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Marco Tagliasacchi

Publications and source records attributed to Marco Tagliasacchi.

At least 19 recordsLinked to original sources

SpectroStream: A Versatile Neural Codec for General Audio

We propose SpectroStream, a full-band multi-channel neural audio codec. Successor to the well-established SoundStream, SpectroStream extends its capability beyond 24 kHz monophonic audio and enables high-quality reconstruction of 48 kHz stereo music at bit rates of 4--16 kbps. This is accomplished with a new neural architecture that leverages audio representation in the time-frequency domain, which leads to better audio quality especially at higher sample rate. The model also uses a delayed-fusion strategy to handle multi-channel audio, which is crucial in balancing per-channel acoustic quality and cross-channel phase consistency.

cs.SD

MAD Speech: Measures of Acoustic Diversity of Speech

Generative spoken language models produce speech in a wide range of voices, prosody, and recording conditions, seemingly approaching the diversity of natural speech. However, the extent to which generated speech is acoustically diverse remains unclear due to a lack of appropriate metrics. We address this gap by developing lightweight metrics of acoustic diversity, which we collectively refer to as MAD Speech. We focus on measuring five facets of acoustic diversity: voice, gender, emotion, accent, and background noise. We construct the metrics as a composition of specialized, per-facet embedding models and an aggregation function that measures diversity within the embedding space. Next, we build a series of datasets with a priori known diversity preferences for each facet. Using these datasets, we demonstrate that our proposed metrics achieve a stronger agreement with the ground-truth diversity than baselines. Finally, we showcase the applicability of our proposed metrics across several real-life evaluation scenarios. MAD Speech is made publicly accessible.

eess.AS

TokenSplit: Using Discrete Speech Representations for Direct, Refined, and Transcript-Conditioned Speech Separation and Recognition

We present TokenSplit, a speech separation model that acts on discrete token sequences. The model is trained on multiple tasks simultaneously: separate and transcribe each speech source, and generate speech from text. The model operates on transcripts and audio token sequences and achieves multiple tasks through masking of inputs. The model is a sequence-to-sequence encoder-decoder model that uses the Transformer architecture. We also present a "refinement" version of the model that predicts enhanced audio tokens from the audio tokens of speech separated by a conventional separation model. Using both objective metrics and subjective MUSHRA listening tests, we show that our model achieves excellent performance in terms of separation, both with or without transcript conditioning. We also measure the automatic speech recognition (ASR) performance and provide audio samples of speech synthesis to demonstrate the additional utility of our model.

cs.SD

AudioLM: a Language Modeling Approach to Audio Generation

We introduce AudioLM, a framework for high-quality audio generation with long-term consistency. AudioLM maps the input audio to a sequence of discrete tokens and casts audio generation as a language modeling task in this representation space. We show how existing audio tokenizers provide different trade-offs between reconstruction quality and long-term structure, and we propose a hybrid tokenization scheme to achieve both objectives. Namely, we leverage the discretized activations of a masked language model pre-trained on audio to capture long-term structure and the discrete codes produced by a neural audio codec to achieve high-quality synthesis. By training on large corpora of raw audio waveforms, AudioLM learns to generate natural and coherent continuations given short prompts. When trained on speech, and without any transcript or annotation, AudioLM generates syntactically and semantically plausible speech continuations while also maintaining speaker identity and prosody for unseen speakers. Furthermore, we demonstrate how our approach extends beyond speech by generating coherent piano music continuations, despite being trained without any symbolic representation of music.

cs.SD

AudioPaLM: A Large Language Model That Can Speak and Listen

We introduce AudioPaLM, a large language model for speech understanding and generation. AudioPaLM fuses text-based and speech-based language models, PaLM-2 [Anil et al., 2023] and AudioLM [Borsos et al., 2022], into a unified multimodal architecture that can process and generate text and speech with applications including speech recognition and speech-to-speech translation. AudioPaLM inherits the capability to preserve paralinguistic information such as speaker identity and intonation from AudioLM and the linguistic knowledge present only in text large language models such as PaLM-2. We demonstrate that initializing AudioPaLM with the weights of a text-only large language model improves speech processing, successfully leveraging the larger quantity of text training data used in pretraining to assist with the speech tasks. The resulting model significantly outperforms existing systems for speech translation tasks and has the ability to perform zero-shot speech-to-text translation for many languages for which input/target language combinations were not seen in training. AudioPaLM also demonstrates features of audio language models, such as transferring a voice across languages based on a short spoken prompt. We release examples of our method at https://google-research.github.io/seanet/audiopalm/examples

cs.CL

Disentangling speech from surroundings with neural embeddings

We present a method to separate speech signals from noisy environments in the embedding space of a neural audio codec. We introduce a new training procedure that allows our model to produce structured encodings of audio waveforms given by embedding vectors, where one part of the embedding vector represents the speech signal, and the rest represent the environment. We achieve this by partitioning the embeddings of different input waveforms and training the model to faithfully reconstruct audio from mixed partitions, thereby ensuring each partition encodes a separate audio attribute. As use cases, we demonstrate the separation of speech from background noise or from reverberation characteristics. Our method also allows for targeted adjustments of the audio output characteristics.

cs.SD

Real time spectrogram inversion on mobile phone

We present two methods of real time magnitude spectrogram inversion: streaming Griffin Lim(GL) and streaming MelGAN. We demonstrate the impact of looking ahead on perceptual quality of MelGAN. As little as one hop size (12.5ms) of lookahead is able to significantly improve perceptual quality in comparison to its causal version. We compare streaming GL with the streaming MelGAN and show different trade-offs in terms of perceptual quality, on-device latency, algorithmic delay, memory footprint and noise sensitivity. For fair quality assessment of the GL approach, we use input log magnitude spectrogram without mel transformation. We evaluate presented real time spectrogram inversion approaches on clean, noisy and atypical speech. We specified conditions when streaming GL has comparable quality with MelGAN: noisy audio and no mel transformation. Streaming GL is 2.4x faster than real time on the ARM CPU of a Pixel4 and it uses 4.5x times less memory than MelGAN.

eess.AS

SoundStorm: Efficient Parallel Audio Generation

We present SoundStorm, a model for efficient, non-autoregressive audio generation. SoundStorm receives as input the semantic tokens of AudioLM, and relies on bidirectional attention and confidence-based parallel decoding to generate the tokens of a neural audio codec. Compared to the autoregressive generation approach of AudioLM, our model produces audio of the same quality and with higher consistency in voice and acoustic conditions, while being two orders of magnitude faster. SoundStorm generates 30 seconds of audio in 0.5 seconds on a TPU-v4. We demonstrate the ability of our model to scale audio generation to longer sequences by synthesizing high-quality, natural dialogue segments, given a transcript annotated with speaker turns and a short prompt with the speakers' voices.

cs.SD

LMCodec: A Low Bitrate Speech Codec With Causal Transformer Models

We introduce LMCodec, a causal neural speech codec that provides high quality audio at very low bitrates. The backbone of the system is a causal convolutional codec that encodes audio into a hierarchy of coarse-to-fine tokens using residual vector quantization. LMCodec trains a Transformer language model to predict the fine tokens from the coarse ones in a generative fashion, allowing for the transmission of fewer codes. A second Transformer predicts the uncertainty of the next codes given the past transmitted codes, and is used to perform conditional entropy coding. A MUSHRA subjective test was conducted and shows that the quality is comparable to reference codecs at higher bitrates. Example audio is available at https://mjenrungrot.github.io/chrome-media-audio-papers/publications/lmcodec.

cs.SD

Speak, Read and Prompt: High-Fidelity Text-to-Speech with Minimal Supervision

We introduce SPEAR-TTS, a multi-speaker text-to-speech (TTS) system that can be trained with minimal supervision. By combining two types of discrete speech representations, we cast TTS as a composition of two sequence-to-sequence tasks: from text to high-level semantic tokens (akin to "reading") and from semantic tokens to low-level acoustic tokens ("speaking"). Decoupling these two tasks enables training of the "speaking" module using abundant audio-only data, and unlocks the highly efficient combination of pretraining and backtranslation to reduce the need for parallel data when training the "reading" component. To control the speaker identity, we adopt example prompting, which allows SPEAR-TTS to generalize to unseen speakers using only a short sample of 3 seconds, without any explicit speaker representation or speaker-id labels. Our experiments demonstrate that SPEAR-TTS achieves a character error rate that is competitive with state-of-the-art methods using only 15 minutes of parallel data, while matching ground-truth speech in terms of naturalness and acoustic quality, as measured in subjective tests.

cs.SD

MusicLM: Generating Music From Text

We introduce MusicLM, a model generating high-fidelity music from text descriptions such as "a calming violin melody backed by a distorted guitar riff". MusicLM casts the process of conditional music generation as a hierarchical sequence-to-sequence modeling task, and it generates music at 24 kHz that remains consistent over several minutes. Our experiments show that MusicLM outperforms previous systems both in audio quality and adherence to the text description. Moreover, we demonstrate that MusicLM can be conditioned on both text and a melody in that it can transform whistled and hummed melodies according to the style described in a text caption. To support future research, we publicly release MusicCaps, a dataset composed of 5.5k music-text pairs, with rich text descriptions provided by human experts.

cs.SD

Learning to Denoise Historical Music

We propose an audio-to-audio neural network model that learns to denoise old music recordings. Our model internally converts its input into a time-frequency representation by means of a short-time Fourier transform (STFT), and processes the resulting complex spectrogram using a convolutional neural network. The network is trained with both reconstruction and adversarial objectives on a synthetic noisy music dataset, which is created by mixing clean music with real noise samples extracted from quiet segments of old recordings. We evaluate our method quantitatively on held-out test examples of the synthetic dataset, and qualitatively by human rating on samples of actual historical recordings. Our results show that the proposed method is effective in removing noise, while preserving the quality and details of the original music.

eess.AS

Text-Driven Separation of Arbitrary Sounds

We propose a method of separating a desired sound source from a single-channel mixture, based on either a textual description or a short audio sample of the target source. This is achieved by combining two distinct models. The first model, SoundWords, is trained to jointly embed both an audio clip and its textual description to the same embedding in a shared representation. The second model, SoundFilter, takes a mixed source audio clip as an input and separates it based on a conditioning vector from the shared text-audio representation defined by SoundWords, making the model agnostic to the conditioning modality. Evaluating on multiple datasets, we show that our approach can achieve an SI-SDR of 9.1 dB for mixtures of two arbitrary sounds when conditioned on text and 10.1 dB when conditioned on audio. We also show that SoundWords is effective at learning co-embeddings and that our multi-modal training approach improves the performance of SoundFilter.

eess.AS

SpeechPainter: Text-conditioned Speech Inpainting

We propose SpeechPainter, a model for filling in gaps of up to one second in speech samples by leveraging an auxiliary textual input. We demonstrate that the model performs speech inpainting with the appropriate content, while maintaining speaker identity, prosody and recording environment conditions, and generalizing to unseen speakers. Our approach significantly outperforms baselines constructed using adaptive TTS, as judged by human raters in side-by-side preference and MOS tests.

cs.SD

CycleGAN-Based Unpaired Speech Dereverberation

Typically, neural network-based speech dereverberation models are trained on paired data, composed of a dry utterance and its corresponding reverberant utterance. The main limitation of this approach is that such models can only be trained on large amounts of data and a variety of room impulse responses when the data is synthetically reverberated, since acquiring real paired data is costly. In this paper we propose a CycleGAN-based approach that enables dereverberation models to be trained on unpaired data. We quantify the impact of using unpaired data by comparing the proposed unpaired model to a paired model with the same architecture and trained on the paired version of the same dataset. We show that the performance of the unpaired model is comparable to the performance of the paired model on two different datasets, according to objective evaluation metrics. Furthermore, we run two subjective evaluations and show that both models achieve comparable subjective quality on the AMI dataset, which was not seen during training.

eess.AS

Data Summarization via Bilevel Optimization

The increasing availability of massive data sets poses a series of challenges for machine learning. Prominent among these is the need to learn models under hardware or human resource constraints. In such resource-constrained settings, a simple yet powerful approach is to operate on small subsets of the data. Coresets are weighted subsets of the data that provide approximation guarantees for the optimization objective. However, existing coreset constructions are highly model-specific and are limited to simple models such as linear regression, logistic regression, and $k$-means. In this work, we propose a generic coreset construction framework that formulates the coreset selection as a cardinality-constrained bilevel optimization problem. In contrast to existing approaches, our framework does not require model-specific adaptations and applies to any twice differentiable model, including neural networks. We show the effectiveness of our framework for a wide range of models in various settings, including training non-convex models online and batch active learning.

cs.LG

Self-Supervised Learning from Automatically Separated Sound Scenes

Real-world sound scenes consist of time-varying collections of sound sources, each generating characteristic sound events that are mixed together in audio recordings. The association of these constituent sound events with their mixture and each other is semantically constrained: the sound scene contains the union of source classes and not all classes naturally co-occur. With this motivation, this paper explores the use of unsupervised automatic sound separation to decompose unlabeled sound scenes into multiple semantically-linked views for use in self-supervised contrastive learning. We find that learning to associate input mixtures with their automatically separated outputs yields stronger representations than past approaches that use the mixtures alone. Further, we discover that optimal source separation is not required for successful contrastive learning by demonstrating that a range of separation system convergence states all lead to useful and often complementary example transformations. Our best system incorporates these unsupervised separation models into a single augmentation front-end and jointly optimizes similarity maximization and coincidence prediction objectives across the views. The result is an unsupervised audio representation that rivals state-of-the-art alternatives on the established shallow AudioSet classification benchmark.

cs.SD

SoundStream: An End-to-End Neural Audio Codec

We present SoundStream, a novel neural audio codec that can efficiently compress speech, music and general audio at bitrates normally targeted by speech-tailored codecs. SoundStream relies on a model architecture composed by a fully convolutional encoder/decoder network and a residual vector quantizer, which are trained jointly end-to-end. Training leverages recent advances in text-to-speech and speech enhancement, which combine adversarial and reconstruction losses to allow the generation of high-quality audio content from quantized embeddings. By training with structured dropout applied to quantizer layers, a single model can operate across variable bitrates from 3kbps to 18kbps, with a negligible quality loss when compared with models trained at fixed bitrates. In addition, the model is amenable to a low latency implementation, which supports streamable inference and runs in real time on a smartphone CPU. In subjective evaluations using audio at 24kHz sampling rate, SoundStream at 3kbps outperforms Opus at 12kbps and approaches EVS at 9.6kbps. Moreover, we are able to perform joint compression and enhancement either at the encoder or at the decoder side with no additional latency, which we demonstrate through background noise suppression for speech.

cs.SD