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Linfeng Li

Publications and source records attributed to Linfeng Li.

At least 37 records · Page 2Linked to original sources

NTIRE 2026 Challenge on Bitstream-Corrupted Video Restoration: Methods and Results

This paper reports on the NTIRE 2026 Challenge on Bitstream-Corrupted Video Restoration (BSCVR). The challenge aims to advance research on recovering visually coherent videos from corrupted bitstreams, whose decoding often produces severe spatial-temporal artifacts and content distortion. Built upon recent progress in bitstream-corrupted video recovery, the challenge provides a common benchmark for evaluating restoration methods under realistic corruption settings. We describe the dataset, evaluation protocol, and participating methods, and summarize the final results and main technical trends. The challenge highlights the difficulty of this emerging task and provides useful insights for future research on robust video restoration under practical bitstream corruption.

cs.CV↗

NTIRE 2026 Challenge on Short-form UGC Video Restoration in the Wild with Generative Models: Datasets, Methods and Results

This paper presents an overview of the NTIRE 2026 Challenge on Short-form UGC Video Restoration in the Wild with Generative Models. This challenge utilizes a new short-form UGC (S-UGC) video restoration benchmark, termed KwaiVIR, which is contributed by USTC and Kuaishou Technology. It contains both synthetically distorted videos and real-world short-form UGC videos in the wild. For this edition, the released data include 200 synthetic training videos, 48 wild training videos, 11 validation videos, and 20 testing videos. The primary goal of this challenge is to establish a strong and practical benchmark for restoring short-form UGC videos under complex real-world degradations, especially in the emerging paradigm of generative-model-based S-UGC video restoration. This challenge has two tracks: (i) the primary track is a subjective track, where the evaluation is based on a user study; (ii) the second track is an objective track. These two tracks enable a comprehensive assessment of restoration quality. In total, 95 teams have registered for this competition. And 12 teams submitted valid final solutions and fact sheets for the testing phase. The submitted methods achieved strong performance on the KwaiVIR benchmark, demonstrating encouraging progress in short-form UGC video restoration in the wild.

cs.CV↗

A no-contact result for a plate-fluid interaction system in dimension three

We address the fluid-structure interaction between a viscous incompressible fluid and an elastic plate forming its moving upper boundary in three dimensions. The fluid is described by the incompressible Navier-Stokes equations with a free upper boundary that evolves according to the motion of the structure, coupled via the velocity- and stress-matching conditions. Under the natural energy bounds and additional regularity assumptions on the weak solutions, we prove a non-contact property with a uniform separation of the plate from the rigid boundary. The result does not require damping in the plate equation.

math.AP↗

EditMGT: Unleashing Potentials of Masked Generative Transformers in Image Editing

Recent advances in diffusion models (DMs) have achieved exceptional visual quality in image editing tasks. However, the global denoising dynamics of DMs inherently conflate local editing targets with the full-image context, leading to unintended modifications in non-target regions. In this paper, we shift our attention beyond DMs and turn to Masked Generative Transformers (MGTs) as an alternative approach to tackle this challenge. By predicting multiple masked tokens rather than holistic refinement, MGTs exhibit a localized decoding paradigm that endows them with the inherent capacity to explicitly preserve non-relevant regions during the editing process. Building upon this insight, we introduce the first MGT-based image editing framework, termed EditMGT. We first demonstrate that MGT's cross-attention maps provide informative localization signals for localizing edit-relevant regions and devise a multi-layer attention consolidation scheme that refines these maps to achieve fine-grained and precise localization. On top of these adaptive localization results, we introduce region-hold sampling, which restricts token flipping within low-attention areas to suppress spurious edits, thereby confining modifications to the intended target regions and preserving the integrity of surrounding non-target areas. To train EditMGT, we construct CrispEdit-2M, a high-resolution dataset spanning seven diverse editing categories. Without introducing additional parameters, we adapt a pre-trained text-to-image MGT into an image editing model through attention injection. Extensive experiments across four standard benchmarks demonstrate that, with fewer than 1B parameters, our model achieves similarity performance while enabling 6 times faster editing. Moreover, it delivers comparable or superior editing quality, with improvements of 3.6% and 17.6% on style change and style transfer tasks, respectively.

cs.CV↗

U4D: Uncertainty-Aware 4D World Modeling from LiDAR Sequences

Modeling dynamic 3D environments from LiDAR sequences is central to building reliable 4D worlds for autonomous driving and embodied AI. Existing generative frameworks, however, often treat all spatial regions uniformly, overlooking the varying uncertainty across real-world scenes. This uniform generation leads to artifacts in complex or ambiguous regions, limiting realism and temporal stability. In this work, we present U4D, an uncertainty-aware framework for 4D LiDAR world modeling. Our approach first estimates spatial uncertainty maps from a pretrained segmentation model to localize semantically challenging regions. It then performs generation in a "hard-to-easy" manner through two sequential stages: (1) uncertainty-region modeling, which reconstructs high-entropy regions with fine geometric fidelity, and (2) uncertainty-conditioned completion, which synthesizes the remaining areas under learned structural priors. To further ensure temporal coherence, U4D incorporates a mixture of spatio-temporal (MoST) block that adaptively fuses spatial and temporal representations during diffusion. Extensive experiments show that U4D produces geometrically faithful and temporally consistent LiDAR sequences, advancing the reliability of 4D world modeling for autonomous perception and simulation.

cs.CV↗

Upper bounds of nodal sets for Gevrey regular parabolic equations

We consider the size of the nodal set of the solution of the second order parabolic-type equation with Gevrey regular coefficients. We provide an upper bound as a function of time. The dependence agrees with a sharp upper bound when the coefficients are analytic.

math.AP↗

The RoboSense Challenge: Sense Anything, Navigate Anywhere, Adapt Across Platforms

Autonomous systems are increasingly deployed in open and dynamic environments -- from city streets to aerial and indoor spaces -- where perception models must remain reliable under sensor noise, environmental variation, and platform shifts. However, even state-of-the-art methods often degrade under unseen conditions, highlighting the need for robust and generalizable robot sensing. The RoboSense 2025 Challenge is designed to advance robustness and adaptability in robot perception across diverse sensing scenarios. It unifies five complementary research tracks spanning language-grounded decision making, socially compliant navigation, sensor configuration generalization, cross-view and cross-modal correspondence, and cross-platform 3D perception. Together, these tasks form a comprehensive benchmark for evaluating real-world sensing reliability under domain shifts, sensor failures, and platform discrepancies. RoboSense 2025 provides standardized datasets, baseline models, and unified evaluation protocols, enabling large-scale and reproducible comparison of robust perception methods. The challenge attracted 143 teams from 85 institutions across 16 countries, reflecting broad community engagement. By consolidating insights from 23 winning solutions, this report highlights emerging methodological trends, shared design principles, and open challenges across all tracks, marking a step toward building robots that can sense reliably, act robustly, and adapt across platforms in real-world environments.

cs.RO↗

Vision-Language-Action Models for Autonomous Driving: Past, Present, and Future

Autonomous driving has long relied on modular "Perception-Decision-Action" pipelines, where hand-crafted interfaces and rule-based components often break down in complex or long-tailed scenarios. Their cascaded design further propagates perception errors, degrading downstream planning and control. Vision-Action (VA) models address some limitations by learning direct mappings from visual inputs to actions, but they remain opaque, sensitive to distribution shifts, and lack structured reasoning or instruction-following capabilities. Recent progress in Large Language Models (LLMs) and multimodal learning has motivated the emergence of Vision-Language-Action (VLA) frameworks, which integrate perception with language-grounded decision making. By unifying visual understanding, linguistic reasoning, and actionable outputs, VLAs offer a pathway toward more interpretable, generalizable, and human-aligned driving policies. This work provides a structured characterization of the emerging VLA landscape for autonomous driving. We trace the evolution from early VA approaches to modern VLA frameworks and organize existing methods into two principal paradigms: End-to-End VLA, which integrates perception, reasoning, and planning within a single model, and Dual-System VLA, which separates slow deliberation (via VLMs) from fast, safety-critical execution (via planners). Within these paradigms, we further distinguish subclasses such as textual vs. numerical action generators and explicit vs. implicit guidance mechanisms. We also summarize representative datasets and benchmarks for evaluating VLA-based driving systems and highlight key challenges and open directions, including robustness, interpretability, and instruction fidelity. Overall, this work aims to establish a coherent foundation for advancing human-compatible autonomous driving systems.

cs.RO↗

A global existence result on weak solutions for the 3D Navier-Stokes-plate system with no contact

We consider the three-dimensional fluid-structure interaction system modeling a system consisting of a viscous incompressible fluid and an elastic plate forming its moving upper boundary. The fluid is described by the incompressible Navier-Stokes equations with a free upper boundary that evolves according to the motion of the structure, coupled via the velocity- and stress-matching conditions. We show that under a rather general condition on the initial data, there exists a global-in-time weak solution of the system. In particular, there is no contact between the plate and the bottom boundary.

math.AP↗

MERIT: Multilingual Semantic Retrieval with Interleaved Multi-Condition Query

Semantic retrieval is crucial for modern applications yet remains underexplored in current research. Existing datasets are limited to single languages, single images, or singular retrieval conditions, often failing to fully exploit the expressive capacity of visual information as evidenced by maintained performance when images are replaced with captions. However, practical retrieval scenarios frequently involve interleaved multi-condition queries with multiple images. Hence, this paper introduces MERIT, the first multilingual dataset for interleaved multi-condition semantic retrieval, comprising 320,000 queries with 135,000 products in 5 languages, covering 7 distinct product categories. Extensive experiments on MERIT identify existing models's limitation: focusing solely on global semantic information while neglecting specific conditional elements in queries. Consequently, we propose Coral, a novel fine-tuning framework that adapts pre-trained MLLMs by integrating embedding reconstruction to preserve fine-grained conditional elements and contrastive learning to extract comprehensive global semantics. Experiments demonstrate that Coral achieves a 45.9% performance improvement over conventional approaches on MERIT, with strong generalization capabilities validated across 8 established retrieval benchmarks. Collectively, our contributions - a novel dataset, identification of critical limitations in existing approaches, and an innovative fine-tuning framework - establish a foundation for future research in interleaved multi-condition semantic retrieval.

cs.CV↗

LiDARCrafter: Dynamic 4D World Modeling from LiDAR Sequences

Generative world models have become essential data engines for autonomous driving, yet most existing efforts focus on videos or occupancy grids, overlooking the unique LiDAR properties. Extending LiDAR generation to dynamic 4D world modeling presents challenges in controllability, temporal coherence, and evaluation standardization. To this end, we present LiDARCrafter, a unified framework for 4D LiDAR generation and editing. Given free-form natural language inputs, we parse instructions into ego-centric scene graphs, which condition a tri-branch diffusion network to generate object structures, motion trajectories, and geometry. These structured conditions enable diverse and fine-grained scene editing. Additionally, an autoregressive module generates temporally coherent 4D LiDAR sequences with smooth transitions. To support standardized evaluation, we establish a comprehensive benchmark with diverse metrics spanning scene-, object-, and sequence-level aspects. Experiments on the nuScenes dataset using this benchmark demonstrate that LiDARCrafter achieves state-of-the-art performance in fidelity, controllability, and temporal consistency across all levels, paving the way for data augmentation and simulation. The code and benchmark are released to the community.

cs.CV↗

Differentiable Contact Dynamics for Stable Object Placement Under Geometric Uncertainties

From serving a cup of coffee to positioning mechanical parts during assembly, stable object placement is a crucial skill for future robots. It becomes particularly challenging under geometric uncertainties, e.g., when the object pose or shape is not known accurately. This work leverages a differentiable simulation model of contact dynamics to tackle this challenge. We derive a novel gradient that relates force-torque sensor readings to geometric uncertainties, thus enabling uncertainty estimation by minimizing discrepancies between sensor data and model predictions via gradient descent. Gradient-based methods are sensitive to initialization. To mitigate this effect, we maintain a belief over multiple estimates and choose the robot action based on the current belief at each timestep. In experiments on a Franka robot arm, our method achieved promising results on multiple objects under various geometric uncertainties, including the in-hand pose uncertainty of a grasped object, the object shape uncertainty, and the environment uncertainty.

cs.RO↗

Stability threshold of close-to-Couette shear flows with no-slip boundary conditions in 2D

In this paper, we develop a stability threshold theorem for the 2D incompressible Navier-Stokes equations on the channel, supplemented with the no-slip boundary condition. The initial datum is close to the Couette flow in the following sense: the shear component of the perturbation is small, but independent of the viscosity $ν$. On the other hand, the $x$-dependent fluctuation is assumed small in a viscosity-dependent sense, namely, $O(ν^{\frac12}|\log ν|^{-2})$. Under this setup, we prove nonlinear enhanced dissipation of the vorticity and a time-integrated inviscid damping for the velocity. These stabilizing phenomena guarantee that the Navier-Stokes solution stays close to an evolving shear flow for all time. The analytical challenge stems from a time-dependent nonlocal term that appears in the associated linearized Navier-Stokes equations.

math.AP↗

CLASP: General-Purpose Clothes Manipulation with Semantic Keypoints

Clothes manipulation, such as folding or hanging, is a critical capability for home service robots. Despite recent advances, most existing methods remain limited to specific clothes types and tasks, due to the complex, high-dimensional geometry of clothes. This paper presents CLothes mAnipulation with Semantic keyPoints (CLASP), which aims at general-purpose clothes manipulation over diverse clothes types, T-shirts, shorts, skirts, long dresses, ..., as well as different tasks, folding, flattening, hanging, .... The core idea of CLASP is semantic keypoints-e.g., ''left sleeve'' and ''right shoulder''-a sparse spatial-semantic representation, salient for both perception and action. Semantic keypoints of clothes can be reliably extracted from RGB-D images and provide an effective representation for a wide range of clothes manipulation policies. CLASP uses semantic keypoints as an intermediate representation to connect high-level task planning and low-level action execution. At the high level, it exploits vision language models (VLMs) to predict task plans over the semantic keypoints. At the low level, it executes the plans with the help of a set of pre-built manipulation skills conditioned on the keypoints. Extensive simulation experiments show that CLASP outperforms state-of-the-art baseline methods on multiple tasks across diverse clothes types, demonstrating strong performance and generalization. Further experiments with a Franka dual-arm system on four distinct tasks-folding, flattening, hanging, and placing-confirm CLASP's performance on real-life clothes manipulation.

cs.RO↗

DORAEMON: Decentralized Ontology-aware Reliable Agent with Enhanced Memory Oriented Navigation

Adaptive navigation in unfamiliar environments is crucial for household service robots but remains challenging due to the need for both low-level path planning and high-level scene understanding. While recent vision-language model (VLM) based zero-shot approaches reduce dependence on prior maps and scene-specific training data, they face significant limitations: spatiotemporal discontinuity from discrete observations, unstructured memory representations, and insufficient task understanding leading to navigation failures. We propose DORAEMON (Decentralized Ontology-aware Reliable Agent with Enhanced Memory Oriented Navigation), a novel cognitive-inspired framework consisting of Ventral and Dorsal Streams that mimics human navigation capabilities. The Dorsal Stream implements the Hierarchical Semantic-Spatial Fusion and Topology Map to handle spatiotemporal discontinuities, while the Ventral Stream combines RAG-VLM and Policy-VLM to improve decision-making. Our approach also develops Nav-Ensurance to ensure navigation safety and efficiency. We evaluate DORAEMON on the HM3D, MP3D, and GOAT datasets, where it achieves state-of-the-art performance on both success rate (SR) and success weighted by path length (SPL) metrics, significantly outperforming existing methods. We also introduce a new evaluation metric (AORI) to assess navigation intelligence better. Comprehensive experiments demonstrate DORAEMON's effectiveness in zero-shot autonomous navigation without requiring prior map building or pre-training.

cs.RO↗

Learning to Generate 4D LiDAR Sequences

While generative world models have advanced video and occupancy-based data synthesis, LiDAR generation remains underexplored despite its importance for accurate 3D perception. Extending generation to 4D LiDAR data introduces challenges in controllability, temporal stability, and evaluation. We present LiDARCrafter, a unified framework that converts free-form language into editable LiDAR sequences. Instructions are parsed into ego-centric scene graphs, which a tri-branch diffusion model transforms into object layouts, trajectories, and shapes. A range-image diffusion model generates the initial scan, and an autoregressive module extends it into a temporally coherent sequence. The explicit layout design further supports object-level editing, such as insertion or relocation. To enable fair assessment, we provide EvalSuite, a benchmark spanning scene-, object-, and sequence-level metrics. On nuScenes, LiDARCrafter achieves state-of-the-art fidelity, controllability, and temporal consistency, offering a foundation for LiDAR-based simulation and data augmentation.

cs.CV↗

"Set It Up": Functional Object Arrangement with Compositional Generative Models (Journal Version)

Functional object arrangement (FORM) is the task of arranging objects to fulfill a function, e.g., "set up a dining table for two". One key challenge here is that the instructions for FORM are often under-specified and do not explicitly specify the desired object goal poses. This paper presents SetItUp, a neuro-symbolic framework that learns to specify the goal poses of objects from a few training examples and a structured natural-language task specification. SetItUp uses a grounding graph, which is composed of abstract spatial relations among objects (e.g., left-of), as its intermediate representation. This decomposes the FORM problem into two stages: (i) predicting this graph among objects and (ii) predicting object poses given the grounding graph. For (i), SetItUp leverages large language models (LLMs) to induce Python programs from a task specification and a few training examples. This program can be executed to generate grounding graphs in novel scenarios. For (ii), SetItUp pre-trains a collection of diffusion models to capture primitive spatial relations and online composes these models to predict object poses based on the grounding graph. We evaluated SetItUp on a dataset spanning three distinct task families: arranging tableware on a dining table, organizing items on a bookshelf, and laying out furniture in a bedroom. Experiments show that SetItUp outperforms existing models in generating functional, physically feasible, and aesthetically pleasing object arrangements. This article extends our conference paper published at Robotics: Science and Systems (RSS) 2024.

cs.RO↗