within an error tolerance $ε$ preset for our purpose. Trotter$(m,n)$ is applicable to both time- independent and dependent Hamiltonians, and it adaptively chooses almost the largest stepsize $\mathrm{d}t$, which keeps quantum circuits shallowest within the error tolerance. Benchmarking it in a quantum spin chain, we find the adaptively chosen $\mathrm{d}t$ to be about ten times larger than that inferred from known upper bounds of Trotter errors.

quant-ph↗

Basketball-SORT: An Association Method for Complex Multi-object Occlusion Problems in Basketball Multi-object Tracking

Recent deep learning-based object detection approaches have led to significant progress in multi-object tracking (MOT) algorithms. The current MOT methods mainly focus on pedestrian or vehicle scenes, but basketball sports scenes are usually accompanied by three or more object occlusion problems with similar appearances and high-intensity complex motions, which we call complex multi-object occlusion (CMOO). Here, we propose an online and robust MOT approach, named Basketball-SORT, which focuses on the CMOO problems in basketball videos. To overcome the CMOO problem, instead of using the intersection-over-union-based (IoU-based) approach, we use the trajectories of neighboring frames based on the projected positions of the players. Our method designs the basketball game restriction (BGR) and reacquiring Long-Lost IDs (RLLI) based on the characteristics of basketball scenes, and we also solve the occlusion problem based on the player trajectories and appearance features. Experimental results show that our method achieves a Higher Order Tracking Accuracy (HOTA) score of 63.48$\%$ on the basketball fixed video dataset and outperforms other recent popular approaches. Overall, our approach solved the CMOO problem more effectively than recent MOT algorithms.

cs.CV↗

Variational quantum Hamiltonian engineering

The Hamiltonian of a quantum system is represented in terms of operators corresponding to the kinetic and potential energies of the system. The expectation value of a Hamiltonian and Hamiltonian simulation are two of the most fundamental tasks in quantum computation. The overheads for realizing the two tasks are determined by the Pauli norm of Hamiltonian, which sums over all the absolute values of Pauli coefficients. In this work, we propose a variational quantum algorithm (VQA) called variational quantum Hamiltonian engineering (VQHE) to minimize the Pauli norm of Hamiltonian, such that the overhead for executing expectation value estimation and Hamiltonian simulation can be reduced. First, we develop a theory to encode the Pauli norm optimization problem into the vector L1-norm minimization problem. Then we devise an appropriate cost function and utilize the parameterized quantum circuits (PQC) to minimize the cost function. We also conduct numerical experiments to reduce the Pauli norm of the Ising Hamiltonian and molecules' Hamiltonian to show the efficiency of the proposed VQHE.

quant-ph↗

Variational quantum eigensolver with embedded entanglement using a tensor-network ansatz

In this paper, we introduce a tensor network (TN) scheme into the entanglement augmentation process of the synergistic optimization framework by Rudolph et al. [arXiv:2208.13673] to build its process systematically for inhomogeneous systems. Our synergistic approach first embeds the variational optimal solution of the TN state with the entropic area law, which can be perfectly optimized in conventional (classical) computers, in a quantum variational circuit ansatz inspired by the TN state with the entropic volume law. Next, the framework performs a variational quantum eigensolver (VQE) process with embedded states as the initial state. We applied the synergistic to the ground-state analysis of the all-to-all coupled random transverse-field Ising, XYZ, Heisenberg model, employing the binary multiscale entanglement renormalization ansatz (MERA) state and branching MERA states as TN states with entropic area law and volume law, respectively. We then show that the synergistic accelerates VQE calculations in the three models without an initial parameter guess of the branching-MERA-inspired ansatz and can avoid a local solution trapped by a standard VQE with the ansatz in the Ising model. The improvement of optimizers for MERA in all-to-all coupled inhomogeneous systems, enhancement, and potential synergistic applications are also discussed.

quant-ph↗

Conceptual Design of a Doppler Spectrometer for 10$^2$ m/s Cross-Field Flows in Tokamak Divertors

It has been theoretically predicted that the \ExB drift caused by the spontaneously generated potential in scrape-off-layers (SOLs) and divertors in tokamaks is of a similar size to the poloidal component of the parallel flow and turbulent flow, thereby it significantly impacts on the plasma transport there. Many experiments indeed have implied the role of the electric potential, however, its direct observation through its \ExB flow measurement has never been realized because the drift velocity ($10^2$--$10^3$ m/s) is significantly below the detection limit of existing diagnostics. To realize a cross-field ion flow measurement, variety of systematic uncertainties of the system must be narrowed down. Here, we develop a conceptual design of the Doppler spectrometry that enables to measure the impurity flows with $10^2$-m/s accuracy, based on an in-situ wavelength-calibration techniques developed in astrophysics field, the iodine-cell method. We discuss its properties and applicability. In particular, the scaling relation of the wavelength accuracy and various spectroscopic parameters is newly presented, which suggests the high importance of the wavelength resolution of the system. Based on transport simulations for the JT-60SA divertor, the feasibility of the system is assessed.

physics.plasm-ph↗

AutoSoccerPose: Automated 3D posture Analysis of Soccer Shot Movements

Image understanding is a foundational task in computer vision, with recent applications emerging in soccer posture analysis. However, existing publicly available datasets lack comprehensive information, notably in the form of posture sequences and 2D pose annotations. Moreover, current analysis models often rely on interpretable linear models (e.g., PCA and regression), limiting their capacity to capture non-linear spatiotemporal relationships in complex and diverse scenarios. To address these gaps, we introduce the 3D Shot Posture (3DSP) dataset in soccer broadcast videos, which represents the most extensive sports image dataset with 2D pose annotations to our knowledge. Additionally, we present the 3DSP-GRAE (Graph Recurrent AutoEncoder) model, a non-linear approach for embedding pose sequences. Furthermore, we propose AutoSoccerPose, a pipeline aimed at semi-automating 2D and 3D pose estimation and posture analysis. While achieving full automation proved challenging, we provide a foundational baseline, extending its utility beyond the scope of annotated data. We validate AutoSoccerPose on SoccerNet and 3DSP datasets, and present posture analysis results based on 3DSP. The dataset, code, and models are available at: https://github.com/calvinyeungck/3D-Shot-Posture-Dataset.

cs.CV↗

Nonlinear transformation of complex amplitudes via quantum singular value transformation

Due to the linearity of quantum operations, it is not straightforward to implement nonlinear transformations on a quantum computer, making some practical tasks like a neural network hard to be achieved. In this work, we define a task called nonlinear transformation of complex amplitudes and provide an algorithm to achieve this task. Specifically, we construct a block-encoding of complex amplitudes from a state preparation unitary. This allows us to transform the complex amplitudes by using quantum singular value transformation. We evaluate the required overhead in terms of input dimension and precision, which reveals that the algorithm depends on the roughly square root of input dimension and achieves an exponential speedup on precision compared with previous work. We also discuss its possible applications to quantum machine learning, where complex amplitudes encoding classical or quantum data are processed by the proposed method. This paper provides a promising way to introduce highly complex nonlinearity of the quantum states, which is essentially missing in quantum mechanics.

quant-ph↗