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Marc Toussaint

Publications and source records attributed to Marc Toussaint.

At least 19 recordsLinked to original sources

PEEL: Parallel Extraction for Long-Horizon Disassembly Planning via Scale-Invariant Sampling

Long-horizon multi-part object disassembly requires robots to compute feasible sequences of collision-free removal motions, even in the presence of tight, narrow escape corridors. To efficiently solve such disassembly problems, we propose Parallel Extraction for Long-Horizon Disassembly (PEEL), an algorithm which efficiently computes disassembly motions for object assemblies and feeds them to a robot manipulator for execution. PEEL uses sampling-based motion planning to compute single-object motions through the use of a scale-invariant sampling scheme, where the object scale is estimated in a burn-in phase and a subsequent directional sampler exploits the scale. This sampling scheme is integrated into a multi-arm bandit rapidly-exploring random tree (MAB-RRT) planner, which switches between different samplers depending on the reward signal received. Using MAB-RRT, the PEEL algorithm runs a batch of planners in parallel to obtain an ordered graph specifying the sequence in which object parts have to be removed. We show that MAB-RRT can efficiently solve single-part disassemblies with 100 percent success rate on 76 assemblies, and that it is robust to its parameters. By integrating MAB-RRT into PEEL, we solve four long-horizon disassembly problems using the Fetch manipulator robot involving 10 to 17 individual object parts.

cs.RO

Coordinated Multi-Robot Disassembly for Makespan Optimization of Large-Scale Assemblies

Multi-robot task and motion planning for disassembly tasks requires robots to operate in confined workspaces while coordinating their motions with other robots. To tackle this problem, we propose a planning method called coordinated multi-robot disassembly (CoMuDi). CoMuDi coordinates a team of robots for disassembly tasks. The input is a team of robots, an assembly of objects, and a dependency graph. Based on this information, we create compound tasks for pick, place, and exit motions. By propagating temporal constraints, we ensure that each robot can start and end their tasks as early as possible while avoiding collisions with nearby robots. By integrating the space-time RRT* planner (ST-RRT*) into CoMuDi, we ensure that individual tasks minimize arrival time and thereby help us minimize overall makespan. We compare the performance of CoMuDi using both ST-RRT* and RRT* planners with varying time bounds, demonstrating that the combination of CoMuDi and ST-RRT* leads to a higher success rate while minimizing makespan. Finally, we evaluate CoMuDi on six assemblies with up to 49 pieces and up to 9 robots. In those scenarios, we show that CoMuDi returns robot paths that exhibit low idle times, thereby demonstrating that CoMuDi can reliably solve large-scale assemblies.

cs.RO

PhyRoGen: Synthetic Generation of Physical Robot Manipulation Puzzles Using Procedural Content Generation

Robot manipulation of physical puzzles is important for automatic assembly and disassembly tasks. However, to enable robots to solve physical puzzles, manipulation skills need to be learned, which requires large training datasets, the generation of which is often time consuming and tedious. To overcome this problem, we propose the Physical Robot Manipulation Puzzle Generation framework (PhyRoGen), which leverages procedural content generation (PCG) for automated generation of synthetic datasets of manipulation puzzles. PhyRoGen is a general-purpose puzzle generator, which can generate physical puzzles with interlocking object dependencies, where one articulated object must be manipulated before another can be moved. Based upon PhyRoGen, we define six concrete generators which we use to generate 24 physical puzzles. By using a benchmarking framework, we are able to solve all puzzles in 1 to 300 seconds using sampling-based planning algorithms. Finally, we demonstrate that every generated puzzle is manipulatable by using a KUKA LBR iiwa robot in a physical simulation. This shows that our framework is able to procedurally generate unique, solvable robot manipulation puzzles, which is a crucial ingredient to benchmark manipulation algorithms and to develop robust foundation models.

cs.RO

Manifold Sampling via Entropy Maximization

Sampling from constrained distributions has a wide range of applications, including in Bayesian optimization and robotics. Prior work establishes convergence and feasibility guarantees for constrained sampling, but assumes that the feasible set is connected. However, in practice, the feasible set often decomposes into multiple disconnected components, which makes efficient sampling under constraints challenging. In this paper, we propose MAnifold Sampling via Entropy Maximization (MASEM) for sampling on a manifold with an unknown number of disconnected components, implicitly defined by smooth equality and inequality constraints. The presented method uses a resampling scheme to maximize the entropy of the empirical distribution based on k-nearest neighbor density estimation. We show that, in the mean field, MASEM decreases the KL-divergence between the empirical distribution and the maximum-entropy target exponentially in the number of resampling steps. We instantiate MASEM with multiple local samplers and demonstrate its versatility and efficiency on synthetic and robotics-based benchmarks. MASEM enables fast and scalable mixing across a range of constrained sampling problems, improving over alternatives by an order of magnitude in Sinkhorn distance with competitive runtime.

cs.LG

Segment Anything with Robust Uncertainty-Accuracy Correlation

Despite strong zero-shot performance, SAM is unreliable under domain shift due to Mask-level Confidence Confusion (MCC), where a single IoU-based mask score fails to reflect pixel-wise reliability near boundaries. Motivated by the contrast between texture-biased shortcuts in neural networks and shape-centric processing in human vision, we model out-of-domain variation as appearance shifts and non-rigid deformations that jointly stress calibration. We propose Segment Anything with Robust Uncertainty-Accuracy Correlation (RUAC) for robust pixel-wise uncertainty estimation under appearance and deformation shifts. RUAC adds a lightweight uncertainty head, trains it with a collaborative style-deformation attack that jointly perturbs texture and geometry, and applies Uncertainty-Accuracy Alignment to ensure uncertainty consistently highlights erroneous pixels even under adversarial perturbations. Across 23 zero-shot domains, RUAC improves segmentation quality and yields more faithful uncertainty with stronger uncertainty-accuracy correlation. Project page: https://hongyouzhou.github.io/ruac/.

cs.CV

Optimizing Trajectory-Trees in Belief Space: An Application from Model Predictive Control to Task and Motion Planning

This paper explores the benefits of computing arborescent trajectories (trajectory-trees) instead of commonly used sequential trajectories for partially observable robotic planning problems. In such environments, a robot infers knowledge from observations, and the optimal course of action depends on these observations. Trajectory-trees, optimized in belief space, naturally capture this dependency by branching where the belief state is expected to evolve into multiple distinct scenarios, such as upon receiving an observation. Unlike sequential trajectories, which model a single forward evolution of the system, trajectory-trees capture multiple possible contingencies. First, we focus on Model Predictive Control (MPC) and demonstrate the benefits of planning tree-like trajectories. We formulate the control problem as the optimization of a tree with a single branching (PO-MPC). This improves performance by reducing control costs through more informed planning. To satisfy the real-time constraints of MPC, we develop an optimization algorithm called Distributed Augmented Lagrangian (D-AuLa), which leverages the decomposability of the PO-MPC formulation to parallelize and accelerate the optimization. We apply the method to both linear and non-linear MPC problems using autonomous driving examples. Second, we address Task And Motion Planning (TAMP), and introduce a planner (PO-LGP) reasoning on decision trees at task level, and trajectory-trees at motion-planning level. This approach builds upon the Logic-Geometric-Programming Framework (LGP) and extends it to partially observable problems. The experiments show the method's applicability to problems with a small belief state size, and scales to larger problems by optimizing explorative policies, which are used as macro-actions in an overarching task plan.

cs.RO

Scale-Invariant Sampling in Multi-Arm Bandit Motion Planning for Object Extraction

Object extraction tasks often occur in disassembly problems, where bolts, screws, or pins have to be removed from tight, narrow spaces. In such problems, the distance to the environment is often on the millimeter scale. Sampling-based planners can solve such problems and provide completeness guarantees. However, sampling becomes a bottleneck, since almost all motions will result in collisions with the environment. To overcome this problem, we propose a novel scale-invariant sampling strategy which explores the configuration space using a grow-shrink search to find useful, high-entropy sampling scales. Once a useful sampling scale has been found, our framework exploits this scale by using a principal components analysis (PCA) to find useful directions for object extraction. We embed this sampler into a multi-arm bandit rapidly-exploring random tree (MAB-RRT) planner and test it on eight challenging 3D object extraction scenarios, involving bolts, gears, rods, pins, and sockets. To evaluate our framework, we compare it with classical sampling strategies like uniform sampling, obstacle-based sampling, and narrow-passage sampling, and with modern strategies like mate vectors, physics-based planning, and disassembly breadth first search. Our experiments show that scale-invariant sampling improves success rate by one order of magnitude on 7 out of 8 scenarios. This demonstrates that scale-invariant sampling is an important concept for general purpose object extraction in disassembly tasks.

cs.RO

Stability-Guided Exploration for Diverse Motion Generation

Scaling up datasets is highly effective in improving the performance of deep learning models, including in the field of robot learning. However, data collection still proves to be a bottleneck. Approaches relying on collecting human demonstrations are labor-intensive and inherently limited: they tend to be narrow, task-specific, and fail to adequately explore the full space of feasible states. Synthetic data generation could remedy this, but current techniques mostly rely on local trajectory optimization and fail to find diverse solutions. In this work, we propose a novel method capable of finding diverse long-horizon manipulations through black-box simulation. We achieve this by combining an RRT-style search with sampling-based MPC, together with a novel sampling scheme that guides the exploration toward stable configurations. Specifically, we sample from a manifold of stable states while growing a search tree directly through simulation, without restricting the planner to purely stable motions. We demonstrate the method's ability to discover diverse manipulation strategies, including pushing, grasping, pivoting, throwing, and tool use, across different robot morphologies, without task-specific guidance.

cs.RO

Combined Constrained Sampling and Reinforcement Learning for Robotic Manipulation

Training non-prehensile manipulation policies in contact-rich settings is a core challenge in robotics. While Reinforcement Learning (RL) has demonstrated its strength in such settings, it may struggle to sufficiently explore and discover complex manipulation strategies. To address this, we combine two basic ideas: First, designing appropriate reset strategies (the start state distribution of episodes) has shown promise in improving RL exploration and effectiveness. Second, while model-based approaches to finding trajectories through manipulation are hard, recent work showed that model-based approaches to sampling states on constrained manifolds can be highly efficient. Based on these observations, we propose a novel state sampler that boosts the performance of goal-conditioned RL in complex contact-rich manipulation tasks. Our sampler explicitly takes into account the structure of contact in order to provide a rich covering of diverse contact modes. By combining constrained sampling resets with projected interpolation and curriculum learning, our novel approach outperforms RL without constrained sampling and alternative reset methods, and effectively trains universal, non-prehensile, and dynamic manipulation policies in contact-rich settings. See https://www.user.tu-berlin.de/mtoussai/26-CSRL/ for supplementary material.

cs.RO

Variance-Reduced Model Predictive Path Integral via Quadratic Model Approximation

Sampling-based controllers, such as Model Predictive Path Integral (MPPI) methods, offer substantial flexibility but often suffer from high variance and low sample efficiency. To address these challenges, we introduce a hybrid variance-reduced MPPI framework that integrates a prior model into the sampling process. Our key insight is to decompose the objective function into a known approximate model and a residual term. Since the residual captures only the discrepancy between the model and the objective, it typically exhibits a smaller magnitude and lower variance than the original objective. Although this principle applies to general modeling choices, we demonstrate that adopting a quadratic approximation enables the derivation of a closed-form, model-guided prior that effectively concentrates samples in informative regions. Crucially, the framework is agnostic to the source of geometric information, allowing the quadratic model to be constructed from exact derivatives, structural approximations (e.g., Gauss- or Quasi-Newton), or gradient-free randomized smoothing. We validate the approach on standard optimization benchmarks, a nonlinear, underactuated cart-pole control task, and a contact-rich manipulation problem with non-smooth dynamics. Across these domains, we achieve faster convergence and superior performance in low-sample regimes compared to standard MPPI. These results suggest that the method can make sample-based control strategies more practical in scenarios where obtaining samples is expensive or limited.

cs.RO

Masked Registration and Autoencoding of CT Images for Predictive Tibia Reconstruction

Surgical planning for complex tibial fractures can be challenging for surgeons, as the 3D structure of the later desirable bone alignment may be difficult to imagine. To assist in such planning, we address the challenge of predicting a patient-specific reconstruction target from a CT of the fractured tibia. Our approach combines neural registration and autoencoder models. Specifically, we first train a modified spatial transformer network (STN) to register a raw CT to a standardized coordinate system of a jointly trained tibia prototype. Subsequently, various autoencoder (AE) architectures are trained to model healthy tibial variations. Both the STN and AE models are further designed to be robust to masked input, allowing us to apply them to fractured CTs and decode to a prediction of the patient-specific healthy bone in standard coordinates. Our contributions include: i) a 3D-adapted STN for global spatial registration, ii) a comparative analysis of AEs for bone CT modeling, and iii) the extension of both to handle masked inputs for predictive generation of healthy bone structures. Project page: https://github.com/HongyouZhou/repair

cs.CV

MO-SeGMan: Rearrangement Planning Framework for Multi Objective Sequential and Guided Manipulation in Constrained Environments

In this work, we introduce MO-SeGMan, a Multi-Objective Sequential and Guided Manipulation planner for highly constrained rearrangement problems. MO-SeGMan generates object placement sequences that minimize both replanning per object and robot travel distance while preserving critical dependency structures with a lazy evaluation method. To address highly cluttered, non-monotone scenarios, we propose a Selective Guided Forward Search (SGFS) that efficiently relocates only critical obstacles and to feasible relocation points. Furthermore, we adopt a refinement method for adaptive subgoal selection to eliminate unnecessary pick-and-place actions, thereby improving overall solution quality. Extensive evaluations on nine benchmark rearrangement tasks demonstrate that MO-SeGMan generates feasible motion plans in all cases, consistently achieving faster solution times and superior solution quality compared to the baselines. These results highlight the robustness and scalability of the proposed framework for complex rearrangement planning problems.

cs.RO

CrazyMARL: Decentralized Direct Motor Control Policies for Cooperative Aerial Transport of Cable-Suspended Payloads

Collaborative transportation of cable-suspended payloads by teams of UAVs has the potential to enhance payload capacity, adapt to different payload shapes, and provide built-in compliance, making it attractive for applications ranging from disaster relief to precision logistics. However, multi-UAV coordination under disturbances, nonlinear payload dynamics, and slack-taut cable modes remains a challenging control problem. To our knowledge, no prior work has addressed these cable mode transitions in the multi-UAV context, instead relying on simplifying rigid-link assumptions. We propose CrazyMARL, a decentralized RL framework for multi-UAV cable-suspended payload transport. Simulation results demonstrate that the learned policies can outperform classical decentralized controllers in terms of disturbance rejection and tracking precision, achieving an 80% recovery rate from harsh conditions compared to 44% for the baseline method. We also achieve successful zero-shot sim-to-real transfer and demonstrate that our policies are highly robust under harsh conditions, including wind, random external disturbances, and transitions between slack and taut cable dynamics. This work paves the way for autonomous, resilient UAV teams capable of executing complex payload missions in unstructured environments. Code and videos can be found on the website: https://imrclab.github.io/CrazyMARL.

cs.RO

SVN-ICP: Uncertainty Estimation of ICP-based LiDAR Odometry using Stein Variational Newton

This letter introduces SVN-ICP, a novel Iterative Closest Point (ICP) algorithm with uncertainty estimation that leverages Stein Variational Newton (SVN) on manifold. Designed specifically for fusing LiDAR odometry in multisensor systems, the proposed method ensures accurate pose estimation and consistent noise parameter inference, even in LiDAR-degraded environments. By approximating the posterior distribution using particles within the Stein Variational Inference framework, SVN-ICP eliminates the need for explicit noise modeling or manual parameter tuning. To evaluate its effectiveness, we integrate SVN-ICP into a simple error-state Kalman filter alongside an IMU and test it across multiple datasets spanning diverse environments and robot types. Extensive experimental results demonstrate that our approach outperforms best-in-class methods on challenging scenarios while providing reliable uncertainty estimates.

cs.RO

Regrasp Maps for Sequential Manipulation Planning

We consider manipulation problems in constrained and cluttered settings, which require several regrasps at unknown locations. We propose to inform an optimization-based task and motion planning (TAMP) solver with possible regrasp areas and grasp sequences to speed up the search. Our main idea is to use a state space abstraction, a regrasp map, capturing the combinations of available grasps in different parts of the configuration space, and allowing us to provide the solver with guesses for the mode switches and additional constraints for the object placements. By interleaving the creation of regrasp maps, their adaptation based on failed refinements, and solving TAMP (sub)problems, we are able to provide a robust search method for challenging regrasp manipulation problems.

cs.RO

Trajectory First: A Curriculum for Discovering Diverse Policies

Being able to solve a task in diverse ways makes agents more robust to task variations and less prone to local optima. In this context, constrained diversity optimization has become a useful reinforcement learning (RL) framework for training a set of diverse agents in parallel. However, existing constrained-diversity RL methods often under-explore in complex tasks such as robot manipulation, resulting in limited behavioral diversity. We address this with a two-stage curriculum that introduces a spline-based trajectory prior as an inductive bias to produce diverse, high-reward behaviors in an initial stage, and then distills these behaviors into reactive, step-wise policies in a second stage. In our empirical evaluation, we provide novel insights into challenges of diversity-targeted training and show that our curriculum increases the diversity of learned skills while maintaining high task performance.

cs.LG

Meta-Optimization and Program Search using Language Models for Task and Motion Planning

Intelligent interaction with the real world requires robotic agents to jointly reason over high-level plans and low-level controls. Task and motion planning (TAMP) addresses this by combining symbolic planning and continuous trajectory generation. Recently, foundation model approaches to TAMP have presented impressive results, including fast planning times and the execution of natural language instructions. Yet, the optimal interface between high-level planning and low-level motion generation remains an open question: prior approaches are limited by either too much abstraction (e.g., chaining simplified skill primitives) or a lack thereof (e.g., direct joint angle prediction). Our method introduces a novel technique employing a form of meta-optimization to address these issues by: (i) using program search over trajectory optimization problems as an interface between a foundation model and robot control, and (ii) leveraging a zero-order method to optimize numerical parameters in the foundation model output. Results on challenging object manipulation and drawing tasks confirm that our proposed method improves over prior TAMP approaches.

cs.RO

Amortized Safe Active Learning for Real-Time Data Acquisition: Pretrained Neural Policies From Simulated Nonparametric Functions

Safe active learning (AL) is a sequential scheme for learning unknown systems while respecting safety constraints during data acquisition. Existing methods often rely on Gaussian processes (GPs) to model the task and safety constraints, requiring repeated GP updates and constrained acquisition optimization--incurring significant computations which are challenging for real-time decision-making. We propose amortized AL for regression and amortized safe AL, replacing expensive online computations with a pretrained neural policy. Inspired by recent advances in amortized Bayesian experimental design, we leverage GPs as pretraining simulators. We train our policy prior to the AL deployment on simulated nonparametric functions, using Fourier feature-based GP sampling and a differentiable acquisition objective that is safety-aware in the safe AL setting. At deployment, our policy selects informative and (if desired) safe queries via a single forward pass, eliminating GP inference and acquisition optimization. This leads to magnitudes of speed improvements while preserving learning quality. Our framework is modular and, without the safety component, yields fast unconstrained AL for time-sensitive tasks.

cs.LG