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Kristen Grauman

Publications and source records attributed to Kristen Grauman.

At least 127 records · Page 7Linked to original sources

BlockDrop: Dynamic Inference Paths in Residual Networks

Very deep convolutional neural networks offer excellent recognition results, yet their computational expense limits their impact for many real-world applications. We introduce BlockDrop, an approach that learns to dynamically choose which layers of a deep network to execute during inference so as to best reduce total computation without degrading prediction accuracy. Exploiting the robustness of Residual Networks (ResNets) to layer dropping, our framework selects on-the-fly which residual blocks to evaluate for a given novel image. In particular, given a pretrained ResNet, we train a policy network in an associative reinforcement learning setting for the dual reward of utilizing a minimal number of blocks while preserving recognition accuracy. We conduct extensive experiments on CIFAR and ImageNet. The results provide strong quantitative and qualitative evidence that these learned policies not only accelerate inference but also encode meaningful visual information. Built upon a ResNet-101 model, our method achieves a speedup of 20\% on average, going as high as 36\% for some images, while maintaining the same 76.4\% top-1 accuracy on ImageNet.

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Thinking Outside the Pool: Active Training Image Creation for Relative Attributes

Current wisdom suggests more labeled image data is always better, and obtaining labels is the bottleneck. Yet curating a pool of sufficiently diverse and informative images is itself a challenge. In particular, training image curation is problematic for fine-grained attributes, where the subtle visual differences of interest may be rare within traditional image sources. We propose an active image generation approach to address this issue. The main idea is to jointly learn the attribute ranking task while also learning to generate novel realistic image samples that will benefit that task. We introduce an end-to-end framework that dynamically "imagines" image pairs that would confuse the current model, presents them to human annotators for labeling, then improves the predictive model with the new examples. With results on two datasets, we show that by thinking outside the pool of real images, our approach gains generalization accuracy for challenging fine-grained attribute comparisons.

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Extreme Relative Pose Estimation for RGB-D Scans via Scene Completion

Estimating the relative rigid pose between two RGB-D scans of the same underlying environment is a fundamental problem in computer vision, robotics, and computer graphics. Most existing approaches allow only limited maximum relative pose changes since they require considerable overlap between the input scans. We introduce a novel deep neural network that extends the scope to extreme relative poses, with little or even no overlap between the input scans. The key idea is to infer more complete scene information about the underlying environment and match on the completed scans. In particular, instead of only performing scene completion from each individual scan, our approach alternates between relative pose estimation and scene completion. This allows us to perform scene completion by utilizing information from both input scans at late iterations, resulting in better results for both scene completion and relative pose estimation. Experimental results on benchmark datasets show that our approach leads to considerable improvements over state-of-the-art approaches for relative pose estimation. In particular, our approach provides encouraging relative pose estimates even between non-overlapping scans.

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Pixel Objectness: Learning to Segment Generic Objects Automatically in Images and Videos

We propose an end-to-end learning framework for segmenting generic objects in both images and videos. Given a novel image or video, our approach produces a pixel-level mask for all "object-like" regions---even for object categories never seen during training. We formulate the task as a structured prediction problem of assigning an object/background label to each pixel, implemented using a deep fully convolutional network. When applied to a video, our model further incorporates a motion stream, and the network learns to combine both appearance and motion and attempts to extract all prominent objects whether they are moving or not. Beyond the core model, a second contribution of our approach is how it leverages varying strengths of training annotations. Pixel-level annotations are quite difficult to obtain, yet crucial for training a deep network approach for segmentation. Thus we propose ways to exploit weakly labeled data for learning dense foreground segmentation. For images, we show the value in mixing object category examples with image-level labels together with relatively few images with boundary-level annotations. For video, we show how to bootstrap weakly annotated videos together with the network trained for image segmentation. Through experiments on multiple challenging image and video segmentation benchmarks, our method offers consistently strong results and improves the state-of-the-art for fully automatic segmentation of generic (unseen) objects. In addition, we demonstrate how our approach benefits image retrieval and image retargeting, both of which flourish when given our high-quality foreground maps. Code, models, and videos are at:http://vision.cs.utexas.edu/projects/pixelobjectness/

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Learning Spherical Convolution for Fast Features from 360° Imagery

While 360° cameras offer tremendous new possibilities in vision, graphics, and augmented reality, the spherical images they produce make core feature extraction non-trivial. Convolutional neural networks (CNNs) trained on images from perspective cameras yield "flat" filters, yet 360° images cannot be projected to a single plane without significant distortion. A naive solution that repeatedly projects the viewing sphere to all tangent planes is accurate, but much too computationally intensive for real problems. We propose to learn a spherical convolutional network that translates a planar CNN to process 360° imagery directly in its equirectangular projection. Our approach learns to reproduce the flat filter outputs on 360° data, sensitive to the varying distortion effects across the viewing sphere. The key benefits are 1) efficient feature extraction for 360° images and video, and 2) the ability to leverage powerful pre-trained networks researchers have carefully honed (together with massive labeled image training sets) for perspective images. We validate our approach compared to several alternative methods in terms of both raw CNN output accuracy as well as applying a state-of-the-art "flat" object detector to 360° data. Our method yields the most accurate results while saving orders of magnitude in computation versus the existing exact reprojection solution.

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SpotTune: Transfer Learning through Adaptive Fine-tuning

Transfer learning, which allows a source task to affect the inductive bias of the target task, is widely used in computer vision. The typical way of conducting transfer learning with deep neural networks is to fine-tune a model pre-trained on the source task using data from the target task. In this paper, we propose an adaptive fine-tuning approach, called SpotTune, which finds the optimal fine-tuning strategy per instance for the target data. In SpotTune, given an image from the target task, a policy network is used to make routing decisions on whether to pass the image through the fine-tuned layers or the pre-trained layers. We conduct extensive experiments to demonstrate the effectiveness of the proposed approach. Our method outperforms the traditional fine-tuning approach on 12 out of 14 standard datasets.We also compare SpotTune with other state-of-the-art fine-tuning strategies, showing superior performance. On the Visual Decathlon datasets, our method achieves the highest score across the board without bells and whistles.

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Attributes as Operators: Factorizing Unseen Attribute-Object Compositions

We present a new approach to modeling visual attributes. Prior work casts attributes in a similar role as objects, learning a latent representation where properties (e.g., sliced) are recognized by classifiers much in the way objects (e.g., apple) are. However, this common approach fails to separate the attributes observed during training from the objects with which they are composed, making it ineffectual when encountering new attribute-object compositions. Instead, we propose to model attributes as operators. Our approach learns a semantic embedding that explicitly factors out attributes from their accompanying objects, and also benefits from novel regularizers expressing attribute operators' effects (e.g., blunt should undo the effects of sharp). Not only does our approach align conceptually with the linguistic role of attributes as modifiers, but it also generalizes to recognize unseen compositions of objects and attributes. We validate our approach on two challenging datasets and demonstrate significant improvements over the state-of-the-art. In addition, we show that not only can our model recognize unseen compositions robustly in an open-world setting, it can also generalize to compositions where objects themselves were unseen during training.

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Snap Angle Prediction for 360$^{\circ}$ Panoramas

360$^{\circ}$ panoramas are a rich medium, yet notoriously difficult to visualize in the 2D image plane. We explore how intelligent rotations of a spherical image may enable content-aware projection with fewer perceptible distortions. Whereas existing approaches assume the viewpoint is fixed, intuitively some viewing angles within the sphere preserve high-level objects better than others. To discover the relationship between these optimal snap angles and the spherical panorama's content, we develop a reinforcement learning approach for the cubemap projection model. Implemented as a deep recurrent neural network, our method selects a sequence of rotation actions and receives reward for avoiding cube boundaries that overlap with important foreground objects. We show our approach creates more visually pleasing panoramas while using 5x less computation than the baseline.

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ShapeCodes: Self-Supervised Feature Learning by Lifting Views to Viewgrids

We introduce an unsupervised feature learning approach that embeds 3D shape information into a single-view image representation. The main idea is a self-supervised training objective that, given only a single 2D image, requires all unseen views of the object to be predictable from learned features. We implement this idea as an encoder-decoder convolutional neural network. The network maps an input image of an unknown category and unknown viewpoint to a latent space, from which a deconvolutional decoder can best "lift" the image to its complete viewgrid showing the object from all viewing angles. Our class-agnostic training procedure encourages the representation to capture fundamental shape primitives and semantic regularities in a data-driven manner---without manual semantic labels. Our results on two widely-used shape datasets show 1) our approach successfully learns to perform "mental rotation" even for objects unseen during training, and 2) the learned latent space is a powerful representation for object recognition, outperforming several existing unsupervised feature learning methods.

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Sidekick Policy Learning for Active Visual Exploration

We consider an active visual exploration scenario, where an agent must intelligently select its camera motions to efficiently reconstruct the full environment from only a limited set of narrow field-of-view glimpses. While the agent has full observability of the environment during training, it has only partial observability once deployed, being constrained by what portions it has seen and what camera motions are permissible. We introduce sidekick policy learning to capitalize on this imbalance of observability. The main idea is a preparatory learning phase that attempts simplified versions of the eventual exploration task, then guides the agent via reward shaping or initial policy supervision. To support interpretation of the resulting policies, we also develop a novel policy visualization technique. Results on active visual exploration tasks with 360 scenes and 3D objects show that sidekicks consistently improve performance and convergence rates over existing methods. Code, data and demos are available.

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Learning to Separate Object Sounds by Watching Unlabeled Video

Perceiving a scene most fully requires all the senses. Yet modeling how objects look and sound is challenging: most natural scenes and events contain multiple objects, and the audio track mixes all the sound sources together. We propose to learn audio-visual object models from unlabeled video, then exploit the visual context to perform audio source separation in novel videos. Our approach relies on a deep multi-instance multi-label learning framework to disentangle the audio frequency bases that map to individual visual objects, even without observing/hearing those objects in isolation. We show how the recovered disentangled bases can be used to guide audio source separation to obtain better-separated, object-level sounds. Our work is the first to learn audio source separation from large-scale "in the wild" videos containing multiple audio sources per video. We obtain state-of-the-art results on visually-aided audio source separation and audio denoising. Our video results: http://vision.cs.utexas.edu/projects/separating_object_sounds/

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Im2Flow: Motion Hallucination from Static Images for Action Recognition

Existing methods to recognize actions in static images take the images at their face value, learning the appearances---objects, scenes, and body poses---that distinguish each action class. However, such models are deprived of the rich dynamic structure and motions that also define human activity. We propose an approach that hallucinates the unobserved future motion implied by a single snapshot to help static-image action recognition. The key idea is to learn a prior over short-term dynamics from thousands of unlabeled videos, infer the anticipated optical flow on novel static images, and then train discriminative models that exploit both streams of information. Our main contributions are twofold. First, we devise an encoder-decoder convolutional neural network and a novel optical flow encoding that can translate a static image into an accurate flow map. Second, we show the power of hallucinated flow for recognition, successfully transferring the learned motion into a standard two-stream network for activity recognition. On seven datasets, we demonstrate the power of the approach. It not only achieves state-of-the-art accuracy for dense optical flow prediction, but also consistently enhances recognition of actions and dynamic scenes.

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VizWiz Grand Challenge: Answering Visual Questions from Blind People

The study of algorithms to automatically answer visual questions currently is motivated by visual question answering (VQA) datasets constructed in artificial VQA settings. We propose VizWiz, the first goal-oriented VQA dataset arising from a natural VQA setting. VizWiz consists of over 31,000 visual questions originating from blind people who each took a picture using a mobile phone and recorded a spoken question about it, together with 10 crowdsourced answers per visual question. VizWiz differs from the many existing VQA datasets because (1) images are captured by blind photographers and so are often poor quality, (2) questions are spoken and so are more conversational, and (3) often visual questions cannot be answered. Evaluation of modern algorithms for answering visual questions and deciding if a visual question is answerable reveals that VizWiz is a challenging dataset. We introduce this dataset to encourage a larger community to develop more generalized algorithms that can assist blind people.

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Video Analysis for Body-worn Cameras in Law Enforcement

The social conventions and expectations around the appropriate use of imaging and video has been transformed by the availability of video cameras in our pockets. The impact on law enforcement can easily be seen by watching the nightly news; more and more arrests, interventions, or even routine stops are being caught on cell phones or surveillance video, with both positive and negative consequences. This proliferation of the use of video has led law enforcement to look at the potential benefits of incorporating video capture systematically in their day to day operations. At the same time, recognition of the inevitability of widespread use of video for police operations has caused a rush to deploy all types of cameras, including body worn cameras. However, the vast majority of police agencies have limited experience in utilizing video to its full advantage, and thus do not have the capability to fully realize the value of expanding their video capabilities. In this white paper, we highlight some of the technology needs and challenges of body-worn cameras, and we relate these needs to the relevant state of the art in computer vision and multimedia research. We conclude with a set of recommendations.

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Creating Capsule Wardrobes from Fashion Images

We propose to automatically create capsule wardrobes. Given an inventory of candidate garments and accessories, the algorithm must assemble a minimal set of items that provides maximal mix-and-match outfits. We pose the task as a subset selection problem. To permit efficient subset selection over the space of all outfit combinations, we develop submodular objective functions capturing the key ingredients of visual compatibility, versatility, and user-specific preference. Since adding garments to a capsule only expands its possible outfits, we devise an iterative approach to allow near-optimal submodular function maximization. Finally, we present an unsupervised approach to learn visual compatibility from "in the wild" full body outfit photos; the compatibility metric translates well to cleaner catalog photos and improves over existing methods. Our results on thousands of pieces from popular fashion websites show that automatic capsule creation has potential to mimic skilled fashionistas in assembling flexible wardrobes, while being significantly more scalable.

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Compare and Contrast: Learning Prominent Visual Differences

Relative attribute models can compare images in terms of all detected properties or attributes, exhaustively predicting which image is fancier, more natural, and so on without any regard to ordering. However, when humans compare images, certain differences will naturally stick out and come to mind first. These most noticeable differences, or prominent differences, are likely to be described first. In addition, many differences, although present, may not be mentioned at all. In this work, we introduce and model prominent differences, a rich new functionality for comparing images. We collect instance-level annotations of most noticeable differences, and build a model trained on relative attribute features that predicts prominent differences for unseen pairs. We test our model on the challenging UT-Zap50K shoes and LFW10 faces datasets, and outperform an array of baseline methods. We then demonstrate how our prominence model improves two vision tasks, image search and description generation, enabling more natural communication between people and vision systems.

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Learning to Look Around: Intelligently Exploring Unseen Environments for Unknown Tasks

It is common to implicitly assume access to intelligently captured inputs (e.g., photos from a human photographer), yet autonomously capturing good observations is itself a major challenge. We address the problem of learning to look around: if a visual agent has the ability to voluntarily acquire new views to observe its environment, how can it learn efficient exploratory behaviors to acquire informative observations? We propose a reinforcement learning solution, where the agent is rewarded for actions that reduce its uncertainty about the unobserved portions of its environment. Based on this principle, we develop a recurrent neural network-based approach to perform active completion of panoramic natural scenes and 3D object shapes. Crucially, the learned policies are not tied to any recognition task nor to the particular semantic content seen during training. As a result, 1) the learned "look around" behavior is relevant even for new tasks in unseen environments, and 2) training data acquisition involves no manual labeling. Through tests in diverse settings, we demonstrate that our approach learns useful generic policies that transfer to new unseen tasks and environments. Completion episodes are shown at https://goo.gl/BgWX3W.

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Learning Compressible 360° Video Isomers

Standard video encoders developed for conventional narrow field-of-view video are widely applied to 360° video as well, with reasonable results. However, while this approach commits arbitrarily to a projection of the spherical frames, we observe that some orientations of a 360° video, once projected, are more compressible than others. We introduce an approach to predict the sphere rotation that will yield the maximal compression rate. Given video clips in their original encoding, a convolutional neural network learns the association between a clip's visual content and its compressibility at different rotations of a cubemap projection. Given a novel video, our learning-based approach efficiently infers the most compressible direction in one shot, without repeated rendering and compression of the source video. We validate our idea on thousands of video clips and multiple popular video codecs. The results show that this untapped dimension of 360° compression has substantial potential--"good" rotations are typically 8-10% more compressible than bad ones, and our learning approach can predict them reliably 82% of the time.

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