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Liefeng Bo

Publications and source records attributed to Liefeng Bo.

At least 19 recordsLinked to original sources

AuK Technical Report: An Open-Source Foundational Model for Speech Generation and Editing

We introduce AuK, an open-source foundational model that unifies speech generation and editing through a common interface of natural-language instructions and audio context. To support this broad capability set, we construct approximately 3.03 billion instruction--audio instances and 1.95 million hours of effective supervision across five task families: speech generation, content editing, enhancement and separation, paralinguistic editing, and acoustic editing. AuK combines a multimodal large language model for semantic conditioning, an VAE jointly trained on speech, general audio, and music for acoustic conditioning, and a hybrid rectified-flow Transformer that performs dual-stream MMDiT blocks followed by unified single-stream DiT blocks for generation. Training begins with generation-only warm-up and proceeds to joint generation--editing pre-training. We then apply complementary post-training strategies: human-feedback preference optimization for open-ended editing and reward-based reinforcement learning for speech generation. To reduce inference cost, we further distill the model with consistency initialization and task-routed Decoupled DMD. The resulting AuK-Flash performs 4-step inference without classifier-free guidance and achieves a 4.5 wall-clock speedup over the full model under matched conditions. Experiments demonstrate leading performance on zero-shot and instruction-controlled speech generation and general instruction-guided editing, while remaining competitive on signal-level restoration tasks. We release both the source code and model weights to support reproducibility and further research.

cs.SD

Twins: Learn to Predict Unified Representations with Focal Loss

Unified multimodal models seek a shared visual token space that supports both multimodal understanding and image generation. Discrete methods unify the interface via a shared codebook, whereas continuous pipelines often rely on two disparate representations -- semantic features (e.g., ViT) for understanding and low-level latents (e.g., VAE) for synthesis -- resulting in mismatched latent spaces. We propose Twins, a unified continuous token space formed by channel-wise concatenating ViT and VAE features on the same token grid, so the sequence length is unchanged and attention cost does not increase. However, jointly modeling Twins in a Diffusion Transformer exposes a severe optimization imbalance: the model fits the ViT component well but struggles to match the VAE latent distribution. We trace this imbalance to three sources of heterogeneity: frequency bias, intrinsic dimensionality, and condition-aligned vs condition-independent uncertainty. To address it, we adapt a focal regression objective for flow matching that upweights large-error VAE dimensions, better balancing optimization across the ViT and VAE components. On ImageNet, this yields up to 10.57 gFID gain over naive MSE loss without classifier-free guidance. Twins also performs competitively on multimodal understanding benchmarks and improves reconstruction fidelity, narrowing the gap between understanding- and generation-oriented representations.

cs.CV

Think, Plan, Paint: Layout-Aware Reasoning for Controllable Image Generation in Unified Models

Unified Multimodal Large Language Models (MLLMs) offer a promising paradigm for unifying visual understanding and generation, yet they still struggle to follow complex spatial instructions and logical constraints in controllable image generation. To address this gap, we present ATLAS, a unified framework that equips MLLMs with a human-like "Think, Plan, and Paint" paradigm. We adopt layout as the shared representation that connects the three stages, enabling the model to reason about spatial requirements, plan explicit object arrangements, and render the final image. We further improve plan-to-image fidelity with reinforcement-learning-based layout alignment. We instantiate ATLAS at 7B and 80B scales, achieving state-of-the-art performance among MLLMs on image generation benchmarks and an average 65.31% improvement over existing layout-based unified MLLMs. On spatially related tasks, ATLAS obtains an average 23.06% gain over the base models. Through the same layout interface, ATLAS also supports instruction-guided editing and multimodal grounding. We further introduce ATLAS-Reasoning, a benchmark for evaluating generation under complex spatial instructions.

cs.CV

MeanFlowNFT: Bringing Forward-Process RL to Average-Velocity Generators

MeanFlow generators achieve fast few-step sampling by predicting average velocities over time intervals, making them attractive for efficient generation. Reinforcement learning (RL) has become a powerful way to align diffusion and flow models with human preferences and task-specific objectives. In particular, DiffusionNFT offers an efficient forward-process RL framework that does not require reverse-process trajectories or likelihood estimation. However, applying such RL methods to MeanFlow remains underexplored. DiffusionNFT optimizes instantaneous velocities, whereas MeanFlow samples with average velocities. To bridge this gap, we introduce MeanFlowNFT. Inspired by the MeanFlow identity, which bridges average and instantaneous velocities, we construct an induced instantaneous-velocity predictor. We apply the DiffusionNFT objective to this predictor, making reward optimization well-defined for MeanFlow. Sampling remains based on the average velocity, preserving MeanFlow's fast few-step generation. We further prove that MeanFlowNFT inherits DiffusionNFT's strict policy-improvement guarantee. Experiments on image and video generation show that MeanFlowNFT consistently improves baselines. Moreover, it outperforms prior state-of-the-art RL-tuned few-step generators on most metrics ($6$ of $8$ on SD3.5-M), and can even surpass multi-step RL-tuned diffusion while using only a few sampling steps. For instance, on Wan 2.1, $4$-step MeanFlowNFT reaches a VBench score of $84.33$, surpassing $50$-step LongCat-Video RL ($82.57$).

cs.CV

Rosetta: Composable Native Multimodal Pretraining

Achieving true artificial general intelligence requires foundation models capable of integrating new modalities without forgetting prior knowledge. However, accommodating continuous generative objectives alongside discrete understanding tasks causes severe gradient conflicts. Existing architectures, including standard Mixture-of-Experts (MoE), are highly susceptible to representation overwriting. Even structurally partitioned paradigms like Mixture-of-Transformers (MoT) remain vulnerable to catastrophic forgetting, severely impeding multimodal scalability. In this work, we introduce Rosetta, a composable native multimodal pretraining framework designed for seamless and non-destructive modality expansion. Rosetta adopts a modular paradigm where core foundational knowledge is preserved within global shared experts, while modality-specific capabilities are distributed across plug-and-play experts. To guarantee non-destructive composition, we propose Momentum-Anchored Orthogonal Projection (MAOP). MAOP leverages the optimizer's momentum state as an implicit semantic anchor, selectively neutralizing conflicting gradient components from new modalities while preserving synergistic updates. Extensive evaluations demonstrate that, while standard MoE and MoT architectures suffer catastrophic forgetting of previously acquired knowledge, Rosetta robustly preserves established language and visual understanding. Furthermore, it delivers superior image generation and unlocks cross-modal synergy, paving the way for truly composable and unified multimodal foundation models. To facilitate further multimodal research, we release our code and checkpoints to the community. Project page at https://rosetta-lmm.github.io/.

cs.CV

Homer: Understanding Long-form Videos with Hierarchical Memory and Agentic Reasoning

Multimodal large language models excel on short clips but struggle on hour-long videos in an online setting, where frames are processed incrementally under limited memory. Existing online methods either retain compact visual representations that lack semantic structure, or build higher-level memory stores organized around temporal proximity rather than explicit causal links, leaving multi-hop narrative reasoning to be reconstructed by the LLM at every query. We bridge this gap with \textsc{Homer}, a Hierarchical Online Memory Exploration and Reasoning framework. \textsc{Homer}'s memory mirrors the multi-scale structure of long videos, ranging from raw perception, to recurring entities, to events connected by explicit temporal and causal relations. Its agentic reasoner then explores this memory the way humans do, locating the relevant scene, looking up details, and composing the answer through multi-round memory retrieval, with a harness that verifies and corrects each step. \textsc{Homer} outperforms the previous best agent method by $+5.5$, $+10.8$, and $+4.4$ points on M3-Bench-robot, M3-Bench-web, and Video-MME-Long, and consistently lifts three various LLM backbones, indicating a model-agnostic structural capability for grounded retrieval over long videos.

cs.CV

GEAR: Guided End-to-End AutoRegression for Image Synthesis

Visual generative models are typically trained in two stages. A tokenizer is first trained for reconstruction and then frozen, after which a generator is trained on its discrete indices or continuous latents. This decoupling leaves the tokenizer unaware of what the generator finds easy to model. We present GEAR (Guided End-to-end AutoRegression), which trains a vector-quantized (VQ) tokenizer and an autoregressive (AR) generator jointly and end-to-end, guided by representation alignment. The key obstacle is that the VQ index fed to the AR model is non-differentiable, so gradients cannot reach the tokenizer, and a straight-through estimator collapses. GEAR resolves this with a dual read-out of the codebook assignment. A hard, one-hot branch trains the AR with next-token prediction, while a differentiable soft branch carries a representation-alignment loss that flows back to guide only the tokenizer. The AR model thereby steers its tokenizer toward an index distribution it can predict more easily. This shifts the alignment burden from the tokenizer to the AR: the tokenizer's own features become less DINOv2-like while the AR's become more so, the opposite of diffusion-side recipes that make the latent itself semantic. GEAR speeds up ImageNet gFID convergence by up to 10x relative to the strong LlamaGen-REPA baseline, learns markedly better patch-level and spatially-coherent features, and generalizes across quantizers (VQVAE, LFQ, IBQ) and to text-to-image generation.

cs.CV

TMP: Tree-structured Mixed-policy Pruning for Large-scale Image Generation and Editing

Modern image generation model rapidly grows their sizes to meet high-fidelity image synthesis. However, they gradually become unaffordable for their enormous parameter consumption and computation budget that lead to massive resources requirement and gpu memory footprint. In this paper, we propose TMP, the first Tree-structured Mixed-policy Pruning framework that generalizes prevalent image tasks (T2I and TI2I) and architectures (Mixture-of-Experts (MoE) and Diffusion transformer (DiT)). It could be applied to the step-distilled models and contribute as the last stage. We perform experiments upon current open-sourced SOTA HunyuanImage-3.0 instruct and a popular efficient model Z-Image turbo. The proposed pruning framework manages to compress HunyuanImage 3.0 from 80B to 20B parameters at 75% reduction ratio, sacrificing limited generation quality. We also optimize to enable the inference of the pruned 20B version of HunyuanImage 3.0 on a single 24GB 4090 GPU by engineering skills. The inference script and model weight have been integrated into the existing HunyuanImage3.0 open-source github and huggingface repository. Besides, we prove the efficacy of TMP by compressing Z-Image turbo from 6B to 4B (33% reduction) with negligible degradation.

cs.CV

AdaMem: Learning What to Remember with Adaptive Memory Policies for Personalized Agents

Long-term memory systems allow LLM agents to preserve information beyond a single context window, but most systems focus on storing and retrieving facts after extraction, leaving the write decision under-specified. What deserves memory can depend on the user's current task, topic, activity, or interaction partner, while uniform extraction applies one notion of importance across these different situations. We formulate this challenge as preference-conditioned write control and introduce AdaMem, which uses adaptive natural-language Memory Policies to personalize what an agent writes to memory. Each policy represents the user's memory preference for a particular interaction context, is updated from periodic feedback, and controls subsequent memory writing. We evaluate this loop in AdaMem-Bench, which assigns different memory preferences to six concurrent interaction personas across five ten-week stories. Across two extraction models and two feedback modes, AdaMem improves average QA accuracy over Mem0 from 80.0\% to 84.35\% while reducing persistent memory by 9.27\%. Our analyses show that explicit feedback helps models learn better memory policies, but current models still struggle to translate those policies into reliably selective writing behavior. AdaMem thus demonstrates the promise of adaptive write control while exposing policy execution as a central limitation of current memory agents. Our code is publicly available: https://github.com/galaxyChen/AdaMem

cs.CL

LivingArena: Do LLMs Know What Other LLMs Don't? Peer-Probing as Scalable Evaluation

Fixed benchmarks are costly to renew and cannot adapt their questions to model-specific failures. We ask whether LLMs can instead discover one another's weaknesses and turn those observations into an evaluation process. To study this question, we introduce \textbf{LivingArena}, an automated peer-probing framework in which models take turns testing one another. Using the interaction history, each questioner identifies potential weaknesses of its opponent and constructs targeted, verifiable questions to probe them. A 3,600-round tournament of ten models reveals a clear role asymmetry: strong answerers are not always reliable questioners, because they may generate internally inconsistent tests or fail to verify their own reference answers. After a questioner exposes an answerer's failure, it is more likely to pursue the same capability domain, while the answerer's weakness recurs on independently generated questions, including questions written by different models. These findings show that peer probing can reveal persistent model-specific weaknesses while separately evaluating answering and reliable test construction. By automating this process and allowing test difficulty to evolve with model capabilities, LivingArena provides a "living" benchmark for model development, red-teaming, and capability-aware multi-agent coordination. We publicly release our code: https://github.com/galaxyChen/LivingArena

cs.AI

CrossFlow: One-Step Generation Across Latent and Pixel Spaces

Most diffusion and flow-matching generators define the prior, probability path, and prediction target in the same representation space. Latent diffusion improves efficiency by moving this path into an autoencoder latent space, but the final sample is still produced by a separately trained decoder. This separation creates a mismatch: the generator is optimized for latent-space prediction, while final quality depends on how the decoder handles generated latents that may differ from clean encoder outputs. We introduce CrossFlow, a cross-space flow formulation that maps noisy latent inputs directly to pixel-space images. The key technical step is a velocity-free one-step objective: the latent trajectory defines the training path, but the supervised prediction is an image rather than a latent displacement. This lets one model act both as a one-step latent-to-pixel generator and as a decoder replacement for latent diffusion pipelines. On class-conditional ImageNet-1k at $256\times256$, CrossFlow-XL achieves 1.62 FID with one function evaluation. Ablations show that the latent encoder and pixel-space perceptual and adversarial losses are important for fidelity. These results indicate that cross-space flow objectives can combine the efficiency of latent representations with direct pixel-space supervision, without requiring a separate decoder at inference.

cs.CV

HYDRA-X: Native Unified Multimodal Models with Holistic Visual Tokenizers

Holistic visual tokenizers are fundamental to unified multimodal models (UMMs) as they map diverse visual inputs into a unified representation space. In this paper, we present HYDRA-X, the first UMM that unifies image and video tokenization within a single Vision Transformer (ViT). Our design is driven by two core challenges: efficiently injecting spatiotemporal reconstruction capability into a native ViT, and embedding image- and video-level semantic awareness into the latent space. To address the first, comprehensive ablations reveal two key findings: (1) frame-level causal temporal attention suffices for visual reconstruction, whereas full spatiotemporal attention degrades it; and (2) hierarchical temporal compression substantially outperforms single-step alternatives. To tackle the second, we propose a lightweight decompressor that upsamples temporally compressed features under joint image-video teacher supervision, thereby enforcing complementary semantic structures within the compact latent space. Building on this holistic tokenizer, we further propose a principled improvement of the editing pipeline: source-target interaction should occur at the latent level inside the tokenizer rather than at the semantic level inside the LLM, substantially improving editing consistency and accelerating convergence. Instantiated at the 7B dense model, HYDRA-X achieves strong performance across image and video understanding and generation tasks, paving the way for future unified-tokenizer UMMs.

cs.CV

Spatial-Omni: Spatial Audio Understanding Integration in Multimodal LLMs via FOA Encoding

Recent multimodal large language models mainly process audio as monaural signals, thereby discarding the spatial cues contained in spatial audio for sound localization, spatial relation reasoning, and spatial scene understanding. We propose Spatial-Omni, a lightweight method that implements SO-Encoder to inject First-Order Ambisonics (FOA) spatial audio into existing Omni LLMs as an independent modality, without modifying their original audio encoders. SO-Encoder provides spatial tokens with limited additional context cost and improves spatial audio understanding through efficient staged training. To support training and evaluation, we construct SO-Dataset, SO-QA, and SO-Bench from open-source data, real recordings, and simulations, containing 400K FOA spatial audio clips and 2.1M spatial question answering pairs. SO-Bench covers 16 spatial audio understanding subtasks, including basic detection and location estimation, spatial relation understanding, and complex spatial reasoning. Experiments show that Spatial-Omni outperforms existing open-source Large Audio-Language Models (LALMs) and Omni LLM models on spatial audio understanding tasks while retaining a reasonable level of general audio understanding. Code and data are available at https://github.com/dieKarotte/Spatial-Omni.

eess.AS

Flow-DPPO: Divergence Proximal Policy Optimization for Flow Matching Models

Recent work has demonstrated that online reinforcement learning (RL) can substantially improve the quality and alignment of flow matching models for image and video generation. Methods such as Flow-GRPO and CPS cast the denoising process as a Markov Decision Process and apply PPO-style ratio clipping to enforce a trust region. However, we argue that ratio clipping is structurally ill-suited for flow models: the probability ratio between new and old policies is a noisy, single-sample estimate of the true policy divergence, leading to over-constraining in some regions of the trajectory and under-constraining in others. We propose Flow-DPPO (Flow Divergence Proximal Policy Optimization), which replaces ratio clipping with a divergence proximal constraint. A key observation is that the per-step policy in flow models is Gaussian, enabling exact and cheap computation of the KL divergence between old and new policies. Flow-DPPO employs an asymmetric divergence mask that blocks gradient updates only when they simultaneously move away from the trusted region and violate the divergence threshold. Experiments show that Flow-DPPO achieves higher rewards with better KL-proximal efficiency, alleviates catastrophic forgetting, promotes balanced multi-objective optimization, and enables stable multi-epoch training where ratio clipping degrades. Code and models are available at https://github.com/Tencent-Hunyuan/UniRL/tree/main/FlowDPPO.

cs.LG

Rethinking the Divergence Regularization in LLM RL

Reinforcement learning (RL) has become a key component of post-training large language models (LLMs). In practice, LLM RL is often off-policy because of training-inference mismatch and policy staleness, making trust-region control essential for stable optimization. Mainstream methods such as PPO and GRPO approximate this control with a ratio-clipping mechanism, but the importance ratio can be a poor proxy for distributional shift in long-tailed vocabularies. Recent work such as DPPO addresses this mismatch by replacing ratio-based clipping with a divergence-based mask, yielding a trust region defined by the sampled token's absolute probability shift. However, DPPO still relies on a hard mask: once a token crosses the trust-region boundary in a harmful direction, its gradient is discarded rather than corrected. To address this, we propose Divergence Regularized Policy Optimization (DRPO), which replaces the hard mask with a smooth advantage-weighted quadratic regularizer on policy shift. DRPO preserves the same trust-region geometry as DPPO while inducing bounded, continuous gradient weights that attenuate diverging updates and provide corrective signals beyond the boundary. Experiments across model scales, architectures, and precision settings show that DRPO improves the stability and efficiency of LLM RL training.

cs.LG

MMAE: A Massive Multitask Audio Editing Benchmark

We introduce MMAE, a Massive Multitask Audio Editing benchmark, serving as the first comprehensive evaluation testbed designed for general-purpose instruction-based audio editing. Spurred by the shift toward intelligent creation, interactive editing has rapidly expanded from visual domains, pioneered by models like Nano-banana 2 for images and Gemini-Omni for video, into audio. However, the current evaluation infrastructure lags severely, remaining highly fragmented and restricted to specific subdomains or basic operations. Unlike existing benchmarks that are limited in scope, MMAE extends to a broad spectrum of real-world scenarios, encompassing 7 distinct audio modalities, including sound, speech, music, and their mixtures. Furthermore, we establish a comprehensive taxonomy spanning 6 levels of task complexity, from basic modifications to multi-hop reasoning and multi-round editing, 2 levels of granularity, and 8 distinct operation types. Meticulously curated through human-agent collaboration, MMAE comprises 2,000 high-fidelity samples paired with a pioneering rubric-based evaluation framework. By decomposing free-form tasks into 17,741 verifiable criteria, this robust rubric-based paradigm enables a precise, multi-dimensional assessment of both instruction following and context consistency. Our extensive evaluation of leading models reveals that current systems remain far from achieving reliable edits. Strikingly, the Exact Match Rate (EMR) consistently falls below 5% and plummets to an absolute 0% in complex, mixed-modality tasks, exposing critical bottlenecks in precise execution and structural robustness. We hope MMAE will serve as a catalyst for future advances in the intelligent creation community, providing a clear diagnostic roadmap and establishing a standardized, long-lasting evaluation paradigm for next-generation audio editing systems.

cs.SD

Escape the Language Prior: Mitigating Late-Stage Modality Collapse in Audio Reasoning via Modality-Aware Policy Optimization

Audio and omni-modal large language models exhibit impressive cross-modal reasoning capabilities. However, applying standard reinforcement learning post-training algorithms to these models exposes a critical structural vulnerability: methods like GRPO apply uniform policy gradients across all tokens, ignoring their unequal dependence on the non-text source modality. This exacerbates late-stage modality collapse during extended chain-of-thought generation, where models progressively abandon the primary source signal in favor of compressed textual priors, leading to confident but ungrounded hallucinations. To address this, we introduce Modality-Aware Policy Optimization (MAPO), a novel dual-branch reinforcement learning framework. First, MAPO dynamically concentrates the policy gradient on modality-critical tokens using a modality relevance mask, which is derived from the cross-modal differential entropy between an audio-ablated reference and the multimodal policy. Second, it integrates an auxiliary attention loss branch that applies a targeted, temporally scaled penalty to the model's internal attention distributions. This ensures the model actively sustains cross-modal grounding deep into the reasoning trace. Evaluations on complex audio reasoning benchmarks demonstrate that MAPO substantially improves long-horizon reasoning fidelity and multimodal instruction following, achieving highly competitive performance and setting new state-of-the-art results on several key benchmarks among open-weight models. By relying strictly on native statistical signals rather than domain-specific inductive biases, MAPO offers a promising foundation for mitigating epistemic collapse across diverse multimodal systems.

cs.CL

Baton: Explicit Semantic Blueprints for Joint Video-Audio Generation

Current open-source diffusion models struggle to generate stable and synchronized audio-visual content, particularly in scenarios demanding complex semantic reasoning. The root cause is that existing methods rely on coarse text embeddings from off-the-shelf encoders to guide audio-video denoising, which discards fine-grained semantics and, critically, lacks a shared long-horizon plan, leading to uncoordinated denoising trajectories and fragile cross-modal alignment. We propose Baton, the first framework that introduces explicit semantic planning into joint video-audio generation. Our key insight is that complementing coarse text guidance with semantically rich, modality-aware planned tokens, jointly reasoned and mutually aligned before denoising, can simultaneously restore fine-grained semantic detail and establish a shared blueprint that coordinates both audio and video denoising trajectories. Concretely, Baton first introduces the VA-Planner, a multimodal language model equipped with dual semantic alignment towers, where learnable queries cross-attend to both video and audio features to produce a pair of semantically aligned video and audio planned tokens as keyframe-level blueprints. These planned tokens are injected into the diffusion backbone via cross-attention layers, providing temporally grounded guidance complementary to coarse text embeddings. Since planned tokens do not share one-to-one spatial-temporal correspondence with diffusion latents, we further propose Relative Semantic RoPE, a relative positional encoding that maps planned tokens and latents into a shared spatial-temporal coordinate frame, enabling each latent to accurately attend to its positionally corresponding semantic cues. Experiments on benchmarks show the effectiveness of Baton both qualitatively and quantitatively.

cs.CV