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Marco Tagliasacchi

Publications and source records attributed to Marco Tagliasacchi.

At least 37 records · Page 2Linked to original sources

Real-time Speech Frequency Bandwidth Extension

In this paper we propose a lightweight model for frequency bandwidth extension of speech signals, increasing the sampling frequency from 8kHz to 16kHz while restoring the high frequency content to a level almost indistinguishable from the 16kHz ground truth. The model architecture is based on SEANet (Sound EnhAncement Network), a wave-to-wave fully convolutional model, which uses a combination of feature losses and adversarial losses to reconstruct an enhanced version of the input speech. In addition, we propose a variant of SEANet that can be deployed on-device in streaming mode, achieving an architectural latency of 16ms. When profiled on a single core of a mobile CPU, processing one 16ms frame takes only 1.5ms. The low latency makes it viable for bi-directional voice communication systems.

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LEAF: A Learnable Frontend for Audio Classification

Mel-filterbanks are fixed, engineered audio features which emulate human perception and have been used through the history of audio understanding up to today. However, their undeniable qualities are counterbalanced by the fundamental limitations of handmade representations. In this work we show that we can train a single learnable frontend that outperforms mel-filterbanks on a wide range of audio signals, including speech, music, audio events and animal sounds, providing a general-purpose learned frontend for audio classification. To do so, we introduce a new principled, lightweight, fully learnable architecture that can be used as a drop-in replacement of mel-filterbanks. Our system learns all operations of audio features extraction, from filtering to pooling, compression and normalization, and can be integrated into any neural network at a negligible parameter cost. We perform multi-task training on eight diverse audio classification tasks, and show consistent improvements of our model over mel-filterbanks and previous learnable alternatives. Moreover, our system outperforms the current state-of-the-art learnable frontend on Audioset, with orders of magnitude fewer parameters.

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One-shot conditional audio filtering of arbitrary sounds

We consider the problem of separating a particular sound source from a single-channel mixture, based on only a short sample of the target source. Using SoundFilter, a wave-to-wave neural network architecture, we can train a model without using any sound class labels. Using a conditioning encoder model which is learned jointly with the source separation network, the trained model can be "configured" to filter arbitrary sound sources, even ones that it has not seen during training. Evaluated on the FSD50k dataset, our model obtains an SI-SDR improvement of 9.6 dB for mixtures of two sounds. When trained on Librispeech, our model achieves an SI-SDR improvement of 14.0 dB when separating one voice from a mixture of two speakers. Moreover, we show that the representation learned by the conditioning encoder clusters acoustically similar sounds together in the embedding space, even though it is trained without using any labels.

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Semi-supervised Batch Active Learning via Bilevel Optimization

Active learning is an effective technique for reducing the labeling cost by improving data efficiency. In this work, we propose a novel batch acquisition strategy for active learning in the setting where the model training is performed in a semi-supervised manner. We formulate our approach as a data summarization problem via bilevel optimization, where the queried batch consists of the points that best summarize the unlabeled data pool. We show that our method is highly effective in keyword detection tasks in the regime when only few labeled samples are available.

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MicAugment: One-shot Microphone Style Transfer

A crucial aspect for the successful deployment of audio-based models "in-the-wild" is the robustness to the transformations introduced by heterogeneous acquisition conditions. In this work, we propose a method to perform one-shot microphone style transfer. Given only a few seconds of audio recorded by a target device, MicAugment identifies the transformations associated to the input acquisition pipeline and uses the learned transformations to synthesize audio as if it were recorded under the same conditions as the target audio. We show that our method can successfully apply the style transfer to real audio and that it significantly increases model robustness when used as data augmentation in the downstream tasks.

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SEANet: A Multi-modal Speech Enhancement Network

We explore the possibility of leveraging accelerometer data to perform speech enhancement in very noisy conditions. Although it is possible to only partially reconstruct user's speech from the accelerometer, the latter provides a strong conditioning signal that is not influenced from noise sources in the environment. Based on this observation, we feed a multi-modal input to SEANet (Sound EnhAncement Network), a wave-to-wave fully convolutional model, which adopts a combination of feature losses and adversarial losses to reconstruct an enhanced version of user's speech. We trained our model with data collected by sensors mounted on an earbud and synthetically corrupted by adding different kinds of noise sources to the audio signal. Our experimental results demonstrate that it is possible to achieve very high quality results, even in the case of interfering speech at the same level of loudness. A sample of the output produced by our model is available at https://google-research.github.io/seanet/multimodal/speech.

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SPICE: Self-supervised Pitch Estimation

We propose a model to estimate the fundamental frequency in monophonic audio, often referred to as pitch estimation. We acknowledge the fact that obtaining ground truth annotations at the required temporal and frequency resolution is a particularly daunting task. Therefore, we propose to adopt a self-supervised learning technique, which is able to estimate pitch without any form of supervision. The key observation is that pitch shift maps to a simple translation when the audio signal is analysed through the lens of the constant-Q transform (CQT). We design a self-supervised task by feeding two shifted slices of the CQT to the same convolutional encoder, and require that the difference in the outputs is proportional to the corresponding difference in pitch. In addition, we introduce a small model head on top of the encoder, which is able to determine the confidence of the pitch estimate, so as to distinguish between voiced and unvoiced audio. Our results show that the proposed method is able to estimate pitch at a level of accuracy comparable to fully supervised models, both on clean and noisy audio samples, although it does not require access to large labeled datasets.

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Towards Learning a Universal Non-Semantic Representation of Speech

The ultimate goal of transfer learning is to reduce labeled data requirements by exploiting a pre-existing embedding model trained for different datasets or tasks. The visual and language communities have established benchmarks to compare embeddings, but the speech community has yet to do so. This paper proposes a benchmark for comparing speech representations on non-semantic tasks, and proposes a representation based on an unsupervised triplet-loss objective. The proposed representation outperforms other representations on the benchmark, and even exceeds state-of-the-art performance on a number of transfer learning tasks. The embedding is trained on a publicly available dataset, and it is tested on a variety of low-resource downstream tasks, including personalization tasks and medical domain. The benchmark, models, and evaluation code are publicly released.

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Learning audio representations via phase prediction

We learn audio representations by solving a novel self-supervised learning task, which consists of predicting the phase of the short-time Fourier transform from its magnitude. A convolutional encoder is used to map the magnitude spectrum of the input waveform to a lower dimensional embedding. A convolutional decoder is then used to predict the instantaneous frequency (i.e., the temporal rate of change of the phase) from such embedding. To evaluate the quality of the learned representations, we evaluate how they transfer to a wide variety of downstream audio tasks. Our experiments reveal that the phase prediction task leads to representations that generalize across different tasks, partially bridging the gap with fully-supervised models. In addition, we show that the predicted phase can be used as initialization of the Griffin-Lim algorithm, thus reducing the number of iterations needed to reconstruct the waveform in the time domain.

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From Here to There: Video Inbetweening Using Direct 3D Convolutions

We consider the problem of generating plausible and diverse video sequences, when we are only given a start and an end frame. This task is also known as inbetweening, and it belongs to the broader area of stochastic video generation, which is generally approached by means of recurrent neural networks (RNN). In this paper, we propose instead a fully convolutional model to generate video sequences directly in the pixel domain. We first obtain a latent video representation using a stochastic fusion mechanism that learns how to incorporate information from the start and end frames. Our model learns to produce such latent representation by progressively increasing the temporal resolution, and then decode in the spatiotemporal domain using 3D convolutions. The model is trained end-to-end by minimizing an adversarial loss. Experiments on several widely-used benchmark datasets show that it is able to generate meaningful and diverse in-between video sequences, according to both quantitative and qualitative evaluations.

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Self-supervised audio representation learning for mobile devices

We explore self-supervised models that can be potentially deployed on mobile devices to learn general purpose audio representations. Specifically, we propose methods that exploit the temporal context in the spectrogram domain. One method estimates the temporal gap between two short audio segments extracted at random from the same audio clip. The other methods are inspired by Word2Vec, a popular technique used to learn word embeddings, and aim at reconstructing a temporal spectrogram slice from past and future slices or, alternatively, at reconstructing the context of surrounding slices from the current slice. We focus our evaluation on small encoder architectures, which can be potentially run on mobile devices during both inference (re-using a common learned representation across multiple downstream tasks) and training (capturing the true data distribution without compromising users' privacy when combined with federated learning). We evaluate the quality of the embeddings produced by the self-supervised learning models, and show that they can be re-used for a variety of downstream tasks, and for some tasks even approach the performance of fully supervised models of similar size.

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Deep convolutional neural networks for pedestrian detection

Pedestrian detection is a popular research topic due to its paramount importance for a number of applications, especially in the fields of automotive, surveillance and robotics. Despite the significant improvements, pedestrian detection is still an open challenge that calls for more and more accurate algorithms. In the last few years, deep learning and in particular convolutional neural networks emerged as the state of the art in terms of accuracy for a number of computer vision tasks such as image classification, object detection and segmentation, often outperforming the previous gold standards by a large margin. In this paper, we propose a pedestrian detection system based on deep learning, adapting a general-purpose convolutional network to the task at hand. By thoroughly analyzing and optimizing each step of the detection pipeline we propose an architecture that outperforms traditional methods, achieving a task accuracy close to that of state-of-the-art approaches, while requiring a low computational time. Finally, we tested the system on an NVIDIA Jetson TK1, a 192-core platform that is envisioned to be a forerunner computational brain of future self-driving cars.

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Estimating snow cover from publicly available images

In this paper we study the problem of estimating snow cover in mountainous regions, that is, the spatial extent of the earth surface covered by snow. We argue that publicly available visual content, in the form of user generated photographs and image feeds from outdoor webcams, can both be leveraged as additional measurement sources, complementing existing ground, satellite and airborne sensor data. To this end, we describe two content acquisition and processing pipelines that are tailored to such sources, addressing the specific challenges posed by each of them, e.g., identifying the mountain peaks, filtering out images taken in bad weather conditions, handling varying illumination conditions. The final outcome is summarized in a snow cover index, which indicates for a specific mountain and day of the year, the fraction of visible area covered by snow, possibly at different elevations. We created a manually labelled dataset to assess the accuracy of the image snow covered area estimation, achieving 90.0% precision at 91.1% recall. In addition, we show that seasonal trends related to air temperature are captured by the snow cover index.

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SnowWatch: Snow Monitoring through Acquisition and Analysis of User-Generated Content

We present a system for complementing snow phenomena monitoring with virtual measurements extracted from public visual content. The proposed system integrates an automatic acquisition and analysis of photographs and webcam images depicting Alpine mountains. In particular, the technical demonstration consists in a web portal that interfaces the whole system with the population. It acts as an entertaining photo-sharing social web site, acquiring at the same time visual content necessary for environmental monitoring.

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Fast keypoint detection in video sequences

A number of computer vision tasks exploit a succinct representation of the visual content in the form of sets of local features. Given an input image, feature extraction algorithms identify a set of keypoints and assign to each of them a description vector, based on the characteristics of the visual content surrounding the interest point. Several tasks might require local features to be extracted from a video sequence, on a frame-by-frame basis. Although temporal downsampling has been proven to be an effective solution for mobile augmented reality and visual search, high temporal resolution is a key requirement for time-critical applications such as object tracking, event recognition, pedestrian detection, surveillance. In recent years, more and more computationally efficient visual feature detectors and decriptors have been proposed. Nonetheless, such approaches are tailored to still images. In this paper we propose a fast keypoint detection algorithm for video sequences, that exploits the temporal coherence of the sequence of keypoints. According to the proposed method, each frame is preprocessed so as to identify the parts of the input frame for which keypoint detection and description need to be performed. Our experiments show that it is possible to achieve a reduction in computational time of up to 40%, without significantly affecting the task accuracy.

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Hybrid coding of visual content and local image features

Distributed visual analysis applications, such as mobile visual search or Visual Sensor Networks (VSNs) require the transmission of visual content on a bandwidth-limited network, from a peripheral node to a processing unit. Traditionally, a Compress-Then-Analyze approach has been pursued, in which sensing nodes acquire and encode the pixel-level representation of the visual content, that is subsequently transmitted to a sink node in order to be processed. This approach might not represent the most effective solution, since several analysis applications leverage a compact representation of the content, thus resulting in an inefficient usage of network resources. Furthermore, coding artifacts might significantly impact the accuracy of the visual task at hand. To tackle such limitations, an orthogonal approach named Analyze-Then-Compress has been proposed. According to such a paradigm, sensing nodes are responsible for the extraction of visual features, that are encoded and transmitted to a sink node for further processing. In spite of improved task efficiency, such paradigm implies the central processing node not being able to reconstruct a pixel-level representation of the visual content. In this paper we propose an effective compromise between the two paradigms, namely Hybrid-Analyze-Then-Compress (HATC) that aims at jointly encoding visual content and local image features. Furthermore, we show how a target tradeoff between image quality and task accuracy might be achieved by accurately allocating the bitrate to either visual content or local features.

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Coding local and global binary visual features extracted from video sequences

Binary local features represent an effective alternative to real-valued descriptors, leading to comparable results for many visual analysis tasks, while being characterized by significantly lower computational complexity and memory requirements. When dealing with large collections, a more compact representation based on global features is often preferred, which can be obtained from local features by means of, e.g., the Bag-of-Visual-Word (BoVW) model. Several applications, including for example visual sensor networks and mobile augmented reality, require visual features to be transmitted over a bandwidth-limited network, thus calling for coding techniques that aim at reducing the required bit budget, while attaining a target level of efficiency. In this paper we investigate a coding scheme tailored to both local and global binary features, which aims at exploiting both spatial and temporal redundancy by means of intra- and inter-frame coding. In this respect, the proposed coding scheme can be conveniently adopted to support the Analyze-Then-Compress (ATC) paradigm. That is, visual features are extracted from the acquired content, encoded at remote nodes, and finally transmitted to a central controller that performs visual analysis. This is in contrast with the traditional approach, in which visual content is acquired at a node, compressed and then sent to a central unit for further processing, according to the Compress-Then-Analyze (CTA) paradigm. In this paper we experimentally compare ATC and CTA by means of rate-efficiency curves in the context of two different visual analysis tasks: homography estimation and content-based retrieval. Our results show that the novel ATC paradigm based on the proposed coding primitives can be competitive with CTA, especially in bandwidth limited scenarios.

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Energy Consumption Of Visual Sensor Networks: Impact Of Spatio-Temporal Coverage

Wireless visual sensor networks (VSNs) are expected to play a major role in future IEEE 802.15.4 personal area networks (PAN) under recently-established collision-free medium access control (MAC) protocols, such as the IEEE 802.15.4e-2012 MAC. In such environments, the VSN energy consumption is affected by the number of camera sensors deployed (spatial coverage), as well as the number of captured video frames out of which each node processes and transmits data (temporal coverage). In this paper, we explore this aspect for uniformly-formed VSNs, i.e., networks comprising identical wireless visual sensor nodes connected to a collection node via a balanced cluster-tree topology, with each node producing independent identically-distributed bitstream sizes after processing the video frames captured within each network activation interval. We derive analytic results for the energy-optimal spatio-temporal coverage parameters of such VSNs under a-priori known bounds for the number of frames to process per sensor and the number of nodes to deploy within each tier of the VSN. Our results are parametric to the probability density function characterizing the bitstream size produced by each node and the energy consumption rates of the system of interest. Experimental results reveal that our analytic results are always within 7% of the energy consumption measurements for a wide range of settings. In addition, results obtained via a multimedia subsystem show that the optimal spatio-temporal settings derived by the proposed framework allow for substantial reduction of energy consumption in comparison to ad-hoc settings. As such, our analytic modeling is useful for early-stage studies of possible VSN deployments under collision-free MAC protocols prior to costly and time-consuming experiments in the field.

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