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Laks V. S. Lakshmanan

Publications and source records attributed to Laks V. S. Lakshmanan.

69 records · Page 4Linked to original sources

Approximate Closest Community Search in Networks

Recently, there has been significant interest in the study of the community search problem in social and information networks: given one or more query nodes, find densely connected communities containing the query nodes. However, most existing studies do not address the "free rider" issue, that is, nodes far away from query nodes and irrelevant to them are included in the detected community. Some state-of-the-art models have attempted to address this issue, but not only are their formulated problems NP-hard, they do not admit any approximations without restrictive assumptions, which may not always hold in practice. In this paper, given an undirected graph G and a set of query nodes Q, we study community search using the k-truss based community model. We formulate our problem of finding a closest truss community (CTC), as finding a connected k-truss subgraph with the largest k that contains Q, and has the minimum diameter among such subgraphs. We prove this problem is NP-hard. Furthermore, it is NP-hard to approximate the problem within a factor $(2-\varepsilon)$, for any $\varepsilon >0 $. However, we develop a greedy algorithmic framework, which first finds a CTC containing Q, and then iteratively removes the furthest nodes from Q, from the graph. The method achieves 2-approximation to the optimal solution. To further improve the efficiency, we make use of a compact truss index and develop efficient algorithms for k-truss identification and maintenance as nodes get eliminated. In addition, using bulk deletion optimization and local exploration strategies, we propose two more efficient algorithms. One of them trades some approximation quality for efficiency while the other is a very efficient heuristic. Extensive experiments on 6 real-world networks show the effectiveness and efficiency of our community model and search algorithms.

cs.SI↗

Show Me the Money: Dynamic Recommendations for Revenue Maximization

Recommender Systems (RS) play a vital role in applications such as e-commerce and on-demand content streaming. Research on RS has mainly focused on the customer perspective, i.e., accurate prediction of user preferences and maximization of user utilities. As a result, most existing techniques are not explicitly built for revenue maximization, the primary business goal of enterprises. In this work, we explore and exploit a novel connection between RS and the profitability of a business. As recommendations can be seen as an information channel between a business and its customers, it is interesting and important to investigate how to make strategic dynamic recommendations leading to maximum possible revenue. To this end, we propose a novel \model that takes into account a variety of factors including prices, valuations, saturation effects, and competition amongst products. Under this model, we study the problem of finding revenue-maximizing recommendation strategies over a finite time horizon. We show that this problem is NP-hard, but approximation guarantees can be obtained for a slightly relaxed version, by establishing an elegant connection to matroid theory. Given the prohibitively high complexity of the approximation algorithm, we also design intelligent heuristics for the original problem. Finally, we conduct extensive experiments on two real and synthetic datasets and demonstrate the efficiency, scalability, and effectiveness our algorithms, and that they significantly outperform several intuitive baselines.

cs.DB↗

Viral Marketing Meets Social Advertising: Ad Allocation with Minimum Regret

In this paper, we study the problem of allocating ads to users through the viral-marketing lens. Advertisers approach the host with a budget in return for the marketing campaign service provided by the host. We show that allocation that takes into account the propensity of ads for viral propagation can achieve significantly better performance. However, uncontrolled virality could be undesirable for the host as it creates room for exploitation by the advertisers: hoping to tap uncontrolled virality, an advertiser might declare a lower budget for its marketing campaign, aiming at the same large outcome with a smaller cost. This creates a challenging trade-off: on the one hand, the host aims at leveraging virality and the network effect to improve advertising efficacy, while on the other hand the host wants to avoid giving away free service due to uncontrolled virality. We formalize this as the problem of ad allocation with minimum regret, which we show is NP-hard and inapproximable w.r.t. any factor. However, we devise an algorithm that provides approximation guarantees w.r.t. the total budget of all advertisers. We develop a scalable version of our approximation algorithm, which we extensively test on four real-world data sets, confirming that our algorithm delivers high quality solutions, is scalable, and significantly outperforms several natural baselines.

cs.SI↗

From Group Recommendations to Group Formation

There has been significant recent interest in the area of group recommendations, where, given groups of users of a recommender system, one wants to recommend top-k items to a group that maximize the satisfaction of the group members, according to a chosen semantics of group satisfaction. Examples semantics of satisfaction of a recommended itemset to a group include the so-called least misery (LM) and aggregate voting (AV). We consider the complementary problem of how to form groups such that the users in the formed groups are most satisfied with the suggested top-k recommendations. We assume that the recommendations will be generated according to one of the two group recommendation semantics - LM or AV. Rather than assuming groups are given, or rely on ad hoc group formation dynamics, our framework allows a strategic approach for forming groups of users in order to maximize satisfaction. We show that the problem is NP-hard to solve optimally under both semantics. Furthermore, we develop two efficient algorithms for group formation under LM and show that they achieve bounded absolute error. We develop efficient heuristic algorithms for group formation under AV. We validate our results and demonstrate the scalability and effectiveness of our group formation algorithms on two large real data sets.

cs.IR↗

Modeling Non-Progressive Phenomena for Influence Propagation

Recent work on modeling influence propagation focus on progressive models, i.e., once a node is influenced (active) the node stays in that state and cannot become inactive. However, this assumption is unrealistic in many settings where nodes can transition between active and inactive states. For instance, a user of a social network may stop using an app and become inactive, but again activate when instigated by a friend, or when the app adds a new feature or releases a new version. In this work, we study such non-progressive phenomena and propose an efficient model of influence propagation. Specifically, we model in influence propagation as a continuous-time Markov process with 2 states: active and inactive. Such a model is both highly scalable (we evaluated on graphs with over 2 million nodes), 17-20 times faster, and more accurate for estimating the spread of influence, as compared with state-of-the-art progressive models for several applications where nodes may switch states.

cs.SI↗

Event Evolution Tracking from Streaming Social Posts

Online social post streams such as Twitter timelines and forum discussions have emerged as important channels for information dissemination. They are noisy, informal, and surge quickly. Real life events, which may happen and evolve every minute, are perceived and circulated in post streams by social users. Intuitively, an event can be viewed as a dense cluster of posts with a life cycle sharing the same descriptive words. There are many previous works on event detection from social streams. However, there has been surprisingly little work on tracking the evolution patterns of events, e.g., birth/death, growth/decay, merge/split, which we address in this paper. To define a tracking scope, we use a sliding time window, where old posts disappear and new posts appear at each moment. Following that, we model a social post stream as an evolving network, where each social post is a node, and edges between posts are constructed when the post similarity is above a threshold. We propose a framework which summarizes the information in the stream within the current time window as a ``sketch graph'' composed of ``core'' posts. We develop incremental update algorithms to handle highly dynamic social streams and track event evolution patterns in real time. Moreover, we visualize events as word clouds to aid human perception. Our evaluation on a real data set consisting of 5.2 million posts demonstrates that our method can effectively track event dynamics in the whole life cycle from very large volumes of social streams on the fly.

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Validating Network Value of Influencers by means of Explanations

Recently, there has been significant interest in social influence analysis. One of the central problems in this area is the problem of identifying influencers, such that by convincing these users to perform a certain action (like buying a new product), a large number of other users get influenced to follow the action. The client of such an application is a marketer who would target these influencers for marketing a given new product, say by providing free samples or discounts. It is natural that before committing resources for targeting an influencer the marketer would be interested in validating the influence (or network value) of influencers returned. This requires digging deeper into such analytical questions as: who are their followers, on what actions (or products) they are influential, etc. However, the current approaches to identifying influencers largely work as a black box in this respect. The goal of this paper is to open up the black box, address these questions and provide informative and crisp explanations for validating the network value of influencers. We formulate the problem of providing explanations (called PROXI) as a discrete optimization problem of feature selection. We show that PROXI is not only NP-hard to solve exactly, it is NP-hard to approximate within any reasonable factor. Nevertheless, we show interesting properties of the objective function and develop an intuitive greedy heuristic. We perform detailed experimental analysis on two real world datasets - Twitter and Flixster, and show that our approach is useful in generating concise and insightful explanations of the influence distribution of users and that our greedy algorithm is effective and efficient with respect to several baselines.

cs.SI↗

Profit Maximization over Social Networks

Influence maximization is the problem of finding a set of influential users in a social network such that the expected spread of influence under a certain propagation model is maximized. Much of the previous work has neglected the important distinction between social influence and actual product adoption. However, as recognized in the management science literature, an individual who gets influenced by social acquaintances may not necessarily adopt a product (or technology), due, e.g., to monetary concerns. In this work, we distinguish between influence and adoption by explicitly modeling the states of being influenced and of adopting a product. We extend the classical Linear Threshold (LT) model to incorporate prices and valuations, and factor them into users' decision-making process of adopting a product. We show that the expected profit function under our proposed model maintains submodularity under certain conditions, but no longer exhibits monotonicity, unlike the expected influence spread function. To maximize the expected profit under our extended LT model, we employ an unbudgeted greedy framework to propose three profit maximization algorithms. The results of our detailed experimental study on three real-world datasets demonstrate that of the three algorithms, \textsf{PAGE}, which assigns prices dynamically based on the profit potential of each candidate seed, has the best performance both in the expected profit achieved and in running time.

cs.SI↗

Finding Heavy Paths in Graphs: A Rank Join Approach

Graphs have been commonly used to model many applications. A natural problem which abstracts applications such as itinerary planning, playlist recommendation, and flow analysis in information networks is that of finding the heaviest path(s) in a graph. More precisely, we can model these applications as a graph with non-negative edge weights, along with a monotone function such as sum, which aggregates edge weights into a path weight, capturing some notion of quality. We are then interested in finding the top-k heaviest simple paths, i.e., the $k$ simple (cycle-free) paths with the greatest weight, whose length equals a given parameter $\ell$. We call this the \emph{Heavy Path Problem} (HPP). It is easy to show that the problem is NP-Hard. In this work, we develop a practical approach to solve the Heavy Path problem by leveraging a strong connection with the well-known Rank Join paradigm. We first present an algorithm by adapting the Rank Join algorithm. We identify its limitations and develop a new exact algorithm called HeavyPath and a scalable heuristic algorithm. We conduct a comprehensive set of experiments on three real data sets and show that HeavyPath outperforms the baseline algorithms significantly, with respect to both $\ell$ and $k$. Further, our heuristic algorithm scales to longer lengths, finding paths that are empirically within 50% of the optimum solution or better under various settings, and takes only a fraction of the running time compared to the exact algorithm.

cs.DB↗

Approximation Analysis of Influence Spread in Social Networks

In the context of influence propagation in a social graph, we can identify three orthogonal dimensions - the number of seed nodes activated at the beginning (known as budget), the expected number of activated nodes at the end of the propagation (known as expected spread or coverage), and the time taken for the propagation. We can constrain one or two of these and try to optimize the third. In their seminal paper, Kempe et al. constrained the budget, left time unconstrained, and maximized the coverage: this problem is known as Influence Maximization. In this paper, we study alternative optimization problems which are naturally motivated by resource and time constraints on viral marketing campaigns. In the first problem, termed Minimum Target Set Selection (or MINTSS for short), a coverage threshold n is given and the task is to find the minimum size seed set such that by activating it, at least n nodes are eventually activated in the expected sense. In the second problem, termed MINTIME, a coverage threshold n and a budget threshold k are given, and the task is to find a seed set of size at most k such that by activating it, at least n nodes are activated, in the minimum possible time. Both these problems are NP-hard, which motivates our interest in their approximation. For MINTSS, we develop a simple greedy algorithm and show that it provides a bicriteria approximation. We also establish a generic hardness result suggesting that improving it is likely to be hard. For MINTIME, we show that even bicriteria and tricriteria approximations are hard under several conditions. However, if we allow the budget to be boosted by a logarithmic factor and allow the coverage to fall short, then the problem can be solved exactly in PTIME. Finally, we show the value of the approximation algorithms, by comparing them against various heuristics.

cs.DM↗

A Data-Based Approach to Social Influence Maximization

Influence maximization is the problem of finding a set of users in a social network, such that by targeting this set, one maximizes the expected spread of influence in the network. Most of the literature on this topic has focused exclusively on the social graph, overlooking historical data, i.e., traces of past action propagations. In this paper, we study influence maximization from a novel data-based perspective. In particular, we introduce a new model, which we call credit distribution, that directly leverages available propagation traces to learn how influence flows in the network and uses this to estimate expected influence spread. Our approach also learns the different levels of influenceability of users, and it is time-aware in the sense that it takes the temporal nature of influence into account. We show that influence maximization under the credit distribution model is NP-hard and that the function that defines expected spread under our model is submodular. Based on these, we develop an approximation algorithm for solving the influence maximization problem that at once enjoys high accuracy compared to the standard approach, while being several orders of magnitude faster and more scalable.

cs.DB↗

Fast matrix computations for pair-wise and column-wise commute times and Katz scores

We first explore methods for approximating the commute time and Katz score between a pair of nodes. These methods are based on the approach of matrices, moments, and quadrature developed in the numerical linear algebra community. They rely on the Lanczos process and provide upper and lower bounds on an estimate of the pair-wise scores. We also explore methods to approximate the commute times and Katz scores from a node to all other nodes in the graph. Here, our approach for the commute times is based on a variation of the conjugate gradient algorithm, and it provides an estimate of all the diagonals of the inverse of a matrix. Our technique for the Katz scores is based on exploiting an empirical localization property of the Katz matrix. We adopt algorithms used for personalized PageRank computing to these Katz scores and theoretically show that this approach is convergent. We evaluate these methods on 17 real world graphs ranging in size from 1000 to 1,000,000 nodes. Our results show that our pair-wise commute time method and column-wise Katz algorithm both have attractive theoretical properties and empirical performance.

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Data Cleaning and Query Answering with Matching Dependencies and Matching Functions

Matching dependencies were recently introduced as declarative rules for data cleaning and entity resolution. Enforcing a matching dependency on a database instance identifies the values of some attributes for two tuples, provided that the values of some other attributes are sufficiently similar. Assuming the existence of matching functions for making two attributes values equal, we formally introduce the process of cleaning an instance using matching dependencies, as a chase-like procedure. We show that matching functions naturally introduce a lattice structure on attribute domains, and a partial order of semantic domination between instances. Using the latter, we define the semantics of clean query answering in terms of certain/possible answers as the greatest lower bound/least upper bound of all possible answers obtained from the clean instances. We show that clean query answering is intractable in some cases. Then we study queries that behave monotonically wrt semantic domination order, and show that we can provide an under/over approximation for clean answers to monotone queries. Moreover, non-monotone positive queries can be relaxed into monotone queries.

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HepToX: Heterogeneous Peer to Peer XML Databases

We study a collection of heterogeneous XML databases maintaining similar and related information, exchanging data via a peer to peer overlay network. In this setting, a mediated global schema is unrealistic. Yet, users/applications wish to query the databases via one peer using its schema. We have recently developed HepToX, a P2P Heterogeneous XML database system. A key idea is that whenever a peer enters the system, it establishes an acquaintance with a small number of peer databases, possibly with different schema. The peer administrator provides correspondences between the local schema and the acquaintance schema using an informal and intuitive notation of arrows and boxes. We develop a novel algorithm that infers a set of precise mapping rules between the schemas from these visual annotations. We pin down a semantics of query translation given such mapping rules, and present a novel query translation algorithm for a simple but expressive fragment of XQuery, that employs the mapping rules in either direction. We show the translation algorithm is correct. Finally, we demonstrate the utility and scalability of our ideas and algorithms with a detailed set of experiments on top of the Emulab, a large scale P2P network emulation testbed.

cs.DB↗

On A Theory of Probabilistic Deductive Databases

We propose a framework for modeling uncertainty where both belief and doubt can be given independent, first-class status. We adopt probability theory as the mathematical formalism for manipulating uncertainty. An agent can express the uncertainty in her knowledge about a piece of information in the form of a confidence level, consisting of a pair of intervals of probability, one for each of her belief and doubt. The space of confidence levels naturally leads to the notion of a trilattice, similar in spirit to Fitting's bilattices. Intuitively, thep oints in such a trilattice can be ordered according to truth, information, or precision. We develop a framework for probabilistic deductive databases by associating confidence levels with the facts and rules of a classical deductive database. While the trilattice structure offers a variety of choices for defining the semantics of probabilistic deductive databases, our choice of semantics is based on the truth-ordering, which we find to be closest to the classical framework for deductive databases. In addition to proposing a declarative semantics based on valuations and an equivalent semantics based on fixpoint theory, we also propose a proof procedure and prove it sound and complete. We show that while classical Datalog query programs have a polynomial time data complexity, certain query programs in the probabilistic deductive database framework do not even terminate on some input databases. We identify a large natural class of query programs of practical interest in our framework, and show that programs in this class possess polynomial time data complexity, i.e., not only do they terminate on every input database, they are guaranteed to do so in a number of steps polynomial in the input database size.

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