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Lanqing Hong

Publications and source records attributed to Lanqing Hong.

At least 19 recordsLinked to original sources

InSight-doc: Agentic Visual Perception for Long-Document Understanding

Long-document understanding often requires reasoning over many visually rich pages, making inference costly and prone to context rot. In this work, we propose InSight-doc, an agentic visual perception framework that treats visual resolution as an adaptive reasoning-time resource. InSight-doc starts from low resolution and selectively zooms into high-resolution regions for finer evidence, without relying on any external retriever. To train such an agent, we construct an active-perception corpus of 17.9K high-quality SFT examples with region-level zoom-in trajectories, accompanied by 19.2K hard RL examples. Through SFT+RL, InSight-doc-8B improves the baseline by 4.3--16.4 accuracy points over document VQA benchmarks. On long documents, it reduces hallucination by more than 40% and inference latency by 41%--68% while maintaining an accuracy lead. Our code, datasets, and model are released at https://github.com/m-Just/InSight-doc .

cs.CV

AsySplat: Efficient Asymmetric 3D Gaussian Splatting for Long-Sequence Scene Modeling

Recent generalizable 3D Gaussian Splatting models have advanced long-sequence novel view synthesis (NVS), but at the cost of substantial redundant computation. We identify that the redundancy can be mitigated based on two observations: (i) high-precision geometry is not strictly required for high-quality NVS; (ii) appearance learning is generally easier than geometry recovery. Motivated by these insights, we propose an asymmetric architecture that decouples geometry and appearance modeling. The geometry branch processes coarse-grained tokens with most of the parameters for multi-view reconstruction, while the appearance branch operates on fine-grained tokens to capture details using significantly fewer parameters. The two branches interact through bilateral connections, enabling mutual guidance for their respective tasks. This task-aware asymmetry reduces the computational redundancy and allocates the computation more judiciously, thereby increasing parameter efficiency and enabling smaller models to achieve strong performance. On 32-view 960P inputs, our model matches optimization-based methods while delivering nearly 800x speedup, and surpasses the zero-shot performance of state-of-the-art generalizable models with markedly fewer parameters and reduced training/inference overhead, achieving an overall efficiency improvement.

cs.CV

StainFlow: Entity-Stain Tracking and Evidence Linking for Process Rewards in GUI Agents

Reinforcement Learning (RL) has become a promising approach for improving GUI Agents in long-horizon, stochastic digital environments, but trajectory-level success feedback is too sparse to provide reliable credit assignment for intermediate exploration steps. To mitigate this issue, recent studies introduce Process Reward Models (PRMs), which provide finer-grained training feedback through global milestone verification or local step-level evaluation. However, these methods still suffer from two level-specific limitations: global milestone decomposition is subjective and singular, making it difficult to accommodate the multiple valid execution paths in real GUI tasks, while fixed local judging windows may miss long-range key evidence or dilute the decision signal with irrelevant frames. Inspired by stain-tracing mechanisms in network flow analysis, we propose StainFlow, an entity-stain-flow process reward model for GUI Agents. To reduce the subjectivity of global partitioning, we introduce the Global Entity Stain Tracking module, which extracts visually verifiable task entities and tracks how their stain concentrations and states evolve along the trajectory, allowing task phases to be objectively separated by changes in the entity evidence flow. To improve the accuracy of local verification, we introduce the Local Stain Evidence Linking module. Centered on the triggering entities of each candidate key node, it retrieves relevant steps based on their stain concentrations and state changes, and dynamically constructs high-density evidence windows for verifying true key nodes. Extensive experiments on AndroidWorld and OGRBench show that StainFlow relatively improves online RL success by 3.2% and trajectory completion judgment accuracy by 1.8%.

cs.AI

MIRAGE: Mobile Agents with Implicit Reasoning and Generative World Models

Mobile agents are increasingly expected to operate everyday applications from screenshots and language goals, where reliable control requires reasoning over screen affordances, multi-step navigation, and future state changes. However, many agents externalize this computation as long textual chains of thought, which slows interaction, increases supervision cost, and complicates deployment. We introduce MIRAGE, a framework that learns continuous latent reasoning representations from visible textual reasoning traces. MIRAGE transfers explicit reasoning into compact hidden states, enabling the agent to reason internally without decoding long rationales. It also incorporates a generative world-model objective: latent reasoning vectors are aligned with future screenshots, encouraging the agent to anticipate upcoming interface states before acting. This turns hidden computation into both a compressed thought representation and a forward-looking model of environment dynamics. At inference time, MIRAGE reasons in continuous latent space, reducing token generation while improving execution efficiency. On AndroidWorld, MIRAGE matches explicit chain-of-thought supervised fine-tuning in the 4B ablation with a 3-5x lower decoded-token budget and improves a comparable instruction-tuned baseline by 10.2 points; on AndroidControl, it improves action grounding while generating over 75% fewer tokens.

cs.AI

Speech-Omni-Lite: Portable Speech Interfaces for Vision-Language Models

While large-scale omni-models have demonstrated impressive capabilities across various modalities, their strong performance heavily relies on massive multimodal data and incurs substantial computational costs. This work introduces Speech-Omni-Lite, a cost-efficient framework for extending pre-trained Visual-Language (VL) backbones with speech understanding and generation capabilities, while fully preserving the backbones' vision-language performance. Specifically, the VL backbone is equipped with two lightweight, trainable plug-and-play modules, a speech projector and a speech token generator, while keeping the VL backbone fully frozen. To mitigate the scarcity of spoken QA corpora, a low-cost data construction strategy is proposed to generate Question-Text Answer-Text-Speech (QTATS) data from existing ASR speech-text pairs, facilitating effective speech generation training. Experimental results show that, even with only thousands of hours of speech training data, Speech-Omni-Lite achieves excellent spoken QA performance, which is comparable to omni-models trained on millions of hours of speech data. Furthermore, the learned speech modules exhibit strong transferability across VL backbones.

eess.AS

VGGT-Det: Mining VGGT Internal Priors for Sensor-Geometry-Free Multi-View Indoor 3D Object Detection

Current multi-view indoor 3D object detectors rely on sensor geometry that is costly to obtain (i.e., precisely calibrated multi-view camera poses) to fuse multi-view information into a global scene representation, limiting deployment in real-world scenes. We target a more practical setting: Sensor-Geometry-Free (SG-Free) multi-view indoor 3D object detection, where there are no sensor-provided geometric inputs (multi-view poses or depth). Recent Visual Geometry Grounded Transformer (VGGT) shows that strong 3D cues can be inferred directly from images. Building on this insight, we present VGGT-Det, the first framework tailored for SG-Free multi-view indoor 3D object detection. Rather than merely consuming VGGT predictions, our method integrates VGGT encoder into a transformer-based pipeline. To effectively leverage both the semantic and geometric priors from inside VGGT, we introduce two novel key components: (i) Attention-Guided Query Generation (AG): exploits VGGT attention maps as semantic priors to initialize object queries, improving localization by focusing on object regions while preserving global spatial structure; (ii) Query-Driven Feature Aggregation (QD): a learnable See-Query interacts with object queries to 'see' what they need, and then dynamically aggregates multi-level geometric features across VGGT layers that progressively lift 2D features into 3D. Experiments show that VGGT-Det significantly surpasses the best-performing method in the SG-Free setting by 4.4 and 8.6 mAP@0.25 on ScanNet and ARKitScenes, respectively. Ablation study shows that VGGT's internally learned semantic and geometric priors can be effectively leveraged by our AG and QD.

cs.CV

AEQ-Bench: Measuring Empathy of Omni-Modal Large Models

While the automatic evaluation of omni-modal large models (OLMs) is essential, assessing empathy remains a significant challenge due to its inherent affectivity. To investigate this challenge, we introduce AEQ-Bench (Audio Empathy Quotient Benchmark), a novel benchmark to systematically assess two core empathetic capabilities of OLMs: (i) generating empathetic responses by comprehending affective cues from multi-modal inputs (audio + text), and (ii) judging the empathy of audio responses without relying on text transcription. Compared to existing benchmarks, AEQ-Bench incorporates two novel settings that vary in context specificity and speech tone. Comprehensive assessment across linguistic and paralinguistic metrics reveals that (1) OLMs trained with audio output capabilities generally outperformed models with text-only outputs, and (2) while OLMs align with human judgments for coarse-grained quality assessment, they remain unreliable for evaluating fine-grained paralinguistic expressiveness.

cs.CL

InSight-o3: Empowering Multimodal Foundation Models with Generalized Visual Search

The ability for AI agents to "think with images" requires a sophisticated blend of reasoning and perception. However, current open multimodal agents still largely fall short on the reasoning aspect crucial for real-world tasks like analyzing documents with dense charts/diagrams and navigating maps. To address this gap, we introduce O3-Bench, a new benchmark designed to evaluate multimodal reasoning with interleaved attention to visual details. O3-Bench features challenging problems that require agents to piece together subtle visual information from distinct image areas through multi-step reasoning. The problems are highly challenging even for frontier systems like OpenAI o3, which only obtains 40.8% accuracy on O3-Bench. To make progress, we propose InSight-o3, a multi-agent framework consisting of a visual reasoning agent (vReasoner) and a visual search agent (vSearcher) for which we introduce the task of generalized visual search -- locating relational, fuzzy, or conceptual regions described in free-form language, beyond just simple objects or figures in natural images. We then present a multimodal LLM purpose-trained for this task via reinforcement learning. As a plug-and-play agent, our vSearcher empowers frontier multimodal models (as vReasoners), significantly improving their performance on a wide range of benchmarks. This marks a concrete step towards powerful o3-like open systems. Our code and dataset can be found at https://github.com/m-Just/InSight-o3 .

cs.CV

Multi-Faceted Attack: Exposing Cross-Model Vulnerabilities in Defense-Equipped Vision-Language Models

The growing misuse of Vision-Language Models (VLMs) has led providers to deploy multiple safeguards, including alignment tuning, system prompts, and content moderation. However, the real-world robustness of these defenses against adversarial attacks remains underexplored. We introduce Multi-Faceted Attack (MFA), a framework that systematically exposes general safety vulnerabilities in leading defense-equipped VLMs such as GPT-4o, Gemini-Pro, and Llama-4. The core component of MFA is the Attention-Transfer Attack (ATA), which hides harmful instructions inside a meta task with competing objectives. We provide a theoretical perspective based on reward hacking to explain why this attack succeeds. To improve cross-model transferability, we further introduce a lightweight transfer-enhancement algorithm combined with a simple repetition strategy that jointly bypasses both input-level and output-level filters without model-specific fine-tuning. Empirically, we show that adversarial images optimized for one vision encoder transfer broadly to unseen VLMs, indicating that shared visual representations create a cross-model safety vulnerability. Overall, MFA achieves a 58.5% success rate and consistently outperforms existing methods. On state-of-the-art commercial models, MFA reaches a 52.8% success rate, surpassing the second-best attack by 34%. These results challenge the perceived robustness of current defense mechanisms and highlight persistent safety weaknesses in modern VLMs. Code: https://github.com/cure-lab/MultiFacetedAttack

cs.CR

Developing a Grounded View of AI

As a capability coming from computation, how does AI differ fundamentally from the capabilities delivered by rule-based software program? The paper examines the behavior of artificial intelligence (AI) from engineering points of view to clarify its nature and limits. The paper argues that the rationality underlying humanity's impulse to pursue, articulate, and adhere to rules deserves to be valued and preserved. Identifying where rule-based practical rationality ends is the beginning of making it aware until action. Although the rules of AI behaviors are still hidden or only weakly observable, the paper has proposed a methodology to make a sense of discrimination possible and practical to identify the distinctions of the behavior of AI models with three types of decisions. It is a prerequisite for human responsibilities with alternative possibilities, considering how and when to use AI. It would be a solid start for people to ensure AI system soundness for the well-being of humans, society, and the environment.

cs.HC

ECCV 2024 W-CODA: 1st Workshop on Multimodal Perception and Comprehension of Corner Cases in Autonomous Driving

In this paper, we present details of the 1st W-CODA workshop, held in conjunction with the ECCV 2024. W-CODA aims to explore next-generation solutions for autonomous driving corner cases, empowered by state-of-the-art multimodal perception and comprehension techniques. 5 Speakers from both academia and industry are invited to share their latest progress and opinions. We collect research papers and hold a dual-track challenge, including both corner case scene understanding and generation. As the pioneering effort, we will continuously bridge the gap between frontier autonomous driving techniques and fully intelligent, reliable self-driving agents robust towards corner cases.

cs.CV

Reasoning-Aligned Perception Decoupling for Scalable Multi-modal Reasoning

Recent breakthroughs in reasoning language models have significantly advanced text-based reasoning. On the other hand, Multi-modal Large Language Models (MLLMs) still lag behind, hindered by their outdated internal LLMs. Upgrading these LLMs is often prohibitively expensive, as it requires costly vision-language alignment retraining. To address this issue, we introduce Perception-Reasoning Decoupling, which modularizes the MLLM's reasoning component and makes it easily replaceable. This approach redefines the MLLM's role to convert multi-modal inputs into detailed textual outputs that can be processed by any powerful, external, text-only LLM reasoners. To align the MLLM's perceptual output with the final reasoning task, we propose a novel reinforcement learning algorithm called Visual Perception Optimization (VPO). VPO rewards the MLLM based on the correctness of answers generated by the external reasoner to produce faithful and query-relevant captions. Together, this decoupling pipeline and VPO form our Reasoning-Aligned PerceptIon Decoupling (RAPID) approach. Empirical results show that RAPID achieves significant performance gains on multi-modal reasoning benchmarks. Crucially, RAPID enables a novel inference-time scaling paradigm: Once trained with VPO, the MLLM can be paired with any state-of-the-art LLM reasoner for consistent performance improvement without retraining.

cs.CV

Self-Error-Instruct: Generalizing from Errors for LLMs Mathematical Reasoning

Although large language models demonstrate strong performance across various domains, they still struggle with numerous bad cases in mathematical reasoning. Previous approaches to learning from errors synthesize training data by solely extrapolating from isolated bad cases, thereby failing to generalize the extensive patterns inherent within these cases. This paper presents Self-Error-Instruct (SEI), a framework that addresses these model weaknesses and synthesizes more generalized targeted training data. Specifically, we explore a target model on two mathematical datasets, GSM8K and MATH, to pinpoint bad cases. Then, we generate error keyphrases for these cases based on the instructor model's (GPT-4o) analysis and identify error types by clustering these keyphrases. Next, we sample a few bad cases during each generation for each identified error type and input them into the instructor model, which synthesizes additional training data using a self-instruct approach. This new data is refined through a one-shot learning process to ensure that only the most effective examples are kept. Finally, we use these curated data to fine-tune the target model, iteratively repeating the process to enhance performance. We apply our framework to various models and observe improvements in their reasoning abilities across both in-domain and out-of-domain mathematics datasets. These results demonstrate the effectiveness of self-error instruction in improving LLMs' mathematical reasoning through error generalization.

cs.CL

Perception, Reason, Think, and Plan: A Survey on Large Multimodal Reasoning Models

Reasoning lies at the heart of intelligence, shaping the ability to make decisions, draw conclusions, and generalize across domains. In artificial intelligence, as systems increasingly operate in open, uncertain, and multimodal environments, reasoning becomes essential for enabling robust and adaptive behavior. Large Multimodal Reasoning Models (LMRMs) have emerged as a promising paradigm, integrating modalities such as text, images, audio, and video to support complex reasoning capabilities and aiming to achieve comprehensive perception, precise understanding, and deep reasoning. As research advances, multimodal reasoning has rapidly evolved from modular, perception-driven pipelines to unified, language-centric frameworks that offer more coherent cross-modal understanding. While instruction tuning and reinforcement learning have improved model reasoning, significant challenges remain in omni-modal generalization, reasoning depth, and agentic behavior. To address these issues, we present a comprehensive and structured survey of multimodal reasoning research, organized around a four-stage developmental roadmap that reflects the field's shifting design philosophies and emerging capabilities. First, we review early efforts based on task-specific modules, where reasoning was implicitly embedded across stages of representation, alignment, and fusion. Next, we examine recent approaches that unify reasoning into multimodal LLMs, with advances such as Multimodal Chain-of-Thought (MCoT) and multimodal reinforcement learning enabling richer and more structured reasoning chains. Finally, drawing on empirical insights from challenging benchmarks and experimental cases of OpenAI O3 and O4-mini, we discuss the conceptual direction of native large multimodal reasoning models (N-LMRMs), which aim to support scalable, agentic, and adaptive reasoning and planning in complex, real-world environments.

cs.CV

PaMi-VDPO: Mitigating Video Hallucinations by Prompt-Aware Multi-Instance Video Preference Learning

Direct Preference Optimization (DPO) helps reduce hallucinations in Video Multimodal Large Language Models (VLLMs), but its reliance on offline preference data limits adaptability and fails to capture true video-response misalignment. We propose Video Direct Preference Optimization (VDPO), an online preference learning framework that eliminates the need for preference annotation by leveraging video augmentations to generate rejected samples while keeping responses fixed. However, selecting effective augmentations is non-trivial, as some clips may be semantically identical to the original under specific prompts, leading to false rejections and disrupting alignment. To address this, we introduce Prompt-aware Multi-instance Learning VDPO (PaMi-VDPO), which selects augmentations based on prompt context. Instead of a single rejection, we construct a candidate set of augmented clips and apply a close-to-far selection strategy, initially ensuring all clips are semantically relevant while then prioritizing the most prompt-aware distinct clip. This allows the model to better capture meaningful visual differences, mitigating hallucinations, while avoiding false rejections, and improving alignment. PaMi-VDPOseamlessly integrates into existing VLLMs without additional parameters, GPT-4/human supervision. With only 10k SFT data, it improves the base model by 5.3% on VideoHallucer, surpassing GPT-4o, while maintaining stable performance on general video benchmarks.

cs.CV

ILLUME+: Illuminating Unified MLLM with Dual Visual Tokenization and Diffusion Refinement

We present ILLUME+ that leverages dual visual tokenization and a diffusion decoder to improve both deep semantic understanding and high-fidelity image generation. Existing unified models have struggled to simultaneously handle the three fundamental capabilities in a unified model: understanding, generation, and editing. Models like Chameleon and EMU3 utilize VQGAN for image discretization, due to the lack of deep semantic interaction, they lag behind specialist models like LLaVA in visual understanding tasks. To mitigate this, LaViT and ILLUME employ semantic encoders for tokenization, but they struggle with image editing due to poor texture preservation. Meanwhile, Janus series decouples the input and output image representation, limiting their abilities to seamlessly handle interleaved image-text understanding and generation. In contrast, ILLUME+ introduces a unified dual visual tokenizer, DualViTok, which preserves both fine-grained textures and text-aligned semantics while enabling a coarse-to-fine image representation strategy for multimodal understanding and generation. Additionally, we employ a diffusion model as the image detokenizer for enhanced generation quality and efficient super-resolution. ILLUME+ follows a continuous-input, discrete-output scheme within the unified MLLM and adopts a progressive training procedure that supports dynamic resolution across the vision tokenizer, MLLM, and diffusion decoder. This design allows for flexible and efficient context-aware image editing and generation across diverse tasks. ILLUME+ (3B) exhibits competitive performance against existing unified MLLMs and specialized models across multimodal understanding, generation, and editing benchmarks. With its strong performance, ILLUME+ provides a scalable and versatile foundation for future multimodal applications. Project Page: https://illume-unified-mllm.github.io/.

cs.CV

Can Atomic Step Decomposition Enhance the Self-structured Reasoning of Multimodal Large Models?

In this paper, we address the challenging task of multimodal mathematical reasoning by incorporating the ability of "slow thinking" into multimodal large language models (MLLMs). Our core idea is that different levels of reasoning abilities can be combined dynamically to tackle questions with different complexity. To this end, we propose a paradigm of Self-structured Chain of Thought (SCoT), which is composed of minimal semantic atomic steps. Different from existing methods that rely on structured templates or free-form paradigms, our method can not only generate cognitive CoT structures for various complex tasks but also mitigates the phenomenon of overthinking. To introduce structured reasoning capabilities into visual understanding models, we further design a novel AtomThink framework with four key modules, including (i) a data engine to generate high-quality multimodal reasoning paths; (ii) a supervised fine-tuning process with serialized inference data; (iii) a policy-guided multi-turn inference method; and (iv) an atomic capability metric to evaluate the single step utilization rate. We conduct extensive experiments to show that the proposed AtomThink significantly improves the performance of baseline MLLMs, achieving more than 10\% average accuracy gains on MathVista and MathVerse. Compared to state-of-the-art structured CoT approaches, our method not only achieves higher accuracy but also improves data utilization by 5 times and boosts inference efficiency by 85.3\%. Our code is now public available in https://github.com/Quinn777/AtomThink.

cs.CV

Taming Video Diffusion Prior with Scene-Grounding Guidance for 3D Gaussian Splatting from Sparse Inputs

Despite recent successes in novel view synthesis using 3D Gaussian Splatting (3DGS), modeling scenes with sparse inputs remains a challenge. In this work, we address two critical yet overlooked issues in real-world sparse-input modeling: extrapolation and occlusion. To tackle these issues, we propose to use a reconstruction by generation pipeline that leverages learned priors from video diffusion models to provide plausible interpretations for regions outside the field of view or occluded. However, the generated sequences exhibit inconsistencies that do not fully benefit subsequent 3DGS modeling. To address the challenge of inconsistencies, we introduce a novel scene-grounding guidance based on rendered sequences from an optimized 3DGS, which tames the diffusion model to generate consistent sequences. This guidance is training-free and does not require any fine-tuning of the diffusion model. To facilitate holistic scene modeling, we also propose a trajectory initialization method. It effectively identifies regions that are outside the field of view and occluded. We further design a scheme tailored for 3DGS optimization with generated sequences. Experiments demonstrate that our method significantly improves upon the baseline and achieves state-of-the-art performance on challenging benchmarks.

cs.CV