Searcharxiv⌕ Search

arXiv subjects

Kun Yuan

Publications and source records attributed to Kun Yuan.

188 records · Page 11Linked to original sources

Decentralized Consensus Optimization with Asynchrony and Delays

We propose an asynchronous, decentralized algorithm for consensus optimization. The algorithm runs over a network in which the agents communicate with their neighbors and perform local computation. In the proposed algorithm, each agent can compute and communicate independently at different times, for different durations, with the information it has even if the latest information from its neighbors is not yet available. Such an asynchronous algorithm reduces the time that agents would otherwise waste idle because of communication delays or because their neighbors are slower. It also eliminates the need for a global clock for synchronization. Mathematically, the algorithm involves both primal and dual variables, uses fixed step-size parameters, and provably converges to the exact solution under a bounded delay assumption and a random agent assumption. When running synchronously, the algorithm performs just as well as existing competitive synchronous algorithms such as PG-EXTRA, which diverges without synchronization. Numerical experiments confirm the theoretical findings and illustrate the performance of the proposed algorithm.

math.OC↗

On the Influence of Momentum Acceleration on Online Learning

The article examines in some detail the convergence rate and mean-square-error performance of momentum stochastic gradient methods in the constant step-size and slow adaptation regime. The results establish that momentum methods are equivalent to the standard stochastic gradient method with a re-scaled (larger) step-size value. The size of the re-scaling is determined by the value of the momentum parameter. The equivalence result is established for all time instants and not only in steady-state. The analysis is carried out for general strongly convex and smooth risk functions, and is not limited to quadratic risks. One notable conclusion is that the well-known bene ts of momentum constructions for deterministic optimization problems do not necessarily carry over to the adaptive online setting when small constant step-sizes are used to enable continuous adaptation and learn- ing in the presence of persistent gradient noise. From simulations, the equivalence between momentum and standard stochastic gradient methods is also observed for non-differentiable and non-convex problems.

math.OC↗

Online Dual Coordinate Ascent Learning

The stochastic dual coordinate-ascent (S-DCA) technique is a useful alternative to the traditional stochastic gradient-descent algorithm for solving large-scale optimization problems due to its scalability to large data sets and strong theoretical guarantees. However, the available S-DCA formulation is limited to finite sample sizes and relies on performing multiple passes over the same data. This formulation is not well-suited for online implementations where data keep streaming in. In this work, we develop an {\em online} dual coordinate-ascent (O-DCA) algorithm that is able to respond to streaming data and does not need to revisit the past data. This feature embeds the resulting construction with continuous adaptation, learning, and tracking abilities, which are particularly attractive for online learning scenarios.

math.OC↗

On the Convergence of Decentralized Gradient Descent

Consider the consensus problem of minimizing $f(x)=\sum_{i=1}^n f_i(x)$ where each $f_i$ is only known to one individual agent $i$ out of a connected network of $n$ agents. All the agents shall collaboratively solve this problem and obtain the solution subject to data exchanges restricted to between neighboring agents. Such algorithms avoid the need of a fusion center, offer better network load balance, and improve data privacy. We study the decentralized gradient descent method in which each agent $i$ updates its variable $x_{(i)}$, which is a local approximate to the unknown variable $x$, by combining the average of its neighbors' with the negative gradient step $-α\nabla f_i(x_{(i)})$. The iteration is $$x_{(i)}(k+1) \gets \sum_{\text{neighbor} j \text{of} i} w_{ij} x_{(j)}(k) - α\nabla f_i(x_{(i)}(k)),\quad\text{for each agent} i,$$ where the averaging coefficients form a symmetric doubly stochastic matrix $W=[w_{ij}] \in \mathbb{R}^{n \times n}$. We analyze the convergence of this iteration and derive its converge rate, assuming that each $f_i$ is proper closed convex and lower bounded, $\nabla f_i$ is Lipschitz continuous with constant $L_{f_i}$, and stepsize $α$ is fixed. Provided that $α< O(1/L_h)$ where $L_h=\max_i\{L_{f_i}\}$, the objective error at the averaged solution, $f(\frac{1}{n}\sum_i x_{(i)}(k))-f^*$, reduces at a speed of $O(1/k)$ until it reaches $O(α)$. If $f_i$ are further (restricted) strongly convex, then both $\frac{1}{n}\sum_i x_{(i)}(k)$ and each $x_{(i)}(k)$ converge to the global minimizer $x^*$ at a linear rate until reaching an $O(α)$-neighborhood of $x^*$. We also develop an iteration for decentralized basis pursuit and establish its linear convergence to an $O(α)$-neighborhood of the true unknown sparse signal.

math.OC↗

E-BLOW: E-Beam Lithography Overlapping aware Stencil Planning for MCC System

Electron beam lithography (EBL) is a promising maskless solution for the technology beyond 14nm logic node. To overcome its throughput limitation, industry has proposed character projection (CP) technique, where some complex shapes (characters) can be printed in one shot. Recently the traditional EBL system is extended into multi-column cell (MCC) system to further improve the throughput. In MCC system, several independent CPs are used to further speed-up the writing process. Because of the area constraint of stencil, MCC system needs to be packed/planned carefully to take advantage of the characters. In this paper, we prove that the overlapping aware stencil planning (OSP) problem is NP-hard. To solve OSP problem in MCC system, we present a tool, E-BLOW, with several novel speedup techniques, such as successive relaxation, dynamic programming, and KD-Tree based clustering. Experimental results show that, compared with previous works, E-BLOW demonstrates better performance for both conventional EBL system and MCC system.

cs.OH↗

On the Linear Convergence of the ADMM in Decentralized Consensus Optimization

In decentralized consensus optimization, a connected network of agents collaboratively minimize the sum of their local objective functions over a common decision variable, where their information exchange is restricted between the neighbors. To this end, one can first obtain a problem reformulation and then apply the alternating direction method of multipliers (ADMM). The method applies iterative computation at the individual agents and information exchange between the neighbors. This approach has been observed to converge quickly and deemed powerful. This paper establishes its linear convergence rate for decentralized consensus optimization problem with strongly convex local objective functions. The theoretical convergence rate is explicitly given in terms of the network topology, the properties of local objective functions, and the algorithm parameter. This result is not only a performance guarantee but also a guideline toward accelerating the ADMM convergence.

math.OC↗

E-BLOW: E-Beam Lithography Overlapping aware Stencil Planning for MCC System

Electron beam lithography (EBL) is a promising maskless solution for the technology beyond 14nm logic node. To overcome its throughput limitation, recently the traditional EBL system is extended into MCC system. %to further improve the throughput. In this paper, we present E-BLOW, a tool to solve the overlapping aware stencil planning (OSP) problems in MCC system. E-BLOW is integrated with several novel speedup techniques, i.e., successive relaxation, dynamic programming and KD-Tree based clustering, to achieve a good performance in terms of runtime and solution quality. Experimental results show that, compared with previous works, E-BLOW demonstrates better performance for both conventional EBL system and MCC system.

cs.AR↗

Layout decomposition for triple patterning lithography

As minimum feature size and pitch spacing further decrease, triple patterning lithography (TPL) is a possible 193nm extension along the paradigm of double patterning lithography (DPL). However, there is very little study on TPL layout decomposition. In this paper, we show that TPL layout decomposition is a more difficult problem than that for DPL. We then propose a general integer linear programming formulation for TPL layout decomposition which can simultaneously minimize conflict and stitch numbers. Since ILP has very poor scalability, we propose three acceleration techniques without sacrificing solution quality: independent component computation, layout graph simplification, and bridge computation. For very dense layouts, even with these speedup techniques, ILP formulation may still be too slow. Therefore, we propose a novel vector programming formulation for TPL decomposition, and solve it through effective semidefinite programming (SDP) approximation. Experimental results show that the ILP with acceleration techniques can reduce 82% runtime compared to the baseline ILP. Using SDP based algorithm, the runtime can be further reduced by 42% with some tradeoff in the stitch number (reduced by 7%) and the conflict (9% more). However, for very dense layouts, SDP based algorithm can achieve 140x speed-up even compared with accelerated ILP.

cs.AR↗