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Kyoung Mu Lee

Publications and source records attributed to Kyoung Mu Lee.

At least 91 records · Page 5Linked to original sources

Pay Attention to Hidden States for Video Deblurring: Ping-Pong Recurrent Neural Networks and Selective Non-Local Attention

Video deblurring models exploit information in the neighboring frames to remove blur caused by the motion of the camera and the objects. Recurrent Neural Networks~(RNNs) are often adopted to model the temporal dependency between frames via hidden states. When motion blur is strong, however, hidden states are hard to deliver proper information due to the displacement between different frames. While there have been attempts to update the hidden states, it is difficult to handle misaligned features beyond the receptive field of simple modules. Thus, we propose 2 modules to supplement the RNN architecture for video deblurring. First, we design Ping-Pong RNN~(PPRNN) that acts on updating the hidden states by referring to the features from the current and the previous time steps alternately. PPRNN gathers relevant information from the both features in an iterative and balanced manner by utilizing its recurrent architecture. Second, we use a Selective Non-Local Attention~(SNLA) module to additionally refine the hidden state by aligning it with the positional information from the input frame feature. The attention score is scaled by the relevance to the input feature to focus on the necessary information. By paying attention to hidden states with both modules, which have strong synergy, our PAHS framework improves the representation powers of RNN structures and achieves state-of-the-art deblurring performance on standard benchmarks and real-world videos.

cs.CV↗

Clean Images are Hard to Reblur: Exploiting the Ill-Posed Inverse Task for Dynamic Scene Deblurring

The goal of dynamic scene deblurring is to remove the motion blur in a given image. Typical learning-based approaches implement their solutions by minimizing the L1 or L2 distance between the output and the reference sharp image. Recent attempts adopt visual recognition features in training to improve the perceptual quality. However, those features are primarily designed to capture high-level contexts rather than low-level structures such as blurriness. Instead, we propose a more direct way to make images sharper by exploiting the inverse task of deblurring, namely, reblurring. Reblurring amplifies the remaining blur to rebuild the original blur, however, a well-deblurred clean image with zero-magnitude blur is hard to reblur. Thus, we design two types of reblurring loss functions for better deblurring. The supervised reblurring loss at training stage compares the amplified blur between the deblurred and the sharp images. The self-supervised reblurring loss at inference stage inspects if there noticeable blur remains in the deblurred. Our experimental results on large-scale benchmarks and real images demonstrate the effectiveness of the reblurring losses in improving the perceptual quality of the deblurred images in terms of NIQE and LPIPS scores as well as visual sharpness.

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CVF-SID: Cyclic multi-Variate Function for Self-Supervised Image Denoising by Disentangling Noise from Image

Recently, significant progress has been made on image denoising with strong supervision from large-scale datasets. However, obtaining well-aligned noisy-clean training image pairs for each specific scenario is complicated and costly in practice. Consequently, applying a conventional supervised denoising network on in-the-wild noisy inputs is not straightforward. Although several studies have challenged this problem without strong supervision, they rely on less practical assumptions and cannot be applied to practical situations directly. To address the aforementioned challenges, we propose a novel and powerful self-supervised denoising method called CVF-SID based on a Cyclic multi-Variate Function (CVF) module and a self-supervised image disentangling (SID) framework. The CVF module can output multiple decomposed variables of the input and take a combination of the outputs back as an input in a cyclic manner. Our CVF-SID can disentangle a clean image and noise maps from the input by leveraging various self-supervised loss terms. Unlike several methods that only consider the signal-independent noise models, we also deal with signal-dependent noise components for real-world applications. Furthermore, we do not rely on any prior assumptions about the underlying noise distribution, making CVF-SID more generalizable toward realistic noise. Extensive experiments on real-world datasets show that CVF-SID achieves state-of-the-art self-supervised image denoising performance and is comparable to other existing approaches. The code is publicly available from https://github.com/Reyhanehne/CVF-SID_PyTorch .

cs.CV↗

HandOccNet: Occlusion-Robust 3D Hand Mesh Estimation Network

Hands are often severely occluded by objects, which makes 3D hand mesh estimation challenging. Previous works often have disregarded information at occluded regions. However, we argue that occluded regions have strong correlations with hands so that they can provide highly beneficial information for complete 3D hand mesh estimation. Thus, in this work, we propose a novel 3D hand mesh estimation network HandOccNet, that can fully exploits the information at occluded regions as a secondary means to enhance image features and make it much richer. To this end, we design two successive Transformer-based modules, called feature injecting transformer (FIT) and self- enhancing transformer (SET). FIT injects hand information into occluded region by considering their correlation. SET refines the output of FIT by using a self-attention mechanism. By injecting the hand information to the occluded region, our HandOccNet reaches the state-of-the-art performance on 3D hand mesh benchmarks that contain challenging hand-object occlusions. The codes are available in: https://github.com/namepllet/HandOccNet.

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AP-BSN: Self-Supervised Denoising for Real-World Images via Asymmetric PD and Blind-Spot Network

Blind-spot network (BSN) and its variants have made significant advances in self-supervised denoising. Nevertheless, they are still bound to synthetic noisy inputs due to less practical assumptions like pixel-wise independent noise. Hence, it is challenging to deal with spatially correlated real-world noise using self-supervised BSN. Recently, pixel-shuffle downsampling (PD) has been proposed to remove the spatial correlation of real-world noise. However, it is not trivial to integrate PD and BSN directly, which prevents the fully self-supervised denoising model on real-world images. We propose an Asymmetric PD (AP) to address this issue, which introduces different PD stride factors for training and inference. We systematically demonstrate that the proposed AP can resolve inherent trade-offs caused by specific PD stride factors and make BSN applicable to practical scenarios. To this end, we develop AP-BSN, a state-of-the-art self-supervised denoising method for real-world sRGB images. We further propose random-replacing refinement, which significantly improves the performance of our AP-BSN without any additional parameters. Extensive studies demonstrate that our method outperforms the other self-supervised and even unpaired denoising methods by a large margin, without using any additional knowledge, e.g., noise level, regarding the underlying unknown noise.

cs.CV↗

Recurrence-in-Recurrence Networks for Video Deblurring

State-of-the-art video deblurring methods often adopt recurrent neural networks to model the temporal dependency between the frames. While the hidden states play key role in delivering information to the next frame, abrupt motion blur tend to weaken the relevance in the neighbor frames. In this paper, we propose recurrence-in-recurrence network architecture to cope with the limitations of short-ranged memory. We employ additional recurrent units inside the RNN cell. First, we employ inner-recurrence module (IRM) to manage the long-ranged dependency in a sequence. IRM learns to keep track of the cell memory and provides complementary information to find the deblurred frames. Second, we adopt an attention-based temporal blending strategy to extract the necessary part of the information in the local neighborhood. The adpative temporal blending (ATB) can either attenuate or amplify the features by the spatial attention. Our extensive experimental results and analysis validate the effectiveness of IRM and ATB on various RNN architectures.

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C2N: Practical Generative Noise Modeling for Real-World Denoising

Learning-based image denoising methods have been bounded to situations where well-aligned noisy and clean images are given, or samples are synthesized from predetermined noise models, e.g., Gaussian. While recent generative noise modeling methods aim to simulate the unknown distribution of real-world noise, several limitations still exist. In a practical scenario, a noise generator should learn to simulate the general and complex noise distribution without using paired noisy and clean images. However, since existing methods are constructed on the unrealistic assumption of real-world noise, they tend to generate implausible patterns and cannot express complicated noise maps. Therefore, we introduce a Clean-to-Noisy image generation framework, namely C2N, to imitate complex real-world noise without using any paired examples. We construct the noise generator in C2N accordingly with each component of real-world noise characteristics to express a wide range of noise accurately. Combined with our C2N, conventional denoising CNNs can be trained to outperform existing unsupervised methods on challenging real-world benchmarks by a large margin.

cs.CV↗

Generative Residual Attention Network for Disease Detection

Accurate identification and localization of abnormalities from radiology images serve as a critical role in computer-aided diagnosis (CAD) systems. Building a highly generalizable system usually requires a large amount of data with high-quality annotations, including disease-specific global and localization information. However, in medical images, only a limited number of high-quality images and annotations are available due to annotation expenses. In this paper, we explore this problem by presenting a novel approach for disease generation in X-rays using a conditional generative adversarial learning. Specifically, given a chest X-ray image from a source domain, we generate a corresponding radiology image in a target domain while preserving the identity of the patient. We then use the generated X-ray image in the target domain to augment our training to improve the detection performance. We also present a unified framework that simultaneously performs disease generation and localization.We evaluate the proposed approach on the X-ray image dataset provided by the Radiological Society of North America (RSNA), surpassing the state-of-the-art baseline detection algorithms.

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Meta-Learning with Task-Adaptive Loss Function for Few-Shot Learning

In few-shot learning scenarios, the challenge is to generalize and perform well on new unseen examples when only very few labeled examples are available for each task. Model-agnostic meta-learning (MAML) has gained the popularity as one of the representative few-shot learning methods for its flexibility and applicability to diverse problems. However, MAML and its variants often resort to a simple loss function without any auxiliary loss function or regularization terms that can help achieve better generalization. The problem lies in that each application and task may require different auxiliary loss function, especially when tasks are diverse and distinct. Instead of attempting to hand-design an auxiliary loss function for each application and task, we introduce a new meta-learning framework with a loss function that adapts to each task. Our proposed framework, named Meta-Learning with Task-Adaptive Loss Function (MeTAL), demonstrates the effectiveness and the flexibility across various domains, such as few-shot classification and few-shot regression.

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PolyNet: Polynomial Neural Network for 3D Shape Recognition with PolyShape Representation

3D shape representation and its processing have substantial effects on 3D shape recognition. The polygon mesh as a 3D shape representation has many advantages in computer graphics and geometry processing. However, there are still some challenges for the existing deep neural network (DNN)-based methods on polygon mesh representation, such as handling the variations in the degree and permutations of the vertices and their pairwise distances. To overcome these challenges, we propose a DNN-based method (PolyNet) and a specific polygon mesh representation (PolyShape) with a multi-resolution structure. PolyNet contains two operations; (1) a polynomial convolution (PolyConv) operation with learnable coefficients, which learns continuous distributions as the convolutional filters to share the weights across different vertices, and (2) a polygonal pooling (PolyPool) procedure by utilizing the multi-resolution structure of PolyShape to aggregate the features in a much lower dimension. Our experiments demonstrate the strength and the advantages of PolyNet on both 3D shape classification and retrieval tasks compared to existing polygon mesh-based methods and its superiority in classifying graph representations of images. The code is publicly available from https://myavartanoo.github.io/polynet/.

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Toward Real-World Super-Resolution via Adaptive Downsampling Models

Most image super-resolution (SR) methods are developed on synthetic low-resolution (LR) and high-resolution (HR) image pairs that are constructed by a predetermined operation, e.g., bicubic downsampling. As existing methods typically learn an inverse mapping of the specific function, they produce blurry results when applied to real-world images whose exact formulation is different and unknown. Therefore, several methods attempt to synthesize much more diverse LR samples or learn a realistic downsampling model. However, due to restrictive assumptions on the downsampling process, they are still biased and less generalizable. This study proposes a novel method to simulate an unknown downsampling process without imposing restrictive prior knowledge. We propose a generalizable low-frequency loss (LFL) in the adversarial training framework to imitate the distribution of target LR images without using any paired examples. Furthermore, we design an adaptive data loss (ADL) for the downsampler, which can be adaptively learned and updated from the data during the training loops. Extensive experiments validate that our downsampling model can facilitate existing SR methods to perform more accurate reconstructions on various synthetic and real-world examples than the conventional approaches.

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3DIAS: 3D Shape Reconstruction with Implicit Algebraic Surfaces

3D Shape representation has substantial effects on 3D shape reconstruction. Primitive-based representations approximate a 3D shape mainly by a set of simple implicit primitives, but the low geometrical complexity of the primitives limits the shape resolution. Moreover, setting a sufficient number of primitives for an arbitrary shape is challenging. To overcome these issues, we propose a constrained implicit algebraic surface as the primitive with few learnable coefficients and higher geometrical complexities and a deep neural network to produce these primitives. Our experiments demonstrate the superiorities of our method in terms of representation power compared to the state-of-the-art methods in single RGB image 3D shape reconstruction. Furthermore, we show that our method can semantically learn segments of 3D shapes in an unsupervised manner. The code is publicly available from https://myavartanoo.github.io/3dias/ .

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Real-Time Video Super-Resolution on Smartphones with Deep Learning, Mobile AI 2021 Challenge: Report

Video super-resolution has recently become one of the most important mobile-related problems due to the rise of video communication and streaming services. While many solutions have been proposed for this task, the majority of them are too computationally expensive to run on portable devices with limited hardware resources. To address this problem, we introduce the first Mobile AI challenge, where the target is to develop an end-to-end deep learning-based video super-resolution solutions that can achieve a real-time performance on mobile GPUs. The participants were provided with the REDS dataset and trained their models to do an efficient 4X video upscaling. The runtime of all models was evaluated on the OPPO Find X2 smartphone with the Snapdragon 865 SoC capable of accelerating floating-point networks on its Adreno GPU. The proposed solutions are fully compatible with any mobile GPU and can upscale videos to HD resolution at up to 80 FPS while demonstrating high fidelity results. A detailed description of all models developed in the challenge is provided in this paper.

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NTIRE 2021 Challenge on Video Super-Resolution

Super-Resolution (SR) is a fundamental computer vision task that aims to obtain a high-resolution clean image from the given low-resolution counterpart. This paper reviews the NTIRE 2021 Challenge on Video Super-Resolution. We present evaluation results from two competition tracks as well as the proposed solutions. Track 1 aims to develop conventional video SR methods focusing on the restoration quality. Track 2 assumes a more challenging environment with lower frame rates, casting spatio-temporal SR problem. In each competition, 247 and 223 participants have registered, respectively. During the final testing phase, 14 teams competed in each track to achieve state-of-the-art performance on video SR tasks.

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NTIRE 2021 Challenge on Image Deblurring

Motion blur is a common photography artifact in dynamic environments that typically comes jointly with the other types of degradation. This paper reviews the NTIRE 2021 Challenge on Image Deblurring. In this challenge report, we describe the challenge specifics and the evaluation results from the 2 competition tracks with the proposed solutions. While both the tracks aim to recover a high-quality clean image from a blurry image, different artifacts are jointly involved. In track 1, the blurry images are in a low resolution while track 2 images are compressed in JPEG format. In each competition, there were 338 and 238 registered participants and in the final testing phase, 18 and 17 teams competed. The winning methods demonstrate the state-of-the-art performance on the image deblurring task with the jointly combined artifacts.

cs.CV↗

Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Pose

Most of the recent deep learning-based 3D human pose and mesh estimation methods regress the pose and shape parameters of human mesh models, such as SMPL and MANO, from an input image. The first weakness of these methods is an appearance domain gap problem, due to different image appearance between train data from controlled environments, such as a laboratory, and test data from in-the-wild environments. The second weakness is that the estimation of the pose parameters is quite challenging owing to the representation issues of 3D rotations. To overcome the above weaknesses, we propose Pose2Mesh, a novel graph convolutional neural network (GraphCNN)-based system that estimates the 3D coordinates of human mesh vertices directly from the 2D human pose. The 2D human pose as input provides essential human body articulation information, while having a relatively homogeneous geometric property between the two domains. Also, the proposed system avoids the representation issues, while fully exploiting the mesh topology using a GraphCNN in a coarse-to-fine manner. We show that our Pose2Mesh outperforms the previous 3D human pose and mesh estimation methods on various benchmark datasets. For the codes, see https://github.com/hongsukchoi/Pose2Mesh_RELEASE.

cs.CV↗

Beyond Static Features for Temporally Consistent 3D Human Pose and Shape from a Video

Despite the recent success of single image-based 3D human pose and shape estimation methods, recovering temporally consistent and smooth 3D human motion from a video is still challenging. Several video-based methods have been proposed; however, they fail to resolve the single image-based methods' temporal inconsistency issue due to a strong dependency on a static feature of the current frame. In this regard, we present a temporally consistent mesh recovery system (TCMR). It effectively focuses on the past and future frames' temporal information without being dominated by the current static feature. Our TCMR significantly outperforms previous video-based methods in temporal consistency with better per-frame 3D pose and shape accuracy. We also release the codes. For the demo video, see https://youtu.be/WB3nTnSQDII. For the codes, see https://github.com/hongsukchoi/TCMR_RELEASE.

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SRWarp: Generalized Image Super-Resolution under Arbitrary Transformation

Deep CNNs have achieved significant successes in image processing and its applications, including single image super-resolution (SR). However, conventional methods still resort to some predetermined integer scaling factors, e.g., x2 or x4. Thus, they are difficult to be applied when arbitrary target resolutions are required. Recent approaches extend the scope to real-valued upsampling factors, even with varying aspect ratios to handle the limitation. In this paper, we propose the SRWarp framework to further generalize the SR tasks toward an arbitrary image transformation. We interpret the traditional image warping task, specifically when the input is enlarged, as a spatially-varying SR problem. We also propose several novel formulations, including the adaptive warping layer and multiscale blending, to reconstruct visually favorable results in the transformation process. Compared with previous methods, we do not constrain the SR model on a regular grid but allow numerous possible deformations for flexible and diverse image editing. Extensive experiments and ablation studies justify the necessity and demonstrate the advantage of the proposed SRWarp method under various transformations.

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