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Maks Ovsjanikov

Publications and source records attributed to Maks Ovsjanikov.

At least 19 recordsLinked to original sources

SceneTeract: Probing and Improving Agent-Aware Activity Reasoning in 3D Indoor Scenes

Indoor 3D scenes are ultimately meant to be used: an embodied agent should be able to navigate, reach objects, and complete diverse activities. Yet whether a given scene actually supports these activities for a specific agent profile is rarely verified. Existing evaluations of indoor 3D scenes typically focus on visual quality and semantic plausibility. In contrast, the feasibility of an activity depends on geometric, agent-specific constraints such as reach, clearance, and navigable space availability. These properties are not captured by visual plausibility metrics, and, as we show, VLMs, which are increasingly used to reason about 3D scenes, often fail to determine action feasibility in a single shot. We present SceneTeract, a verification interface that separates semantic action understanding from physical feasibility. Given a scene, an activity, and an embodied agent profile, we decompose the activity into atomic actions on scene objects. Explicit geometric checks then decide whether each step is executable and return a diagnostic trace explaining failures. In synthetic indoor scenes, SceneTeract reveals widespread functional and accessibility failures across diverse agent profiles. Moreover, when benchmarked against our verification, we find that existing VLMs systematically over-predict action feasibility, highlighting limited awareness of embodied functional constraints. In response, we post-train a lightweight VLM with verifier feedback, improving its assessment of physical feasibility. Although trained only on renders of synthetic scenes, we demonstrate that scene understanding improvements also generalize to real-world scenes. We will release our verification suite, benchmark labels, and diagnostic trace datasets.

cs.CV

3DHarnessBench: Probing Agentic 3D-to-Code Capabilities of Frontier Vision-Language Models

We introduce 3DHarnessBench, a benchmark that evaluates the agentic ability of frontier vision-language models (VLMs) to recover 3D geometry as Blender Python code from a variety of inputs. Unlike previous frameworks that prompt the VLMs with a fixed input (e.g., a single rendering or a text description), 3DHarnessBench evaluates four separate harness settings that progressively enable active agentic exploration, facilitated by recent Blender MCP functionality. Our hierarchy from Single-view, Multi-view, Active Visual (arbitrary viewpoint access), and Full 3D Interaction (complete access to the target object through Blender function calls) probes the models' abilities in both visual perception and active inference, tool calling, and self-correction. We observe that the ability of all frontier models to recover 3D geometry improves significantly with richer function call access, although the improvements are strongly model-dependent, revealing highly uneven agentic 3D-to-code capabilities. We will release the benchmark, code, outputs, and agent trajectories for reproducible 3D evaluation.

cs.CV

PatchAlign3D: Local Feature Alignment for Dense 3D Shape Understanding

Current foundation models for 3D shapes excel at global tasks (retrieval, classification) but transfer poorly to local part-level reasoning. Recent approaches leverage vision and language foundation models to directly solve dense tasks through multi-view renderings and text queries. While promising, these pipelines require expensive inference over multiple renderings, depend heavily on large language-model (LLM) prompt engineering for captions, and fail to exploit the inherent 3D geometry of shapes. We address this gap by introducing an encoder-only 3D model that produces language-aligned patch-level features directly from point clouds. Our pre-training approach builds on existing data engines that generate part-annotated 3D shapes by pairing multi-view SAM regions with VLM captioning. Using this data, we train a point cloud transformer encoder in two stages: (1) distillation of dense 2D features from visual encoders such as DINOv2 into 3D patches, and (2) alignment of these patch embeddings with part-level text embeddings through a multi-positive contrastive objective. Our 3D encoder achieves zero-shot 3D part segmentation with fast single-pass inference without any test-time multi-view rendering, while significantly outperforming previous rendering-based and feed-forward approaches across several 3D part segmentation benchmarks. Project website: https://souhail-hadgi.github.io/patchalign3dsite/

cs.CV

Beyond Prompts: Unconditional 3D Inversion for Out-of-Distribution Shapes

Text-driven inversion of generative models is a core paradigm for manipulating 2D or 3D content, unlocking numerous applications such as text-based editing, style transfer, or inverse problems. However, it relies on the assumption that generative models remain sensitive to natural language prompts. We demonstrate that for state-of-the-art native text-to-3D generative models, this assumption often collapses. We identify a critical failure mode where generation trajectories are drawn into latent "sink traps": regions where the model becomes insensitive to prompt modifications. In these regimes, changes to the input text fail to alter internal representations in a way that alters the output geometry. Crucially, we observe that this is not a limitation of the model's \textit{geometric} expressivity; the same generative models possess the ability to produce a vast diversity of shapes but, as we demonstrate, become insensitive to out-of-distribution \textit{text} guidance. We investigate this behavior by analyzing the sampling trajectories of the generative model, and find that complex geometries can still be represented and produced by leveraging the model's unconditional generative prior. This leads to a more robust framework for text-based 3D shape editing that bypasses latent sinks by decoupling a model's geometric representation power from its linguistic sensitivity. Our approach addresses the limitations of current 3D pipelines and enables high-fidelity semantic manipulation of out-of-distribution 3D shapes. Project webpage: https://daidedou.sorpi.fr/publication/beyondprompts

cs.CV

The Computational Basis of Confidence in Large Language Models

Reliable confidence -- the probability that a model's own answer is correct -- is essential for the trustworthy deployment of language models. Existing work has largely evaluated confidence by how well it predicts correctness and whether it is calibrated, leaving open a more fundamental question: what does the confidence signal itself represent? Answer logits may reflect a latent decision variable sufficient to compute normative confidence, or instead a heuristic preference signal that combines the available evidence in a non-Bayesian manner. We address this using statistical decision confidence (SDC), a normative framework from computational neuroscience. Treating the answer-logit difference (LD) as a candidate readout of the latent decision variable, we test the qualitative signatures predicted by SDC. Across three perceptual discrimination tasks and a memory-based decision task, spanning three multimodal non-reasoning models and one reasoning model, LD satisfied these signatures -- including the diagnostic correct/error folded-X pattern -- showing that, in these settings, answer logits behave as monotonic readouts of a latent decision variable rather than heuristic preference scores. In complex visual reasoning, LD continued to predict correctness beyond objective task difficulty, but the full geometric signatures of SDC were absent, illustrating the current boundary of the framework when explicit normative process models are unavailable. These results provide a computational account of confidence in multimodal language models, delineate when answer logits behave as readouts of a latent decision variable, and establish SDC as a unifying framework for studying confidence across biological and artificial intelligence.

cs.LG

SeeSE3: Emergence of 3D Space in Vision Features

In this paper, we ask whether vision foundation models construct representations that reflect the intrinsic properties of 3D Euclidean space. Unlike previous works that probe 3D awareness of vision features by regressing image-centric quantities such as depth or normals, we investigate the relation between the structure of the space of visual features and the group of Euclidean transformations $SE(3)$. We propose a set of probes to evaluate this relation from both topological and geometric perspectives: a mutual neighborhood metric that measures the alignment between feature neighborhoods and spatial topology, and a Poincaré Adapter to test the linear accessibility of the geometry of camera motion from latent displacements in static scenes. We show that self-supervised vision models, which, in principle, have not been trained with direct 3D supervision or active agency, possess latent subspaces that are remarkably strongly correlated with three-dimensional Euclidean space, when probed correctly. Building on this insight we propose a new class of "Latent-Space Navigation" techniques that perform visual odometry and localization purely in the latent space, bypassing the need for explicit 3D reconstruction.

cs.CV

Gen4U: Unifying Video Generation and Understanding via Diffusion

Prior work suggests that diffusion representations capture low-level geometry but struggle with high-level semantics. We demonstrate that state-of-the-art video diffusion models overcome this limitation. By systematically probing their intermediate activations using recent mutual-kNN alignment metrics, we reveal a highly structured latent space where visual representations evolve across both network depth and noise levels. We show that while moderate noise levels yield linearly separable global semantics, fine-grained details persist at lower noise levels but become spatially scattered, requiring attention mechanisms to decode. Building on these insights, we introduce Gen4U (Generation for Understanding), a framework that repurposes these generative representations with a single forward pass. Our experiments establish that frozen, large-scale video diffusion models function as highly competitive video encoders across a wide spectrum of tasks, spanning semantic and non-semantic objectives (video classification, depth estimation, camera pose estimation, image and video captioning). Bypassing fine-tuning, Gen4U unifies the generation and understanding paradigms, achieving strong perception performance while fully preserving the model's ability to generate high-quality video.

cs.CV

Graph Alignment via Dual-Pass Spectral Encoding and Latent Space Communication

Graph alignment, the problem of identifying corresponding nodes across multiple graphs, is fundamental to numerous applications. Most existing unsupervised methods embed node features into latent representations to enable cross-graph comparison without ground-truth correspondences. However, these methods suffer from two critical limitations: the degradation of node distinctiveness due to oversmoothing in GNN-based embeddings, and the misalignment of latent spaces across graphs caused by structural noise, feature heterogeneity, and training instability, ultimately leading to unreliable node correspondences. We propose a novel framework employing a dual-pass encoder to inject high-frequency discriminability into node features, paired with a geometry-aware functional map module that learns bijective and isometric transformations to align latent spaces while acting as a low-pass filter on correspondences, enforcing smoothness and robustness as a structural prior in map space. Extensive experiments on graph benchmarks demonstrate that our method consistently outperforms existing unsupervised alignment baselines, exhibiting superior robustness to structural inconsistencies and challenging alignment scenarios. The implementation is available at https://github.com/maysambehmanesh/GADL.

cs.LG

The Art of Interrogation: Consistency Amplifies Factuality in Spatial Reasoning

Current Large Reasoning Models (LRMs) exhibit remarkable general capabilities but significantly underperform in spatial reasoning tasks. Existing approaches treat this gap as a knowledge deficit, relying on supervised fine-tuning (SFT) to ingest labeled spatial data from external vision sources or synthetic engines. In contrast, we argue that for many tasks, spatial reasoning capabilities are already present in pre-trained LRMs but require alignment through logical coherence under geometric 2D and 3D constraints. In this work, we propose a self-supervised reinforcement learning (RL) framework that targets the internal reasoning process without requiring ground-truth annotations. By formalizing the notion of consistency verifiers -- reward functions that check for geometric and semantic consistency under transformations -- we demonstrate that models can improve their spatial reasoning abilities. We use both image transformations, like flipping, and textual transformations, like swapping the order of objects in the question, and propose a new optimal transport-based RL strategy, OT-GRPO, which is a minimal-matching variant of group relative policy optimization tailored to pairwise verifiers. We show that this label-free consistency training approaches the accuracy of models trained with ground-truth supervision and achieves similar generalization across diverse tasks and data domains.

cs.AI

A Mixed Diet Makes DINO An Omnivorous Vision Encoder

Pre-trained vision encoders like DINOv2 have demonstrated exceptional performance on unimodal tasks. However, we observe that their features are poorly aligned across different visual modalities. For instance, the feature embedding for an RGB image and its corresponding depth map of the same scene exhibit a cosine similarity that is nearly identical to that of two random, unrelated images. To address this, we propose the Omnivorous Vision Encoder, a post-training framework that learns a modality-agnostic feature space. We fine-tune the encoder with a dual objective: first, to maximize the feature alignment between different modalities of the same scene; and second, a distillation objective that anchors the learned representations to a fully frozen teacher. The resulting student encoder becomes "omnivorous" by producing more consistent embeddings for a given scene, regardless of the input modality (RGB, Depth, Segmentation, etc.). This approach enables robust cross-modal understanding while retaining the discriminative semantics of the original foundation model. Omnivorous model weights are available at https://github.com/google-deepmind/representations4d.

cs.CV

Unfolding Generative Flows with Koopman Operators: Trajectory-Preserving Linearization

Continuous Normalizing Flows (CNFs) enable elegant generative modeling but remain bottlenecked by their iterative nature requiring costly sampling and lacking interpretability of the intermediate states. Recent approaches accelerate sampling by straightening trajectories or distilling endpoints, yet they treat the original generative process as a black box, discarding the teacher's intermediate dynamics. We propose a fundamentally different perspective: globally linearizing flow dynamics via Koopman theory to achieve trajectory-preserving linearization. By lifting a pre-trained Conditional Flow Matching (CFM) model into a higher-dimensional Koopman space, we represent its evolution with a single linear operator. Crucially, unlike boundary-only distillation, our method enforces infinitesimal consistency with the teacher's vector field along the full generative path. We derive a practical, simulation-free training objective that ensures this global alignment and yields two key benefits. First, sampling becomes one-step and parallelizable. Second, because the linearization is faithful to the dynamics, the Koopman operator provides unique insights on the generation. We demonstrate that this structure enables novel applications unavailable in prior approaches, including discovery of semantically coherent editing directions, inversion with a teacher-aligned linear operator and class-conditional spectral signatures. Empirically, our approach achieves competitive sample quality, while enabling spectral analysis and control of the entire trajectories of generative flows.

cs.LG

Beyond ReLU: Bifurcation, Oversmoothing, and Topological Priors

Graph Neural Networks (GNNs) learn node representations through iterative network-based message-passing. While powerful, deep GNNs suffer from oversmoothing, where node features converge to a homogeneous, non-informative state. We re-frame this problem of representational collapse from a \emph{bifurcation theory} perspective, characterizing oversmoothing as convergence to a stable ``homogeneous fixed point.'' Our central contribution is the theoretical discovery that this undesired stability can be broken by replacing standard monotone activations (e.g., ReLU) with a class of functions. Using Lyapunov-Schmidt reduction, we analytically prove that this substitution induces a bifurcation that destabilizes the homogeneous state and creates a new pair of stable, non-homogeneous \emph{patterns} that provably resist oversmoothing. Our theory predicts a precise, nontrivial scaling law for the amplitude of these emergent patterns, which we quantitatively validate in experiments. Finally, we demonstrate the practical utility of our theory by deriving a closed-form, bifurcation-aware initialization and showing its utility in real benchmark experiments.

cs.LG

Generative Drifting is Secretly Score Matching: a Spectral and Variational Perspective

Generative Modeling via Drifting~\citep{deng2026drifting} has recently achieved state-of-the-art one-step image generation through a kernel-based drift operator, yet its success is largely empirical and its theoretical foundations remain poorly understood. We observe that \emph{under a Gaussian kernel, the drift operator is exactly a score difference on smoothed distributions}. This answers three questions left open in the original work: (1) whether a vanishing drift guarantees equality of distributions ($V_{p,q}=0\Rightarrow p=q$), (2) how to choose between kernels, and (3) why the stop-gradient operator is indispensable for stable training. Our observations position drifting within the score-matching family. By linearizing the McKean-Vlasov dynamics and probing them in Fourier space, we reveal frequency-dependent convergence timescales comparable to \emph{Landau damping} in plasma kinetic theory: the Gaussian kernel suffers an exponential high-frequency bottleneck, potentially explaining the empirical preference for the Laplacian kernel. This suggests a fix: an exponential bandwidth annealing schedule $σ(t)=σ_0 e^{-rt}$ that reduces convergence time from $\exp(O(K_{\max}^2))$ to $O(\log K_{\max})$. Finally, by formalizing drifting as a Wasserstein gradient flow of the smoothed KL divergence, we prove that the stop-gradient operator is not a heuristic but is derived from the frozen-field discretization mandated by the Jordan-Kinderlehrer-Otto (JKO) scheme, and removing it severs training from any gradient-flow guarantee. This variational perspective further provides a general template for constructing novel drift operators, which we demonstrate with a Sinkhorn divergence drift. We validate our analysis on toy datasets and scale it up to ImageNet.

cs.LG

Unique Lives, Shared World: Learning from Single-Life Videos

We introduce the "single-life" learning paradigm, where we train a distinct vision model exclusively on egocentric videos captured by one individual. We leverage the multiple viewpoints naturally captured within a single life to learn a visual encoder in a self-supervised manner. Our experiments demonstrate three key findings. First, models trained independently on different lives develop a highly aligned geometric understanding. We demonstrate this by training visual encoders on distinct datasets each capturing a different life, both indoors and outdoors, as well as introducing a novel cross-attention-based metric to quantify the functional alignment of the internal representations developed by different models. Second, we show that single-life models learn generalizable geometric representations that effectively transfer to downstream tasks, such as depth estimation, in unseen environments. Third, we demonstrate that training on up to 30 hours from one week of the same person's life leads to comparable performance to training on 30 hours of diverse web data, highlighting the strength of single-life representation learning. Overall, our results establish that the shared structure of the world, both leads to consistency in models trained on individual lives, and provides a powerful signal for visual representation learning.

cs.CV

FILTR: Extracting Topological Features from Pretrained 3D Models

Recent advances in pretraining 3D point cloud encoders (e.g., Point-BERT, Point-MAE) have produced powerful models, whose abilities are typically evaluated on geometric or semantic tasks. At the same time, topological descriptors have been shown to provide informative summaries of a shape's multiscale structure. In this paper we pose the question whether topological information can be derived from features produced by 3D encoders. To address this question, we first introduce DONUT, a synthetic benchmark with controlled topological complexity, and propose FILTR (Filtration Transformer), a learnable framework to predict persistence diagrams directly from frozen encoders. FILTR adapts a transformer decoder to treat diagram generation as a set prediction task. Our analysis on DONUT reveals that existing encoders retain only limited global topological signals, yet FILTR successfully leverages information produced by these encoders to approximate persistence diagrams. Our approach enables, for the first time, data-driven extraction of persistence diagrams from raw point clouds through an efficient learnable feed-forward mechanism.

cs.CV

Frozen Forecasting: A Unified Evaluation

Forecasting future events is a fundamental capability for general-purpose systems that plan or act across different levels of abstraction. Yet, evaluating whether a forecast is "correct" remains challenging due to the inherent uncertainty of the future. We propose a unified evaluation framework for assessing the forecasting capabilities of frozen vision backbones across diverse tasks and abstraction levels. Rather than focusing on single time steps, our framework evaluates entire trajectories and incorporates distributional metrics that better capture the multimodal nature of future outcomes. Given a frozen vision model, we train latent diffusion models to forecast future features directly in its representation space, which are then decoded via lightweight, task-specific readouts. This enables consistent evaluation across a suite of diverse tasks while isolating the forecasting capacity of the backbone itself. We apply our framework to nine diverse vision models, spanning image and video pretraining, contrastive and generative objectives, and with or without language supervision, and evaluate them on four forecasting tasks, from low-level pixel predictions to high-level object motion. We find that forecasting performance strongly correlates with perceptual quality and that the forecasting abilities of video synthesis models are comparable or exceed those pretrained in masking regimes across all levels of abstraction. However, language supervision does not consistently improve forecasting. Notably, video-pretrained models consistently outperform image-based ones.

cs.CV

From Blobs to Spokes: High-Fidelity Surface Reconstruction via Oriented Gaussians

3D Gaussian Splatting (3DGS) has revolutionized fast novel view synthesis, yet its opacity-based formulation makes surface extraction fundamentally difficult. Unlike implicit methods built on Signed Distance Fields or occupancy, 3DGS lacks a global geometric field, forcing existing approaches to resort to heuristics such as TSDF fusion of blended depth maps. Inspired by the Objects as Volumes framework, we derive a principled occupancy field for Gaussian Splatting and show how it can be used to extract highly accurate watertight meshes of complex scenes. Our key contribution is to introduce a learnable oriented normal at each Gaussian element and to define an adapted attenuation formulation, which leads to closed-form expressions for both the normal and occupancy fields at arbitrary locations in space. We further introduce a novel consistency loss and a dedicated densification strategy to enforce Gaussians to wrap the entire surface by closing geometric holes, ensuring a complete shell of oriented primitives. We modify the differentiable rasterizer to output depth as an isosurface of our continuous model, and introduce Primal Adaptive Meshing for Region-of-Interest meshing at arbitrary resolution. We additionally expose fundamental biases in standard surface evaluation protocols and propose two more rigorous alternatives. Overall, our method Gaussian Wrapping sets a new state-of-the-art on DTU and Tanks and Temples, producing complete, watertight meshes at a fraction of the size of concurrent work-recovering thin structures such as the notoriously elusive bicycle spokes.

cs.CV

Dynamic Reflections: Probing Video Representations with Text Alignment

The alignment of representations from different modalities has recently been shown to provide insights on the structural similarities and downstream capabilities of different encoders across diverse data types. While significant progress has been made in aligning images with text, the temporal nature of video data remains largely unexplored in this context. In this work, we conduct the first comprehensive study of video-text representation alignment, probing the capabilities of modern video and language encoders. Our findings reveal several key insights. First, we demonstrate that cross-modal alignment highly depends on the richness of both visual (static images vs. multi-frame videos) and text (single caption vs. a collection) data provided at test time, especially when using state-of-the-art video encoders. We propose parametric test-time scaling laws that capture this behavior and show remarkable predictive power against empirical observations. Secondly, we investigate the correlation between semantic alignment and performance on both semantic and non-semantic downstream tasks, providing initial evidence that strong alignment against text encoders may be linked to general-purpose video representation and understanding. Finally, we correlate temporal reasoning with cross-modal alignment providing a challenging test-bed for vision and language models. Overall, our work introduces video-text alignment as an informative zero-shot way to probe the representation power of different encoders for spatio-temporal data. Project page can be found at https://video-prh.github.io/

cs.CV