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Lizhuang Ma

Publications and source records attributed to Lizhuang Ma.

At least 109 records · Page 6Linked to original sources

CodeAttack: Revealing Safety Generalization Challenges of Large Language Models via Code Completion

The rapid advancement of Large Language Models (LLMs) has brought about remarkable generative capabilities but also raised concerns about their potential misuse. While strategies like supervised fine-tuning and reinforcement learning from human feedback have enhanced their safety, these methods primarily focus on natural languages, which may not generalize to other domains. This paper introduces CodeAttack, a framework that transforms natural language inputs into code inputs, presenting a novel environment for testing the safety generalization of LLMs. Our comprehensive studies on state-of-the-art LLMs including GPT-4, Claude-2, and Llama-2 series reveal a new and universal safety vulnerability of these models against code input: CodeAttack bypasses the safety guardrails of all models more than 80\% of the time. We find that a larger distribution gap between CodeAttack and natural language leads to weaker safety generalization, such as encoding natural language input with data structures. Furthermore, we give our hypotheses about the success of CodeAttack: the misaligned bias acquired by LLMs during code training, prioritizing code completion over avoiding the potential safety risk. Finally, we analyze potential mitigation measures. These findings highlight new safety risks in the code domain and the need for more robust safety alignment algorithms to match the code capabilities of LLMs.

cs.CL↗

AdR-Gaussian: Accelerating Gaussian Splatting with Adaptive Radius

3D Gaussian Splatting (3DGS) is a recent explicit 3D representation that has achieved high-quality reconstruction and real-time rendering of complex scenes. However, the rasterization pipeline still suffers from unnecessary overhead resulting from avoidable serial Gaussian culling, and uneven load due to the distinct number of Gaussian to be rendered across pixels, which hinders wider promotion and application of 3DGS. In order to accelerate Gaussian splatting, we propose AdR-Gaussian, which moves part of serial culling in Render stage into the earlier Preprocess stage to enable parallel culling, employing adaptive radius to narrow the rendering pixel range for each Gaussian, and introduces a load balancing method to minimize thread waiting time during the pixel-parallel rendering. Our contributions are threefold, achieving a rendering speed of 310% while maintaining equivalent or even better quality than the state-of-the-art. Firstly, we propose to early cull Gaussian-Tile pairs of low splatting opacity based on an adaptive radius in the Gaussian-parallel Preprocess stage, which reduces the number of affected tile through the Gaussian bounding circle, thus reducing unnecessary overhead and achieving faster rendering speed. Secondly, we further propose early culling based on axis-aligned bounding box for Gaussian splatting, which achieves a more significant reduction in ineffective expenses by accurately calculating the Gaussian size in the 2D directions. Thirdly, we propose a balancing algorithm for pixel thread load, which compresses the information of heavy-load pixels to reduce thread waiting time, and enhance information of light-load pixels to hedge against rendering quality loss. Experiments on three datasets demonstrate that our algorithm can significantly improve the Gaussian Splatting rendering speed.

cs.CV↗

MMoFusion: Multi-modal Co-Speech Motion Generation with Diffusion Model

The body movements accompanying speech aid speakers in expressing their ideas. Co-speech motion generation is one of the important approaches for synthesizing realistic avatars. Due to the intricate correspondence between speech and motion, generating realistic and diverse motion is a challenging task. In this paper, we propose MMoFusion, a Multi-modal co-speech Motion generation framework based on the diffusion model to ensure both the authenticity and diversity of generated motion. We propose a progressive fusion strategy to enhance the interaction of inter-modal and intra-modal, efficiently integrating multi-modal information. Specifically, we employ a masked style matrix based on emotion and identity information to control the generation of different motion styles. Temporal modeling of speech and motion is partitioned into style-guided specific feature encoding and shared feature encoding, aiming to learn both inter-modal and intra-modal features. Besides, we propose a geometric loss to enforce the joints' velocity and acceleration coherence among frames. Our framework generates vivid, diverse, and style-controllable motion of arbitrary length through inputting speech and editing identity and emotion. Extensive experiments demonstrate that our method outperforms current co-speech motion generation methods including upper body and challenging full body.

cs.MM↗

DGMamba: Domain Generalization via Generalized State Space Model

Domain generalization~(DG) aims at solving distribution shift problems in various scenes. Existing approaches are based on Convolution Neural Networks (CNNs) or Vision Transformers (ViTs), which suffer from limited receptive fields or quadratic complexities issues. Mamba, as an emerging state space model (SSM), possesses superior linear complexity and global receptive fields. Despite this, it can hardly be applied to DG to address distribution shifts, due to the hidden state issues and inappropriate scan mechanisms. In this paper, we propose a novel framework for DG, named DGMamba, that excels in strong generalizability toward unseen domains and meanwhile has the advantages of global receptive fields, and efficient linear complexity. Our DGMamba compromises two core components: Hidden State Suppressing~(HSS) and Semantic-aware Patch refining~(SPR). In particular, HSS is introduced to mitigate the influence of hidden states associated with domain-specific features during output prediction. SPR strives to encourage the model to concentrate more on objects rather than context, consisting of two designs: Prior-Free Scanning~(PFS), and Domain Context Interchange~(DCI). Concretely, PFS aims to shuffle the non-semantic patches within images, creating more flexible and effective sequences from images, and DCI is designed to regularize Mamba with the combination of mismatched non-semantic and semantic information by fusing patches among domains. Extensive experiments on five commonly used DG benchmarks demonstrate that the proposed DGMamba achieves remarkably superior results to state-of-the-art models. The code will be made publicly available at https://github.com/longshaocong/DGMamba.

cs.CV↗

Source-Free Test-Time Adaptation For Online Surface-Defect Detection

Surface defect detection is significant in industrial production. However, detecting defects with varying textures and anomaly classes during the test time is challenging. This arises due to the differences in data distributions between source and target domains. Collecting and annotating new data from the target domain and retraining the model is time-consuming and costly. In this paper, we propose a novel test-time adaptation surface-defect detection approach that adapts pre-trained models to new domains and classes during inference. Our approach involves two core ideas. Firstly, we introduce a supervisor to filter samples and select only those with high confidence to update the model. This ensures that the model is not excessively biased by incorrect data. Secondly, we propose the augmented mean prediction to generate robust pseudo labels and a dynamically-balancing loss to facilitate the model in effectively integrating classification and segmentation results to improve surface-defect detection accuracy. Our approach is real-time and does not require additional offline retraining. Experiments demonstrate it outperforms state-of-the-art techniques.

cs.CV↗

Rethinking Impersonation and Dodging Attacks on Face Recognition Systems

Face Recognition (FR) systems can be easily deceived by adversarial examples that manipulate benign face images through imperceptible perturbations. Adversarial attacks on FR encompass two types: impersonation (targeted) attacks and dodging (untargeted) attacks. Previous methods often achieve a successful impersonation attack on FR, however, it does not necessarily guarantee a successful dodging attack on FR in the black-box setting. In this paper, our key insight is that the generation of adversarial examples should perform both impersonation and dodging attacks simultaneously. To this end, we propose a novel attack method termed as Adversarial Pruning (Adv-Pruning), to fine-tune existing adversarial examples to enhance their dodging capabilities while preserving their impersonation capabilities. Adv-Pruning consists of Priming, Pruning, and Restoration stages. Concretely, we propose Adversarial Priority Quantification to measure the region-wise priority of original adversarial perturbations, identifying and releasing those with minimal impact on absolute model output variances. Then, Biased Gradient Adaptation is presented to adapt the adversarial examples to traverse the decision boundaries of both the attacker and victim by adding perturbations favoring dodging attacks on the vacated regions, preserving the prioritized features of the original perturbations while boosting dodging performance. As a result, we can maintain the impersonation capabilities of original adversarial examples while effectively enhancing dodging capabilities. Comprehensive experiments demonstrate the superiority of our method compared with state-of-the-art adversarial attack methods.

cs.CV↗

SU-SAM: A Simple Unified Framework for Adapting Segment Anything Model in Underperformed Scenes

Segment anything model (SAM) has demonstrated excellent generalizability in common vision scenarios, yet falling short of the ability to understand specialized data. Recently, several methods have combined parameter-efficient techniques with task-specific designs to fine-tune SAM on particular tasks. However, these methods heavily rely on handcraft, complicated, and task-specific designs, and pre/post-processing to achieve acceptable performances on downstream tasks. As a result, this severely restricts generalizability to other downstream tasks. To address this issue, we present a simple and unified framework, namely SU-SAM, that can easily and efficiently fine-tune the SAM model with parameter-efficient techniques while maintaining excellent generalizability toward various downstream tasks. SU-SAM does not require any task-specific designs and aims to improve the adaptability of SAM-like models significantly toward underperformed scenes. Concretely, we abstract parameter-efficient modules of different methods into basic design elements in our framework. Besides, we propose four variants of SU-SAM, i.e., series, parallel, mixed, and LoRA structures. Comprehensive experiments on nine datasets and six downstream tasks to verify the effectiveness of SU-SAM, including medical image segmentation, camouflage object detection, salient object segmentation, surface defect segmentation, complex object shapes, and shadow masking. Our experimental results demonstrate that SU-SAM achieves competitive or superior accuracy compared to state-of-the-art methods. Furthermore, we provide in-depth analyses highlighting the effectiveness of different parameter-efficient designs within SU-SAM. In addition, we propose a generalized model and benchmark, showcasing SU-SAM's generalizability across all diverse datasets simultaneously.

cs.CV↗

Rethinking Domain Generalization: Discriminability and Generalizability

Domain generalization(DG) endeavors to develop robust models that possess strong generalizability while preserving excellent discriminability. Nonetheless, pivotal DG techniques tend to improve the feature generalizability by learning domain-invariant representations, inadvertently overlooking the feature discriminability. On the one hand, the simultaneous attainment of generalizability and discriminability of features presents a complex challenge, often entailing inherent contradictions. This challenge becomes particularly pronounced when domain-invariant features manifest reduced discriminability owing to the inclusion of unstable factors, i.e., spurious correlations. On the other hand, prevailing domain-invariant methods can be categorized as category-level alignment, susceptible to discarding indispensable features possessing substantial generalizability and narrowing intra-class variations. To surmount these obstacles, we rethink DG from a new perspective that concurrently imbues features with formidable discriminability and robust generalizability, and present a novel framework, namely, Discriminative Microscopic Distribution Alignment~(DMDA). DMDA incorporates two core components: Selective Channel Pruning~(SCP) and Micro-level Distribution Alignment~(MDA). Concretely, SCP attempts to curtail redundancy within neural networks, prioritizing stable attributes conducive to accurate classification. This approach alleviates the adverse effect of spurious domain invariance and amplifies the feature discriminability. Besides, MDA accentuates micro-level alignment within each class, going beyond mere category-level alignment. Extensive experiments on four benchmark datasets corroborate that DMDA achieves comparable results to state-of-the-art methods in DG, underscoring the efficacy of our method.

cs.CV↗

PromptAD: Learning Prompts with only Normal Samples for Few-Shot Anomaly Detection

The vision-language model has brought great improvement to few-shot industrial anomaly detection, which usually needs to design of hundreds of prompts through prompt engineering. For automated scenarios, we first use conventional prompt learning with many-class paradigm as the baseline to automatically learn prompts but found that it can not work well in one-class anomaly detection. To address the above problem, this paper proposes a one-class prompt learning method for few-shot anomaly detection, termed PromptAD. First, we propose semantic concatenation which can transpose normal prompts into anomaly prompts by concatenating normal prompts with anomaly suffixes, thus constructing a large number of negative samples used to guide prompt learning in one-class setting. Furthermore, to mitigate the training challenge caused by the absence of anomaly images, we introduce the concept of explicit anomaly margin, which is used to explicitly control the margin between normal prompt features and anomaly prompt features through a hyper-parameter. For image-level/pixel-level anomaly detection, PromptAD achieves first place in 11/12 few-shot settings on MVTec and VisA.

cs.CV↗

DG-PIC: Domain Generalized Point-In-Context Learning for Point Cloud Understanding

Recent point cloud understanding research suffers from performance drops on unseen data, due to the distribution shifts across different domains. While recent studies use Domain Generalization (DG) techniques to mitigate this by learning domain-invariant features, most are designed for a single task and neglect the potential of testing data. Despite In-Context Learning (ICL) showcasing multi-task learning capability, it usually relies on high-quality context-rich data and considers a single dataset, and has rarely been studied in point cloud understanding. In this paper, we introduce a novel, practical, multi-domain multi-task setting, handling multiple domains and multiple tasks within one unified model for domain generalized point cloud understanding. To this end, we propose Domain Generalized Point-In-Context Learning (DG-PIC) that boosts the generalizability across various tasks and domains at testing time. In particular, we develop dual-level source prototype estimation that considers both global-level shape contextual and local-level geometrical structures for representing source domains and a dual-level test-time feature shifting mechanism that leverages both macro-level domain semantic information and micro-level patch positional relationships to pull the target data closer to the source ones during the testing. Our DG-PIC does not require any model updates during the testing and can handle unseen domains and multiple tasks, \textit{i.e.,} point cloud reconstruction, denoising, and registration, within one unified model. We also introduce a benchmark for this new setting. Comprehensive experiments demonstrate that DG-PIC outperforms state-of-the-art techniques significantly.

cs.CV↗

PIG: Prompt Images Guidance for Night-Time Scene Parsing

Night-time scene parsing aims to extract pixel-level semantic information in night images, aiding downstream tasks in understanding scene object distribution. Due to limited labeled night image datasets, unsupervised domain adaptation (UDA) has become the predominant method for studying night scenes. UDA typically relies on paired day-night image pairs to guide adaptation, but this approach hampers dataset construction and restricts generalization across night scenes in different datasets. Moreover, UDA, focusing on network architecture and training strategies, faces difficulties in handling classes with few domain similarities. In this paper, we leverage Prompt Images Guidance (PIG) to enhance UDA with supplementary night knowledge. We propose a Night-Focused Network (NFNet) to learn night-specific features from both target domain images and prompt images. To generate high-quality pseudo-labels, we propose Pseudo-label Fusion via Domain Similarity Guidance (FDSG). Classes with fewer domain similarities are predicted by NFNet, which excels in parsing night features, while classes with more domain similarities are predicted by UDA, which has rich labeled semantics. Additionally, we propose two data augmentation strategies: the Prompt Mixture Strategy (PMS) and the Alternate Mask Strategy (AMS), aimed at mitigating the overfitting of the NFNet to a few prompt images. We conduct extensive experiments on four night-time datasets: NightCity, NightCity+, Dark Zurich, and ACDC. The results indicate that utilizing PIG can enhance the parsing accuracy of UDA.

cs.CV↗

M3DM-NR: RGB-3D Noisy-Resistant Industrial Anomaly Detection via Multimodal Denoising

Existing industrial anomaly detection methods primarily concentrate on unsupervised learning with pristine RGB images. Yet, both RGB and 3D data are crucial for anomaly detection, and the datasets are seldom completely clean in practical scenarios. To address above challenges, this paper initially delves into the RGB-3D multi-modal noisy anomaly detection, proposing a novel noise-resistant M3DM-NR framework to leveraging strong multi-modal discriminative capabilities of CLIP. M3DM-NR consists of three stages: Stage-I introduces the Suspected References Selection module to filter a few normal samples from the training dataset, using the multimodal features extracted by the Initial Feature Extraction, and a Suspected Anomaly Map Computation module to generate a suspected anomaly map to focus on abnormal regions as reference. Stage-II uses the suspected anomaly maps of the reference samples as reference, and inputs image, point cloud, and text information to achieve denoising of the training samples through intra-modal comparison and multi-scale aggregation operations. Finally, Stage-III proposes the Point Feature Alignment, Unsupervised Feature Fusion, Noise Discriminative Coreset Selection, and Decision Layer Fusion modules to learn the pattern of the training dataset, enabling anomaly detection and segmentation while filtering out noise. Extensive experiments show that M3DM-NR outperforms state-of-the-art methods in 3D-RGB multi-modal noisy anomaly detection.

cs.CV↗

FreeMotion: A Unified Framework for Number-free Text-to-Motion Synthesis

Text-to-motion synthesis is a crucial task in computer vision. Existing methods are limited in their universality, as they are tailored for single-person or two-person scenarios and can not be applied to generate motions for more individuals. To achieve the number-free motion synthesis, this paper reconsiders motion generation and proposes to unify the single and multi-person motion by the conditional motion distribution. Furthermore, a generation module and an interaction module are designed for our FreeMotion framework to decouple the process of conditional motion generation and finally support the number-free motion synthesis. Besides, based on our framework, the current single-person motion spatial control method could be seamlessly integrated, achieving precise control of multi-person motion. Extensive experiments demonstrate the superior performance of our method and our capability to infer single and multi-human motions simultaneously.

cs.CV↗

MotionMaster: Training-free Camera Motion Transfer For Video Generation

The emergence of diffusion models has greatly propelled the progress in image and video generation. Recently, some efforts have been made in controllable video generation, including text-to-video generation and video motion control, among which camera motion control is an important topic. However, existing camera motion control methods rely on training a temporal camera module, and necessitate substantial computation resources due to the large amount of parameters in video generation models. Moreover, existing methods pre-define camera motion types during training, which limits their flexibility in camera control. Therefore, to reduce training costs and achieve flexible camera control, we propose COMD, a novel training-free video motion transfer model, which disentangles camera motions and object motions in source videos and transfers the extracted camera motions to new videos. We first propose a one-shot camera motion disentanglement method to extract camera motion from a single source video, which separates the moving objects from the background and estimates the camera motion in the moving objects region based on the motion in the background by solving a Poisson equation. Furthermore, we propose a few-shot camera motion disentanglement method to extract the common camera motion from multiple videos with similar camera motions, which employs a window-based clustering technique to extract the common features in temporal attention maps of multiple videos. Finally, we propose a motion combination method to combine different types of camera motions together, enabling our model a more controllable and flexible camera control. Extensive experiments demonstrate that our training-free approach can effectively decouple camera-object motion and apply the decoupled camera motion to a wide range of controllable video generation tasks, achieving flexible and diverse camera motion control.

cs.CV↗

COTR: Compact Occupancy TRansformer for Vision-based 3D Occupancy Prediction

The autonomous driving community has shown significant interest in 3D occupancy prediction, driven by its exceptional geometric perception and general object recognition capabilities. To achieve this, current works try to construct a Tri-Perspective View (TPV) or Occupancy (OCC) representation extending from the Bird-Eye-View perception. However, compressed views like TPV representation lose 3D geometry information while raw and sparse OCC representation requires heavy but redundant computational costs. To address the above limitations, we propose Compact Occupancy TRansformer (COTR), with a geometry-aware occupancy encoder and a semantic-aware group decoder to reconstruct a compact 3D OCC representation. The occupancy encoder first generates a compact geometrical OCC feature through efficient explicit-implicit view transformation. Then, the occupancy decoder further enhances the semantic discriminability of the compact OCC representation by a coarse-to-fine semantic grouping strategy. Empirical experiments show that there are evident performance gains across multiple baselines, e.g., COTR outperforms baselines with a relative improvement of 8%-15%, demonstrating the superiority of our method.

cs.CV↗

SDPose: Tokenized Pose Estimation via Circulation-Guide Self-Distillation

Recently, transformer-based methods have achieved state-of-the-art prediction quality on human pose estimation(HPE). Nonetheless, most of these top-performing transformer-based models are too computation-consuming and storage-demanding to deploy on edge computing platforms. Those transformer-based models that require fewer resources are prone to under-fitting due to their smaller scale and thus perform notably worse than their larger counterparts. Given this conundrum, we introduce SDPose, a new self-distillation method for improving the performance of small transformer-based models. To mitigate the problem of under-fitting, we design a transformer module named Multi-Cycled Transformer(MCT) based on multiple-cycled forwards to more fully exploit the potential of small model parameters. Further, in order to prevent the additional inference compute-consuming brought by MCT, we introduce a self-distillation scheme, extracting the knowledge from the MCT module to a naive forward model. Specifically, on the MSCOCO validation dataset, SDPose-T obtains 69.7% mAP with 4.4M parameters and 1.8 GFLOPs. Furthermore, SDPose-S-V2 obtains 73.5% mAP on the MSCOCO validation dataset with 6.2M parameters and 4.7 GFLOPs, achieving a new state-of-the-art among predominant tiny neural network methods. Our code is available at https://github.com/MartyrPenink/SDPose.

cs.CV↗

Test-Time Domain Generalization for Face Anti-Spoofing

Face Anti-Spoofing (FAS) is pivotal in safeguarding facial recognition systems against presentation attacks. While domain generalization (DG) methods have been developed to enhance FAS performance, they predominantly focus on learning domain-invariant features during training, which may not guarantee generalizability to unseen data that differs largely from the source distributions. Our insight is that testing data can serve as a valuable resource to enhance the generalizability beyond mere evaluation for DG FAS. In this paper, we introduce a novel Test-Time Domain Generalization (TTDG) framework for FAS, which leverages the testing data to boost the model's generalizability. Our method, consisting of Test-Time Style Projection (TTSP) and Diverse Style Shifts Simulation (DSSS), effectively projects the unseen data to the seen domain space. In particular, we first introduce the innovative TTSP to project the styles of the arbitrarily unseen samples of the testing distribution to the known source space of the training distributions. We then design the efficient DSSS to synthesize diverse style shifts via learnable style bases with two specifically designed losses in a hyperspherical feature space. Our method eliminates the need for model updates at the test time and can be seamlessly integrated into not only the CNN but also ViT backbones. Comprehensive experiments on widely used cross-domain FAS benchmarks demonstrate our method's state-of-the-art performance and effectiveness.

cs.CV↗

Make-It-Vivid: Dressing Your Animatable Biped Cartoon Characters from Text

Creating and animating 3D biped cartoon characters is crucial and valuable in various applications. Compared with geometry, the diverse texture design plays an important role in making 3D biped cartoon characters vivid and charming. Therefore, we focus on automatic texture design for cartoon characters based on input instructions. This is challenging for domain-specific requirements and a lack of high-quality data. To address this challenge, we propose Make-It-Vivid, the first attempt to enable high-quality texture generation from text in UV space. We prepare a detailed text-texture paired data for 3D characters by using vision-question-answering agents. Then we customize a pretrained text-to-image model to generate texture map with template structure while preserving the natural 2D image knowledge. Furthermore, to enhance fine-grained details, we propose a novel adversarial learning scheme to shorten the domain gap between original dataset and realistic texture domain. Extensive experiments show that our approach outperforms current texture generation methods, resulting in efficient character texturing and faithful generation with prompts. Besides, we showcase various applications such as out of domain generation and texture stylization. We also provide an efficient generation system for automatic text-guided textured character generation and animation.

cs.CV↗