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Laure Soulier

Publications and source records attributed to Laure Soulier.

At least 37 records · Page 2Linked to original sources

PAQA: Toward ProActive Open-Retrieval Question Answering

Conversational systems have made significant progress in generating natural language responses. However, their potential as conversational search systems is currently limited due to their passive role in the information-seeking process. One major limitation is the scarcity of datasets that provide labelled ambiguous questions along with a supporting corpus of documents and relevant clarifying questions. This work aims to tackle the challenge of generating relevant clarifying questions by taking into account the inherent ambiguities present in both user queries and documents. To achieve this, we propose PAQA, an extension to the existing AmbiNQ dataset, incorporating clarifying questions. We then evaluate various models and assess how passage retrieval impacts ambiguity detection and the generation of clarifying questions. By addressing this gap in conversational search systems, we aim to provide additional supervision to enhance their active participation in the information-seeking process and provide users with more accurate results.

cs.CL↗

Navigating Uncertainty: Optimizing API Dependency for Hallucination Reduction in Closed-Book Question Answering

While Large Language Models (LLM) are able to accumulate and restore knowledge, they are still prone to hallucination. Especially when faced with factual questions, LLM cannot only rely on knowledge stored in parameters to guarantee truthful and correct answers. Augmenting these models with the ability to search on external information sources, such as the web, is a promising approach to ground knowledge to retrieve information. However, searching in a large collection of documents introduces additional computational/time costs. An optimal behavior would be to query external resources only when the LLM is not confident about answers. In this paper, we propose a new LLM able to self-estimate if it is able to answer directly or needs to request an external tool. We investigate a supervised approach by introducing a hallucination masking mechanism in which labels are generated using a close book question-answering task. In addition, we propose to leverage parameter-efficient fine-tuning techniques to train our model on a small amount of data. Our model directly provides answers for $78.2\%$ of the known queries and opts to search for $77.2\%$ of the unknown ones. This results in the API being utilized only $62\%$ of the time.

cs.CL↗

Augmenting Ad-Hoc IR Dataset for Interactive Conversational Search

A peculiarity of conversational search systems is that they involve mixed-initiatives such as system-generated query clarifying questions. Evaluating those systems at a large scale on the end task of IR is very challenging, requiring adequate datasets containing such interactions. However, current datasets only focus on either traditional ad-hoc IR tasks or query clarification tasks, the latter being usually seen as a reformulation task from the initial query. The only two datasets known to us that contain both document relevance judgments and the associated clarification interactions are Qulac and ClariQ. Both are based on the TREC Web Track 2009-12 collection, but cover a very limited number of topics (237 topics), far from being enough for training and testing conversational IR models. To fill the gap, we propose a methodology to automatically build large-scale conversational IR datasets from ad-hoc IR datasets in order to facilitate explorations on conversational IR. Our methodology is based on two processes: 1) generating query clarification interactions through query clarification and answer generators, and 2) augmenting ad-hoc IR datasets with simulated interactions. In this paper, we focus on MsMarco and augment it with query clarification and answer simulations. We perform a thorough evaluation showing the quality and the relevance of the generated interactions for each initial query. This paper shows the feasibility and utility of augmenting ad-hoc IR datasets for conversational IR.

cs.IR↗

CIRCLE: Multi-Turn Query Clarifications with Reinforcement Learning

Users often have trouble formulating their information needs into words on the first try when searching online. This can lead to frustration, as they may have to reformulate their queries when retrieved information is not relevant. This can be due to a lack of familiarity with the specific terminology related to their search topic, or because queries are ambiguous and related to multiple topics. Most modern search engines have interactive features that suggest clarifications or similar queries based on what others have searched for. However, the proposed models are either based on a single interaction or evaluated on search logs, hindering the naturalness of the interactions. In this paper, we introduce CIRCLE, a generative model for multi-turn query Clarifications wIth ReinforCement LEarning that leverages multi-turn interactions through a user simulation framework. Our model aims at generating a diverse set of query clarifications using a pretrained language model fine-tuned using reinforcement learning. We evaluate it against well established google suggestions using a user simulation framework.

cs.IR↗

Improving generalization in large language models by learning prefix subspaces

This article focuses on large language models (LLMs) fine-tuning in the scarce data regime (also known as the "few-shot" learning setting). We propose a method to increase the generalization capabilities of LLMs based on neural network subspaces. This optimization method, recently introduced in computer vision, aims to improve model generalization by identifying wider local optima through the joint optimization of an entire simplex of models in parameter space. Its adaptation to massive, pretrained transformers, however, poses some challenges. First, their considerable number of parameters makes it difficult to train several models jointly, and second, their deterministic parameter initialization schemes make them unfit for the subspace method as originally proposed. We show in this paper that "Parameter Efficient Fine-Tuning" (PEFT) methods, however, are perfectly compatible with this original approach, and propose to learn entire simplex of continuous prefixes. We test our method on a variant of the GLUE benchmark adapted to the few-shot learning setting, and show that both our contributions jointly lead to a gain in average performances compared to sota methods. The implementation can be found at the following link: https://github.com/Liloulou/prefix_subspace

cs.LG↗

Rewarded soups: towards Pareto-optimal alignment by interpolating weights fine-tuned on diverse rewards

Foundation models are first pre-trained on vast unsupervised datasets and then fine-tuned on labeled data. Reinforcement learning, notably from human feedback (RLHF), can further align the network with the intended usage. Yet the imperfections in the proxy reward may hinder the training and lead to suboptimal results; the diversity of objectives in real-world tasks and human opinions exacerbate the issue. This paper proposes embracing the heterogeneity of diverse rewards by following a multi-policy strategy. Rather than focusing on a single a priori reward, we aim for Pareto-optimal generalization across the entire space of preferences. To this end, we propose rewarded soup, first specializing multiple networks independently (one for each proxy reward) and then interpolating their weights linearly. This succeeds empirically because we show that the weights remain linearly connected when fine-tuned on diverse rewards from a shared pre-trained initialization. We demonstrate the effectiveness of our approach for text-to-text (summarization, Q&A, helpful assistant, review), text-image (image captioning, text-to-image generation, visual grounding, VQA), and control (locomotion) tasks. We hope to enhance the alignment of deep models, and how they interact with the world in all its diversity.

cs.LG↗

Building a Subspace of Policies for Scalable Continual Learning

The ability to continuously acquire new knowledge and skills is crucial for autonomous agents. Existing methods are typically based on either fixed-size models that struggle to learn a large number of diverse behaviors, or growing-size models that scale poorly with the number of tasks. In this work, we aim to strike a better balance between an agent's size and performance by designing a method that grows adaptively depending on the task sequence. We introduce Continual Subspace of Policies (CSP), a new approach that incrementally builds a subspace of policies for training a reinforcement learning agent on a sequence of tasks. The subspace's high expressivity allows CSP to perform well for many different tasks while growing sublinearly with the number of tasks. Our method does not suffer from forgetting and displays positive transfer to new tasks. CSP outperforms a number of popular baselines on a wide range of scenarios from two challenging domains, Brax (locomotion) and Continual World (manipulation).

cs.LG↗

Dynamic Named Entity Recognition

Named Entity Recognition (NER) is a challenging and widely studied task that involves detecting and typing entities in text. So far,NER still approaches entity typing as a task of classification into universal classes (e.g. date, person, or location). Recent advances innatural language processing focus on architectures of increasing complexity that may lead to overfitting and memorization, and thus, underuse of context. Our work targets situations where the type of entities depends on the context and cannot be solved solely by memorization. We hence introduce a new task: Dynamic Named Entity Recognition (DNER), providing a framework to better evaluate the ability of algorithms to extract entities by exploiting the context. The DNER benchmark is based on two datasets, DNER-RotoWire and DNER-IMDb. We evaluate baseline models and present experiments reflecting issues and research axes related to this novel task.

cs.CL↗

Learning a subspace of policies for online adaptation in Reinforcement Learning

Deep Reinforcement Learning (RL) is mainly studied in a setting where the training and the testing environments are similar. But in many practical applications, these environments may differ. For instance, in control systems, the robot(s) on which a policy is learned might differ from the robot(s) on which a policy will run. It can be caused by different internal factors (e.g., calibration issues, system attrition, defective modules) or also by external changes (e.g., weather conditions). There is a need to develop RL methods that generalize well to variations of the training conditions. In this article, we consider the simplest yet hard to tackle generalization setting where the test environment is unknown at train time, forcing the agent to adapt to the system's new dynamics. This online adaptation process can be computationally expensive (e.g., fine-tuning) and cannot rely on meta-RL techniques since there is just a single train environment. To do so, we propose an approach where we learn a subspace of policies within the parameter space. This subspace contains an infinite number of policies that are trained to solve the training environment while having different parameter values. As a consequence, two policies in that subspace process information differently and exhibit different behaviors when facing variations of the train environment. Our experiments carried out over a large variety of benchmarks compare our approach with baselines, including diversity-based methods. In comparison, our approach is simple to tune, does not need any extra component (e.g., discriminator) and learns policies able to gather a high reward on unseen environments.

cs.LG↗

Interactive Query Clarification and Refinement via User Simulation

When users initiate search sessions, their queries are often unclear or might lack of context; this resulting in inefficient document ranking. Multiple approaches have been proposed by the Information Retrieval community to add context and retrieve documents aligned with users' intents. While some work focus on query disambiguation using users' browsing history, a recent line of work proposes to interact with users by asking clarification questions or/and proposing clarification panels. However, these approaches count either a limited number (i.e., 1) of interactions with user or log-based interactions. In this paper, we propose and evaluate a fully simulated query clarification framework allowing multi-turn interactions between IR systems and user agents.

cs.IR↗

Continual Learning of Long Topic Sequences in Neural Information Retrieval

In information retrieval (IR) systems, trends and users' interests may change over time, altering either the distribution of requests or contents to be recommended. Since neural ranking approaches heavily depend on the training data, it is crucial to understand the transfer capacity of recent IR approaches to address new domains in the long term. In this paper, we first propose a dataset based upon the MSMarco corpus aiming at modeling a long stream of topics as well as IR property-driven controlled settings. We then in-depth analyze the ability of recent neural IR models while continually learning those streams. Our empirical study highlights in which particular cases catastrophic forgetting occurs (e.g., level of similarity between tasks, peculiarities on text length, and ways of learning models) to provide future directions in terms of model design.

cs.IR↗

State of the Art of User Simulation approaches for conversational information retrieval

Conversational Information Retrieval (CIR) is an emerging field of Information Retrieval (IR) at the intersection of interactive IR and dialogue systems for open domain information needs. In order to optimize these interactions and enhance the user experience, it is necessary to improve IR models by taking into account sequential heterogeneous user-system interactions. Reinforcement learning has emerged as a paradigm particularly suited to optimize sequential decision making in many domains and has recently appeared in IR. However, training these systems by reinforcement learning on users is not feasible. One solution is to train IR systems on user simulations that model the behavior of real users. Our contribution is twofold: 1)reviewing the literature on user modeling and user simulation for information access, and 2) discussing the different research perspectives for user simulations in the context of CIR

cs.IR↗

Does Structure Matter? Leveraging Data-to-Text Generation for Answering Complex Information Needs

In this work, our aim is to provide a structured answer in natural language to a complex information need. Particularly, we envision using generative models from the perspective of data-to-text generation. We propose the use of a content selection and planning pipeline which aims at structuring the answer by generating intermediate plans. The experimental evaluation is performed using the TREC Complex Answer Retrieval (CAR) dataset. We evaluate both the generated answer and its corresponding structure and show the effectiveness of planning-based models in comparison to a text-to-text model.

cs.CL↗

Data-QuestEval: A Referenceless Metric for Data-to-Text Semantic Evaluation

QuestEval is a reference-less metric used in text-to-text tasks, that compares the generated summaries directly to the source text, by automatically asking and answering questions. Its adaptation to Data-to-Text tasks is not straightforward, as it requires multimodal Question Generation and Answering systems on the considered tasks, which are seldom available. To this purpose, we propose a method to build synthetic multimodal corpora enabling to train multimodal components for a data-QuestEval metric. The resulting metric is reference-less and multimodal; it obtains state-of-the-art correlations with human judgment on the WebNLG and WikiBio benchmarks. We make data-QuestEval's code and models available for reproducibility purpose, as part of the QuestEval project.

cs.CL↗

Controlling Hallucinations at Word Level in Data-to-Text Generation

Data-to-Text Generation (DTG) is a subfield of Natural Language Generation aiming at transcribing structured data in natural language descriptions. The field has been recently boosted by the use of neural-based generators which exhibit on one side great syntactic skills without the need of hand-crafted pipelines; on the other side, the quality of the generated text reflects the quality of the training data, which in realistic settings only offer imperfectly aligned structure-text pairs. Consequently, state-of-art neural models include misleading statements - usually called hallucinations - in their outputs. The control of this phenomenon is today a major challenge for DTG, and is the problem addressed in the paper. Previous work deal with this issue at the instance level: using an alignment score for each table-reference pair. In contrast, we propose a finer-grained approach, arguing that hallucinations should rather be treated at the word level. Specifically, we propose a Multi-Branch Decoder which is able to leverage word-level labels to learn the relevant parts of each training instance. These labels are obtained following a simple and efficient scoring procedure based on co-occurrence analysis and dependency parsing. Extensive evaluations, via automated metrics and human judgment on the standard WikiBio benchmark, show the accuracy of our alignment labels and the effectiveness of the proposed Multi-Branch Decoder. Our model is able to reduce and control hallucinations, while keeping fluency and coherence in generated texts. Further experiments on a degraded version of ToTTo show that our model could be successfully used on very noisy settings.

cs.CL↗

Studying Catastrophic Forgetting in Neural Ranking Models

Several deep neural ranking models have been proposed in the recent IR literature. While their transferability to one target domain held by a dataset has been widely addressed using traditional domain adaptation strategies, the question of their cross-domain transferability is still under-studied. We study here in what extent neural ranking models catastrophically forget old knowledge acquired from previously observed domains after acquiring new knowledge, leading to performance decrease on those domains. Our experiments show that the effectiveness of neuralIR ranking models is achieved at the cost of catastrophic forgetting and that a lifelong learning strategy using a cross-domain regularizer success-fully mitigates the problem. Using an explanatory approach built on a regression model, we also show the effect of domain characteristics on the rise of catastrophic forgetting. We believe that the obtained results can be useful for both theoretical and practical future work in neural IR.

cs.IR↗

PARENTing via Model-Agnostic Reinforcement Learning to Correct Pathological Behaviors in Data-to-Text Generation

In language generation models conditioned by structured data, the classical training via maximum likelihood almost always leads models to pick up on dataset divergence (i.e., hallucinations or omissions), and to incorporate them erroneously in their own generations at inference. In this work, we build ontop of previous Reinforcement Learning based approaches and show that a model-agnostic framework relying on the recently introduced PARENT metric is efficient at reducing both hallucinations and omissions. Evaluations on the widely used WikiBIO and WebNLG benchmarks demonstrate the effectiveness of this framework compared to state-of-the-art models.

cs.CL↗

Incorporating Visual Semantics into Sentence Representations within a Grounded Space

Language grounding is an active field aiming at enriching textual representations with visual information. Generally, textual and visual elements are embedded in the same representation space, which implicitly assumes a one-to-one correspondence between modalities. This hypothesis does not hold when representing words, and becomes problematic when used to learn sentence representations --- the focus of this paper --- as a visual scene can be described by a wide variety of sentences. To overcome this limitation, we propose to transfer visual information to textual representations by learning an intermediate representation space: the grounded space. We further propose two new complementary objectives ensuring that (1) sentences associated with the same visual content are close in the grounded space and (2) similarities between related elements are preserved across modalities. We show that this model outperforms the previous state-of-the-art on classification and semantic relatedness tasks.

cs.CL↗