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Liangyu Chen

Publications and source records attributed to Liangyu Chen.

At least 19 recordsLinked to original sources

Inequalities and Positivity in Modular Flowed Entanglement Entropy

The modular Hamiltonian plays an important role in quantum information theory, quantum field theory, and the AdS/CFT correspondence. In this paper, we study a specific dynamical setup: starting from the tensor product of the reduced density matrices of a reference state, we evolve this product state under the modular flow generated by the reference state itself. We then investigate the resulting change in the entanglement entropy of a given region, which we call the modular entanglement shift (MES). Unlike evolution under a fixed quantum channel, this modular evolution obeys no general principle requiring the MES to have a definite sign. For a bipartition into subsystems A and B, we establish an exact entropy balance: the sum of the MESs for A and B equals the mutual information generated along the orbit. Consequently, their sum is nonnegative, even though either individual shift may be negative. For two disjoint intervals in the vacuum of a two-dimensional conformal field theory, however, we prove that a global conformal involution exchanging the intervals forces the two MESs to be equal. It follows that each MES is nonnegative along the modular flow. We establish this result both using a conformally transported regulator and intrinsically in terms of Araki relative entropy. Finally, we identify the modular-flow orbit with a Connes cocycle orbit and discuss possible applications to the AdS/CFT correspondence.

hep-th

A Survey of Large Models in Sports

Sports have witnessed growing global enthusiasm in recent years, serving as a vital force for physical health, cultural exchange, social connection, and economic growth. The rapid advancement of large models, particularly (multimodal) large language models (M)LLMs, has demonstrated transformative potential to reshape sports understanding, analysis, and interaction across diverse domains. This paper presents a comprehensive survey of large models in sports, including (i) an overview of tasks and applications across different participant groups; (ii) a detailed analysis of sports-related datasets and benchmarks; and (iii) a critical discussion of current challenges and future directions. Our goal is to establish a foundation for advancing research and practical development of large-model-driven sports intelligence. An open-source GitHub repository is maintained at: https://github.com/Road2Redemption/Awesome_Large_Models_In_Sports1.

cs.CL

Qwen-UI-Agent Technical Report: Toward Next-Generation Real-World Centric Foundation GUI Agents

GUI agents have the potential to become a general purpose executor over existing digital devices. To advance them toward real-world use, we envision agents that operate reliably on real devices, execute workflows across platforms, combine GUI interaction with CLI execution, complete long-horizon tasks, proactively initiate useful services, and autonomously improve their capabilities with minimal human effort. Guided by this vision, we present Qwen-UI-Agent, a real-world centric foundation GUI agent spanning mobile, computer-use, web, and DeepSearch environments. Qwen-UI-Agent combines diverse sandbox environments with a large-scale real-device mobile runtime. Its unified action space interleaves GUI operations with CLI execution and generates batched actions in a single model turn. An AutoResearch-style data flywheel uses agents to construct tasks and environments, diagnose failures, and plan subsequent iterations. Online RL supports training on trajectories exceeding 100 turns, with over 10,000 concurrent environments accelerating rollout. A lightweight harness layer supports proactive service initiation and stateful workflows across mobile and computer. Across a broad suite of evaluations, Qwen-UI-Agent sets state-of-the-art performance on mobile-use benchmarks while delivering competitive performance on computer- and browser-use tasks against frontier models, including Opus 4.8, Gemini 3.1 Pro, and GPT-5.6 Sol. On mobile use, it achieves 82.1% on MobileWorld, 92.2% on MobileWorld-Real, and 97.5% on AndroidDaily. On computer use, it achieves 79.5% on OSWorld-Verified and a 40.0% partial-progress score on OSWorld-v2. On browser use and GUI grounding, it achieves 73.6% on WebArena and 81.5% on ScreenSpot-Pro, respectively.

cs.AI

One Forward Beats Two: InnerZoom for Accurate and Efficient GUI Grounding

MLLM-based GUI grounding methods commonly formulate target localization as autoregressive coordinate generation, enabling models to leverage the strong instruction-following and semantic understanding capabilities of MLLMs. However, this formulation requires the model to retain region-level target evidence while decoding coordinate tokens with the spatial precision demanded by GUI clicking. Our diagnostic analysis reveals that target-region awareness emerges in intermediate decoder layers but is neither retained nor translated into the final coordinate prediction. Existing ZoomIn-style methods address this issue through an external crop-and-rerun pass, which improves localization but increases end-to-end latency and computational cost. To retain the accuracy benefits of two-pass zooming without this extra cost, we propose InnerZoom, a single-forward framework for cross-layer evidence bridging. InnerZoom transforms target-related cues from the original forward pass into a compact cross-layer evidence state, then preserves, refines, and reinjects this state throughout later decoding layers to guide coordinate prediction. Extensive experimental results suggest that InnerZoom-4B achieves state-of-the-art performance on all six GUI grounding benchmarks, obtaining 64.7 on OSWorld-G, 40.2 on UI-Vision, 73.1 on OSWorld-GR, and 87.6 on MMBench-GUI, surpassing the previous best results by 4.1, 3.2, 2.9, and 2.3 points, respectively. Under a controlled 4B setting, InnerZoom improves the same SFT+RL baseline by 5.3 points on average and outperforms two-pass ZoomIn by 1.3 points on average, while reducing end-to-end latency by up to 31.8% and TFLOPs by about 29%. Code and models will be publicly available.

cs.CV

MCSC-Bench: Multimodal Context-to-Script Creation for Realistic Video Production

Real-world video creation often involves a complex reasoning workflow of selecting relevant shots from noisy materials, planning missing shots for narrative completeness, and organizing them into coherent storylines. However, existing benchmarks focus on isolated sub-tasks and lack support for evaluating this full process. To address this gap, we propose Multimodal Context-to-Script Creation (MCSC), a new task that transforms noisy multimodal inputs and user instructions into structured, executable video scripts. We further introduce MCSC-Bench, the first large-scale MCSC dataset, comprising 11K+ well-annotated videos. Each sample includes: (1) redundant multimodal materials and user instructions; (2) a coherent, production-ready script containing material-based shots, newly planned shots (with shooting instructions), and shot-aligned voiceovers. MCSC-Bench supports comprehensive evaluation across material selection, narrative planning, and conditioned script generation, and includes both in-domain and out-of-domain test sets. Experiments show that current multimodal LLMs struggle with structure-aware reasoning under long contexts, highlighting the challenges posed by our benchmark. Models trained on MCSC-Bench achieve SOTA performance, with an 8B model surpassing Gemini-2.5-Pro, and generalize to out-of-domain scenarios. Downstream video generation guided by the generated scripts further validates the practical value of MCSC. Datasets will be public soon.

cs.MM

Step 3.5 Flash: Open Frontier-Level Intelligence with 11B Active Parameters

We introduce Step 3.5 Flash, a sparse Mixture-of-Experts (MoE) model that bridges frontier-level agentic intelligence and computational efficiency. We focus on what matters most when building agents: sharp reasoning and fast, reliable execution. Step 3.5 Flash pairs a 196B-parameter foundation with 11B active parameters for efficient inference. It is optimized with interleaved 3:1 sliding-window/full attention and Multi-Token Prediction (MTP-3) to reduce the latency and cost of multi-round agentic interactions. To reach frontier-level intelligence, we design a scalable reinforcement learning framework that combines verifiable signals with preference feedback, while remaining stable under large-scale off-policy training, enabling consistent self-improvement across mathematics, code, and tool use. Step 3.5 Flash demonstrates strong performance across agent, coding, and math tasks, achieving 85.4% on IMO-AnswerBench, 86.4% on LiveCodeBench-v6 (2024.08-2025.05), 88.2% on tau2-Bench, 69.0% on BrowseComp (with context management), and 51.0% on Terminal-Bench 2.0, comparable to frontier models such as GPT-5.2 xHigh and Gemini 3.0 Pro. By redefining the efficiency frontier, Step 3.5 Flash provides a high-density foundation for deploying sophisticated agents in real-world industrial environments.

cs.CL

DockSmith: Scaling Reliable Coding Environments via an Agentic Docker Builder

Reliable Docker-based environment construction is a dominant bottleneck for scaling execution-grounded training and evaluation of software engineering agents. We introduce DockSmith, a specialized agentic Docker builder designed to address this challenge. DockSmith treats environment construction not only as a preprocessing step, but as a core agentic capability that exercises long-horizon tool use, dependency reasoning, and failure recovery, yielding supervision that transfers beyond Docker building itself. DockSmith is trained on large-scale, execution-grounded Docker-building trajectories produced by a SWE-Factory-style pipeline augmented with a loop-detection controller and a cross-task success memory. Training a 30B-A3B model on these trajectories achieves open-source state-of-the-art performance on Multi-Docker-Eval, with 39.72% Fail-to-Pass and 58.28% Commit Rate. Moreover, DockSmith improves out-of-distribution performance on SWE-bench Verified, SWE-bench Multilingual, and Terminal-Bench 2.0, demonstrating broader agentic benefits of environment construction.

cs.AI

STEP3-VL-10B Technical Report

We present STEP3-VL-10B, a lightweight open-source foundation model designed to redefine the trade-off between compact efficiency and frontier-level multimodal intelligence. STEP3-VL-10B is realized through two strategic shifts: first, a unified, fully unfrozen pre-training strategy on 1.2T multimodal tokens that integrates a language-aligned Perception Encoder with a Qwen3-8B decoder to establish intrinsic vision-language synergy; and second, a scaled post-training pipeline featuring over 1k iterations of reinforcement learning. Crucially, we implement Parallel Coordinated Reasoning (PaCoRe) to scale test-time compute, allocating resources to scalable perceptual reasoning that explores and synthesizes diverse visual hypotheses. Consequently, despite its compact 10B footprint, STEP3-VL-10B rivals or surpasses models 10$\times$-20$\times$ larger (e.g., GLM-4.6V-106B, Qwen3-VL-235B) and top-tier proprietary flagships like Gemini 2.5 Pro and Seed-1.5-VL. Delivering best-in-class performance, it records 92.2% on MMBench and 80.11% on MMMU, while excelling in complex reasoning with 94.43% on AIME2025 and 75.95% on MathVision. We release the full model suite to provide the community with a powerful, efficient, and reproducible baseline.

cs.CV

MAI-UI Technical Report: Real-World Centric Foundation GUI Agents

The development of GUI agents could revolutionize the next generation of human-computer interaction. Motivated by this vision, we present MAI-UI, a family of foundation GUI agents spanning the full spectrum of sizes, including 2B, 8B, 32B, and 235B-A22B variants. We identify four key challenges to realistic deployment: the lack of native agent-user interaction, the limits of UI-only operation, the absence of a practical deployment architecture, and brittleness in dynamic environments. MAI-UI addresses these issues with a unified methodology: a self-evolving data pipeline that expands the navigation data to include user interaction and MCP tool calls, a native device-cloud collaboration system routes execution by task state, and an online RL framework with advanced optimizations to scale parallel environments and context length. MAI-UI establishes new state-of-the-art across GUI grounding and mobile navigation. On grounding benchmarks, it reaches 73.5% on ScreenSpot-Pro, 91.3% on MMBench GUI L2, 70.9% on OSWorld-G, and 49.2% on UI-Vision, surpassing Gemini-3-Pro and Seed1.8 on ScreenSpot-Pro. On mobile GUI navigation, it sets a new SOTA of 76.7% on AndroidWorld, surpassing UI-Tars-2, Gemini-2.5-Pro and Seed1.8. On MobileWorld, MAI-UI obtains 41.7% success rate, significantly outperforming end-to-end GUI models and competitive with Gemini-3-Pro based agentic frameworks. Our online RL experiments show significant gains from scaling parallel environments from 32 to 512 (+5.2 points) and increasing environment step budget from 15 to 50 (+4.3 points). Finally, the native device-cloud collaboration system improves on-device performance by 33%, reduces cloud model calls by over 40%, and preserves user privacy.

cs.CV

MobileWorld: Benchmarking Autonomous Mobile Agents in Agent-User Interactive and MCP-Augmented Environments

Among existing online mobile-use benchmarks, AndroidWorld has emerged as the dominant benchmark due to its reproducible environment and deterministic evaluation; however, recent agents achieving over 90% success rates indicate its saturation and motivate the need for a more challenging benchmark. In addition, its environment lacks key application categories, such as e-commerce and enterprise communication, and does not reflect realistic mobile-use scenarios characterized by vague user instructions and hybrid tool usage. We introduce MobileWorld, a substantially more challenging benchmark designed to reflect real-world usage through 201 tasks across 20 applications. MobileWorld derives its difficulty from an emphasis on long-horizon, cross-application workflows, requiring nearly twice as many completion steps on average (27.8 vs. 14.3) and featuring a significantly higher proportion of multi-app tasks (62.2% vs. 9.5%) than AndroidWorld. To overcome the limitations of existing environments, MobileWorld achieves a balance between production-grade utility and reproducible evaluation by utilizing open-source alternatives to industry standards (e.g., Mattermost for Slack). This approach enables a fully observable and controlled environment through source code modification and direct backend database access for precise verification. MobileWorld also introduces novel task categories, including agent-user interaction and Model Context Protocol (MCP)-augmented tasks, for evaluating agents in user-aware, hybrid-tool scenarios. To facilitate evaluation, we develop a planner-executor agentic framework with extended action spaces to support user interactions and MCP calls. Our results reveal a sharp performance drop compared to AndroidWorld, with the best agentic framework and end-to-end model achieving 51.7% and 20.9% success rates, respectively, highlighting ample headroom for future research.

cs.CL

MICCAI STSR 2025 Challenge: Semi-Supervised Teeth and Pulp Segmentation and CBCT-IOS Registration

Cone-Beam Computed Tomography (CBCT) and Intraoral Scanning (IOS) are essential for digital dentistry, but annotated data scarcity limits automated solutions for pulp canal segmentation and cross-modal registration. To benchmark semi-supervised learning (SSL) in this domain, we organized the STSR 2025 Challenge at MICCAI 2025, featuring two tasks: (1) semi-supervised segmentation of teeth and pulp canals in CBCT, and (2) semi-supervised rigid registration of CBCT and IOS. We provided 60 labeled and 640 unlabeled IOS samples, plus 30 labeled and 250 unlabeled CBCT scans with varying resolutions and fields of view. The challenge attracted strong community participation, with top teams submitting open-source deep learning-based SSL solutions. For segmentation, leading methods used nnU-Net and Mamba-like State Space Models with pseudo-labeling and consistency regularization, achieving a Dice score of 0.967 and Instance Affinity of 0.738 on the hidden test set. For registration, effective approaches combined PointNetLK with differentiable SVD and geometric augmentation to handle modality gaps; hybrid neural-classical refinement enabled accurate alignment despite limited labels. All data and code are publicly available at https://github.com/ricoleehduu/STS-Challenge-2025 to ensure reproducibility.

cs.CV

ChartEditor: A Reinforcement Learning Framework for Robust Chart Editing

Chart editing reduces manual effort in visualization design. Typical benchmarks limited in data diversity and assume access to complete chart code, which is seldom in real-world scenarios. To address this gap, we present ChartEditVista, a comprehensive benchmark consisting of 7,964 samples spanning 31 chart categories. It encompasses diverse editing instructions and covers nearly all editable chart elements. The inputs in ChartEditVista include only the original chart image and natural language editing instructions, without the original chart codes. ChartEditVista is generated through a fully automated pipeline that produces, edits, and verifies charts, ensuring high-quality chart editing data. Besides, we introduce two novel fine-grained, rule-based evaluation metrics: the layout metric, which evaluates the position, size and color of graphical components; and the text metric, which jointly assesses textual content and font styling. Building on top of ChartEditVista, we present ChartEditor, a model trained using a reinforcement learning framework that incorporates a novel rendering reward to simultaneously enforce code executability and visual fidelity. Through extensive experiments and human evaluations, we demonstrate that ChartEditVista provides a robust evaluation, while ChartEditor consistently outperforms models with similar-scale and larger-scale on chart editing tasks.

cs.MM

Symmetries, operators and correlators in $J\bar{T}$ deformed CFTs

We use symmetries to define a new class of operators and compute their correlation functions in the $J\bar{T}$-deformed conformal field theory on the plane, following the strategy developed in [1]. The symmetry algebra of the deformed theory consists of a local Virasoro-Kac-Moody algebra in the left-moving sector and a non-local counterpart in the right-moving sector. This algebraic structure guides the definition of distinct operator classes. In this paper, we focus on two types of operators: Dressed operators transform as primaries under the symmetries and depend on non-local coordinates, which involve integration over a region. Physical operators, introduced in this work, depend only on local quantities at the classical level and can be expressed in a manageable way in terms of dressed operators and currents. At the quantum level, we assume the existence of dressed operators and the Ward identities that relate them. The physical operators are then defined via the dressed operators and currents, the expression of which is a natural uplifting of the classical version. This formulation allows the powerful constraints of conformal symmetry to be leveraged for computing physical observables. Consequently, we employ conformal perturbation theory to compute the two-point and $N$-point functions of physical operators. In momentum space, we sum the most UV-sensitive contributions to all orders; the results show precise agreement with string theory predictions. In position space, the leading-log contributions to the two-point correlators are summed to all orders in the deformation parameter, revealing non-perturbative behavior.

hep-th

Tighter Truncated Rectangular Prism Approximation for RNN Robustness Verification

Robustness verification is a promising technique for rigorously proving Recurrent Neural Networks (RNNs) robustly. A key challenge is to over-approximate the nonlinear activation functions with linear constraints, which can transform the verification problem into an efficiently solvable linear programming problem. Existing methods over-approximate the nonlinear parts with linear bounding planes individually, which may cause significant over-estimation and lead to lower verification accuracy. In this paper, in order to tightly enclose the three-dimensional nonlinear surface generated by the Hadamard product, we propose a novel truncated rectangular prism formed by two linear relaxation planes and a refinement-driven method to minimize both its volume and surface area for tighter over-approximation. Based on this approximation, we implement a prototype DeepPrism for RNN robustness verification. The experimental results demonstrate that \emph{DeepPrism} has significant improvement compared with the state-of-the-art approaches in various tasks of image classification, speech recognition and sentiment analysis.

cs.LG

UI-Ins: Enhancing GUI Grounding with Multi-Perspective Instruction-as-Reasoning

GUI grounding, which maps natural-language instructions to actionable UI elements, is a core capability of GUI agents. Prior works largely treats instructions as a static proxy for user intent, overlooking the impact of instruction diversity and quality on grounding performance. Through a careful investigation of existing grounding datasets, we find a 23.3% flaw rate in their instructions and show that inference-time exploitation of instruction diversity yields up to a substantial 76% relative performance improvement. In this paper, we introduce the Instruction-as-Reasoning paradigm, treating instructions as dynamic analytical pathways that offer distinct perspectives and enabling the model to select the most effective pathway during reasoning. To achieve this, we propose a two-stage training framework: supervised fine-tuning (SFT) on synthesized, diverse instructions to instill multi-perspective reasoning, followed by reinforcement learning (RL) to optimize pathway selection and composition. Our resulting models, UI-Ins-7B and UI-Ins-32B, achieve state-of-the-art results on five challenging grounding benchmarks and exhibit emergent reasoning, selectively composing and synthesizing novel instruction pathways at inference. In particular, UI-Ins-32B attains the best grounding accuracy, scoring 87.3% on UI-I2E-Bench, 57.0% on ScreenSpot-Pro, and 84.9% on MMBench-GUI L2. Furthermore, our model demonstrates strong agentic potential, achieving a 74.1% success rate on AndroidWorld using UI-Ins-7B as the executor. Our in-depth analysis reveals additional insights such as how reasoning can be formulated to enhance rather than hinder grounding performance, and how our method mitigates policy collapse in the SFT+RL framework. All code and model checkpoints will be publicly released in https://github.com/alibaba/UI-Ins.

cs.CV

The Impact of Image Resolution on Biomedical Multimodal Large Language Models

Imaging technologies are fundamental to biomedical research and modern medicine, requiring analysis of high-resolution images across various modalities. While multimodal large language models (MLLMs) show promise for biomedical image analysis, most are designed for low-resolution images from general-purpose datasets, risking critical information loss. We investigate how image resolution affects MLLM performance in biomedical applications and demonstrate that: (1) native-resolution training and inference significantly improve performance across multiple tasks, (2) misalignment between training and inference resolutions severely degrades performance, and (3) mixed-resolution training effectively mitigates misalignment and balances computational constraints with performance requirements. Based on these findings, we recommend prioritizing native-resolution inference and mixed-resolution datasets to optimize biomedical MLLMs for transformative impact in scientific research and clinical applications.

cs.CV

ViSurf: Visual Supervised-and-Reinforcement Fine-Tuning for Large Vision-and-Language Models

Post-training Large Vision-and-Language Models (LVLMs) typically involves Supervised Fine-Tuning (SFT) for knowledge injection or Reinforcement Learning with Verifiable Rewards (RLVR) for performance enhancement. However, SFT often leads to sub-optimal performance, while RLVR remains constrained by the model's internal knowledge base. While a sequential SFT $\rightarrow$ RLVR pipeline can be used, it introduces significant computational overhead and suffers from catastrophic forgetting. To address these limitations, we propose ViSurf (\textbf{Vi}sual \textbf{Su}pervised-and-\textbf{R}einforcement \textbf{F}ine-Tuning), a unified, single-stage paradigm that integrates the strengths of both SFT and RLVR. By analyzing their training objectives, we establish a unified framework that injects ground-truth labels directly into RLVR rollouts, facilitating simultaneous external supervision and internal reinforcement. Furthermore, we introduce three novel reward control strategies to ensure training stability and optimization. Extensive experiments demonstrate that ViSurf consistently outperforms standalone SFT, RLVR, and the traditional two-stage pipeline across diverse benchmarks. In-depth analysis corroborates these findings, validating the derivation and design principles of ViSurf.

cs.CV

DUP: Detection-guided Unlearning for Backdoor Purification in Language Models

As backdoor attacks become more stealthy and robust, they reveal critical weaknesses in current defense strategies: detection methods often rely on coarse-grained feature statistics, and purification methods typically require full retraining or additional clean models. To address these challenges, we propose DUP (Detection-guided Unlearning for Purification), a unified framework that integrates backdoor detection with unlearning-based purification. The detector captures feature-level anomalies by jointly leveraging class-agnostic distances and inter-layer transitions. These deviations are integrated through a weighted scheme to identify poisoned inputs, enabling more fine-grained analysis. Based on the detection results, we purify the model through a parameter-efficient unlearning mechanism that avoids full retraining and does not require any external clean model. Specifically, we innovatively repurpose knowledge distillation to guide the student model toward increasing its output divergence from the teacher on detected poisoned samples, effectively forcing it to unlearn the backdoor behavior. Extensive experiments across diverse attack methods and language model architectures demonstrate that DUP achieves superior defense performance in detection accuracy and purification efficacy. Our code is available at https://github.com/ManHu2025/DUP.

cs.CR