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Manmohan Chandraker

Publications and source records attributed to Manmohan Chandraker.

At least 73 records · Page 4Linked to original sources

Long-HOT: A Modular Hierarchical Approach for Long-Horizon Object Transport

We address key challenges in long-horizon embodied exploration and navigation by proposing a new object transport task and a novel modular framework for temporally extended navigation. Our first contribution is the design of a novel Long-HOT environment focused on deep exploration and long-horizon planning where the agent is required to efficiently find and pick up target objects to be carried and dropped at a goal location, with load constraints and optional access to a container if it finds one. Further, we propose a modular hierarchical transport policy (HTP) that builds a topological graph of the scene to perform exploration with the help of weighted frontiers. Our hierarchical approach uses a combination of motion planning algorithms to reach point goals within explored locations and object navigation policies for moving towards semantic targets at unknown locations. Experiments on both our proposed Habitat transport task and on MultiOn benchmarks show that our method significantly outperforms baselines and prior works. Further, we validate the effectiveness of our modular approach for long-horizon transport by demonstrating meaningful generalization to much harder transport scenes with training only on simpler versions of the task.

cs.CV↗

IDD-3D: Indian Driving Dataset for 3D Unstructured Road Scenes

Autonomous driving and assistance systems rely on annotated data from traffic and road scenarios to model and learn the various object relations in complex real-world scenarios. Preparation and training of deploy-able deep learning architectures require the models to be suited to different traffic scenarios and adapt to different situations. Currently, existing datasets, while large-scale, lack such diversities and are geographically biased towards mainly developed cities. An unstructured and complex driving layout found in several developing countries such as India poses a challenge to these models due to the sheer degree of variations in the object types, densities, and locations. To facilitate better research toward accommodating such scenarios, we build a new dataset, IDD-3D, which consists of multi-modal data from multiple cameras and LiDAR sensors with 12k annotated driving LiDAR frames across various traffic scenarios. We discuss the need for this dataset through statistical comparisons with existing datasets and highlight benchmarks on standard 3D object detection and tracking tasks in complex layouts. Code and data available at https://github.com/shubham1810/idd3d_kit.git

cs.CV↗

TRoVE: Transforming Road Scene Datasets into Photorealistic Virtual Environments

High-quality structured data with rich annotations are critical components in intelligent vehicle systems dealing with road scenes. However, data curation and annotation require intensive investments and yield low-diversity scenarios. The recently growing interest in synthetic data raises questions about the scope of improvement in such systems and the amount of manual work still required to produce high volumes and variations of simulated data. This work proposes a synthetic data generation pipeline that utilizes existing datasets, like nuScenes, to address the difficulties and domain-gaps present in simulated datasets. We show that using annotations and visual cues from existing datasets, we can facilitate automated multi-modal data generation, mimicking real scene properties with high-fidelity, along with mechanisms to diversify samples in a physically meaningful way. We demonstrate improvements in mIoU metrics by presenting qualitative and quantitative experiments with real and synthetic data for semantic segmentation on the Cityscapes and KITTI-STEP datasets. All relevant code and data is released on github (https://github.com/shubham1810/trove_toolkit).

cs.CV↗

Cluster-to-adapt: Few Shot Domain Adaptation for Semantic Segmentation across Disjoint Labels

Domain adaptation for semantic segmentation across datasets consisting of the same categories has seen several recent successes. However, a more general scenario is when the source and target datasets correspond to non-overlapping label spaces. For example, categories in segmentation datasets change vastly depending on the type of environment or application, yet share many valuable semantic relations. Existing approaches based on feature alignment or discrepancy minimization do not take such category shift into account. In this work, we present Cluster-to-Adapt (C2A), a computationally efficient clustering-based approach for domain adaptation across segmentation datasets with completely different, but possibly related categories. We show that such a clustering objective enforced in a transformed feature space serves to automatically select categories across source and target domains that can be aligned for improving the target performance, while preventing negative transfer for unrelated categories. We demonstrate the effectiveness of our approach through experiments on the challenging problem of outdoor to indoor adaptation for semantic segmentation in few-shot as well as zero-shot settings, with consistent improvements in performance over existing approaches and baselines in all cases.

cs.CV↗

Single-Stream Multi-Level Alignment for Vision-Language Pretraining

Self-supervised vision-language pretraining from pure images and text with a contrastive loss is effective, but ignores fine-grained alignment due to a dual-stream architecture that aligns image and text representations only on a global level. Earlier, supervised, non-contrastive methods were capable of finer-grained alignment, but required dense annotations that were not scalable. We propose a single stream architecture that aligns images and language at multiple levels: global, fine-grained patch-token, and conceptual/semantic, using two novel tasks: symmetric cross-modality reconstruction (XMM) and a pseudo-labeled key word prediction (PSL). In XMM, we mask input tokens from one modality and use cross-modal information to reconstruct the masked token, thus improving fine-grained alignment between the two modalities. In PSL, we use attention to select keywords in a caption, use a momentum encoder to recommend other important keywords that are missing from the caption but represented in the image, and then train the visual encoder to predict the presence of those keywords, helping it learn semantic concepts that are essential for grounding a textual token to an image region. We demonstrate competitive performance and improved data efficiency on image-text retrieval, grounding, visual question answering/reasoning against larger models and models trained on more data. Code and models available at zaidkhan.me/SIMLA.

cs.CV↗

Physically-Based Editing of Indoor Scene Lighting from a Single Image

We present a method to edit complex indoor lighting from a single image with its predicted depth and light source segmentation masks. This is an extremely challenging problem that requires modeling complex light transport, and disentangling HDR lighting from material and geometry with only a partial LDR observation of the scene. We tackle this problem using two novel components: 1) a holistic scene reconstruction method that estimates scene reflectance and parametric 3D lighting, and 2) a neural rendering framework that re-renders the scene from our predictions. We use physically-based indoor light representations that allow for intuitive editing, and infer both visible and invisible light sources. Our neural rendering framework combines physically-based direct illumination and shadow rendering with deep networks to approximate global illumination. It can capture challenging lighting effects, such as soft shadows, directional lighting, specular materials, and interreflections. Previous single image inverse rendering methods usually entangle scene lighting and geometry and only support applications like object insertion. Instead, by combining parametric 3D lighting estimation with neural scene rendering, we demonstrate the first automatic method to achieve full scene relighting, including light source insertion, removal, and replacement, from a single image. All source code and data will be publicly released.

cs.CV↗

A Level Set Theory for Neural Implicit Evolution under Explicit Flows

Coordinate-based neural networks parameterizing implicit surfaces have emerged as efficient representations of geometry. They effectively act as parametric level sets with the zero-level set defining the surface of interest. We present a framework that allows applying deformation operations defined for triangle meshes onto such implicit surfaces. Several of these operations can be viewed as energy-minimization problems that induce an instantaneous flow field on the explicit surface. Our method uses the flow field to deform parametric implicit surfaces by extending the classical theory of level sets. We also derive a consolidated view for existing methods on differentiable surface extraction and rendering, by formalizing connections to the level-set theory. We show that these methods drift from the theory and that our approach exhibits improvements for applications like surface smoothing, mean-curvature flow, inverse rendering and user-defined editing on implicit geometry.

cs.CV↗

Exploiting Unlabeled Data with Vision and Language Models for Object Detection

Building robust and generic object detection frameworks requires scaling to larger label spaces and bigger training datasets. However, it is prohibitively costly to acquire annotations for thousands of categories at a large scale. We propose a novel method that leverages the rich semantics available in recent vision and language models to localize and classify objects in unlabeled images, effectively generating pseudo labels for object detection. Starting with a generic and class-agnostic region proposal mechanism, we use vision and language models to categorize each region of an image into any object category that is required for downstream tasks. We demonstrate the value of the generated pseudo labels in two specific tasks, open-vocabulary detection, where a model needs to generalize to unseen object categories, and semi-supervised object detection, where additional unlabeled images can be used to improve the model. Our empirical evaluation shows the effectiveness of the pseudo labels in both tasks, where we outperform competitive baselines and achieve a novel state-of-the-art for open-vocabulary object detection. Our code is available at https://github.com/xiaofeng94/VL-PLM.

cs.CV↗

PhotoScene: Photorealistic Material and Lighting Transfer for Indoor Scenes

Most indoor 3D scene reconstruction methods focus on recovering 3D geometry and scene layout. In this work, we go beyond this to propose PhotoScene, a framework that takes input image(s) of a scene along with approximately aligned CAD geometry (either reconstructed automatically or manually specified) and builds a photorealistic digital twin with high-quality materials and similar lighting. We model scene materials using procedural material graphs; such graphs represent photorealistic and resolution-independent materials. We optimize the parameters of these graphs and their texture scale and rotation, as well as the scene lighting to best match the input image via a differentiable rendering layer. We evaluate our technique on objects and layout reconstructions from ScanNet, SUN RGB-D and stock photographs, and demonstrate that our method reconstructs high-quality, fully relightable 3D scenes that can be re-rendered under arbitrary viewpoints, zooms and lighting.

cs.CV↗

Learning to Rearrange with Physics-Inspired Risk Awareness

Real-world applications require a robot operating in the physical world with awareness of potential risks besides accomplishing the task. A large part of risky behaviors arises from interacting with objects in ignorance of affordance. To prevent the agent from making unsafe decisions, we propose to train a robotic agent by reinforcement learning to execute tasks with an awareness of physical properties such as mass and friction in an indoor environment. We achieve this through a novel physics-inspired reward function that encourages the agent to learn a policy discerning different masses and friction coefficients. We introduce two novel and challenging indoor rearrangement tasks -- the variable friction pushing task and the variable mass pushing task -- that allow evaluation of the learned policies in trading off performance and physics-inspired risk. Our results demonstrate that by equipping with the proposed reward, the agent is able to learn policies choosing the pushing targets or goal-reaching trajectories with minimum physical cost, which can be further utilized as a precaution to constrain the agent's behavior in a safety-critic environment.

cs.RO↗

IRISformer: Dense Vision Transformers for Single-Image Inverse Rendering in Indoor Scenes

Indoor scenes exhibit significant appearance variations due to myriad interactions between arbitrarily diverse object shapes, spatially-changing materials, and complex lighting. Shadows, highlights, and inter-reflections caused by visible and invisible light sources require reasoning about long-range interactions for inverse rendering, which seeks to recover the components of image formation, namely, shape, material, and lighting. In this work, our intuition is that the long-range attention learned by transformer architectures is ideally suited to solve longstanding challenges in single-image inverse rendering. We demonstrate with a specific instantiation of a dense vision transformer, IRISformer, that excels at both single-task and multi-task reasoning required for inverse rendering. Specifically, we propose a transformer architecture to simultaneously estimate depths, normals, spatially-varying albedo, roughness and lighting from a single image of an indoor scene. Our extensive evaluations on benchmark datasets demonstrate state-of-the-art results on each of the above tasks, enabling applications like object insertion and material editing in a single unconstrained real image, with greater photorealism than prior works. Code and data are publicly released at https://github.com/ViLab-UCSD/IRISformer.

cs.CV↗

Weakly But Deeply Supervised Occlusion-Reasoned Parametric Road Layouts

We propose an end-to-end network that takes a single perspective RGB image of a complex road scene as input, to produce occlusion-reasoned layouts in perspective space as well as a parametric bird's-eye-view (BEV) space. In contrast to prior works that require dense supervision such as semantic labels in perspective view, our method only requires human annotations for parametric attributes that are cheaper and less ambiguous to obtain. To solve this challenging task, our design is comprised of modules that incorporate inductive biases to learn occlusion-reasoning, geometric transformation and semantic abstraction, where each module may be supervised by appropriately transforming the parametric annotations. We demonstrate how our design choices and proposed deep supervision help achieve meaningful representations and accurate predictions. We validate our approach on two public datasets, KITTI and NuScenes, to achieve state-of-the-art results with considerably less human supervision.

cs.CV↗

Controllable Dynamic Multi-Task Architectures

Multi-task learning commonly encounters competition for resources among tasks, specifically when model capacity is limited. This challenge motivates models which allow control over the relative importance of tasks and total compute cost during inference time. In this work, we propose such a controllable multi-task network that dynamically adjusts its architecture and weights to match the desired task preference as well as the resource constraints. In contrast to the existing dynamic multi-task approaches that adjust only the weights within a fixed architecture, our approach affords the flexibility to dynamically control the total computational cost and match the user-preferred task importance better. We propose a disentangled training of two hypernetworks, by exploiting task affinity and a novel branching regularized loss, to take input preferences and accordingly predict tree-structured models with adapted weights. Experiments on three multi-task benchmarks, namely PASCAL-Context, NYU-v2, and CIFAR-100, show the efficacy of our approach. Project page is available at https://www.nec-labs.com/~mas/DYMU.

cs.CV↗

On Generalizing Beyond Domains in Cross-Domain Continual Learning

Humans have the ability to accumulate knowledge of new tasks in varying conditions, but deep neural networks often suffer from catastrophic forgetting of previously learned knowledge after learning a new task. Many recent methods focus on preventing catastrophic forgetting under the assumption of train and test data following similar distributions. In this work, we consider a more realistic scenario of continual learning under domain shifts where the model must generalize its inference to an unseen domain. To this end, we encourage learning semantically meaningful features by equipping the classifier with class similarity metrics as learning parameters which are obtained through Mahalanobis similarity computations. Learning of the backbone representation along with these extra parameters is done seamlessly in an end-to-end manner. In addition, we propose an approach based on the exponential moving average of the parameters for better knowledge distillation. We demonstrate that, to a great extent, existing continual learning algorithms fail to handle the forgetting issue under multiple distributions, while our proposed approach learns new tasks under domain shift with accuracy boosts up to 10% on challenging datasets such as DomainNet and OfficeHome.

cs.LG↗

Learning Semantic Segmentation from Multiple Datasets with Label Shifts

With increasing applications of semantic segmentation, numerous datasets have been proposed in the past few years. Yet labeling remains expensive, thus, it is desirable to jointly train models across aggregations of datasets to enhance data volume and diversity. However, label spaces differ across datasets and may even be in conflict with one another. This paper proposes UniSeg, an effective approach to automatically train models across multiple datasets with differing label spaces, without any manual relabeling efforts. Specifically, we propose two losses that account for conflicting and co-occurring labels to achieve better generalization performance in unseen domains. First, a gradient conflict in training due to mismatched label spaces is identified and a class-independent binary cross-entropy loss is proposed to alleviate such label conflicts. Second, a loss function that considers class-relationships across datasets is proposed for a better multi-dataset training scheme. Extensive quantitative and qualitative analyses on road-scene datasets show that UniSeg improves over multi-dataset baselines, especially on unseen datasets, e.g., achieving more than 8% gain in IoU on KITTI averaged over all the settings.

cs.CV↗

FLAVR: Flow-Agnostic Video Representations for Fast Frame Interpolation

A majority of methods for video frame interpolation compute bidirectional optical flow between adjacent frames of a video, followed by a suitable warping algorithm to generate the output frames. However, approaches relying on optical flow often fail to model occlusions and complex non-linear motions directly from the video and introduce additional bottlenecks unsuitable for widespread deployment. We address these limitations with FLAVR, a flexible and efficient architecture that uses 3D space-time convolutions to enable end-to-end learning and inference for video frame interpolation. Our method efficiently learns to reason about non-linear motions, complex occlusions and temporal abstractions, resulting in improved performance on video interpolation, while requiring no additional inputs in the form of optical flow or depth maps. Due to its simplicity, FLAVR can deliver 3x faster inference speed compared to the current most accurate method on multi-frame interpolation without losing interpolation accuracy. In addition, we evaluate FLAVR on a wide range of challenging settings and consistently demonstrate superior qualitative and quantitative results compared with prior methods on various popular benchmarks including Vimeo-90K, UCF101, DAVIS, Adobe, and GoPro. Finally, we demonstrate that FLAVR for video frame interpolation can serve as a useful self-supervised pretext task for action recognition, optical flow estimation, and motion magnification.

cs.CV↗

YMIR: A Rapid Data-centric Development Platform for Vision Applications

This paper introduces an open source platform to support the rapid development of computer vision applications at scale. The platform puts the efficient data development at the center of the machine learning development process, integrates active learning methods, data and model version control, and uses concepts such as projects to enable fast iterations of multiple task specific datasets in parallel. This platform abstracts the development process into core states and operations, and integrates third party tools via open APIs as implementations of the operations. This open design reduces the development cost and adoption cost for ML teams with existing tools. At the same time, the platform supports recording project development histories, through which successful projects can be shared to further boost model production efficiency on similar tasks. The platform is open source and is already used internally to meet the increasing demand for different real world computer vision applications.

cs.AI↗

OpenRooms: An End-to-End Open Framework for Photorealistic Indoor Scene Datasets

We propose a novel framework for creating large-scale photorealistic datasets of indoor scenes, with ground truth geometry, material, lighting and semantics. Our goal is to make the dataset creation process widely accessible, transforming scans into photorealistic datasets with high-quality ground truth for appearance, layout, semantic labels, high quality spatially-varying BRDF and complex lighting, including direct, indirect and visibility components. This enables important applications in inverse rendering, scene understanding and robotics. We show that deep networks trained on the proposed dataset achieve competitive performance for shape, material and lighting estimation on real images, enabling photorealistic augmented reality applications, such as object insertion and material editing. We also show our semantic labels may be used for segmentation and multi-task learning. Finally, we demonstrate that our framework may also be integrated with physics engines, to create virtual robotics environments with unique ground truth such as friction coefficients and correspondence to real scenes. The dataset and all the tools to create such datasets will be made publicly available.

cs.CV↗