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Luigi Di Stefano

Publications and source records attributed to Luigi Di Stefano.

At least 37 records · Page 2Linked to original sources

Learning Depth Estimation for Transparent and Mirror Surfaces

Inferring the depth of transparent or mirror (ToM) surfaces represents a hard challenge for either sensors, algorithms, or deep networks. We propose a simple pipeline for learning to estimate depth properly for such surfaces with neural networks, without requiring any ground-truth annotation. We unveil how to obtain reliable pseudo labels by in-painting ToM objects in images and processing them with a monocular depth estimation model. These labels can be used to fine-tune existing monocular or stereo networks, to let them learn how to deal with ToM surfaces. Experimental results on the Booster dataset show the dramatic improvements enabled by our remarkably simple proposal.

cs.CV↗

ReLight My NeRF: A Dataset for Novel View Synthesis and Relighting of Real World Objects

In this paper, we focus on the problem of rendering novel views from a Neural Radiance Field (NeRF) under unobserved light conditions. To this end, we introduce a novel dataset, dubbed ReNe (Relighting NeRF), framing real world objects under one-light-at-time (OLAT) conditions, annotated with accurate ground-truth camera and light poses. Our acquisition pipeline leverages two robotic arms holding, respectively, a camera and an omni-directional point-wise light source. We release a total of 20 scenes depicting a variety of objects with complex geometry and challenging materials. Each scene includes 2000 images, acquired from 50 different points of views under 40 different OLAT conditions. By leveraging the dataset, we perform an ablation study on the relighting capability of variants of the vanilla NeRF architecture and identify a lightweight architecture that can render novel views of an object under novel light conditions, which we use to establish a non-trivial baseline for the dataset. Dataset and benchmark are available at https://eyecan-ai.github.io/rene.

cs.CV↗

Exploiting the Complementarity of 2D and 3D Networks to Address Domain-Shift in 3D Semantic Segmentation

3D semantic segmentation is a critical task in many real-world applications, such as autonomous driving, robotics, and mixed reality. However, the task is extremely challenging due to ambiguities coming from the unstructured, sparse, and uncolored nature of the 3D point clouds. A possible solution is to combine the 3D information with others coming from sensors featuring a different modality, such as RGB cameras. Recent multi-modal 3D semantic segmentation networks exploit these modalities relying on two branches that process the 2D and 3D information independently, striving to maintain the strength of each modality. In this work, we first explain why this design choice is effective and then show how it can be improved to make the multi-modal semantic segmentation more robust to domain shift. Our surprisingly simple contribution achieves state-of-the-art performances on four popular multi-modal unsupervised domain adaptation benchmarks, as well as better results in a domain generalization scenario.

cs.CV↗

Deep Learning on Implicit Neural Representations of Shapes

Implicit Neural Representations (INRs) have emerged in the last few years as a powerful tool to encode continuously a variety of different signals like images, videos, audio and 3D shapes. When applied to 3D shapes, INRs allow to overcome the fragmentation and shortcomings of the popular discrete representations used so far. Yet, considering that INRs consist in neural networks, it is not clear whether and how it may be possible to feed them into deep learning pipelines aimed at solving a downstream task. In this paper, we put forward this research problem and propose inr2vec, a framework that can compute a compact latent representation for an input INR in a single inference pass. We verify that inr2vec can embed effectively the 3D shapes represented by the input INRs and show how the produced embeddings can be fed into deep learning pipelines to solve several tasks by processing exclusively INRs.

cs.CV↗

Learning Good Features to Transfer Across Tasks and Domains

Availability of labelled data is the major obstacle to the deployment of deep learning algorithms for computer vision tasks in new domains. The fact that many frameworks adopted to solve different tasks share the same architecture suggests that there should be a way of reusing the knowledge learned in a specific setting to solve novel tasks with limited or no additional supervision. In this work, we first show that such knowledge can be shared across tasks by learning a mapping between task-specific deep features in a given domain. Then, we show that this mapping function, implemented by a neural network, is able to generalize to novel unseen domains. Besides, we propose a set of strategies to constrain the learned feature spaces, to ease learning and increase the generalization capability of the mapping network, thereby considerably improving the final performance of our framework. Our proposal obtains compelling results in challenging synthetic-to-real adaptation scenarios by transferring knowledge between monocular depth estimation and semantic segmentation tasks.

cs.CV↗

ScanNeRF: a Scalable Benchmark for Neural Radiance Fields

In this paper, we propose the first-ever real benchmark thought for evaluating Neural Radiance Fields (NeRFs) and, in general, Neural Rendering (NR) frameworks. We design and implement an effective pipeline for scanning real objects in quantity and effortlessly. Our scan station is built with less than 500$ hardware budget and can collect roughly 4000 images of a scanned object in just 5 minutes. Such a platform is used to build ScanNeRF, a dataset characterized by several train/val/test splits aimed at benchmarking the performance of modern NeRF methods under different conditions. Accordingly, we evaluate three cutting-edge NeRF variants on it to highlight their strengths and weaknesses. The dataset is available on our project page, together with an online benchmark to foster the development of better and better NeRFs.

cs.CV↗

Self-Distillation for Unsupervised 3D Domain Adaptation

Point cloud classification is a popular task in 3D vision. However, previous works, usually assume that point clouds at test time are obtained with the same procedure or sensor as those at training time. Unsupervised Domain Adaptation (UDA) instead, breaks this assumption and tries to solve the task on an unlabeled target domain, leveraging only on a supervised source domain. For point cloud classification, recent UDA methods try to align features across domains via auxiliary tasks such as point cloud reconstruction, which however do not optimize the discriminative power in the target domain in feature space. In contrast, in this work, we focus on obtaining a discriminative feature space for the target domain enforcing consistency between a point cloud and its augmented version. We then propose a novel iterative self-training methodology that exploits Graph Neural Networks in the UDA context to refine pseudo-labels. We perform extensive experiments and set the new state-of-the-art in standard UDA benchmarks for point cloud classification. Finally, we show how our approach can be extended to more complex tasks such as part segmentation.

cs.CV↗

Cross-Spectral Neural Radiance Fields

We propose X-NeRF, a novel method to learn a Cross-Spectral scene representation given images captured from cameras with different light spectrum sensitivity, based on the Neural Radiance Fields formulation. X-NeRF optimizes camera poses across spectra during training and exploits Normalized Cross-Device Coordinates (NXDC) to render images of different modalities from arbitrary viewpoints, which are aligned and at the same resolution. Experiments on 16 forward-facing scenes, featuring color, multi-spectral and infrared images, confirm the effectiveness of X-NeRF at modeling Cross-Spectral scene representations.

cs.CV↗

RGB-Multispectral Matching: Dataset, Learning Methodology, Evaluation

We address the problem of registering synchronized color (RGB) and multi-spectral (MS) images featuring very different resolution by solving stereo matching correspondences. Purposely, we introduce a novel RGB-MS dataset framing 13 different scenes in indoor environments and providing a total of 34 image pairs annotated with semi-dense, high-resolution ground-truth labels in the form of disparity maps. To tackle the task, we propose a deep learning architecture trained in a self-supervised manner by exploiting a further RGB camera, required only during training data acquisition. In this setup, we can conveniently learn cross-modal matching in the absence of ground-truth labels by distilling knowledge from an easier RGB-RGB matching task based on a collection of about 11K unlabeled image triplets. Experiments show that the proposed pipeline sets a good performance bar (1.16 pixels average registration error) for future research on this novel, challenging task.

cs.CV↗

Learning the Space of Deep Models

Embedding of large but redundant data, such as images or text, in a hierarchy of lower-dimensional spaces is one of the key features of representation learning approaches, which nowadays provide state-of-the-art solutions to problems once believed hard or impossible to solve. In this work, in a plot twist with a strong meta aftertaste, we show how trained deep models are as redundant as the data they are optimized to process, and how it is therefore possible to use deep learning models to embed deep learning models. In particular, we show that it is possible to use representation learning to learn a fixed-size, low-dimensional embedding space of trained deep models and that such space can be explored by interpolation or optimization to attain ready-to-use models. We find that it is possible to learn an embedding space of multiple instances of the same architecture and of multiple architectures. We address image classification and neural representation of signals, showing how our embedding space can be learnt so as to capture the notions of performance and 3D shape, respectively. In the Multi-Architecture setting we also show how an embedding trained only on a subset of architectures can learn to generate already-trained instances of architectures it never sees instantiated at training time.

cs.CV↗

Open Challenges in Deep Stereo: the Booster Dataset

We present a novel high-resolution and challenging stereo dataset framing indoor scenes annotated with dense and accurate ground-truth disparities. Peculiar to our dataset is the presence of several specular and transparent surfaces, i.e. the main causes of failures for state-of-the-art stereo networks. Our acquisition pipeline leverages a novel deep space-time stereo framework which allows for easy and accurate labeling with sub-pixel precision. We release a total of 419 samples collected in 64 different scenes and annotated with dense ground-truth disparities. Each sample include a high-resolution pair (12 Mpx) as well as an unbalanced pair (Left: 12 Mpx, Right: 1.1 Mpx). Additionally, we provide manually annotated material segmentation masks and 15K unlabeled samples. We evaluate state-of-the-art deep networks based on our dataset, highlighting their limitations in addressing the open challenges in stereo and drawing hints for future research.

cs.CV↗

Neural Disparity Refinement for Arbitrary Resolution Stereo

We introduce a novel architecture for neural disparity refinement aimed at facilitating deployment of 3D computer vision on cheap and widespread consumer devices, such as mobile phones. Our approach relies on a continuous formulation that enables to estimate a refined disparity map at any arbitrary output resolution. Thereby, it can handle effectively the unbalanced camera setup typical of nowadays mobile phones, which feature both high and low resolution RGB sensors within the same device. Moreover, our neural network can process seamlessly the output of a variety of stereo methods and, by refining the disparity maps computed by a traditional matching algorithm like SGM, it can achieve unpaired zero-shot generalization performance compared to state-of-the-art end-to-end stereo models.

cs.CV↗

RefRec: Pseudo-labels Refinement via Shape Reconstruction for Unsupervised 3D Domain Adaptation

Unsupervised Domain Adaptation (UDA) for point cloud classification is an emerging research problem with relevant practical motivations. Reliance on multi-task learning to align features across domains has been the standard way to tackle it. In this paper, we take a different path and propose RefRec, the first approach to investigate pseudo-labels and self-training in UDA for point clouds. We present two main innovations to make self-training effective on 3D data: i) refinement of noisy pseudo-labels by matching shape descriptors that are learned by the unsupervised task of shape reconstruction on both domains; ii) a novel self-training protocol that learns domain-specific decision boundaries and reduces the negative impact of mislabelled target samples and in-domain intra-class variability. RefRec sets the new state of the art in both standard benchmarks used to test UDA for point cloud classification, showcasing the effectiveness of self-training for this important problem.

cs.CV↗

Plugging Self-Supervised Monocular Depth into Unsupervised Domain Adaptation for Semantic Segmentation

Although recent semantic segmentation methods have made remarkable progress, they still rely on large amounts of annotated training data, which are often infeasible to collect in the autonomous driving scenario. Previous works usually tackle this issue with Unsupervised Domain Adaptation (UDA), which entails training a network on synthetic images and applying the model to real ones while minimizing the discrepancy between the two domains. Yet, these techniques do not consider additional information that may be obtained from other tasks. Differently, we propose to exploit self-supervised monocular depth estimation to improve UDA for semantic segmentation. On one hand, we deploy depth to realize a plug-in component which can inject complementary geometric cues into any existing UDA method. We further rely on depth to generate a large and varied set of samples to Self-Train the final model. Our whole proposal allows for achieving state-of-the-art performance (58.8 mIoU) in the GTA5->CS benchmark benchmark. Code is available at https://github.com/CVLAB-Unibo/d4-dbst.

cs.CV↗

Shallow Features Guide Unsupervised Domain Adaptation for Semantic Segmentation at Class Boundaries

Although deep neural networks have achieved remarkable results for the task of semantic segmentation, they usually fail to generalize towards new domains, especially when performing synthetic-to-real adaptation. Such domain shift is particularly noticeable along class boundaries, invalidating one of the main goals of semantic segmentation that consists in obtaining sharp segmentation masks. In this work, we specifically address this core problem in the context of Unsupervised Domain Adaptation and present a novel low-level adaptation strategy that allows us to obtain sharp predictions. Moreover, inspired by recent self-training techniques, we introduce an effective data augmentation that alleviates the noise typically present at semantic boundaries when employing pseudo-labels for self-training. Our contributions can be easily integrated into other popular adaptation frameworks, and extensive experiments show that they effectively improve performance along class boundaries.

cs.CV↗

Continual Adaptation for Deep Stereo

Depth estimation from stereo images is carried out with unmatched results by convolutional neural networks trained end-to-end to regress dense disparities. Like for most tasks, this is possible if large amounts of labelled samples are available for training, possibly covering the whole data distribution encountered at deployment time. Being such an assumption systematically unmet in real applications, the capacity of adapting to any unseen setting becomes of paramount importance. Purposely, we propose a continual adaptation paradigm for deep stereo networks designed to deal with challenging and ever-changing environments. We design a lightweight and modular architecture, Modularly ADaptive Network (MADNet), and formulate Modular ADaptation algorithms (MAD, MAD++) which permit efficient optimization of independent sub-portions of the entire network. In our paradigm, the learning signals needed to continuously adapt models online can be sourced from self-supervision via right-to-left image warping or from traditional stereo algorithms. With both sources, no other data than the input images being gathered at deployment time are needed. Thus, our network architecture and adaptation algorithms realize the first real-time self-adaptive deep stereo system and pave the way for a new paradigm that can facilitate practical deployment of end-to-end architectures for dense disparity regression.

cs.CV↗

SAFFIRE: System for Autonomous Feature Filtering and Intelligent ROI Estimation

This work introduces a new framework, named SAFFIRE, to automatically extract a dominant recurrent image pattern from a set of image samples. Such a pattern shall be used to eliminate pose variations between samples, which is a common requirement in many computer vision and machine learning tasks. The framework is specialized here in the context of a machine vision system for automated product inspection. Here, it is customary to ask the user for the identification of an anchor pattern, to be used by the automated system to normalize data before further processing. Yet, this is a very sensitive operation which is intrinsically subjective and requires high expertise. Hereto, SAFFIRE provides a unique and disruptive framework for unsupervised identification of an optimal anchor pattern in a way which is fully transparent to the user. SAFFIRE is thoroughly validated on several realistic case studies for a machine vision inspection pipeline.

cs.CV↗

Effective Deployment of CNNs for 3DoF Pose Estimation and Grasping in Industrial Settings

In this paper we investigate how to effectively deploy deep learning in practical industrial settings, such as robotic grasping applications. When a deep-learning based solution is proposed, usually lacks of any simple method to generate the training data. In the industrial field, where automation is the main goal, not bridging this gap is one of the main reasons why deep learning is not as widespread as it is in the academic world. For this reason, in this work we developed a system composed by a 3-DoF Pose Estimator based on Convolutional Neural Networks (CNNs) and an effective procedure to gather massive amounts of training images in the field with minimal human intervention. By automating the labeling stage, we also obtain very robust systems suitable for production-level usage. An open source implementation of our solution is provided, alongside with the dataset used for the experimental evaluation.

cs.RO↗