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Kento Kawaharazuka

Publications and source records attributed to Kento Kawaharazuka.

At least 73 records · Page 4Linked to original sources

Self-Body Image Acquisition and Posture Generation with Redundancy using Musculoskeletal Humanoid Shoulder Complex for Object Manipulation

We proposed a method for learning the actual body image of a musculoskeletal humanoid for posture generation and object manipulation using inverse kinematics with redundancy in the shoulder complex. The effectiveness of this method was confirmed by realizing automobile steering wheel operation. The shoulder complex has a scapula that glides over the rib cage and an open spherical joint, and is supported by numerous muscle groups, enabling a wide range of motion. As a development of the human mimetic shoulder complex, we have increased the muscle redundancy by implementing deep muscles and stabilize the joint drive. As a posture generation method to utilize the joint redundancy of the shoulder complex, we consider inverse kinematics based on the scapular drive strategy suggested by the scapulohumeral rhythm of the human body. In order to control a complex robot imitating a human body, it is essential to learn its own body image, but it is difficult to know its own state accurately due to its deformation which is difficult to measure. To solve this problem, we developed a method to acquire a self-body image that can be updated appropriately by recognizing the hand position relative to an object for the purpose of object manipulation. We apply the above methods to a full-body musculoskeletal humanoid, Kengoro, and confirm its effectiveness by conducting an experiment to operate a car steering wheel, which requires the appropriate use of both arms.

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Adaptive Body Schema Learning System Considering Additional Muscles for Musculoskeletal Humanoids

One of the important advantages of musculoskeletal humanoids is that the muscle arrangement can be easily changed and the number of muscles can be increased according to the situation. In this study, we describe an overall system of muscle addition for musculoskeletal humanoids and the adaptive body schema learning while taking into account the additional muscles. For hardware, we describe a modular body design that can be fitted with additional muscles, and for software, we describe a method that can learn the changes in body schema associated with additional muscles from a small amount of motion data. We apply our method to a simple 1-DOF tendon-driven robot simulation and the arm of the musculoskeletal humanoid Musashi, and show the effectiveness of muscle tension relaxation by adding muscles for a high-load task.

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Fundamental Three-Dimensional Configuration of Wire-Wound Muscle-Tendon Complex Drive

For robots to become more versatile and expand their areas of application, their bodies need to be suitable for contact with the environment. When the human body comes into contact with the environment, it is possible for it to continue to move even if the positional relationship between muscles or the shape of the muscles changes. We have already focused on the effect of geometric deformation of muscles and proposed a drive system called wire-wound Muscle-Tendon Complex (ww-MTC), an extension of the wire drive system. Our previous study using a robot with a two-dimensional configuration demonstrated several advantages: reduced wire loosening, interference, and wear; improved robustness during environmental contact; and a muscular appearance. However, this design had some problems, such as excessive muscle expansion that hindered inter-muscle movement, and confinement to planar motion. In this study, we develop the ww-MTC into a three-dimensional shape. We present a fundamental construction method for a muscle exterior that expands gently and can be contacted over its entire surface. We also apply the three-dimensional ww-MTC to a 2-axis 3-muscle robot, and confirm that the robot can continue to move while adapting to its environment.

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CubiXMusashi: Fusion of Wire-Driven CubiX and Musculoskeletal Humanoid Musashi toward Unlimited Performance

Humanoids exhibit a wide variety in terms of joint configuration, actuators, and degrees of freedom, resulting in different achievable movements and tasks for each type. Particularly, musculoskeletal humanoids are developed to closely emulate human body structure and movement functions, consisting of a skeletal framework driven by numerous muscle actuators. The redundant arrangement of muscles relative to the skeletal degrees of freedom has been used to represent the flexible and complex body movements observed in humans. However, due to this flexible body and high degrees of freedom, modeling, simulation, and control become extremely challenging, limiting the feasible movements and tasks. In this study, we integrate the musculoskeletal humanoid Musashi with the wire-driven robot CubiX, capable of connecting to the environment, to form CubiXMusashi. This combination addresses the shortcomings of traditional musculoskeletal humanoids and enables movements beyond the capabilities of other humanoids. CubiXMusashi connects to the environment with wires and drives by winding them, successfully achieving movements such as pull-up, rising from a lying pose, and mid-air kicking, which are difficult for Musashi alone. This concept demonstrates that various humanoids, not limited to musculoskeletal humanoids, can mitigate their physical constraints and acquire new abilities by connecting to the environment and driving through wires.

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Robotic State Recognition with Image-to-Text Retrieval Task of Pre-Trained Vision-Language Model and Black-Box Optimization

State recognition of the environment and objects, such as the open/closed state of doors and the on/off of lights, is indispensable for robots that perform daily life support and security tasks. Until now, state recognition methods have been based on training neural networks from manual annotations, preparing special sensors for the recognition, or manually programming to extract features from point clouds or raw images. In contrast, we propose a robotic state recognition method using a pre-trained vision-language model, which is capable of Image-to-Text Retrieval (ITR) tasks. We prepare several kinds of language prompts in advance, calculate the similarity between these prompts and the current image by ITR, and perform state recognition. By applying the optimal weighting to each prompt using black-box optimization, state recognition can be performed with higher accuracy. Experiments show that this theory enables a variety of state recognitions by simply preparing multiple prompts without retraining neural networks or manual programming. In addition, since only prompts and their weights need to be prepared for each recognizer, there is no need to prepare multiple models, which facilitates resource management. It is possible to recognize the open/closed state of transparent doors, the state of whether water is running or not from a faucet, and even the qualitative state of whether a kitchen is clean or not, which have been challenging so far, through language.

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Component Modularized Design of Musculoskeletal Humanoid Platform Musashi to Investigate Learning Control Systems

To develop Musashi as a musculoskeletal humanoid platform to investigate learning control systems, we aimed for a body with flexible musculoskeletal structure, redundant sensors, and easily reconfigurable structure. For this purpose, we develop joint modules that can directly measure joint angles, muscle modules that can realize various muscle routes, and nonlinear elastic units with soft structures, etc. Next, we develop MusashiLarm, a musculoskeletal platform composed of only joint modules, muscle modules, generic bone frames, muscle wire units, and a few attachments. Finally, we develop Musashi, a musculoskeletal humanoid platform which extends MusashiLarm to the whole body design, and conduct several basic experiments and learning control experiments to verify the effectiveness of its concept.

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Real-World Robot Applications of Foundation Models: A Review

Recent developments in foundation models, like Large Language Models (LLMs) and Vision-Language Models (VLMs), trained on extensive data, facilitate flexible application across different tasks and modalities. Their impact spans various fields, including healthcare, education, and robotics. This paper provides an overview of the practical application of foundation models in real-world robotics, with a primary emphasis on the replacement of specific components within existing robot systems. The summary encompasses the perspective of input-output relationships in foundation models, as well as their role in perception, motion planning, and control within the field of robotics. This paper concludes with a discussion of future challenges and implications for practical robot applications.

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Patterned Structure Muscle : Arbitrary Shaped Wire-driven Artificial Muscle Utilizing Anisotropic Flexible Structure for Musculoskeletal Robots

Muscles of the human body are composed of tiny actuators made up of myosin and actin filaments. They can exert force in various shapes such as curved or flat, under contact forces and deformations from the environment. On the other hand, muscles in musculoskeletal robots so far have faced challenges in generating force in such shapes and environments. To address this issue, we propose Patterned Structure Muscle (PSM), artificial muscles for musculoskeletal robots. PSM utilizes patterned structures with anisotropic characteristics, wire-driven mechanisms, and is made of flexible material Thermoplastic Polyurethane (TPU) using FDM 3D printing. This method enables the creation of various shapes of muscles, such as simple 1 degree-of-freedom (DOF) muscles, Multi-DOF wide area muscles, joint-covering muscles, and branched muscles. We created an upper arm structure using these muscles to demonstrate wide range of motion, lifting heavy objects, and movements through environmental contact. These experiments show that the proposed PSM is capable of operating in various shapes and environments, and is suitable for the muscles of musculoskeletal robots.

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Design Method of a Kangaroo Robot with High Power Legs and an Articulated Soft Tail

In this paper, we focus on the kangaroo, which has powerful legs capable of jumping and a soft and strong tail. To incorporate these unique structure into a robot for utilization, we propose a design method that takes into account both the feasibility as a robot and the kangaroo-mimetic structure. Based on the kangaroo's musculoskeletal structure, we determine the structure of the robot that enables it to jump by analyzing the muscle arrangement and prior verification in simulation. Also, to realize a tail capable of body support, we use an articulated, elastic structure as a tail. In order to achieve both softness and high power output, the robot is driven by a direct-drive, high-power wire-winding mechanism, and weight of legs and the tail is reduced by placing motors in the torso. The developed kangaroo robot can jump with its hind legs, moving its tail, and supporting its body using its hind legs and tail.

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Construction of Musculoskeletal Simulation for Shoulder Complex with Ligaments and Its Validation via Model Predictive Control

The complex ways in which humans utilize their bodies in sports and martial arts are remarkable, and human motion analysis is one of the most effective tools for robot body design and control. On the other hand, motion analysis is not easy, and it is difficult to measure complex body motions in detail due to the influence of numerous muscles and soft tissues, mainly ligaments. In response, various musculoskeletal simulators have been developed and applied to motion analysis and robotics. However, none of them reproduce the ligaments but only the muscles, nor do they focus on the shoulder complex, including the clavicle and scapula, which is one of the most complex parts of the body. Therefore, in this study, a detailed simulation model of the shoulder complex including ligaments is constructed. The model will mimic not only the skeletal structure and muscle arrangement but also the ligament arrangement and maximum muscle strength. Through model predictive control based on the constructed simulation, we confirmed that the ligaments contribute to joint stabilization in the first movement and that the proper distribution of maximum muscle force contributes to the equalization of the load on each muscle, demonstrating the effectiveness of this simulation.

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CubiX: Portable Wire-Driven Parallel Robot Connecting to and Utilizing the Environment

A wire-driven parallel robot is a type of robotic system where multiple wires are used to control the movement of a end-effector. The wires are attached to the end-effector and anchored to fixed points on external structures. This configuration allows for the separation of actuators and end-effectors, enabling lightweight and simplified movable parts in the robot. However, its range of motion remains confined within the space formed by the wires, limiting the wire-driven capability to only within the pre-designed operational range. Here, in this study, we develop a wire-driven robot, CubiX, capable of connecting to and utilizing the environment. CubiX connects itself to the environment using up to 8 wires and drives itself by winding these wires. By integrating actuators for winding the wires into CubiX, a portable wire-driven parallel robot is realized without limitations on its workspace. Consequently, the robot can form parallel wire-driven structures by connecting wires to the environment at any operational location.

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Real-World Cooking Robot System from Recipes Based on Food State Recognition Using Foundation Models and PDDL

Although there is a growing demand for cooking behaviours as one of the expected tasks for robots, a series of cooking behaviours based on new recipe descriptions by robots in the real world has not yet been realised. In this study, we propose a robot system that integrates real-world executable robot cooking behaviour planning using the Large Language Model (LLM) and classical planning of PDDL descriptions, and food ingredient state recognition learning from a small number of data using the Vision-Language model (VLM). We succeeded in experiments in which PR2, a dual-armed wheeled robot, performed cooking from arranged new recipes in a real-world environment, and confirmed the effectiveness of the proposed system.

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Robot Design Optimization with Rotational and Prismatic Joints using Black-Box Multi-Objective Optimization

Robots generally have a structure that combines rotational joints and links in a serial fashion. On the other hand, various joint mechanisms are being utilized in practice, such as prismatic joints, closed links, and wire-driven systems. Previous research have focused on individual mechanisms, proposing methods to design robots capable of achieving given tasks by optimizing the length of links and the arrangement of the joints. In this study, we propose a method for the design optimization of robots that combine different types of joints, specifically rotational and prismatic joints. The objective is to automatically generate a robot that minimizes the number of joints and link lengths while accomplishing a desired task, by utilizing a black-box multi-objective optimization approach. This enables the simultaneous observation of a diverse range of body designs through the obtained Pareto solutions. Our findings confirm the emergence of practical and known combinations of rotational and prismatic joints, as well as the discovery of novel joint combinations.

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Robotic Environmental State Recognition with Pre-Trained Vision-Language Models and Black-Box Optimization

In order for robots to autonomously navigate and operate in diverse environments, it is essential for them to recognize the state of their environment. On the other hand, the environmental state recognition has traditionally involved distinct methods tailored to each state to be recognized. In this study, we perform a unified environmental state recognition for robots through the spoken language with pre-trained large-scale vision-language models. We apply Visual Question Answering and Image-to-Text Retrieval, which are tasks of Vision-Language Models. We show that with our method, it is possible to recognize not only whether a room door is open/closed, but also whether a transparent door is open/closed and whether water is running in a sink, without training neural networks or manual programming. In addition, the recognition accuracy can be improved by selecting appropriate texts from the set of prepared texts based on black-box optimization. For each state recognition, only the text set and its weighting need to be changed, eliminating the need to prepare multiple different models and programs, and facilitating the management of source code and computer resource. We experimentally demonstrate the effectiveness of our method and apply it to the recognition behavior on a mobile robot, Fetch.

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Dynamic Cloth Manipulation Considering Variable Stiffness and Material Change Using Deep Predictive Model with Parametric Bias

Dynamic manipulation of flexible objects such as fabric, which is difficult to modelize, is one of the major challenges in robotics. With the development of deep learning, we are beginning to see results in simulations and in some actual robots, but there are still many problems that have not yet been tackled. Humans can move their arms at high speed using their flexible bodies skillfully, and even when the material to be manipulated changes, they can manipulate the material after moving it several times and understanding its characteristics. Therefore, in this research, we focus on the following two points: (1) body control using a variable stiffness mechanism for more dynamic manipulation, and (2) response to changes in the material of the manipulated object using parametric bias. By incorporating these two approaches into a deep predictive model, we show through simulation and actual robot experiments that Musashi-W, a musculoskeletal humanoid with variable stiffness mechanism, can dynamically manipulate cloth while detecting changes in the physical properties of the manipulated object.

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Robust Continuous Motion Strategy Against Muscle Rupture using Online Learning of Redundant Intersensory Networks for Musculoskeletal Humanoids

Musculoskeletal humanoids have various biomimetic advantages, of which redundant muscle arrangement is one of the most important features. This feature enables variable stiffness control and allows the robot to keep moving its joints even if one of the redundant muscles breaks, but this has been rarely explored. In this study, we construct a neural network that represents the relationship among sensors in the flexible and difficult-to-modelize body of the musculoskeletal humanoid, and by learning this neural network, accurate motions can be achieved. In order to take advantage of the redundancy of muscles, we discuss the use of this network for muscle rupture detection, online update of the intersensory relationship considering the muscle rupture, and body control and state estimation using the muscle rupture information. This study explains a method of constructing a musculoskeletal humanoid that continues to move and perform tasks robustly even when one muscle breaks.

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MEVIUS: A Quadruped Robot Easily Constructed through E-Commerce with Sheet Metal Welding and Machining

Quadruped robots that individual researchers can build by themselves are crucial for expanding the scope of research due to their high scalability and customizability. These robots must be easily ordered and assembled through e-commerce or DIY methods, have a low number of components for easy maintenance, and possess durability to withstand experiments in diverse environments. Various quadruped robots have been developed so far, but most robots that can be built by research institutions are relatively small and made of plastic using 3D printers. These robots cannot withstand experiments in external environments such as mountain trails or rubble, and they will easily break with intense movements. Although there is the advantage of being able to print parts by yourself, the large number of components makes replacing broken parts and maintenance very cumbersome. Therefore, in this study, we develop a metal quadruped robot MEVIUS, that can be constructed and assembled using only materials ordered through e-commerce. We have considered the minimum set of components required for a quadruped robot, employing metal machining, sheet metal welding, and off-the-shelf components only. Also, we have achieved a simple circuit and software configuration. Considering the communication delay due to its simple configuration, we experimentally demonstrate that MEVIUS, utilizing reinforcement learning and Sim2Real, can traverse diverse rough terrains and withstand outside experiments. All hardware and software components can be obtained from https://github.com/haraduka/mevius.

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GeMuCo: Generalized Multisensory Correlational Model for Body Schema Learning

Humans can autonomously learn the relationship between sensation and motion in their own bodies, estimate and control their own body states, and move while continuously adapting to the current environment. On the other hand, current robots control their bodies by learning the network structure described by humans from their experiences, making certain assumptions on the relationship between sensors and actuators. In addition, the network model does not adapt to changes in the robot's body, the tools that are grasped, or the environment, and there is no unified theory, not only for control but also for state estimation, anomaly detection, simulation, and so on. In this study, we propose a Generalized Multisensory Correlational Model (GeMuCo), in which the robot itself acquires a body schema describing the correlation between sensors and actuators from its own experience, including model structures such as network input/output. The robot adapts to the current environment by updating this body schema model online, estimates and controls its body state, and even performs anomaly detection and simulation. We demonstrate the effectiveness of this method by applying it to tool-use considering changes in grasping state for an axis-driven robot, to joint-muscle mapping learning for a musculoskeletal robot, and to full-body tool manipulation for a low-rigidity plastic-made humanoid.

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