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Keqiang Li

Publications and source records attributed to Keqiang Li.

At least 19 recordsLinked to original sources

Vision Guided Target Conditioned Control for Autonomous Excavation

Autonomous excavation requires an intelligent control system that can convert spatial work intent into coordinated bucket motion under contact-rich soil interaction. This paper presents a target-conditioned intelligent control framework for autonomous excavation in a physics-based deformable-soil simulation workflow. An image-aligned target mask serves as a visual spatial command for the desired digging region, while a mask-conditioned Action Chunking Transformer maps multi-view RGB observations, proprioception, and the target mask to temporally extended joystick commands. To reduce target-ignoring behavior, demonstrations are organized with paired-condition supervision, where the same or closely matched scene is demonstrated with different target masks and corresponding action chunks. The framework is evaluated through both a diagnostic manipulation task and an excavation simulation benchmark with single-scoop and sequential pile-clearing protocols. In manipulation, target success is 4\% for no-condition ACT, 63\% for non-paired mask-conditioned ACT, and 96\% for paired-condition mask-conditioned ACT. In sequential pile clearing, paired-condition mask-conditioned ACT removes 76.8\% of the pile versus 27.4\% and 15.7\% for the two baselines, with 91.0\% human-normalized efficiency. The results show that visual target conditioning, paired demonstration structure, and action-chunk control form a practical cyber-physical simulation pipeline for excavator automation.

cs.RO

High-dimensional Multi-objective Bayesian Optimization with Learned Variable Interactions

Multi-objective Bayesian optimization (MOBO) is effective in identifying the Pareto fronts for expensive black-box problems. However, most current MOBO approaches are limited to low-dimensional decision space due to its exponential sampling complexity. This paper presents decision variable interaction analysis-based MOBO, ViaMOBO, a generic framework for expensive multi-objective problems with high-dimensional decision space. The key idea of ViaMOBO is that it utilizes a variable interaction analysis model to determine whether the decision space can be completely or partially divided, and then performs local Bayesian optimization in the divided decision subspaces. Through the variable analysis model, it can be derived whether the objectives in black-box problems are separable, partially separable, or non-separable based on the potential independent or interdependent relationships among decision variables without any strong assumptions. We compare ViaMOBO with the state-of-the-art MOBO methods on both synthetic and real-world benchmarks. The experimental results demonstrate that ViaMOBO outperforms other related MOBO baselines in approximating the Pareto front of high-dimensional expensive multi-objective problems.

cs.LG

Gaussian Light Field Splatting: A Physical Prior-Driven Vision Transformer for Unsupervised Low-Light Image Enhancement

Existing unsupervised low-light image enhancement methods often encounter local exposure imbalance and color distortion under complex non-uniform illumination. In addition, most Vision Transformers lack an explicit mechanism for modeling the physical priors of illumination degradation. To address these limitations, we propose GLFS, a Gaussian light field splatting-based Vision Transformer that integrates continuous physical illumination modeling from Gaussian splatting into the Transformer architecture. In GLFS, scene illumination is represented by a superposition of anisotropic Gaussian basis functions. Physics-guided biases are introduced into self-attention to adaptively infer a spatial gain field, enabling accurate and uniform restoration under complex illumination. To reduce color bias and structural degradation during enhancement, a color-vector angular loss and a luminance-edge loss are further developed. These losses enforce hue consistency and improve the structural fidelity of local details. Extensive ablation studies and quantitative evaluations show that GLFS provides clear advantages in illumination correction and detail preservation. It achieves state-of-the-art performance and offers a new representation paradigm for low-light image enhancement.

cs.CV

AIGS-Net: Compact Illumination Field Modeling via 2D Gaussian Splatting for Fast Low-Light Image Enhancement

Existing low-light image enhancement methods often face a bottleneck between the representation capacity of illumination-field modeling and computational complexity. To address this issue, this paper proposes an Adaptive Illumination Gaussian Splatting Network (AIGS-Net), an ultra-lightweight architecture for fast low-light enhancement. Unlike conventional static priors, AIGS-Net constructs an input-adaptive 2D Gaussian Splatting illumination field. The opacity of Gaussian basis functions is dynamically modulated by relative luminance statistics of the input image, and spatially varying illumination compensation is rendered through ordered alpha compositing. To guide adaptive illumination compensation efficiently, a zero-parameter nonlinear multiscale contextual encoding module is introduced to extract low-frequency structures and local contrast cues without additional convolutional weights. To suppress noise amplification and sensor-induced color bias, AIGS-Net integrates noise-mask estimation, locked single-channel Gamma mapping, cross-channel consistency regularization, and target color-alignment constraints. Experiments on LOL and LSRW benchmarks show that AIGS-Net improves detail recovery and color fidelity while requiring only approximately 40 learnable parameters, achieving an effective trade-off between enhancement quality and extreme inference efficiency.

cs.CV

Continuous Splatting meets Retinex: Continuous Gaussian Splatting and Implicit Reflectance Modeling for Low-Light Image Enhancement

Low-light image enhancement aims to recover clear images from low-illumination observations and is crucial for high-level downstream vision tasks. However, existing methods frequently encounter color distortion and structural artifacts when balancing global smooth illumination adjustment and local high-frequency detail recovery. To address these issues, we propose CGS-Retinex as the first low-light image enhancement framework based on explicit-implicit joint modeling. Our framework deeply integrates continuous Gaussian splatting with Retinex theory. Specifically, we represent the image grid as a continuous parameter field and propose a continuous Gaussian renderer to estimate the spatially continuous global illumination distribution. This approach fundamentally eliminates grid artifacts caused by discrete Gaussian sampling. Furthermore, we introduce an implicit neural representation to model reflectance independently. We leverage shallow high-frequency features to guide the network in accurately reconstructing degraded texture details. Within the Retinex framework, we incorporate physics-inspired brightness consistency constraints and illumination smoothness regularization to enable explicit illumination and implicit reflectance to maintain proper exposure and achieve high-fidelity recovery of high-frequency structures and colors. Extensive experiments demonstrate that CGS-Retinex significantly suppresses dark-region noise and overexposure while achieving exceptional high-frequency structural fidelity and color restoration by precisely decoupling illumination and texture. This work establishes a novel continuous physical representation paradigm for low-light image enhancement.

cs.CV

Dehaze-GaussianImage: Zero-Shot Dehazing via Efficient 2D Gaussian Splatting Representation

Existing single image dehazing methods are often constrained by computational redundancy in pixel-level optimization and the lack of physical interpretability in implicit neural networks. These limitations hinder the balance between representation efficiency and reconstruction fidelity. To address these issues, we propose Dehaze-GaussianImage, the first zero-shot framework that introduces 2D Gaussian Splatting (2DGS) into the image dehazing domain to break the traditional pixel-grid processing paradigm. Distinct from static convolutional neural networks (CNNs) or Transformers, our approach models hazy images as continuous and dynamically evolvable anisotropic Gaussian fields. Specifically, we propose a novel reconstruction-decoupling zero-shot learning strategy that embeds the atmospheric scattering model into the Gaussian parameter space. This strategy drives Gaussian primitives to adaptively split, clone, and prune during optimization, achieving geometric-level decoupling of the transmission medium and clear textures. Furthermore, explicit structure-preserving constraints are introduced to suppress artifacts commonly caused by traditional physical priors. Experimental results demonstrate that the proposed method achieves state-of-the-art (SOTA) performance in a fully unsupervised manner with minimal parameters, highlighting the potential of explicit Gaussian representation for low-level vision tasks.

cs.CV

Fi-Gaussian: Frequency-Aware Implicit Gaussian Splatting for Single Image Dehazing

Single image dehazing continues to be hindered by the loss of high-frequency details and the difficulty of accurate physical scattering modeling. To address these issues, we propose Fi-Gaussian, a frequency-aware implicit Gaussian splatting network for single image dehazing. Unlike explicit rendering methods that rely on 3D point clouds, our method employs implicit Gaussian splatting to adaptively model the underlying distribution of clear images as a continuous representation in 2D feature space. The core of the network is a frequency-aware implicit Gaussian splatting module, which decouples low-frequency structural information and high-frequency texture information in the frequency domain and then performs adaptive Gaussian aggregation with complex-valued weights to recover fine details. In addition, a physics-driven scattering renormalization mechanism is introduced to estimate the transmission map and atmospheric light under the guidance of implicit Gaussian priors. Extensive experiments on multiple benchmark datasets demonstrate that Fi-Gaussian achieves state-of-the-art quantitative performance and produces visually superior dehazed results, validating the effectiveness of implicit Gaussian splatting for low-level vision tasks.

cs.CV

RS2AD-LiDAR: End-to-End Autonomous Driving LiDAR Data Generation from Roadside Sensor Observations

End-to-end autonomous driving solutions, which directly process multimodal sensory data and output fine-grained control commands, have gradually become a mainstream direction with the development of autonomous driving technology. However, current methods in this category rely on single-vehicle data collection for model training and optimization, which suffers from high acquisition and annotation costs, scarcity of valuable scenarios, and data silos. To address these challenges, we propose RS2AD-LiDAR, a novel framework for reconstructing and generating vehicle-mounted LiDAR data from roadside sensor observations. Since no public dataset currently provides highly overlapping perception coverage between roadside and vehicle-mounted LiDAR sensors, which is essential for studying roadside-to-vehicle data generation, we constructed a dedicated dataset named R2V-LiDAR which is used solely for evaluation in this work. Specifically, our method transforms roadside LiDAR point clouds into the vehicle-mounted LiDAR coordinate system, and synthesizes high-fidelity vehicle-mounted data via virtual LiDAR modeling and point cloud resampling techniques. To the best of our knowledge, this is the first approach to reconstruct vehicle-mounted LiDAR data from roadside sensor inputs. Extensive experimental comparisons demonstrate the semantic similarity between the generated data and real data. Furthermore, object detection experiments show that incorporating the generated data into real data for model training improves both Bird's Eye View (BEV) and 3D detection accuracy, thereby validating the effectiveness of the proposed method.

cs.CV

REACT: Environment-Adaptive Architecture for Continuous Formation Navigation of Wheeled Mobile Robots

Formation control of wheeled mobile robots (WMRs) has been extensively studied due to its broad applications in fields such as logistics transportation, environmental monitoring, and search and rescue. However, most existing works mainly focus on tracking predefined formations, which limits their adaptability to complex real-world environments. To address this, we propose REACT (Real-time Environment-Adaptive architecture for Continuous formation navigaTion), a hierarchical architecture integrating centralized formation generation and distributed formation maintenance. Specifically, our upper layer generates new environment-adaptive formations when necessary and uses our proposed TCF-R2T (Trajectory-Conflict-Free Robot-to-Target assignment) algorithm to compute conflict-free WMR-to-target assignments in polynomial time, enabling timely formation transitions without trajectory conflicts. At the lower layer, each WMR executes our developed JSTP (Joint Spatio-Temporal trajectory Planning) method to maintain the generated formation by simultaneously optimizing spatial positions and temporal durations, thereby enhancing coordination among WMRs and enabling continuous navigation in obstacle-rich environments and dynamic-obstacle scenarios. Both simulation and real-world experiments validate the effectiveness and practical applicability of REACT. Experimental videos are available on our project website: https://dongjh20.github.io/REACT-website.

cs.RO

Learning from the Unseen: Generative Data Augmentation for Geometric-Semantic Accident Anticipation

Anticipating traffic accidents is a critical yet unresolved problem for autonomous driving, hindered by the inherent complexity of modeling interactions between road users and the limited availability of diverse, large-scale datasets. To address these issues, we propose a dual-path framework. On the one hand, we employ a video synthesis pipeline that, guided by structured prompts, derives feature distributions from existing corpora and produces high-fidelity synthetic driving scenes consistent with the statistical patterns of real data. On the other hand, we design a graph neural network enriched with semantic cues, enabling dynamic reasoning over both spatial and semantic relations among participants. To validate the effectiveness of our approach, we release a new benchmark dataset containing standardized, finely annotated video sequences that cover a broad spectrum of regions, weather, and traffic conditions. Evaluations across existing datasets and our new benchmark confirm notable gains in both accuracy and anticipation lead time, highlighting the capacity of the proposed framework to mitigate current data bottlenecks and enhance the reliability of autonomous driving systems.

cs.CV

SAIL: Scene-aware Adaptive Iterative Learning for Long-Tail Trajectory Prediction in Autonomous Vehicles

Autonomous vehicles (AVs) rely on accurate trajectory prediction for safe navigation in diverse traffic environments, yet existing models struggle with long-tail scenarios-rare but safety-critical events characterized by abrupt maneuvers, high collision risks, and complex interactions. These challenges stem from data imbalance, inadequate definitions of long-tail trajectories, and suboptimal learning strategies that prioritize common behaviors over infrequent ones. To address this, we propose SAIL, a novel framework that systematically tackles the long-tail problem by first defining and modeling trajectories across three key attribute dimensions: prediction error, collision risk, and state complexity. Our approach then synergizes an attribute-guided augmentation and feature extraction process with a highly adaptive contrastive learning strategy. This strategy employs a continuous cosine momentum schedule, similarity-weighted hard-negative mining, and a dynamic pseudo-labeling mechanism based on evolving feature clustering. Furthermore, it incorporates a focusing mechanism to intensify learning on hard-positive samples within each identified class. This comprehensive design enables SAIL to excel at identifying and forecasting diverse and challenging long-tail events. Extensive evaluations on the nuScenes and ETH/UCY datasets demonstrate SAIL's superior performance, achieving up to 28.8% reduction in prediction error on the hardest 1% of long-tail samples compared to state-of-the-art baselines, while maintaining competitive accuracy across all scenarios. This framework advances reliable AV trajectory prediction in real-world, mixed-autonomy settings.

cs.ET

From Optimizable to Interactable: Mixed Digital Twin-Empowered Testing of Vehicle-Infrastructure Cooperation Systems

Sufficient testing under corner cases is critical for the long-term operation of vehicle-infrastructure cooperation systems (VICS). However, existing corner-case generation methods are primarily AI-driven, and VICS testing under corner cases is typically limited to simulation. In this paper, we introduce an L5 ''Interactable'' level to the VICS digital twin (VICS-DT) taxonomy, extending beyond the conventional L4 ''Optimizable'' level. We further propose an L5-level VICS testing framework, IMPACT (Interactive Mixed-digital-twin Paradigm for Advanced Cooperative vehicle-infrastructure Testing). By enabling direct human interactions with VICS entities, IMPACT incorporates highly uncertain and unpredictable human behaviors into the testing loop, naturally generating high-quality corner cases that complement AI-based methods. Furthermore, the mixedDT-enabled ''Physical-Virtual Action Interaction'' facilitates safe VICS testing under corner cases, incorporating real-world environments and entities rather than purely in simulation. Finally, we implement IMPACT on the I-VIT (Interactive Vehicle-Infrastructure Testbed), and experiments demonstrate its effectiveness. The experimental videos are available at our project website: https://dongjh20.github.io/IMPACT.

cs.RO

Multi-Source Human-in-the-Loop Digital Twin Testbed for Connected and Autonomous Vehicles in Mixed Traffic Flow

In the emerging mixed traffic environments, Connected and Autonomous Vehicles (CAVs) have to interact with surrounding human-driven vehicles (HDVs). This paper introduces MSH-MCCT (Multi-Source Human-in-the-Loop Mixed Cloud Control Testbed), a novel CAV testbed that captures complex interactions between various CAVs and HDVs. Utilizing the Mixed Digital Twin concept, which combines Mixed Reality with Digital Twin, MSH-MCCT integrates physical, virtual, and mixed platforms, along with multi-source control inputs. Bridged by the mixed platform, MSH-MCCT allows human drivers and CAV algorithms to operate both physical and virtual vehicles within multiple fields of view. Particularly, this testbed facilitates the coexistence and real-time interaction of physical and virtual CAVs \& HDVs, significantly enhancing the experimental flexibility and scalability. Experiments on vehicle platooning in mixed traffic showcase the potential of MSH-MCCT to conduct CAV testing with multi-source real human drivers in the loop through driving simulators of diverse fidelity. The videos for the experiments are available at our project website: https://dongjh20.github.io/MSH-MCCT.

cs.RO

STAPO: Stabilizing Reinforcement Learning for LLMs by Silencing Rare Spurious Tokens

Reinforcement Learning (RL) has significantly improved large language model reasoning, but existing RL fine-tuning methods rely heavily on heuristic techniques such as entropy regularization and reweighting to maintain stability. In practice, they often suffer from late-stage performance collapse, leading to degraded reasoning quality and unstable training. We identify a key factor behind this instability: a small fraction of tokens, termed spurious tokens (around 0.01%), which contribute little to the reasoning outcome but receive disproportionately amplified gradient updates due to inheriting the full sequence-level reward. We present a unified framework for evaluating token-level optimization impacts across spurious risk, gradient norms, and entropy changes. Building on the analysis of token characteristics that severely disrupt optimization, we propose the Silencing Spurious Tokens (S2T) mechanism to efficiently suppress their gradient perturbations. Incorporating this mechanism into a group-based objective, we propose Spurious-Token-Aware Policy Optimization (STAPO), which promotes stable and effective large-scale model refinement. Across six mathematical reasoning benchmarks using Qwen 1.7B, 8B, and 14B base models, STAPO consistently demonstrates superior entropy stability and achieves an average performance improvement of 11.49% ($\rho_{\mathrm{T}}$=1.0, top-p=1.0) and 3.73% ($\rho_{\mathrm{T}}$=0.7, top-p=0.9) over GRPO, 20-Entropy, and JustRL.

cs.CL

LL-GaussianMap: Zero-shot Low-Light Image Enhancement via 2D Gaussian Splatting Guided Gain Maps

Significant progress has been made in low-light image enhancement with respect to visual quality. However, most existing methods primarily operate in the pixel domain or rely on implicit feature representations. As a result, the intrinsic geometric structural priors of images are often neglected. 2D Gaussian Splatting (2DGS) has emerged as a prominent explicit scene representation technique characterized by superior structural fitting capabilities and high rendering efficiency. Despite these advantages, the utilization of 2DGS in low-level vision tasks remains unexplored. To bridge this gap, LL-GaussianMap is proposed as the first unsupervised framework incorporating 2DGS into low-light image enhancement. Distinct from conventional methodologies, the enhancement task is formulated as a gain map generation process guided by 2DGS primitives. The proposed method comprises two primary stages. First, high-fidelity structural reconstruction is executed utilizing 2DGS. Then, data-driven enhancement dictionary coefficients are rendered via the rasterization mechanism of Gaussian splatting through an innovative unified enhancement module. This design effectively incorporates the structural perception capabilities of 2DGS into gain map generation, thereby preserving edges and suppressing artifacts during enhancement. Additionally, the reliance on paired data is circumvented through unsupervised learning. Experimental results demonstrate that LL-GaussianMap achieves superior enhancement performance with an extremely low storage footprint, highlighting the effectiveness of explicit Gaussian representations for image enhancement.

cs.CV

LL-GaussianImage: Efficient Image Representation for Zero-shot Low-Light Enhancement with 2D Gaussian Splatting

2D Gaussian Splatting (2DGS) is an emerging explicit scene representation method with significant potential for image compression due to high fidelity and high compression ratios. However, existing low-light enhancement algorithms operate predominantly within the pixel domain. Processing 2DGS-compressed images necessitates a cumbersome decompression-enhancement-recompression pipeline, which compromises efficiency and introduces secondary degradation. To address these limitations, we propose LL-GaussianImage, the first zero-shot unsupervised framework designed for low-light enhancement directly within the 2DGS compressed representation domain. Three primary advantages are offered by this framework. First, a semantic-guided Mixture-of-Experts enhancement framework is designed. Dynamic adaptive transformations are applied to the sparse attribute space of 2DGS using rendered images as guidance to enable compression-as-enhancement without full decompression to a pixel grid. Second, a multi-objective collaborative loss function system is established to strictly constrain smoothness and fidelity during enhancement, suppressing artifacts while improving visual quality. Third, a two-stage optimization process is utilized to achieve reconstruction-as-enhancement. The accuracy of the base representation is ensured through single-scale reconstruction and network robustness is enhanced. High-quality enhancement of low-light images is achieved while high compression ratios are maintained. The feasibility and superiority of the paradigm for direct processing within the compressed representation domain are validated through experimental results.

cs.CV

InteractiveOmni: A Unified Omni-modal Model for Audio-Visual Multi-turn Dialogue

We introduce InteractiveOmni, a unified and open-source omni-modal large language model for audio-visual multi-turn interaction, ranging from 4B to 8B parameters, designed to lead the field of lightweight models by offering comprehensive omni-modal understanding and speech generation capabilities. To achieve this, we integrate the vision encoder, audio encoder, large language model, and speech decoder into a unified model for understanding and generation tasks. We design a multi-stage training strategy to ensure robust cross-modal capabilities, including pre-training for omni-modal understanding, followed by post-training with speech conversation and audio-visual interaction. To enable human-like long-term conversational ability, we meticulously curate a multi-turn training dataset that enhances the model's ability to handle complex and multi-turn interactions. To effectively evaluate the multi-turn memory and speech interaction capabilities, we construct the multi-modal multi-turn memory benchmark and the multi-turn speech interaction benchmark. Experiments demonstrate that InteractiveOmni significantly outperforms leading open-source models and provides a more intelligent multi-turn audio-visual experience, particularly in its long-term memory capabilities. Notably, InteractiveOmni-4B is comparable to the much larger model like Qwen2.5-Omni-7B on general benchmarks, and it can retain 97% of the performance of the InteractiveOmni-8B while utilizing only 50% of the model size. Achieving state-of-the-art results against similarly sized models across image, audio, video understanding, and speech generation tasks, InteractiveOmni is an accessible, open-source foundation for next-generation intelligent interactive systems.

cs.CV

UltraFast-LiNET: Light-weight multi-scale shift convolutional network for real-time low-light image enhancement

Addressing the urgent need for high-performance real-time low-light image enhancement on resource-constrained edge devices in low-illumination scenarios such as nighttime and tunnels, this paper presents UltraFast-LiNET, an ultra-lightweight network designed for extreme efficiency. The proposed network introduces Dynamic Shift Convolution, DSConv, a highly compact operation with only 12 learnable parameters. By using DSConv to construct a Multi-Scale Shift Residual Block, MSRB, UltraFast-LiNET effectively enlarges the receptive field while maintaining an exceptionally small parameter count. To alleviate gradient instability during the training of lightweight models, we further propose a multi-level gradient-aware loss function that strengthens supervision signals across different feature levels. UltraFast-LiNET supports flexible parameter configurations, enabling the model size to be reduced to as few as 36 learnable parameters. Remarkably, with only 180 learnable parameters, UltraFast-LiNET achieves a PSNR of 19.81 dB on the LOL dataset, surpassing the current state-of-the-art by 0.08 dB. Experimental results demonstrate that the proposed method achieves an effective balance between millisecond-level real-time processing and superior enhancement quality under extreme computational constraints. These results highlight its chip-level computational efficiency and broad prospects for edge-side deployment.

cs.CV