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Long Quan

Publications and source records attributed to Long Quan.

41 records · Page 3Linked to original sources

GeoDesc: Learning Local Descriptors by Integrating Geometry Constraints

Learned local descriptors based on Convolutional Neural Networks (CNNs) have achieved significant improvements on patch-based benchmarks, whereas not having demonstrated strong generalization ability on recent benchmarks of image-based 3D reconstruction. In this paper, we mitigate this limitation by proposing a novel local descriptor learning approach that integrates geometry constraints from multi-view reconstructions, which benefits the learning process in terms of data generation, data sampling and loss computation. We refer to the proposed descriptor as GeoDesc, and demonstrate its superior performance on various large-scale benchmarks, and in particular show its great success on challenging reconstruction tasks. Moreover, we provide guidelines towards practical integration of learned descriptors in Structure-from-Motion (SfM) pipelines, showing the good trade-off that GeoDesc delivers to 3D reconstruction tasks between accuracy and efficiency.

cs.CV↗

MVSNet: Depth Inference for Unstructured Multi-view Stereo

We present an end-to-end deep learning architecture for depth map inference from multi-view images. In the network, we first extract deep visual image features, and then build the 3D cost volume upon the reference camera frustum via the differentiable homography warping. Next, we apply 3D convolutions to regularize and regress the initial depth map, which is then refined with the reference image to generate the final output. Our framework flexibly adapts arbitrary N-view inputs using a variance-based cost metric that maps multiple features into one cost feature. The proposed MVSNet is demonstrated on the large-scale indoor DTU dataset. With simple post-processing, our method not only significantly outperforms previous state-of-the-arts, but also is several times faster in runtime. We also evaluate MVSNet on the complex outdoor Tanks and Temples dataset, where our method ranks first before April 18, 2018 without any fine-tuning, showing the strong generalization ability of MVSNet.

cs.CV↗

Parallel Structure from Motion from Local Increment to Global Averaging

In this paper, we tackle the accurate and consistent Structure from Motion (SfM) problem, in particular camera registration, far exceeding the memory of a single computer in parallel. Different from the previous methods which drastically simplify the parameters of SfM and sacrifice the accuracy of the final reconstruction, we try to preserve the connectivities among cameras by proposing a camera clustering algorithm to divide a large SfM problem into smaller sub-problems in terms of camera clusters with overlapping. We then exploit a hybrid formulation that applies the relative poses from local incremental SfM into a global motion averaging framework and produce accurate and consistent global camera poses. Our scalable formulation in terms of camera clusters is highly applicable to the whole SfM pipeline including track generation, local SfM, 3D point triangulation and bundle adjustment. We are even able to reconstruct the camera poses of a city-scale data-set containing more than one million high-resolution images with superior accuracy and robustness evaluated on benchmark, Internet, and sequential data-sets.

cs.CV↗

Color Constancy with Derivative Colors

Information about the illuminant color is well contained in both achromatic regions and the specular components of highlight regions. In this paper, we propose a novel way to achieve color constancy by exploiting such clues. The key to our approach lies in the use of suitably extracted derivative colors, which are able to compute the illuminant color robustly with kernel density estimation. While extracting derivative colors from achromatic regions to approximate the illuminant color well is basically straightforward, the success of our extraction in highlight regions is attributed to the different rates of variation of the diffuse and specular magnitudes in the dichromatic reflection model. The proposed approach requires no training phase and is simple to implement. More significantly, it performs quite satisfactorily under inter-database parameter settings. Our experiments on three standard databases demonstrate its effectiveness and fine performance in comparison to state-of-the-art methods.

cs.CV↗

Low-rank SIFT: An Affine Invariant Feature for Place Recognition

In this paper, we present a novel affine-invariant feature based on SIFT, leveraging the regular appearance of man-made objects. The feature achieves full affine invariance without needing to simulate over affine parameter space. Low-rank SIFT, as we name the feature, is based on our observation that local tilt, which are caused by changes of camera axis orientation, could be normalized by converting local patches to standard low-rank forms. Rotation, translation and scaling invariance could be achieved in ways similar to SIFT. As an extension of SIFT, our method seeks to add prior to solve the ill-posed affine parameter estimation problem and normalizes them directly, and is applicable to objects with regular structures. Furthermore, owing to recent breakthrough in convex optimization, such parameter could be computed efficiently. We will demonstrate its effectiveness in place recognition as our major application. As extra contributions, we also describe our pipeline of constructing geotagged building database from the ground up, as well as an efficient scheme for automatic feature selection.

cs.CV↗