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Kunchang Li

Publications and source records attributed to Kunchang Li.

At least 37 records · Page 2Linked to original sources

Causal Diffusion Transformers for Generative Modeling

We introduce Causal Diffusion as the autoregressive (AR) counterpart of Diffusion models. It is a next-token(s) forecasting framework that is friendly to both discrete and continuous modalities and compatible with existing next-token prediction models like LLaMA and GPT. While recent works attempt to combine diffusion with AR models, we show that introducing sequential factorization to a diffusion model can substantially improve its performance and enables a smooth transition between AR and diffusion generation modes. Hence, we propose CausalFusion - a decoder-only transformer that dual-factorizes data across sequential tokens and diffusion noise levels, leading to state-of-the-art results on the ImageNet generation benchmark while also enjoying the AR advantage of generating an arbitrary number of tokens for in-context reasoning. We further demonstrate CausalFusion's multimodal capabilities through a joint image generation and captioning model, and showcase CausalFusion's ability for zero-shot in-context image manipulations. We hope that this work could provide the community with a fresh perspective on training multimodal models over discrete and continuous data.

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MUSES: 3D-Controllable Image Generation via Multi-Modal Agent Collaboration

Despite recent advancements in text-to-image generation, most existing methods struggle to create images with multiple objects and complex spatial relationships in the 3D world. To tackle this limitation, we introduce a generic AI system, namely MUSES, for 3D-controllable image generation from user queries. Specifically, our MUSES addresses this challenging task by developing a progressive workflow with three key components, including (1) Layout Manager for 2D-to-3D layout lifting, (2) Model Engineer for 3D object acquisition and calibration, (3) Image Artist for 3D-to-2D image rendering. By mimicking the collaboration of human professionals, this multi-modal agent pipeline facilitates the effective and automatic creation of images with 3D-controllable objects, through an explainable integration of top-down planning and bottom-up generation. Additionally, we find that existing benchmarks lack detailed descriptions of complex 3D spatial relationships of multiple objects. To fill this gap, we further construct a new benchmark of T2I-3DisBench (3D image scene), which describes diverse 3D image scenes with 50 detailed prompts. Extensive experiments show the state-of-the-art performance of MUSES on both T2I-CompBench and T2I-3DisBench, outperforming recent strong competitors such as DALL-E 3 and Stable Diffusion 3. These results demonstrate a significant step of MUSES forward in bridging natural language, 2D image generation, and 3D world. Our codes are available at the following link: https://github.com/DINGYANB/MUSES.

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TransAgent: Transfer Vision-Language Foundation Models with Heterogeneous Agent Collaboration

Vision-language foundation models (such as CLIP) have recently shown their power in transfer learning, owing to large-scale image-text pre-training. However, target domain data in the downstream tasks can be highly different from the pre-training phase, which makes it hard for such a single model to generalize well. Alternatively, there exists a wide range of expert models that contain diversified vision and/or language knowledge pre-trained on different modalities, tasks, networks, and datasets. Unfortunately, these models are "isolated agents" with heterogeneous structures, and how to integrate their knowledge for generalizing CLIP-like models has not been fully explored. To bridge this gap, we propose a general and concise TransAgent framework, which transports the knowledge of the isolated agents in a unified manner, and effectively guides CLIP to generalize with multi-source knowledge distillation. With such a distinct framework, we flexibly collaborate with 11 heterogeneous agents to empower vision-language foundation models, without further cost in the inference phase. Finally, our TransAgent achieves state-of-the-art performance on 11 visual recognition datasets. Under the same low-shot setting, it outperforms the popular CoOp with around 10% on average, and 20% on EuroSAT which contains large domain shifts.

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InternVideo2: Scaling Foundation Models for Multimodal Video Understanding

We introduce InternVideo2, a new family of video foundation models (ViFM) that achieve the state-of-the-art results in video recognition, video-text tasks, and video-centric dialogue. Our core design is a progressive training approach that unifies the masked video modeling, crossmodal contrastive learning, and next token prediction, scaling up the video encoder size to 6B parameters. At the data level, we prioritize spatiotemporal consistency by semantically segmenting videos and generating video-audio-speech captions. This improves the alignment between video and text. Through extensive experiments, we validate our designs and demonstrate superior performance on over 60 video and audio tasks. Notably, our model outperforms others on various video-related dialogue and long video understanding benchmarks, highlighting its ability to reason and comprehend longer contexts. Code and models are available at https://github.com/OpenGVLab/InternVideo/tree/main/InternVideo2/.

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VideoEval: Comprehensive Benchmark Suite for Low-Cost Evaluation of Video Foundation Model

With the growth of high-quality data and advancement in visual pre-training paradigms, Video Foundation Models (VFMs) have made significant progress recently, demonstrating their remarkable performance on traditional video understanding benchmarks. However, the existing benchmarks (e.g. Kinetics) and their evaluation protocols are often limited by relatively poor diversity, high evaluation costs, and saturated performance metrics. In this paper, we build a comprehensive benchmark suite to address these issues, namely VideoEval. Specifically, we establish the Video Task Adaption Benchmark (VidTAB) and the Video Embedding Benchmark (VidEB) from two perspectives: evaluating the task adaptability of VFMs under few-shot conditions and assessing their representation power by directly applying to downstream tasks. With VideoEval, we conduct a large-scale study on 20 popular open-source vision foundation models. Our study reveals some insightful findings on VFMs: 1) overall, current VFMs exhibit weak generalization across diverse tasks, 2) increasing video data, whether labeled or weakly-labeled video-text pairs, does not necessarily improve task performance, 3) the effectiveness of some pre-training paradigms may not be fully validated in previous benchmarks, and 4) combining different pre-training paradigms can help improve the generalization capabilities. We believe this study serves as an important complement to the current evaluation for VFMs and offers valuable insights for the future research.

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MVBench: A Comprehensive Multi-modal Video Understanding Benchmark

With the rapid development of Multi-modal Large Language Models (MLLMs), a number of diagnostic benchmarks have recently emerged to evaluate the comprehension capabilities of these models. However, most benchmarks predominantly assess spatial understanding in the static image tasks, while overlooking temporal understanding in the dynamic video tasks. To alleviate this issue, we introduce a comprehensive Multi-modal Video understanding Benchmark, namely MVBench, which covers 20 challenging video tasks that cannot be effectively solved with a single frame. Specifically, we first introduce a novel static-to-dynamic method to define these temporal-related tasks. By transforming various static tasks into dynamic ones, we enable the systematic generation of video tasks that require a broad spectrum of temporal skills, ranging from perception to cognition. Then, guided by the task definition, we automatically convert public video annotations into multiple-choice QA to evaluate each task. On one hand, such a distinct paradigm allows us to build MVBench efficiently, without much manual intervention. On the other hand, it guarantees evaluation fairness with ground-truth video annotations, avoiding the biased scoring of LLMs. Moreover, we further develop a robust video MLLM baseline, i.e., VideoChat2, by progressive multi-modal training with diverse instruction-tuning data. The extensive results on our MVBench reveal that, the existing MLLMs are far from satisfactory in temporal understanding, while our VideoChat2 largely surpasses these leading models by over 15% on MVBench. All models and data are available at https://github.com/OpenGVLab/Ask-Anything.

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Video Mamba Suite: State Space Model as a Versatile Alternative for Video Understanding

Understanding videos is one of the fundamental directions in computer vision research, with extensive efforts dedicated to exploring various architectures such as RNN, 3D CNN, and Transformers. The newly proposed architecture of state space model, e.g., Mamba, shows promising traits to extend its success in long sequence modeling to video modeling. To assess whether Mamba can be a viable alternative to Transformers in the video understanding domain, in this work, we conduct a comprehensive set of studies, probing different roles Mamba can play in modeling videos, while investigating diverse tasks where Mamba could exhibit superiority. We categorize Mamba into four roles for modeling videos, deriving a Video Mamba Suite composed of 14 models/modules, and evaluating them on 12 video understanding tasks. Our extensive experiments reveal the strong potential of Mamba on both video-only and video-language tasks while showing promising efficiency-performance trade-offs. We hope this work could provide valuable data points and insights for future research on video understanding. Code is public: https://github.com/OpenGVLab/video-mamba-suite.

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VideoMamba: State Space Model for Efficient Video Understanding

Addressing the dual challenges of local redundancy and global dependencies in video understanding, this work innovatively adapts the Mamba to the video domain. The proposed VideoMamba overcomes the limitations of existing 3D convolution neural networks and video transformers. Its linear-complexity operator enables efficient long-term modeling, which is crucial for high-resolution long video understanding. Extensive evaluations reveal VideoMamba's four core abilities: (1) Scalability in the visual domain without extensive dataset pretraining, thanks to a novel self-distillation technique; (2) Sensitivity for recognizing short-term actions even with fine-grained motion differences; (3) Superiority in long-term video understanding, showcasing significant advancements over traditional feature-based models; and (4) Compatibility with other modalities, demonstrating robustness in multi-modal contexts. Through these distinct advantages, VideoMamba sets a new benchmark for video understanding, offering a scalable and efficient solution for comprehensive video understanding. All the code and models are available at https://github.com/OpenGVLab/VideoMamba.

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Unmasked Teacher: Towards Training-Efficient Video Foundation Models

Video Foundation Models (VFMs) have received limited exploration due to high computational costs and data scarcity. Previous VFMs rely on Image Foundation Models (IFMs), which face challenges in transferring to the video domain. Although VideoMAE has trained a robust ViT from limited data, its low-level reconstruction poses convergence difficulties and conflicts with high-level cross-modal alignment. This paper proposes a training-efficient method for temporal-sensitive VFMs that integrates the benefits of existing methods. To increase data efficiency, we mask out most of the low-semantics video tokens, but selectively align the unmasked tokens with IFM, which serves as the UnMasked Teacher (UMT). By providing semantic guidance, our method enables faster convergence and multimodal friendliness. With a progressive pre-training framework, our model can handle various tasks including scene-related, temporal-related, and complex video-language understanding. Using only public sources for pre-training in 6 days on 32 A100 GPUs, our scratch-built ViT-L/16 achieves state-of-the-art performances on various video tasks. The code and models will be released at https://github.com/OpenGVLab/unmasked_teacher.

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From GPT-4 to Gemini and Beyond: Assessing the Landscape of MLLMs on Generalizability, Trustworthiness and Causality through Four Modalities

Multi-modal Large Language Models (MLLMs) have shown impressive abilities in generating reasonable responses with respect to multi-modal contents. However, there is still a wide gap between the performance of recent MLLM-based applications and the expectation of the broad public, even though the most powerful OpenAI's GPT-4 and Google's Gemini have been deployed. This paper strives to enhance understanding of the gap through the lens of a qualitative study on the generalizability, trustworthiness, and causal reasoning capabilities of recent proprietary and open-source MLLMs across four modalities: ie, text, code, image, and video, ultimately aiming to improve the transparency of MLLMs. We believe these properties are several representative factors that define the reliability of MLLMs, in supporting various downstream applications. To be specific, we evaluate the closed-source GPT-4 and Gemini and 6 open-source LLMs and MLLMs. Overall we evaluate 230 manually designed cases, where the qualitative results are then summarized into 12 scores (ie, 4 modalities times 3 properties). In total, we uncover 14 empirical findings that are useful to understand the capabilities and limitations of both proprietary and open-source MLLMs, towards more reliable downstream multi-modal applications.

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Grounded SAM: Assembling Open-World Models for Diverse Visual Tasks

We introduce Grounded SAM, which uses Grounding DINO as an open-set object detector to combine with the segment anything model (SAM). This integration enables the detection and segmentation of any regions based on arbitrary text inputs and opens a door to connecting various vision models. As shown in Fig.1, a wide range of vision tasks can be achieved by using the versatile Grounded SAM pipeline. For example, an automatic annotation pipeline based solely on input images can be realized by incorporating models such as BLIP and Recognize Anything. Additionally, incorporating Stable-Diffusion allows for controllable image editing, while the integration of OSX facilitates promptable 3D human motion analysis. Grounded SAM also shows superior performance on open-vocabulary benchmarks, achieving 48.7 mean AP on SegInW (Segmentation in the wild) zero-shot benchmark with the combination of Grounding DINO-Base and SAM-Huge models.

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Vlogger: Make Your Dream A Vlog

In this work, we present Vlogger, a generic AI system for generating a minute-level video blog (i.e., vlog) of user descriptions. Different from short videos with a few seconds, vlog often contains a complex storyline with diversified scenes, which is challenging for most existing video generation approaches. To break through this bottleneck, our Vlogger smartly leverages Large Language Model (LLM) as Director and decomposes a long video generation task of vlog into four key stages, where we invoke various foundation models to play the critical roles of vlog professionals, including (1) Script, (2) Actor, (3) ShowMaker, and (4) Voicer. With such a design of mimicking human beings, our Vlogger can generate vlogs through explainable cooperation of top-down planning and bottom-up shooting. Moreover, we introduce a novel video diffusion model, ShowMaker, which serves as a videographer in our Vlogger for generating the video snippet of each shooting scene. By incorporating Script and Actor attentively as textual and visual prompts, it can effectively enhance spatial-temporal coherence in the snippet. Besides, we design a concise mixed training paradigm for ShowMaker, boosting its capacity for both T2V generation and prediction. Finally, the extensive experiments show that our method achieves state-of-the-art performance on zero-shot T2V generation and prediction tasks. More importantly, Vlogger can generate over 5-minute vlogs from open-world descriptions, without loss of video coherence on script and actor. The code and model is all available at https://github.com/zhuangshaobin/Vlogger.

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InternVid: A Large-scale Video-Text Dataset for Multimodal Understanding and Generation

This paper introduces InternVid, a large-scale video-centric multimodal dataset that enables learning powerful and transferable video-text representations for multimodal understanding and generation. The InternVid dataset contains over 7 million videos lasting nearly 760K hours, yielding 234M video clips accompanied by detailed descriptions of total 4.1B words. Our core contribution is to develop a scalable approach to autonomously build a high-quality video-text dataset with large language models (LLM), thereby showcasing its efficacy in learning video-language representation at scale. Specifically, we utilize a multi-scale approach to generate video-related descriptions. Furthermore, we introduce ViCLIP, a video-text representation learning model based on ViT-L. Learned on InternVid via contrastive learning, this model demonstrates leading zero-shot action recognition and competitive video retrieval performance. Beyond basic video understanding tasks like recognition and retrieval, our dataset and model have broad applications. They are particularly beneficial for generating interleaved video-text data for learning a video-centric dialogue system, advancing video-to-text and text-to-video generation research. These proposed resources provide a tool for researchers and practitioners interested in multimodal video understanding and generation.

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InternGPT: Solving Vision-Centric Tasks by Interacting with ChatGPT Beyond Language

We present an interactive visual framework named InternGPT, or iGPT for short. The framework integrates chatbots that have planning and reasoning capabilities, such as ChatGPT, with non-verbal instructions like pointing movements that enable users to directly manipulate images or videos on the screen. Pointing (including gestures, cursors, etc.) movements can provide more flexibility and precision in performing vision-centric tasks that require fine-grained control, editing, and generation of visual content. The name InternGPT stands for \textbf{inter}action, \textbf{n}onverbal, and \textbf{chat}bots. Different from existing interactive systems that rely on pure language, by incorporating pointing instructions, the proposed iGPT significantly improves the efficiency of communication between users and chatbots, as well as the accuracy of chatbots in vision-centric tasks, especially in complicated visual scenarios where the number of objects is greater than 2. Additionally, in iGPT, an auxiliary control mechanism is used to improve the control capability of LLM, and a large vision-language model termed Husky is fine-tuned for high-quality multi-modal dialogue (impressing ChatGPT-3.5-turbo with 93.89\% GPT-4 Quality). We hope this work can spark new ideas and directions for future interactive visual systems. Welcome to watch the code at https://github.com/OpenGVLab/InternGPT.

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UniFormer: Unifying Convolution and Self-attention for Visual Recognition

It is a challenging task to learn discriminative representation from images and videos, due to large local redundancy and complex global dependency in these visual data. Convolution neural networks (CNNs) and vision transformers (ViTs) have been two dominant frameworks in the past few years. Though CNNs can efficiently decrease local redundancy by convolution within a small neighborhood, the limited receptive field makes it hard to capture global dependency. Alternatively, ViTs can effectively capture long-range dependency via self-attention, while blind similarity comparisons among all the tokens lead to high redundancy. To resolve these problems, we propose a novel Unified transFormer (UniFormer), which can seamlessly integrate the merits of convolution and self-attention in a concise transformer format. Different from the typical transformer blocks, the relation aggregators in our UniFormer block are equipped with local and global token affinity respectively in shallow and deep layers, allowing to tackle both redundancy and dependency for efficient and effective representation learning. Finally, we flexibly stack our UniFormer blocks into a new powerful backbone, and adopt it for various vision tasks from image to video domain, from classification to dense prediction. Without any extra training data, our UniFormer achieves 86.3 top-1 accuracy on ImageNet-1K classification. With only ImageNet-1K pre-training, it can simply achieve state-of-the-art performance in a broad range of downstream tasks, e.g., it obtains 82.9/84.8 top-1 accuracy on Kinetics-400/600, 60.9/71.2 top-1 accuracy on Sth-Sth V1/V2 video classification, 53.8 box AP and 46.4 mask AP on COCO object detection, 50.8 mIoU on ADE20K semantic segmentation, and 77.4 AP on COCO pose estimation. We further build an efficient UniFormer with 2-4x higher throughput. Code is available at https://github.com/Sense-X/UniFormer.

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InternVideo: General Video Foundation Models via Generative and Discriminative Learning

The foundation models have recently shown excellent performance on a variety of downstream tasks in computer vision. However, most existing vision foundation models simply focus on image-level pretraining and adpation, which are limited for dynamic and complex video-level understanding tasks. To fill the gap, we present general video foundation models, InternVideo, by taking advantage of both generative and discriminative self-supervised video learning. Specifically, InternVideo efficiently explores masked video modeling and video-language contrastive learning as the pretraining objectives, and selectively coordinates video representations of these two complementary frameworks in a learnable manner to boost various video applications. Without bells and whistles, InternVideo achieves state-of-the-art performance on 39 video datasets from extensive tasks including video action recognition/detection, video-language alignment, and open-world video applications. Especially, our methods can obtain 91.1% and 77.2% top-1 accuracy on the challenging Kinetics-400 and Something-Something V2 benchmarks, respectively. All of these results effectively show the generality of our InternVideo for video understanding. The code will be released at https://github.com/OpenGVLab/InternVideo .

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InternVideo-Ego4D: A Pack of Champion Solutions to Ego4D Challenges

In this report, we present our champion solutions to five tracks at Ego4D challenge. We leverage our developed InternVideo, a video foundation model, for five Ego4D tasks, including Moment Queries, Natural Language Queries, Future Hand Prediction, State Change Object Detection, and Short-term Object Interaction Anticipation. InternVideo-Ego4D is an effective paradigm to adapt the strong foundation model to the downstream ego-centric video understanding tasks with simple head designs. In these five tasks, the performance of InternVideo-Ego4D comprehensively surpasses the baseline methods and the champions of CVPR2022, demonstrating the powerful representation ability of InternVideo as a video foundation model. Our code will be released at https://github.com/OpenGVLab/ego4d-eccv2022-solutions

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UniFormerV2: Spatiotemporal Learning by Arming Image ViTs with Video UniFormer

Learning discriminative spatiotemporal representation is the key problem of video understanding. Recently, Vision Transformers (ViTs) have shown their power in learning long-term video dependency with self-attention. Unfortunately, they exhibit limitations in tackling local video redundancy, due to the blind global comparison among tokens. UniFormer has successfully alleviated this issue, by unifying convolution and self-attention as a relation aggregator in the transformer format. However, this model has to require a tiresome and complicated image-pretraining phrase, before being finetuned on videos. This blocks its wide usage in practice. On the contrary, open-sourced ViTs are readily available and well-pretrained with rich image supervision. Based on these observations, we propose a generic paradigm to build a powerful family of video networks, by arming the pretrained ViTs with efficient UniFormer designs. We call this family UniFormerV2, since it inherits the concise style of the UniFormer block. But it contains brand-new local and global relation aggregators, which allow for preferable accuracy-computation balance by seamlessly integrating advantages from both ViTs and UniFormer. Without any bells and whistles, our UniFormerV2 gets the state-of-the-art recognition performance on 8 popular video benchmarks, including scene-related Kinetics-400/600/700 and Moments in Time, temporal-related Something-Something V1/V2, untrimmed ActivityNet and HACS. In particular, it is the first model to achieve 90% top-1 accuracy on Kinetics-400, to our best knowledge. Code will be available at https://github.com/OpenGVLab/UniFormerV2.

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