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Kentaro Uno

Publications and source records attributed to Kentaro Uno.

At least 37 records · Page 2Linked to original sources

3D Mapping Using a Lightweight and Low-Power Monocular Camera Embedded inside a Gripper of Limbed Climbing Robots

Limbed climbing robots are designed to explore challenging vertical walls, such as the skylights of the Moon and Mars. In such robots, the primary role of a hand-eye camera is to accurately estimate 3D positions of graspable points (i.e., convex terrain surfaces) thanks to its close-up views. While conventional climbing robots often employ RGB-D cameras as hand-eye cameras to facilitate straightforward 3D terrain mapping and graspable point detection, RGB-D cameras are large and consume considerable power. This work presents a 3D terrain mapping system designed for space exploration using limbed climbing robots equipped with a monocular hand-eye camera. Compared to RGB-D cameras, monocular cameras are more lightweight, compact structures, and have lower power consumption. Although monocular SLAM can be used to construct 3D maps, it suffers from scale ambiguity. To address this limitation, we propose a SLAM method that fuses monocular visual constraints with limb forward kinematics. The proposed method jointly estimates time-series gripper poses and the global metric scale of the 3D map based on factor graph optimization. We validate the proposed framework through both physics-based simulations and real-world experiments. The results demonstrate that our framework constructs a metrically scaled 3D terrain map in real-time and enables autonomous grasping of convex terrain surfaces using a monocular hand-eye camera, without relying on RGB-D cameras. Our method contributes to scalable and energy-efficient perception for future space missions involving limbed climbing robots. See the video summary here: https://youtu.be/fMBrrVNKJfc

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Design and Development of a Modular Bucket Drum Excavator for Lunar ISRU

In-Situ Resource Utilization (ISRU) is one of the key technologies for enabling sustainable access to the Moon. The ability to excavate lunar regolith is the first step in making lunar resources accessible and usable. This work presents the development of a bucket drum for the modular robotic system MoonBot, as part of the Japanese Moonshot program. A 3D-printed prototype made of PLA was manufactured to evaluate its efficiency through a series of sandbox tests. The resulting tool weighs 4.8 kg and has a volume of 14.06 L. It is capable of continuous excavation at a rate of 777.54 kg/h with a normalized energy consumption of 0.022 Wh/kg. In batch operation, the excavation rate is 172.02 kg/h with a normalized energy consumption of 0.86 Wh per kilogram of excavated material. The obtained results demonstrate the successful implementation of the concept. A key advantage of the developed tool is its compatibility with the modular MoonBot robotic platform, which enables flexible and efficient mission planning. Further improvements may include the integration of sensors and an autonomous control system to enhance the excavation process.

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An Agnostic End-Effector Alignment Controller for Robust Assembly of Modular Space Robots

Modular robots offer reconfigurability and fault tolerance essential for lunar missions, but require controllers that adapt safely to real-world disturbances. We build on our previous hardware-agnostic actuator synchronization in Motion Stack to develop a new controller enforcing adaptive velocity bounds via a dynamic hypersphere clamp. Using only real-time end-effector and target pose measurements, the controller adjusts its translational and rotational speed limits to ensure smooth, stable alignment without abrupt motions. We implemented two variants, a discrete, step-based version and a continuous, velocity-based version, and tested them on two MoonBot limbs in JAXA's lunar environment simulator. Field trials demonstrate that the step-based variant produces highly predictable, low-wobble motions, while the continuous variant converges more quickly and maintains millimeter-level positional accuracy, and both remain robust across limbs with differing mechanical imperfections and sensing noise (e.g., backlash and flex). These results highlight the flexibility and robustness of our robot-agnostic framework for autonomous self-assembly and reconfiguration under harsh conditions.

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Multi-Modal Decentralized Reinforcement Learning for Modular Reconfigurable Lunar Robots

Modular reconfigurable robots suit task-specific space operations, but the combinatorial growth of morphologies hinders unified control. We propose a decentralized reinforcement learning (Dec-RL) scheme where each module learns its own policy: wheel modules use Soft Actor-Critic (SAC) for locomotion and 7-DoF limbs use Proximal Policy Optimization (PPO) for steering and manipulation, enabling zero-shot generalization to unseen configurations. In simulation, the steering policy achieved a mean absolute error of 3.63° between desired and induced angles; the manipulation policy plateaued at 84.6 % success on a target-offset criterion; and the wheel policy cut average motor torque by 95.4 % relative to baseline while maintaining 99.6 % success. Lunar-analogue field tests validated zero-shot integration for autonomous locomotion, steering, and preliminary alignment for reconfiguration. The system transitioned smoothly among synchronous, parallel, and sequential modes for Policy Execution, without idle states or control conflicts, indicating a scalable, reusable, and robust approach for modular lunar robots.

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Enhancing Autonomous Manipulator Control with Human-in-loop for Uncertain Assembly Environments

This study presents an advanced approach to enhance robotic manipulation in uncertain and challenging environments, with a focus on autonomous operations augmented by human-in-the-loop (HITL) control for lunar missions. By integrating human decision-making with autonomous robotic functions, the research improves task reliability and efficiency for space applications. The key task addressed is the autonomous deployment of flexible solar panels using an extendable ladder-like structure and a robotic manipulator with real-time feedback for precision. The manipulator relays position and force-torque data, enabling dynamic error detection and adaptive control during deployment. To mitigate the effects of sinkage, variable payload, and low-lighting conditions, efficient motion planning strategies are employed, supplemented by human control that allows operators to intervene in ambiguous scenarios. Digital twin simulation enhances system robustness by enabling continuous feedback, iterative task refinement, and seamless integration with the deployment pipeline. The system has been tested to validate its performance in simulated lunar conditions and ensure reliability in extreme lighting, variable terrain, changing payloads, and sensor limitations.

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Robust and Modular Multi-Limb Synchronization in Motion Stack for Space Robots with Trajectory Clamping via Hypersphere

Modular robotics holds immense potential for space exploration, where reliability, repairability, and reusability are critical for cost-effective missions. Coordination between heterogeneous units is paramount for precision tasks -- whether in manipulation, legged locomotion, or multi-robot interaction. Such modular systems introduce challenges far exceeding those in monolithic robot architectures. This study presents a robust method for synchronizing the trajectories of multiple heterogeneous actuators, adapting dynamically to system variations with minimal system knowledge. This design makes it inherently robot-agnostic, thus highly suited for modularity. To ensure smooth trajectory adherence, the multidimensional state is constrained within a hypersphere representing the allowable deviation. The distance metric can be adapted hence, depending on the task and system under control, deformation of the constraint region is possible. This approach is compatible with a wide range of robotic platforms and serves as a core interface for Motion-Stack, our new open-source universal framework for limb coordination (available at https://github.com/2lian/Motion-Stack ). The method is validated by synchronizing the end-effectors of six highly heterogeneous robotic limbs, evaluating both trajectory adherence and recovery from significant external disturbances.

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Tightly-Coupled LiDAR-IMU-Leg Odometry with Online Learned Leg Kinematics Incorporating Foot Tactile Information

In this letter, we present tightly coupled LiDAR-IMU-leg odometry, which is robust to challenging conditions such as featureless environments and deformable terrains. We developed an online learning-based leg kinematics model named the neural leg kinematics model, which incorporates tactile information (foot reaction force) to implicitly express the nonlinear dynamics between robot feet and the ground. Online training of this model enhances its adaptability to weight load changes of a robot (e.g., assuming delivery or transportation tasks) and terrain conditions. According to the \textit{neural adaptive leg odometry factor} and online uncertainty estimation of the leg kinematics model-based motion predictions, we jointly solve online training of this kinematics model and odometry estimation on a unified factor graph to retain the consistency of both. The proposed method was verified through real experiments using a quadruped robot in two challenging situations: 1) a sandy beach, representing an extremely featureless area with a deformable terrain, and 2) a campus, including multiple featureless areas and terrain types of asphalt, gravel (deformable terrain), and grass. Experimental results showed that our odometry estimation incorporating the \textit{neural leg kinematics model} outperforms state-of-the-art works. Our project page is available for further details: https://takuokawara.github.io/RAL2025_project_page/

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Tightly-Coupled LiDAR-IMU-Wheel Odometry with an Online Neural Kinematic Model Learning via Factor Graph Optimization

Environments lacking geometric features (e.g., tunnels and long straight corridors) are challenging for LiDAR-based odometry algorithms because LiDAR point clouds degenerate in such environments. For wheeled robots, a wheel kinematic model (i.e., wheel odometry) can improve the reliability of the odometry estimation. However, the kinematic model suffers from complex motions (e.g., wheel slippage, lateral movement) in the case of skid-steering robots particularly because this robot model rotates by skidding its wheels. Furthermore, these errors change nonlinearly when the wheel slippage is large (e.g., drifting) and are subject to terrain-dependent parameters. To simultaneously tackle point cloud degeneration and the kinematic model errors, we developed a LiDAR-IMU-wheel odometry algorithm incorporating online training of a neural network that learns the kinematic model of wheeled robots with nonlinearity. We propose to train the neural network online on a factor graph along with robot states, allowing the learning-based kinematic model to adapt to the current terrain condition. The proposed method jointly solves online training of the neural network and LiDAR-IMU-wheel odometry on a unified factor graph to retain the consistency of all those constraints. Through experiments, we first verified that the proposed network adapted to a changing environment, resulting in an accurate odometry estimation across different environments. We then confirmed that the proposed odometry estimation algorithm was robust against point cloud degeneration and nonlinearity (e.g., large wheel slippage by drifting) of the kinematic model. The summary video is available here: https://www.youtube.com/watch?v=CvRVhdda7Cw

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Admittance Control-based Floating Base Reaction Mitigation for Limbed Climbing Robots

Reaction force-aware control is essential for legged climbing robots to ensure a safer and more stable operation. This becomes particularly crucial when navigating steep terrain or operating in microgravity environments, where excessive reaction forces may result in the loss of foot contact with the ground, leading to potential falls or floating over in microgravity. Furthermore, such robots are often tasked with manipulation activities, exposing them to external forces in addition to those generated during locomotion. To effectively handle such disturbances while maintaining precise motion trajectory tracking, we propose a novel control scheme based on position-based impedance control, also known as admittance control. We validated this control method through simulation-based case studies by intentionally introducing continuous and impact interference forces to simulate scenarios such as object manipulation or obstacle collisions. The results demonstrated a significant reduction in both the reaction force and joint torque when employing the proposed method.

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Tightly-Coupled LiDAR-IMU-Wheel Odometry with Online Calibration of a Kinematic Model for Skid-Steering Robots

Tunnels and long corridors are challenging environments for mobile robots because a LiDAR point cloud should degenerate in these environments. To tackle point cloud degeneration, this study presents a tightly-coupled LiDAR-IMU-wheel odometry algorithm with an online calibration for skid-steering robots. We propose a full linear wheel odometry factor, which not only serves as a motion constraint but also performs the online calibration of kinematic models for skid-steering robots. Despite the dynamically changing kinematic model (e.g., wheel radii changes caused by tire pressures) and terrain conditions, our method can address the model error via online calibration. Moreover, our method enables an accurate localization in cases of degenerated environments, such as long and straight corridors, by calibration while the LiDAR-IMU fusion sufficiently operates. Furthermore, we estimate the uncertainty (i.e., covariance matrix) of the wheel odometry online for creating a reasonable constraint. The proposed method is validated through three experiments. The first indoor experiment shows that the proposed method is robust in severe degeneracy cases (long corridors) and changes in the wheel radii. The second outdoor experiment demonstrates that our method accurately estimates the sensor trajectory despite being in rough outdoor terrain owing to online uncertainty estimation of wheel odometry. The third experiment shows the proposed online calibration enables robust odometry estimation in changing terrains.

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Modeling of Terrain Deformation by a Grouser Wheel for Lunar Rover Simulation

Simulation of vehicle motion in planetary environments is challenging. This is due to the modeling of complex terrain, optical conditions, and terrain-aware vehicle dynamics. One of the critical issues of typical simulators is that they assume terrain is a rigid body, which limits their ability to render wheel traces and compute the wheel-terrain interactions. This prevents, for example, the use of wheel traces as landmarks for localization, as well as the accurate simulation of motion. In the context of lunar regolith, the surface is not rigid but granular. As such, there are differences in the rover's motion, such as sinkage and slippage, and a clear wheel trace left behind the rover, compared to that on a rigid terrain. This study presents a novel approach to integrating a terramechanics-aware terrain deformation engine to simulate a realistic wheel trace in a digital lunar environment. By leveraging Discrete Element Method simulation results alongside experimental single-wheel test data, we construct a regression model to derive deformation height as a function of contact normal force. The region of interest in a height map is retrieved from the wheel poses. The elevation values of corresponding pixels are subsequently modified using contact normal forces and the regression model. Finally, we apply the determined elevation change to each mesh vertex to render wheel traces during runtime. The deformation engine is integrated into our ongoing development of a lunar simulator based on NVIDIA's Omniverse IsaacSim. We hypothesize that our work will be crucial to testing perception and downstream navigation systems under conditions similar to outdoor or terrestrial fields. A demonstration video is available here: https://www.youtube.com/watch?v=TpzD0h-5hv4

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Structure from Motion-based Motion Estimation and 3D Reconstruction of Unknown Shaped Space Debris

With the boost in the number of spacecraft launches in the current decades, the space debris problem is daily becoming significantly crucial. For sustainable space utilization, the continuous removal of space debris is the most severe problem for humanity. To maximize the reliability of the debris capture mission in orbit, accurate motion estimation of the target is essential. Space debris has lost its attitude and orbit control capabilities, and its shape is unknown due to the break. This paper proposes the Structure from Motion-based algorithm to perform unknown shaped space debris motion estimation with limited resources, where only 2D images are required as input. The method then outputs the reconstructed shape of the unknown object and the relative pose trajectory between the target and the camera simultaneously, which are exploited to estimate the target's motion. The method is quantitatively validated with the realistic image dataset generated by the microgravity experiment in a 2D air-floating testbed and 3D kinematic simulation.

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Space Debris Reliable Capturing by a Dual-Arm Orbital Robot: Detumbling and Caging

A chaser satellite equipped with robotic arms can capture space debris and manipulate it for use in more advanced missions such as refueling and deorbiting. To facilitate capturing, a caging-based strategy has been proposed to simplify the control system. Caging involves geometrically constraining the motion of the target debris, and is achieved via position control. However, if the target is spinning at a high speed, direct caging may result in unsuccessful constraints or hardware destruction; therefore, the target should be de-tumbled before capture. To address this problem, this study proposes a repeated contact-based method that uses impedance control to mitigate the momentum of the target. In this study, we analyzed the proposed detumbling technique from the perspective of impedance parameters. We investigated their effects through a parametric analysis and demonstrated the successful detumbling and caging sequence of a microsatellite as representative of space debris. The contact forces decreased during the detumbling sequence compared with direct caging. Further, the proposed detumbling and caging sequence was validated through simulations and experiments using a dual-arm air-floating robot in two-dimensional microgravity emulating testbed.

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Risk-Aware Coverage Path Planning for Lunar Micro-Rovers Leveraging Global and Local Environmental Data

This paper presents a novel 3D myopic coverage path planning algorithm for lunar micro-rovers that can explore unknown environments with limited sensing and computational capabilities. The algorithm expands upon traditional non-graph path planning methods to accommodate the complexities of lunar terrain, utilizing global data with local topographic features into motion cost calculations. The algorithm also integrates localization and mapping to update the rover's pose and map the environment. The resulting environment map's accuracy is evaluated and tested in a 3D simulator. Outdoor field tests were conducted to validate the algorithm's efficacy in sim-to-real scenarios. The results showed that the algorithm could achieve high coverage with low energy consumption and computational cost, while incrementally exploring the terrain and avoiding obstacles. This study contributes to the advancement of path planning methodologies for space exploration, paving the way for efficient, scalable and autonomous exploration of lunar environments by small rovers.

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Enabling Faster Locomotion of Planetary Rovers with a Mechanically-Hybrid Suspension

The exploration of the lunar poles and the collection of samples from the martian surface are characterized by shorter time windows demanding increased autonomy and speeds. Autonomous mobile robots must intrinsically cope with a wider range of disturbances. Faster off-road navigation has been explored for terrestrial applications but the combined effects of increased speeds and reduced gravity fields are yet to be fully studied. In this paper, we design and demonstrate a novel fully passive suspension design for wheeled planetary robots, which couples for the first time a high-range passive rocker with elastic in-wheel coil-over shock absorbers. The design was initially conceived and verified in a reduced-gravity (1.625 m/s${^2}$) simulated environment, where three different passive suspension configurations were evaluated against steep slopes and unexpected obstacles, and later prototyped and validated in a series of field tests. The proposed mechanically-hybrid suspension proves to mitigate more effectively the negative effects (high-frequency/high-amplitude vibrations and impact loads) of faster locomotion (~1\,m/s) over unstructured terrains under varied gravity fields.

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Lower Gravity Demonstratable Testbed for Space Robot Experiments

In developing mobile robots for exploration on the planetary surface, it is crucial to evaluate the robot's performance, demonstrating the harsh environment in which the robot will actually be deployed. Repeatable experiments in a controlled testing environment that can reproduce various terrain and gravitational conditions are essential. This paper presents the development of a minimal and space-saving indoor testbed, which can simulate steep slopes, uneven terrain, and lower gravity, employing a three-dimensional target tracking mechanism (active xy and passive z) with a counterweight.

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OmniLRS: A Photorealistic Simulator for Lunar Robotics

Developing algorithms for extra-terrestrial robotic exploration has always been challenging. Along with the complexity associated with these environments, one of the main issues remains the evaluation of said algorithms. With the regained interest in lunar exploration, there is also a demand for quality simulators that will enable the development of lunar robots. % In this paper, we explain how we built a Lunar simulator based on Isaac Sim, Nvidia's robotic simulator. In this paper, we propose Omniverse Lunar Robotic-Sim (OmniLRS) that is a photorealistic Lunar simulator based on Nvidia's robotic simulator. This simulation provides fast procedural environment generation, multi-robot capabilities, along with synthetic data pipeline for machine-learning applications. It comes with ROS1 and ROS2 bindings to control not only the robots, but also the environments. This work also performs sim-to-real rock instance segmentation to show the effectiveness of our simulator for image-based perception. Trained on our synthetic data, a yolov8 model achieves performance close to a model trained on real-world data, with 5% performance gap. When finetuned with real data, the model achieves 14% higher average precision than the model trained on real-world data, demonstrating our simulator's photorealism.% to realize sim-to-real. The code is fully open-source, accessible here: https://github.com/AntoineRichard/LunarSim, and comes with demonstrations.

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Integration of Vision-based Object Detection and Grasping for Articulated Manipulator in Lunar Conditions

The integration of vision-based frameworks to achieve lunar robot applications faces numerous challenges such as terrain configuration or extreme lighting conditions. This paper presents a generic task pipeline using object detection, instance segmentation and grasp detection, that can be used for various applications by using the results of these vision-based systems in a different way. We achieve a rock stacking task on a non-flat surface in difficult lighting conditions with a very good success rate of 92%. Eventually, we present an experiment to assemble 3D printed robot components to initiate more complex tasks in the future.

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