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Kimin Lee

Publications and source records attributed to Kimin Lee.

At least 19 recordsLinked to original sources

Improving Proficiency and Efficiency of Android GUI Agents via Self-Generating Tool Actions

Android agents using a hybrid action space that combines GUI actions and tool actions (e.g., accessing application data via APIs) remain largely underexplored, mainly due to the excessive effort required to create tools. To address this gap, we introduce DroidTool, a framework for augmenting the agents with self-generated tools, which are realized as Python functions operating on application states (e.g., a database). To create tools with minimal human labor, DroidTool employs an agentic workflow featuring stages: proposal, implementation, test generation and execution, and repair. Notably, when testing the created tools for verification, it constructs relational tests across relevant tools for natural preparation of appropriate test preconditions and improved test coverage, rather than testing each tool separately. The GUI agents augmented with the generated tools achieved approximately 4.47%p higher performance with approximately 20.05% fewer interactions than the GUI-only agents, averaged across representative benchmarks: AndroidWorld, B-MoCA, and MobileSafetyBench.

cs.AI

SCRIPTIOC-BENCH: A Benchmark for Recognizing Actionable Threat Intelligence from Script-Based Malware using LLMs

Script-based malware remains a prevalent attack technique. These scripts often contain indicators of compromise (IOCs) that provide actionable threat intelligence. However, statically recovering such indicators is challenging, as relevant values may be dispersed or transformed within code. Although large language models (LLMs) have shown promise in security analysis, their ability to recover IOCs from malicious scripts remains underexplored. We present SCRIPTIOC-BENCH, a benchmark for measuring static IOC extraction capability on real-world malicious scripts. The benchmark comprises 634 manually verified JavaScript, PowerShell, and VBScript malware samples covering four IOC types (URLs, domains, IP addresses, and filesystem artifacts). We further stratify ground-truth IOCs by recovery level, distinguishing directly exposed indicators from those requiring decoding or reconstruction. Using this benchmark, we evaluate a broad range of proprietary and open-weight LLMs and show that IOC recovery without execution remains challenging across model scales: the strongest model reaches only 65.4 F1. To characterize how recovery fails, we introduce a false-positive taxonomy and use it to compare the error profiles of the evaluated models. We further study two mitigations on a small open-weight model, deterministic string utilities and task-specific adaptation, finding that they provide complementary recovery gains, raise precision, and shift errors toward sample-grounded mismatches.

cs.CR

RoboWorld: Fast and Reliable Neural Simulators for Generalist Robot Policy Evaluation

Video world models are emerging as a scalable alternative for evaluating generalist robot policies, bypassing the physical constraints and engineering burdens of real-world deployment. However, evaluating policies with video world models remains challenging, as world-model errors can make generated rollouts unreliable and slow inference limits large-scale throughput. We introduce RoboWorld, an automated evaluation pipeline that pairs a fast autoregressive video world model with a task-progress-aware vision-language model scoring. To enable reliable long-horizon autoregressive world-model rollouts, we propose Step Forcing, which combines anchored and one-step self-forwarded contexts to reduce train-test mismatch while preserving action-observation dynamics. Together, these components enable RoboWorld to align strongly with real-world robot evaluation across tasks and environments, achieving Pearson's r = 0.989 and Spearman's $\rho$ = 0.970.

cs.RO

HABIT: Human-Aware Behavior and Interaction Training Dataset for Robot Manipulation

Large-scale demonstration datasets have been central to recent progress in general-purpose robot policies. However, existing datasets are collected in human-absent settings, and policies trained on such data may perform tasks competently in isolation but fail to exhibit human-aware behaviors. To address this gap, we introduce HABIT, a large-scale robot demonstration dataset for human-present environments. We organize tasks into three roles capturing distinct modes of human-robot interaction: Collaborator, where human and robot jointly accomplish a task; Coworker, where they pursue separate tasks in a shared space; and Supervisor, where the human directs the robot. The dataset comprises over 10K episodes and over 160 hours across 60 tasks. Our experiments show that training on human-present data elicits human-aware behaviors that robot-only data fails to produce: spatiotemporal synchronization in Collaborator tasks, yielding in Coworker tasks, and gesture grounding in Supervisor tasks. Moreover, training on HABIT enables rapid adaptation to new human-robot interaction tasks. By introducing human presence as a new axis of dataset diversity, HABIT extends robot policies to environments shared with humans.

cs.RO

SPACE: Enabling Learning from Cross-Robot Data Toward Generalist Policies

In robot learning, scaling training datasets across diverse embodiments and environments has become a dominant paradigm for learning generalizable robot policies. These policies are commonly trained via behavior cloning to imitate actions from pre-collected demonstrations. However, since robot actions are tied to the dynamics of the data collection robot, different robots may require different actions to achieve the same motion. This discrepancy hinders both policy training and deployment across diverse robots. To address this, we propose using Cartesian state delta as a universal action representation across robots, and introduce State Prediction and Adaptive Command Execution (SPACE) framework. SPACE handles robot dynamics variation at three levels: across different embodiments, across hardware units of the same embodiment, and within a single robot during operation. It consists of two components: (i) a Cartesian state delta policy that predicts geometric end-effector displacement, and (ii) Action Adapter, which converts the predicted Cartesian state delta into robot-specific control commands. Experiments show that SPACE substantially outperforms policies that directly predict control commands when learning from data collected across different embodiments and across hardware units of the same embodiment. SPACE also remains robust under dynamics shifts at deployment, including changes in control frequency, object weight, and controller gains. The project page is available at http://haeone.site/space-website/.

cs.RO

Beyond Monotonic Progress: Retry-Supervised Value Learning for Robot Imitation

Human demonstrations for robot imitation learning often contain mistakes and corrective behaviors, such as imprecise grasps, object misalignment, unstable contact, and repeated attempts. While these segments are commonly treated as noisy or suboptimal data, they provide valuable evidence about when execution deviates from a desirable path and how task feasibility can be restored. However, existing reward and value models often rely on monotonic progress assumptions, which capture coarse task advancement but may overlook local execution errors and corrective behaviors in imperfect demonstrations. In this work, we propose ReTVL (ReTry-Supervised Value Learning), a framework for learning mistake-sensitive value functions from mixed-quality robot demonstrations by leveraging retry events as sparse supervision. ReTVL captures the local degradation-and-recovery structure around mistakes by combining global progress calibration with local pairwise preference learning induced by sparsely annotated retry keypoints. The learned value model is then used to reweight demonstration chunks for downstream behavior cloning, reducing the influence of harmful execution errors while preserving useful corrective behaviors. Experiments on real-robot manipulation tasks show that ReTVL produces more fine-grained value estimates than progress-based baselines and improves imitation learning from imperfect demonstrations.

cs.RO

Hierarchical Policies from Verbal and Egocentric Human Signals for Natural Human-Robot Interaction

For natural human-robot interaction, a robot must understand human intent expressed not only through language but also through nonverbal signals such as gestures and gaze. However, current robot policies rely on language instructions as the sole interface for conveying intent, leaving nonverbal signals unused and placing the full burden of communication. In this work, we present EDITH, a robot framework that captures the human's nonverbal signals through continuous streams of first-person view and gaze from smart glasses, and uses them alongside language instructions as inputs to the robot policy. Our hardware system streams the human's first-person view, gaze, and speech to the robot in real time, transcribing the speech into language instructions. To handle these rich but noisy signals, we design a hierarchical policy in which a high-level policy infers the human's intent and produces a sequence of subtasks, where each subtask is represented as a fine-grained instruction paired with a keyframe that grounds the intent in the scene (e.g., the frame where the human points at the target object). A low-level policy then executes these subtasks. In our experiments on human-robot interactive tasks, EDITH enables the robot to act on the human's nonverbal signals even when intent is expressed only briefly, and significantly reduces user effort to convey intent compared to using language instructions alone. Visit our project page for source code and real-robot demo videos.

cs.RO

Alignment Tampering: How Reinforcement Learning from Human Feedback Is Exploited to Optimize Misaligned Biases

Reinforcement Learning from Human Feedback (RLHF) is the standard method to align Large Language Models (LLMs) with human preferences. In this work, we introduce alignment tampering, a potential vulnerability where the LLM undergoing alignment influences the preference dataset, causing RLHF to amplify undesired behaviors. This arises from core limitations of RLHF: (1) preference datasets are constructed from the LLM's own outputs, allowing it to influence them, and (2) pairwise comparisons only indicate which response is better, not why. These limitations can be exploited to cause alignment tampering. For example, if an LLM generates biased responses with higher quality, annotators will prefer them based on quality. However, preference labels do not distinguish quality from bias, and the reward model inherits this limitation. Optimizing such rewards through reinforcement learning or best-of-N sampling can amplify misaligned biases. Our experiments demonstrate amplification across diverse biases: from keyword bias to propaganda (e.g., sexism), brand promotion, and instrumental goal-seeking. Mitigation remains challenging, as existing techniques for robust RLHF fail to fully resolve alignment tampering without sacrificing response quality. These findings reveal structural vulnerabilities of current RLHF and emphasize the need to prevent this vulnerability. Project page: https://alignment-tampering.github.io/

cs.AI

Q-Flow: Stable and Expressive Reinforcement Learning with Flow-Based Policy

There is growing interest in utilizing flow-based models as decision-making policies in reinforcement learning due to their high expressive capacity. However, effectively leveraging this expressivity for value maximization remains challenging, as naive gradient-based optimization requires backpropagating through numerical solvers and often leads to instability. Existing approaches typically address this issue by restricting the expressive capacity of flow-based policies, resulting in a trade-off between optimization stability and representational flexibility. To resolve this, we introduce Q-Flow, a framework that leverages the deterministic nature of flow dynamics to explicitly propagate terminal trajectory value to intermediate latent states along the policy-induced flow. This formulation enables stable policy optimization using intermediate value gradients without unrolling the numerical solver, effectively bridging the gap between stability and expressivity. We evaluate Q-Flow in the offline learning setting on the challenging OGBench suite, where it consistently outperforms state-of-the-art baselines by an average of 10.6 percentage points, while also enabling stable online adaptation within the same framework.

cs.LG

WarmPrior: Straightening Flow-Matching Policies with Temporal Priors

Generative policies based on diffusion and flow matching have become a dominant paradigm for visuomotor robotic control. We show that replacing the standard Gaussian source distribution with WarmPrior, a simple temporally grounded prior constructed from readily available recent action history, consistently improves success rates on robotic manipulation tasks. We trace this gain to markedly straighter probability paths, echoing the effect of optimal-transport couplings in Rectified Flow. Beyond standard behavior cloning, WarmPrior also reshapes the exploration distribution in prior-space reinforcement learning, improving both sample efficiency and final performance. Collectively, these results identify the source distribution as an important and underexplored design axis in generative robot control.

cs.LG

Learning Multi-View Spatial Reasoning from Cross-View Relations

Vision-language models (VLMs) have achieved impressive results on single-view vision tasks, but lack the multi-view spatial reasoning capabilities essential for embodied AI systems to understand 3D environments and manipulate objects across different viewpoints. In this work, we introduce Cross-View Relations (XVR), a large-scale dataset designed to teach VLMs spatial reasoning across multiple views. XVR comprises 100K vision-question-answer samples derived from 18K diverse 3D scenes and 70K robotic manipulation trajectories, spanning three fundamental spatial reasoning tasks: Correspondence (matching objects across views), Verification (validating spatial relationships), and Localization (identifying object positions). VLMs fine-tuned on XVR achieve substantial improvements on established multi-view and robotic spatial reasoning benchmarks (MindCube and RoboSpatial). When integrated as backbones in Vision-Language-Action models, XVR-trained representations improve success rates on RoboCasa. Our results demonstrate that explicit training on cross-view spatial relations significantly enhances multi-view reasoning and transfers effectively to real-world robotic manipulation.

cs.CV

Quality over Quantity: Demonstration Curation via Influence Functions for Data-Centric Robot Learning

Learning from demonstrations has emerged as a promising paradigm for end-to-end robot control, particularly when scaled to diverse and large datasets. However, the quality of demonstration data, often collected through human teleoperation, remains a critical bottleneck for effective data-driven robot learning. Human errors, operational constraints, and teleoperator variability introduce noise and suboptimal behaviors, making data curation essential yet largely manual and heuristic-driven. In this work, we propose Quality over Quantity (QoQ), a grounded and systematic approach to identifying high-quality data by defining data quality as the contribution of each training sample to reducing loss on validation demonstrations. To efficiently estimate this contribution, we leverage influence functions, which quantify the impact of individual training samples on model performance. We further introduce two key techniques to adapt influence functions for robot demonstrations: (i) using maximum influence across validation samples to capture the most relevant state-action pairs, and (ii) aggregating influence scores of state-action pairs within the same trajectory to reduce noise and improve data coverage. Experiments in both simulated and real-world settings show that QoQ consistently improves policy performances over prior data selection methods.

cs.RO

Entropy-Aware On-Policy Distillation of Language Models

On-policy distillation is a promising approach for transferring knowledge between language models, where a student learns from dense token-level signals along its own trajectories. This framework typically uses reverse KL divergence, encouraging the student to match the teacher's high-confidence predictions. However, we show that the mode-seeking property of reverse KL reduces generation diversity and yields unstable learning signals when the teacher distribution has high entropy. To address this, we introduce Entropy-Aware On-Policy Distillation. Our key idea is augmenting the standard reverse KL objective with forward KL when teacher entropy is high, capturing the full range of plausible outputs while retaining precise imitation elsewhere. It balances mode-seeking precision with mode-covering robustness without sacrificing on-policy training efficiency. Experiments show that our method maintains generation diversity (sustained token-level entropy) and improves student-teacher alignment (lower forward KL on high-entropy tokens). Across six math reasoning benchmarks, this yields Pass@8 accuracy gains of +1.37 for Qwen3-0.6B-Base, +2.39 for Qwen3-1.7B-Base, and +5.05 for Qwen3-4B-Base compared to baseline on-policy distillation methods. These results demonstrate that accounting for teacher uncertainty is essential for maintaining diversity and achieving effective knowledge transfer.

cs.LG

A Definition of AGI

The lack of a concrete definition for Artificial General Intelligence (AGI) obscures the gap between today's specialized AI and human-level cognition. This paper introduces a quantifiable framework to address this, defining AGI as matching the cognitive versatility and proficiency of a well-educated adult. To operationalize this, we ground our methodology in Cattell-Horn-Carroll theory, the most empirically validated model of human cognition. The framework dissects general intelligence into ten core cognitive domains-including reasoning, memory, and perception-and adapts established human psychometric batteries to evaluate AI systems. Application of this framework reveals a highly "jagged" cognitive profile in contemporary models. While proficient in knowledge-intensive domains, current AI systems have critical deficits in foundational cognitive machinery, particularly long-term memory storage. The resulting AGI scores (e.g., GPT-4 at 27%, GPT-5 at 57%) concretely quantify both rapid progress and the substantial gap remaining before AGI.

cs.AI

State Your Intention to Steer Your Attention: An AI Assistant for Intentional Digital Living

When working on digital devices, people often face distractions that can lead to a decline in productivity and efficiency, as well as negative psychological and emotional impacts. To address this challenge, we introduce a novel Artificial Intelligence (AI) assistant that elicits a user's intention, assesses whether ongoing activities are in line with that intention, and provides gentle nudges when deviations occur. The system leverages a large language model to analyze screenshots, application titles, and URLs, issuing notifications when behavior diverges from the stated goal. Its detection accuracy is refined through initial clarification dialogues and continuous user feedback. In a three-week, within-subjects field deployment with 22 participants, we compared our assistant to both a rule-based intent reminder system and a passive baseline that only logged activity. Results indicate that our AI assistant effectively supports users in maintaining focus and aligning their digital behavior with their intentions. Our source code is publicly available at https://intentassistant.github.io

cs.HC

DEAS: DEtached value learning with Action Sequence for Scalable Offline RL

Offline reinforcement learning (RL) presents an attractive paradigm for training intelligent agents without expensive online interactions. However, current approaches still struggle with complex, long-horizon sequential decision making. In this work, we introduce DEtached value learning with Action Sequence (DEAS), a simple yet effective offline RL framework that leverages action sequences for value learning. These temporally extended actions provide richer information than single-step actions and can be interpreted through the options framework via semi-Markov decision process Q-learning, enabling reduction of the effective planning horizon by considering longer sequences at once. However, directly adopting such sequences in actor-critic algorithms introduces excessive value overestimation, which we address through detached value learning that steers value estimates toward in-distribution actions that achieve high return in the offline dataset. We demonstrate that DEAS consistently outperforms baselines on complex, long-horizon tasks from OGBench and can be applied to enhance the performance of large-scale Vision-Language-Action models that predict action sequences, significantly boosting performance in both RoboCasa Kitchen simulation tasks and real-world manipulation tasks.

cs.LG

Adversarial Reinforcement Learning Framework for ESP Cheater Simulation

Extra-Sensory Perception (ESP) cheats, which reveal hidden in-game information such as enemy locations, are difficult to detect because their effects are not directly observable in player behavior. The lack of observable evidence makes it difficult to collect reliably labeled data, which is essential for training effective anti-cheat systems. Furthermore, cheaters often adapt their behavior by limiting or disguising their cheat usage, which further complicates detection and detector development. To address these challenges, we propose a simulation framework for controlled modeling of ESP cheaters, non-cheaters, and trajectory-based detectors. We model cheaters and non-cheaters as reinforcement learning agents with different levels of observability, while detectors classify their behavioral trajectories. Next, we formulate the interaction between the cheater and the detector as an adversarial game, allowing both players to co-adapt over time. To reflect realistic cheater strategies, we introduce a structured cheater model that dynamically switches between cheating and non-cheating behaviors based on detection risk. Experiments demonstrate that our framework successfully simulates adaptive cheater behaviors that strategically balance reward optimization and detection evasion. This work provides a controllable and extensible platform for studying adaptive cheating behaviors and developing effective cheat detectors.

cs.LG

Learning to Generate Unit Test via Adversarial Reinforcement Learning

Unit testing is a core practice in programming, enabling systematic evaluation of programs produced by human developers or large language models (LLMs). Given the challenges in writing comprehensive unit tests, LLMs have been employed to automate test generation, yet methods for training LLMs to produce high-quality tests remain underexplored. In this work, we propose UTRL, a novel reinforcement learning framework that trains an LLM to generate high-quality unit tests given a programming instruction. Our key idea is to iteratively train two LLMs, the unit test generator and the code generator, in an adversarial manner via reinforcement learning. The unit test generator is trained to maximize a discrimination reward, which reflects its ability to produce tests that expose faults in the code generator's solutions, and the code generator is trained to maximize a code reward, which reflects its ability to produce solutions that pass the unit tests generated by the test generator. In our experiments, we demonstrate that unit tests generated by Qwen3-4B trained via UTRL show higher quality compared to unit tests generated by the same model trained via supervised fine-tuning on human-written ground-truth unit tests, yielding code evaluations that more closely align with those induced by the ground-truth tests. Moreover, Qwen3-4B trained with UTRL outperforms frontier models such as GPT-4.1 in generating high-quality unit tests, highlighting the effectiveness of UTRL in training LLMs for this task.

cs.SE