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Lihua Xie

Publications and source records attributed to Lihua Xie.

At least 55 records · Page 3Linked to original sources

What Is The Best 3D Scene Representation for Robotics? From Geometric to Foundation Models

In this paper, we provide a comprehensive overview of existing scene representation methods for robotics, covering traditional representations such as point clouds, voxels, signed distance functions (SDF), and scene graphs, as well as more recent neural representations like Neural Radiance Fields (NeRF), 3D Gaussian Splatting (3DGS), and the emerging Foundation Models. While current SLAM and localization systems predominantly rely on sparse representations like point clouds and voxels, dense scene representations are expected to play a critical role in downstream tasks such as navigation and obstacle avoidance. Moreover, neural representations such as NeRF, 3DGS, and foundation models are well-suited for integrating high-level semantic features and language-based priors, enabling more comprehensive 3D scene understanding and embodied intelligence. In this paper, we categorized the core modules of robotics into five parts (Perception, Mapping, Localization, Navigation, Manipulation). We start by presenting the standard formulation of different scene representation methods and comparing the advantages and disadvantages of scene representation across different modules. This survey is centered around the question: What is the best 3D scene representation for robotics? We then discuss the future development trends of 3D scene representations, with a particular focus on how the 3D Foundation Model could replace current methods as the unified solution for future robotic applications. The remaining challenges in fully realizing this model are also explored. We aim to offer a valuable resource for both newcomers and experienced researchers to explore the future of 3D scene representations and their application in robotics. We have published an open-source project on GitHub and will continue to add new works and technologies to this project.

cs.RO↗

SplatSSC: Decoupled Depth-Guided Gaussian Splatting for Semantic Scene Completion

Monocular 3D Semantic Scene Completion (SSC) is a challenging yet promising task that aims to infer dense geometric and semantic descriptions of a scene from a single image. While recent object-centric paradigms significantly improve efficiency by leveraging flexible 3D Gaussian primitives, they still rely heavily on a large number of randomly initialized primitives, which inevitably leads to 1) inefficient primitive initialization and 2) outlier primitives that introduce erroneous artifacts. In this paper, we propose SplatSSC, a novel framework that resolves these limitations with a depth-guided initialization strategy and a principled Gaussian aggregator. Instead of random initialization, SplatSSC utilizes a dedicated depth branch composed of a Group-wise Multi-scale Fusion (GMF) module, which integrates multi-scale image and depth features to generate a sparse yet representative set of initial Gaussian primitives. To mitigate noise from outlier primitives, we develop the Decoupled Gaussian Aggregator (DGA), which enhances robustness by decomposing geometric and semantic predictions during the Gaussian-to-voxel splatting process. Complemented with a specialized Probability Scale Loss, our method achieves state-of-the-art performance on the Occ-ScanNet dataset, outperforming prior approaches by over 6.3% in IoU and 4.1% in mIoU, while reducing both latency and memory cost by more than 9.3%.

cs.CV↗

TGSFormer: Scalable Temporal Gaussian Splatting for Embodied Semantic Scene Completion

Embodied 3D Semantic Scene Completion (SSC) infers dense geometry and semantics from continuous egocentric observations. Most existing Gaussian-based methods rely on random initialization of many primitives within predefined spatial bounds, resulting in redundancy and poor scalability to unbounded scenes. Recent depth-guided approach alleviates this issue but remains local, suffering from latency and memory overhead as scale increases. To overcome these challenges, we propose TGSFormer, a scalable Temporal Gaussian Splatting framework for embodied SSC. It maintains a persistent Gaussian memory for temporal prediction, without relying on image coherence or frame caches. For temporal fusion, a Dual Temporal Encoder jointly processes current and historical Gaussian features through confidence-aware cross-attention. Subsequently, a Confidence-aware Voxel Fusion module merges overlapping primitives into voxel-aligned representations, regulating density and maintaining compactness. Extensive experiments demonstrate that TGSFormer achieves state-of-the-art results on both local and embodied SSC benchmarks, offering superior accuracy and scalability with significantly fewer primitives while maintaining consistent long-term scene integrity. The code will be released upon acceptance.

cs.CV↗

mmPred: Radar-based Human Motion Prediction in the Dark

Existing Human Motion Prediction (HMP) methods based on RGB-D cameras are sensitive to lighting conditions and raise privacy concerns, limiting their real-world applications such as firefighting and healthcare. Motivated by the robustness and privacy-preserving nature of millimeter-wave (mmWave) radar, this work introduces radar as a novel sensing modality for HMP, for the first time. Nevertheless, radar signals often suffer from specular reflections and multipath effects, resulting in noisy and temporally inconsistent measurements, such as body-part miss-detection. To address these radar-specific artifacts, we propose mmPred, the first diffusion-based framework tailored for radar-based HMP. mmPred introduces a dual-domain historical motion representation to guide the generation process, combining a Time-domain Pose Refinement (TPR) branch for learning fine-grained details and a Frequency-domain Dominant Motion (FDM) branch for capturing global motion trends and suppressing frame-level inconsistency. Furthermore, we design a Global Skeleton-relational Transformer (GST) as the diffusion backbone to model global inter-joint cooperation, enabling corrupted joints to dynamically aggregate information from others. Extensive experiments show that mmPred achieves state-of-the-art performance, outperforming existing methods by 8.6% on mmBody and 22% on mm-Fi.

cs.CV↗

Adaptive Inverse Reinforcement Learning with Online Off-Policy Data Collection

In this paper, the inverse reinforcement learning (IRL) problem is addressed to reconstruct the unknown cost function underlying an observed optimal policy in a model-free manner, whose online adaptation with completely off-policy system data still remains unclear in the literature. Without prior knowledge of the system model parameters, an adaptive and direct learning rule for the cost parameter is proposed using online off-policy system data, which only needs to satisfy the mild persistently exciting condition in the general data-driven paradigm. The adaptive and online IRL algorithm is achieved by designing full Nesterov-Todd (NT)-step primal-dual interior-point iterations. Despite solving a nonlinear and time-varying semi-definite program (SDP), the influence of system noise is rigorously analyzed, and the proposed online algorithm is shown to achieve a sublinear convergence. The proposed method is further generalized to nonlinear IRL based on differential dynamic programming. The gradient of the loss function is directly obtained via a backward pass, which eliminates the need to repeatedly solve forward RL problems as in conventional bi-level IRL frameworks. Finally, the efficiency and effectiveness of the proposed algorithms are demonstrated by numerical examples.

math.OC↗

Zero-Shot Open-Vocabulary Human Motion Grounding with Test-Time Training

Understanding complex human activities demands the ability to decompose motion into fine-grained, semantic-aligned sub-actions. This motion grounding process is crucial for behavior analysis, embodied AI and virtual reality. Yet, most existing methods rely on dense supervision with predefined action classes, which are infeasible in open-vocabulary, real-world settings. In this paper, we propose ZOMG, a zero-shot, open-vocabulary framework that segments motion sequences into semantically meaningful sub-actions without requiring any annotations or fine-tuning. Technically, ZOMG integrates (1) language semantic partition, which leverages large language models to decompose instructions into ordered sub-action units, and (2) soft masking optimization, which learns instance-specific temporal masks to focus on frames critical to sub-actions, while maintaining intra-segment continuity and enforcing inter-segment separation, all without altering the pretrained encoder. Experiments on three motion-language datasets demonstrate state-of-the-art effectiveness and efficiency of motion grounding performance, outperforming prior methods by +8.7\% mAP on HumanML3D benchmark. Meanwhile, significant improvements also exist in downstream retrieval, establishing a new paradigm for annotation-free motion understanding.

cs.CV↗

Safety Margins of Inverse Optimal ISSf Controllers

We investigate the gain margin of a general nonlinear system under an inverse optimal input-to-state safe (ISSf) controller of the form u=u0(x)+u*(x,u0), where u0 is the nominal control and u* is the inverse optimal safety filter that minimally modifies the nominal controller's unsafe actions over the infinite horizon. By first establishing a converse ISSf-BF theorem, we reveal the equivalence among the achievability of ISSf by feedback, the achievability of inverse optimality, and the solvability of a Hamilton-Jacobi-Isaacs equation associated with the inverse optimal ISSf gain assignment. Then we develop a collection of safety margin results on the overall control u=u0+u*. In the absence of disturbances, we find that standard inverse optimal safe controllers have a certain degree of gain margin. Specifically, when f(x) acts safely but u0 acts unsafely, the gain can be decreased by up to half; and when f(x) acts unsafely, we establish that, if u0 acts safely, the gain can be increased arbitrarily, whereas if u0 acts unsafely, the control recovers the full gain margin [1/2,inf). It is shown, however, that under control gain variation, the safe set of these controllers is locally asymptotically stable, which implies that their safety is sensitive to large but bounded disturbances. To make inverse optimal ISSf controllers robust to gain variation, we propose a gain margin improvement approach at the expense of an increased control effort. This improvement allows the inverse optimal safe control to inherit the standard gain margin of [1/2,inf) without requiring prior knowledge of whether f(x) or u0 acts safely on the safety boundary, while simultaneously ensuring global asymptotic stability of the resulting safe set. In the presence of disturbances, this improvement idea renders inverse optimal ISSf controllers robust to gain variations with the same gain margin of [1/2,inf).

eess.SY↗

WP-CrackNet: A Collaborative Adversarial Learning Framework for End-to-End Weakly-Supervised Road Crack Detection

Road crack detection is essential for intelligent infrastructure maintenance in smart cities. To reduce reliance on costly pixel-level annotations, we propose WP-CrackNet, an end-to-end weakly-supervised method that trains with only image-level labels for pixel-wise crack detection. WP-CrackNet integrates three components: a classifier generating class activation maps (CAMs), a reconstructor measuring feature inferability, and a detector producing pixel-wise road crack detection results. During training, the classifier and reconstructor alternate in adversarial learning to encourage crack CAMs to cover complete crack regions, while the detector learns from pseudo labels derived from post-processed crack CAMs. This mutual feedback among the three components improves learning stability and detection accuracy. To further boost detection performance, we design a path-aware attention module (PAAM) that fuses high-level semantics from the classifier with low-level structural cues from the reconstructor by modeling spatial and channel-wise dependencies. Additionally, a center-enhanced CAM consistency module (CECCM) is proposed to refine crack CAMs using center Gaussian weighting and consistency constraints, enabling better pseudo-label generation. We create three image-level datasets and extensive experiments show that WP-CrackNet achieves comparable results to supervised methods and outperforms existing weakly-supervised methods, significantly advancing scalable road inspection. The source code package and datasets are available at https://mias.group/WP-CrackNet/.

cs.CV↗

Gaussian Semantic Field for One-shot LiDAR Global Localization

We present a one-shot LiDAR global localization algorithm featuring semantic disambiguation ability based on a lightweight tri-layered scene graph. While landmark semantic registration-based methods have shown promising performance improvements in global localization compared with geometric-only methods, landmarks can be repetitive and misleading for correspondence establishment. We propose to mitigate this problem by modeling semantic distributions with continuous functions learned from a population of Gaussian processes. Compared with discrete semantic labels, the continuous functions capture finer-grained geo-semantic information and also provide more detailed metric information for correspondence establishment. We insert this continuous function as the middle layer between the object layer and the metric-semantic layer, forming a tri-layered 3D scene graph, serving as a light-weight yet performant backend for one-shot localization. We term our global localization pipeline Outram-GSF (Gaussian semantic field) and conduct a wide range of experiments on publicly available data sets, validating the superior performance against the current state-of-the-art.

cs.RO↗

Neural Brain: A Neuroscience-inspired Framework for Embodied Agents

The rapid evolution of artificial intelligence (AI) has shifted from static, data-driven models to dynamic systems capable of perceiving and interacting with real-world environments. Despite advancements in pattern recognition and symbolic reasoning, current AI systems, such as large language models, remain disembodied, unable to physically engage with the world. This limitation has driven the rise of embodied AI, where autonomous agents, such as humanoid robots, must navigate and manipulate unstructured environments with human-like adaptability. At the core of this challenge lies the concept of Neural Brain, a central intelligence system designed to drive embodied agents with human-like adaptability. A Neural Brain must seamlessly integrate multimodal sensing and perception with cognitive capabilities. Achieving this also requires an adaptive memory system and energy-efficient hardware-software co-design, enabling real-time action in dynamic environments. This paper introduces a unified framework for the Neural Brain of embodied agents, addressing two fundamental challenges: (1) defining the core components of Neural Brain and (2) bridging the gap between static AI models and the dynamic adaptability required for real-world deployment. To this end, we propose a biologically inspired architecture that integrates multimodal active sensing, perception-cognition-action function, neuroplasticity-based memory storage and updating, and neuromorphic hardware/software optimization. Furthermore, we also review the latest research on embodied agents across these four aspects and analyze the gap between current AI systems and human intelligence. By synthesizing insights from neuroscience, we outline a roadmap towards the development of generalizable, autonomous agents capable of human-level intelligence in real-world scenarios.

cs.RO↗

Interactive Test-Time Adaptation with Reliable Spatial-Temporal Voxels for Multi-Modal Segmentation

Multi-modal test-time adaptation (MM-TTA) adapts models to an unlabeled target domain by leveraging the complementary multi-modal inputs in an online manner. While previous MM-TTA methods for 3D segmentation offer a promising solution by leveraging self-refinement per frame, they suffer from two major limitations: 1) unstable frame-wise predictions caused by temporal inconsistency, and 2) consistently incorrect predictions that violate the assumption of reliable modality guidance. To address these limitations, this work introduces a comprehensive two-fold framework. Firstly, building upon our previous work ReLiable Spatial-temporal Voxels (Latte), we propose Latte++ that better suppresses the unstable frame-wise predictions with more informative geometric correspondences. Instead of utilizing a universal sliding window, Latte++ employs multi-window aggregation to capture more reliable correspondences to better evaluate the local prediction consistency of different semantic categories. Secondly, to tackle the consistently incorrect predictions, we propose Interactive Test-Time Adaptation (ITTA), a flexible add-on to empower effortless human feedback with existing MM-TTA methods. ITTA introduces a novel human-in-the-loop approach that efficiently integrates minimal human feedback through interactive segmentation, requiring only simple point clicks and bounding box annotations. Instead of using independent interactive networks, ITTA employs a lightweight promptable branch with a momentum gradient module to capture and reuse knowledge from scarce human feedback during online inference. Extensive experiments across five MM-TTA benchmarks demonstrate that ITTA achieves consistent and notable improvements with robust performance gains for target classes of interest in challenging imbalanced scenarios, while Latte++ provides complementary benefits for temporal stability.

cs.CV↗

Graph Generation Powered with LLMs for Boosting Multivariate Time-Series Representation Learning

Sourced from multiple sensors and organized chronologically, Multivariate Time-Series (MTS) data involves crucial spatial-temporal dependencies. To capture these dependencies, Graph Neural Networks (GNNs) have emerged as powerful tools. As explicit graphs are not inherent to MTS data, graph generation becomes a critical first step in adapting GNNs to this domain. However, existing approaches often rely solely on the data itself for MTS graph generation, leaving them vulnerable to biases from small training datasets. This limitation hampers their ability to construct effective graphs, undermining the accurate modeling of underlying dependencies in MTS data and reducing GNN performance in this field. To address this challenge, we propose a novel framework, K-Link, leveraging the extensive universal knowledge encoded in Large Language Models (LLMs) to reduce biases for powered MTS graph generation. To harness the knowledge within LLMs, such as physical principles, we design and extract a \textit{Knowledge-Link graph} that captures universal knowledge of sensors and their linkage. To empower MTS graph generation with the knowledge-link graph, we further introduce a graph alignment module that transfers universal knowledge from the knowledge-link graph to the graph generated from MTS data. This enhances the MTS graph quality, ensuring effective representation learning for MTS data. Extensive experiments demonstrate the efficacy of K-Link for superior performance on various MTS tasks.

cs.AI↗

Temporal Source Recovery for Time-Series Source-Free Unsupervised Domain Adaptation

Time-Series (TS) data has grown in importance with the rise of Internet of Things devices like sensors, but its labeling remains costly and complex. While Unsupervised Domain Adaptation (UDAs) offers an effective solution, growing data privacy concerns have led to the development of Source-Free UDA (SFUDAs), enabling model adaptation to target domains without accessing source data. Despite their potential, applying existing SFUDAs to TS data is challenging due to the difficulty of transferring temporal dependencies, an essential characteristic of TS data, particularly in the absence of source samples. Although prior works attempt to address this by specific source pretraining designs, such requirements are often impractical, as source data owners cannot be expected to adhere to particular pretraining schemes. To address this, we propose Temporal Source Recovery (TemSR), a framework that leverages the intrinsic properties of TS data to generate a source-like domain and recover source temporal dependencies. With this domain, TemSR enables dependency transfer to the target domain without accessing source data or relying on source-specific designs, thereby facilitating effective and practical TS-SFUDA. TemSR features a masking recovery optimization process to generate a source-like distribution with restored temporal dependencies. This distribution is further refined through local context-aware regularization to preserve local dependencies, and anchor-based recovery diversity maximization to promote distributional diversity. Together, these components enable effective temporal dependency recovery and facilitate transfer across domains using standard UDA techniques. Extensive experiments across multiple TS tasks demonstrate the effectiveness of TemSR, which even surpasses existing TS-SFUDA methods that require source-specific designs.

cs.LG↗

Adaptive Override Control under High-Relative-Degree Nonovershooting Constraints

This paper considers the problem of adaptively overriding unsafe actions of a nominal controller in the presence of high-relative-degree nonovershooting constraints and parametric uncertainties. To prevent the design from being coupled with high-order derivatives of the parameter estimation error, we adopt a modular design approach in which the controller and the parameter identifier are designed separately. The controller module ensures that any safety violations caused by parametric uncertainties remain bounded, provided that the parameter estimation error and its first-order derivative are either bounded or square-integrable. The identifier module, in turn, guarantees that these requirements on the parameter estimation error are satisfied. Both theoretical analysis and simulation results demonstrate that the closed-loop safety violation is bounded by a tunable function of the initial estimation error. Moreover, as time increases, the parameter estimate converges to the true value, and the amount of safety violation decreases accordingly.

eess.SY↗

STARC: See-Through-Wall Augmented Reality Framework for Human-Robot Collaboration in Emergency Response

In emergency response missions, first responders must navigate cluttered indoor environments where occlusions block direct line-of-sight, concealing both life-threatening hazards and victims in need of rescue. We present STARC, a see-through AR framework for human-robot collaboration that fuses mobile-robot mapping with responder-mounted LiDAR sensing. A ground robot running LiDAR-inertial odometry performs large-area exploration and 3D human detection, while helmet- or handheld-mounted LiDAR on the responder is registered to the robot's global map via relative pose estimation. This cross-LiDAR alignment enables consistent first-person projection of detected humans and their point clouds - rendered in AR with low latency - into the responder's view. By providing real-time visualization of hidden occupants and hazards, STARC enhances situational awareness and reduces operator risk. Experiments in simulation, lab setups, and tactical field trials confirm robust pose alignment, reliable detections, and stable overlays, underscoring the potential of our system for fire-fighting, disaster relief, and other safety-critical operations. Code and design will be open-sourced upon acceptance.

cs.RO↗

Handle Object Navigation as Weighted Traveling Repairman Problem

Zero-Shot Object Navigation (ZSON) requires agents to navigate to objects specified via open-ended natural language without predefined categories or prior environmental knowledge. While recent methods leverage foundation models or multi-modal maps, they often rely on 2D representations and greedy strategies or require additional training or modules with high computation load, limiting performance in complex environments and real applications. We propose WTRP-Searcher, a novel framework that formulates ZSON as a Weighted Traveling Repairman Problem (WTRP), minimizing the weighted waiting time of viewpoints. Using a Vision-Language Model (VLM), we score viewpoints based on object-description similarity, projected onto a 2D map with depth information. An open-vocabulary detector identifies targets, dynamically updating goals, while a 3D embedding feature map enhances spatial awareness and environmental recall. WTRP-Searcher outperforms existing methods, offering efficient global planning and improved performance in complex ZSON tasks. Code and design will be open-sourced upon acceptance.

cs.RO↗

PERAL: Perception-Aware Motion Control for Passive LiDAR Excitation in Spherical Robots

Autonomous mobile robots increasingly rely on LiDAR-IMU odometry for navigation and mapping, yet horizontally mounted LiDARs such as the MID360 capture few near-ground returns, limiting terrain awareness and degrading performance in feature-scarce environments. Prior solutions - static tilt, active rotation, or high-density sensors - either sacrifice horizontal perception or incur added actuators, cost, and power. We introduce PERAL, a perception-aware motion control framework for spherical robots that achieves passive LiDAR excitation without dedicated hardware. By modeling the coupling between internal differential-drive actuation and sensor attitude, PERAL superimposes bounded, non-periodic oscillations onto nominal goal- or trajectory-tracking commands, enriching vertical scan diversity while preserving navigation accuracy. Implemented on a compact spherical robot, PERAL is validated across laboratory, corridor, and tactical environments. Experiments demonstrate up to 96 percent map completeness, a 27 percent reduction in trajectory tracking error, and robust near-ground human detection, all at lower weight, power, and cost compared with static tilt, active rotation, and fixed horizontal baselines. The design and code will be open-sourced upon acceptance.

cs.RO↗

Energy-Constrained Navigation for Planetary Rovers under Hybrid RTG-Solar Power

Future planetary exploration rovers must operate for extended durations on hybrid power inputs that combine steady radioisotope thermoelectric generator (RTG) output with variable solar photovoltaic (PV) availability. While energy-aware planning has been studied for aerial and underwater robots under battery limits, few works for ground rovers explicitly model power flow or enforce instantaneous power constraints. Classical terrain-aware planners emphasize slope or traversability, and trajectory optimization methods typically focus on geometric smoothness and dynamic feasibility, neglecting energy feasibility. We present an energy-constrained trajectory planning framework that explicitly integrates physics-based models of translational, rotational, and resistive power with baseline subsystem loads, under hybrid RTG-solar input. By incorporating both cumulative energy budgets and instantaneous power constraints into SE(2)-based polynomial trajectory optimization, the method ensures trajectories that are simultaneously smooth, dynamically feasible, and power-compliant. Simulation results on lunar-like terrain show that our planner generates trajectories with peak power within 0.55 percent of the prescribed limit, while existing methods exceed limits by over 17 percent. This demonstrates a principled and practical approach to energy-aware autonomy for long-duration planetary missions.

cs.RO↗