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Maren Bennewitz

Publications and source records attributed to Maren Bennewitz.

At least 37 records · Page 2Linked to original sources

Efficient View Planning Guided by Previous-Session Reconstruction for Repeated Plant Monitoring

Repeated plant monitoring is essential for tracking crop growth, and 3D reconstruction enables consistent comparison across monitoring sessions. However, rebuilding a 3D model from scratch in every session is costly and overlooks informative geometry already observed previously. We propose efficient view planning guided by a previous-session reconstruction, which reuses a 3D model from the previous session to improve active perception in the current session. Based on this previous-session reconstruction, our method replaces iterative next-best-view planning with one-shot view planning that selects an informative set of views and computes the globally shortest execution path connecting them. Experiments on real multi-session datasets, including public single-plant scans and a newly collected greenhouse crop-row dataset, show that our method achieves comparable or higher surface coverage with fewer executed views and shorter robot paths than iterative and one-shot baselines.

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SG-DOR: Learning Scene Graphs with Direction-Conditioned Occlusion Reasoning for Pepper Plants

Robotic harvesting in dense crop canopies requires effective interventions that depend not only on geometry, but also on explicit, direction-conditioned relations identifying which organs obstruct a target fruit. We present SG-DOR (Scene Graphs with Direction-Conditioned Occlusion Reasoning), a relational framework that, given instance-segmented organ point clouds, infers a scene graph encoding physical attachments and direction-conditioned occlusion. We introduce an occlusion ranking task for retrieving and ranking candidate leaves for a target fruit and approach direction, and propose a direction-aware graph neural architecture with per-fruit leaf-set attention and union-level aggregation. Experiments on a multi-plant synthetic pepper dataset show improved occlusion prediction (F1=0.73, NDCG@3=0.85) and attachment inference (edge F1=0.83) over strong ablations, yielding a structured relational signal for downstream intervention planning.

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PeRoI: A Pedestrian-Robot Interaction Dataset for Learning Avoidance, Neutrality, and Attraction Behaviors in Social Navigation

Robots are increasingly being deployed in public spaces such as shopping malls, sidewalks, and hospitals, where safe and socially aware navigation depends on anticipating how pedestrians respond to their presence. However, existing datasets rarely capture the full spectrum of robot-induced reactions, e.g., avoidance, neutrality, attraction, which limits progress in modeling these interactions. In this paper, we present the Pedestrian-Robot Interaction~(PeRoI) dataset that captures pedestrian motions categorized into attraction, neutrality, and repulsion across two outdoor sites under three controlled conditions: no robot present, with stationary robot, and with moving robot. This design explicitly reveals how pedestrian behavior varies across robot contexts, and we provide qualitative and quantitative comparisons to established state-of-the-art datasets. Building on these data, we propose the Neural Robot Social Force Model~(NeuRoSFM), an extension of the Social Force Model that integrates neural networks to augment inter-human dynamics with learned components and explicit robot-induced forces to better predict pedestrian motion in vicinity of robots. We evaluate NeuRoSFM by generating trajectories on multiple real-world datasets. The results demonstrate improved modeling of pedestrian-robot interactions, leading to better prediction accuracy, and highlight the value of our dataset and method for advancing socially aware navigation strategies in human-centered environments.

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A Neuro-inspired Theory of Joint Human-Swarm Interaction

Human-swarm interaction (HSI) is an active research challenge in the realms of swarm robotics and human-factors engineering. Here we apply a cognitive systems engineering perspective and introduce a neuro-inspired joint systems theory of HSI. The mindset defines predictions for adaptive, robust and scalable HSI dynamics and therefore has the potential to inform human-swarm loop design.

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An Approach to Joint Hybrid Decision Making between Humans and Artificial Intelligence

Due to the progress in artificial intelligence, it is important to understand how capable artificial agents should be used when interacting with humans, since high level authority and responsibility often remain with the human agent. However, integrated frameworks are lacking that can account for heterogeneous agents and draw on different scientific fields, such as human-factors engineering and artificial intelligence. Therefore, joint hybrid intelligence is described as a framework abstracting humans and artificial intelligence as decision making agents. A general definition of intelligence is provided on the basis of decision making competence being applicable to agents of different sorts. This framework is used for proposing the interrelated design space of joint hybrid intelligence being aimed at integrating the heterogeneous capabilities of humans and artificial intelligence. At the core of this design space lies joint agent engineering with the goal of integrating the design subspaces operator training, artificial intelligence engineering, and interface design via developing joint agent patterns. The ''extended swarming'' approach to human-swarm interaction is discussed as an example of such a pattern.

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Safe Multi-Agent Reinforcement Learning for Behavior-Based Cooperative Navigation

In this paper, we address the problem of behavior-based cooperative navigation of mobile robots using safe multi-agent reinforcement learning~(MARL). Our work is the first to focus on cooperative navigation without individual reference targets for the robots, using a single target for the formation's centroid. This eliminates the complexities involved in having several path planners to control a team of robots. To ensure safety, our MARL framework uses model predictive control (MPC) to prevent actions that could lead to collisions during training and execution. We demonstrate the effectiveness of our method in simulation and on real robots, achieving safe behavior-based cooperative navigation without using individual reference targets, with zero collisions, and faster target reaching compared to baselines. Finally, we study the impact of MPC safety filters on the learning process, revealing that we achieve faster convergence during training and we show that our approach can be safely deployed on real robots, even during early stages of the training.

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Demonstration-Enhanced Adaptable Multi-Objective Robot Navigation

Preference-aligned robot navigation in human environments is typically achieved through learning-based approaches, utilizing user feedback or demonstrations for personalization. However, personal preferences are subject to change and might even be context-dependent. Yet traditional reinforcement learning (RL) approaches with static reward functions often fall short in adapting to evolving user preferences, inevitably reflecting demonstrations once training is completed. This paper introduces a structured framework that combines demonstration-based learning with multi-objective reinforcement learning (MORL). To ensure real-world applicability, our approach allows for dynamic adaptation of the robot navigation policy to changing user preferences without retraining. It fluently modulates the amount of demonstration data reflection and other preference-related objectives. Through rigorous evaluations, including a baseline comparison and sim-to-real transfer on two robots, we demonstrate our framework's capability to adapt to user preferences accurately while achieving high navigational performance in terms of collision avoidance and goal pursuance.

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Context-Based Meta Reinforcement Learning for Robust and Adaptable Peg-in-Hole Assembly Tasks

Autonomous assembly is an essential capability for industrial and service robots, with Peg-in-Hole (PiH) insertion being one of the core tasks. However, PiH assembly in unknown environments is still challenging due to uncertainty in task parameters, such as the hole position and orientation, resulting from sensor noise. Although context-based meta reinforcement learning (RL) methods have been previously presented to adapt to unknown task parameters in PiH assembly tasks, the performance depends on a sample-inefficient procedure or human demonstrations. Thus, to enhance the applicability of meta RL in real-world PiH assembly tasks, we propose to train the agent to use information from the robot's forward kinematics and an uncalibrated camera. Furthermore, we improve the performance by efficiently adapting the meta-trained agent to use data from force/torque sensor. Finally, we propose an adaptation procedure for out-of-distribution tasks whose parameters are different from the training tasks. Experiments on simulated and real robots prove that our modifications enhance the sample efficiency during meta training, real-world adaptation performance, and generalization of the context-based meta RL agent in PiH assembly tasks compared to previous approaches.

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EvidMTL: Evidential Multi-Task Learning for Uncertainty-Aware Semantic Surface Mapping from Monocular RGB Images

For scene understanding in unstructured environments, an accurate and uncertainty-aware metric-semantic mapping is required to enable informed action selection by autonomous systems. Existing mapping methods often suffer from overconfident semantic predictions, and sparse and noisy depth sensing, leading to inconsistent map representations. In this paper, we therefore introduce EvidMTL, a multi-task learning framework that uses evidential heads for depth estimation and semantic segmentation, enabling uncertainty-aware inference from monocular RGB images. To enable uncertainty-calibrated evidential multi-task learning, we propose a novel evidential depth loss function that jointly optimizes the belief strength of the depth prediction in conjunction with evidential segmentation loss. Building on this, we present EvidKimera, an uncertainty-aware semantic surface mapping framework, which uses evidential depth and semantics prediction for improved 3D metric-semantic consistency. We train and evaluate EvidMTL on the NYUDepthV2 and assess its zero-shot performance on ScanNetV2, demonstrating superior uncertainty estimation compared to conventional approaches while maintaining comparable depth estimation and semantic segmentation. In zero-shot mapping tests on ScanNetV2, EvidKimera outperforms Kimera in semantic surface mapping accuracy and consistency, highlighting the benefits of uncertainty-aware mapping and underscoring its potential for real-world robotic applications.

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The Impact of VR and 2D Interfaces on Human Feedback in Preference-Based Robot Learning

Aligning robot navigation with human preferences is essential for ensuring comfortable, and predictable robot movement in shared spaces. While preference-based learning methods, such as reinforcement learning from human feedback (RLHF), enable this alignment, the choice of the preference collection interface may influence the process. Traditional 2D interfaces provide structured views but lack spatial depth, whereas immersive VR offers richer perception, potentially affecting preference articulation. This study systematically examines how the interface modality impacts human preference collection and navigation policy alignment. We introduce a novel dataset of 2,325 human preference queries collected through both VR and 2D interfaces, revealing significant differences in user experience, preference consistency, and policy outcomes. Our findings highlight the trade-offs between immersion, perception, and preference reliability, emphasizing the importance of interface selection in preference-based robot learning. The dataset is available to support future research.

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Immersive Explainability: Visualizing Robot Navigation Decisions through XAI Semantic Scene Projections in Virtual Reality

End-to-end robot policies achieve high performance through neural networks trained via reinforcement learning (RL). Yet, their black box nature and abstract reasoning pose challenges for human-robot interaction (HRI), because humans may experience difficulty in understanding and predicting the robot's navigation decisions, hindering trust development. We present a virtual reality (VR) interface that visualizes explainable AI (XAI) outputs and the robot's lidar perception to support intuitive interpretation of RL-based navigation behavior. By visually highlighting objects based on their attribution scores, the interface grounds abstract policy explanations in the scene context. This XAI visualization bridges the gap between obscure numerical XAI attribution scores and a human-centric semantic level of explanation. A within-subjects study with 24 participants evaluated the effectiveness of our interface for four visualization conditions combining XAI and lidar. Participants ranked scene objects across navigation scenarios based on their importance to the robot, followed by a questionnaire assessing subjective understanding and predictability. Results show that semantic projection of attributions significantly enhances non-expert users' objective understanding and subjective awareness of robot behavior. In addition, lidar visualization further improves perceived predictability, underscoring the value of integrating XAI and sensor for transparent, trustworthy HRI.

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Auditory Localization and Assessment of Consequential Robot Sounds: A Multi-Method Study in Virtual Reality

Mobile robots increasingly operate alongside humans but are often out of sight, so that humans need to rely on the sounds of the robots to recognize their presence. For successful human-robot interaction (HRI), it is therefore crucial to understand how humans perceive robots by their consequential sounds, i.e., operating noise. Prior research suggests that the sound of a quadruped Go1 is more detectable than that of a wheeled Turtlebot. This study builds on this and examines the human ability to localize consequential sounds of three robots (quadruped Go1, wheeled Turtlebot 2i, wheeled HSR) in Virtual Reality. In a within-subjects design, we assessed participants' localization performance for the robots with and without an acoustic vehicle alerting system (AVAS) for two velocities (0.3, 0.8 m/s) and two trajectories (head-on, radial). In each trial, participants were presented with the sound of a moving robot for 3~s and were tasked to point at its final position (localization task). Localization errors were measured as the absolute angular difference between the participants' estimated and the actual robot position. Results showed that the robot type significantly influenced the localization accuracy and precision, with the sound of the wheeled HSR (especially without AVAS) performing worst under all experimental conditions. Surprisingly, participants rated the HSR sound as more positive, less annoying, and more trustworthy than the Turtlebot and Go1 sound. This reveals a tension between subjective evaluation and objective auditory localization performance. Our findings highlight consequential robot sounds as a critical factor for designing intuitive and effective HRI, with implications for human-centered robot design and social navigation.

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Interactive Shaping of Granular Media Using Reinforcement Learning

Autonomous manipulation of granular media, such as sand, is crucial for applications in construction, excavation, and additive manufacturing. However, shaping granular materials presents unique challenges due to their high-dimensional configuration space and complex dynamics, where traditional rule-based approaches struggle without extensive engineering efforts. Reinforcement learning (RL) offers a promising alternative by enabling agents to learn adaptive manipulation strategies through trial and error. In this work, we present an RL framework that enables a robotic arm with a cubic end-effector and a stereo camera to shape granular media into desired target structures. We show the importance of compact observations and concise reward formulations for the large configuration space, validating our design choices with an ablation study. Our results demonstrate the effectiveness of the proposed approach for the training of visual policies that manipulate granular media including their real-world deployment, significantly outperforming two baseline approaches in terms of target shape accuracy.

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Efficient Manipulation-Enhanced Semantic Mapping With Uncertainty-Informed Action Selection

Service robots operating in cluttered human environments such as homes, offices, and schools cannot rely on predefined object arrangements and must continuously update their semantic and spatial estimates while dealing with possible frequent rearrangements. Efficient and accurate mapping under such conditions demands selecting informative viewpoints and targeted manipulations to reduce occlusions and uncertainty. In this work, we present a manipulation-enhanced semantic mapping framework for occlusion-heavy shelf scenes that integrates evidential metric-semantic mapping with reinforcement-learning-based next-best view planning and targeted action selection. Our method thereby exploits uncertainty estimates from Dirichlet and Beta distributions in the map prediction networks to guide both active sensor placement and object manipulation, focusing on areas with high uncertainty and selecting actions with high expected information gain. Furthermore, we introduce an uncertainty-informed push strategy that targets occlusion-critical objects and generates minimally invasive actions to reveal hidden regions by reducing overall uncertainty in the scene. The experimental evaluation shows that our framework enables to accurately map cluttered scenes, while substantially reducing object displacement and achieving a 95% reduction in planning time compared to the state-of-the-art, thereby realizing real-world applicability.

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Learning Goal-Directed Object Pushing in Cluttered Scenes With Location-Based Attention

In complex scenarios where typical pick-and-place techniques are insufficient, often non-prehensile manipulation can ensure that a robot is able to fulfill its task. However, non-prehensile manipulation is challenging due to its underactuated nature with hybrid-dynamics, where a robot needs to reason about an object's long-term behavior and contact-switching, while being robust to contact uncertainty. The presence of clutter in the workspace further complicates this task, introducing the need to include more advanced spatial analysis to avoid unwanted collisions. Building upon prior work on reinforcement learning with multimodal categorical exploration for planar pushing, we propose to incorporate location-based attention to enable robust manipulation in cluttered scenes. Unlike previous approaches addressing this obstacle avoiding pushing task, our framework requires no predefined global paths and considers the desired target orientation of the manipulated object. Experimental results in simulation as well as with a real KUKA iiwa robot arm demonstrate that our learned policy manipulates objects successfully while avoiding collisions through complex obstacle configurations, including dynamic obstacles, to reach the desired target pose.

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Multi-Objective Reinforcement Learning for Adaptable Personalized Autonomous Driving

Human drivers exhibit individual preferences regarding driving style. Adapting autonomous vehicles to these preferences is essential for user trust and satisfaction. However, existing end-to-end driving approaches often rely on predefined driving styles or require continuous user feedback for adaptation, limiting their ability to support dynamic, context-dependent preferences. We propose a novel approach using multi-objective reinforcement learning (MORL) with preference-driven optimization for end-to-end autonomous driving that enables runtime adaptation to driving style preferences. Preferences are encoded as continuous weight vectors to modulate behavior along interpretable style objectives$\unicode{x2013}$including efficiency, comfort, speed, and aggressiveness$\unicode{x2013}$without requiring policy retraining. Our single-policy agent integrates vision-based perception in complex mixed-traffic scenarios and is evaluated in diverse urban environments using the CARLA simulator. Experimental results demonstrate that the agent dynamically adapts its driving behavior according to changing preferences while maintaining performance in terms of collision avoidance and route completion.

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GO-VMP: Global Optimization for View Motion Planning in Fruit Mapping

Automating labor-intensive tasks such as crop monitoring with robots is essential for enhancing production and conserving resources. However, autonomously monitoring horticulture crops remains challenging due to their complex structures, which often result in fruit occlusions. Existing view planning methods attempt to reduce occlusions but either struggle to achieve adequate coverage or incur high robot motion costs. We introduce a global optimization approach for view motion planning that aims to minimize robot motion costs while maximizing fruit coverage. To this end, we leverage coverage constraints derived from the set covering problem (SCP) within a shortest Hamiltonian path problem (SHPP) formulation. While both SCP and SHPP are well-established, their tailored integration enables a unified framework that computes a global view path with minimized motion while ensuring full coverage of selected targets. Given the NP-hard nature of the problem, we employ a region-prior-based selection of coverage targets and a sparse graph structure to achieve effective optimization outcomes within a limited time. Experiments in simulation demonstrate that our method detects more fruits, enhances surface coverage, and achieves higher volume accuracy than the motion-efficient baseline with a moderate increase in motion cost, while significantly reducing motion costs compared to the coverage-focused baseline. Real-world experiments further confirm the practical applicability of our approach.

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Map Space Belief Prediction for Manipulation-Enhanced Mapping

Searching for objects in cluttered environments requires selecting efficient viewpoints and manipulation actions to remove occlusions and reduce uncertainty in object locations, shapes, and categories. In this work, we address the problem of manipulation-enhanced semantic mapping, where a robot has to efficiently identify all objects in a cluttered shelf. Although Partially Observable Markov Decision Processes~(POMDPs) are standard for decision-making under uncertainty, representing unstructured interactive worlds remains challenging in this formalism. To tackle this, we define a POMDP whose belief is summarized by a metric-semantic grid map and propose a novel framework that uses neural networks to perform map-space belief updates to reason efficiently and simultaneously about object geometries, locations, categories, occlusions, and manipulation physics. Further, to enable accurate information gain analysis, the learned belief updates should maintain calibrated estimates of uncertainty. Therefore, we propose Calibrated Neural-Accelerated Belief Updates (CNABUs) to learn a belief propagation model that generalizes to novel scenarios and provides confidence-calibrated predictions for unknown areas. Our experiments show that our novel POMDP planner improves map completeness and accuracy over existing methods in challenging simulations and successfully transfers to real-world cluttered shelves in zero-shot fashion.

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