SearcharxivSearch

arXiv subjects

Matthias Müller

Publications and source records attributed to Matthias Müller.

At least 19 recordsLinked to original sources

SPEAR: A Simulator for Photorealistic Embodied AI Research

Interactive simulators have become powerful tools for training embodied agents and generating synthetic visual data, but existing photorealistic simulators suffer from limited generality, programmability, and rendering speed. We address these limitations by introducing SPEAR: A Simulator for Photorealistic Embodied AI Research. At its core, SPEAR is a Python library that can connect to, and programmatically control, any Unreal Engine (UE) application via a modular plugin architecture. SPEAR exposes over 14K unique UE functions to Python, representing an order-of-magnitude increase in programmable functionality over existing UE-based simulators. Additionally, a single SPEAR instance can render 1920x1080 photorealistic beauty images directly into a user's NumPy array at 73 frames per second - an order of magnitude faster than existing UE plugins - while also providing ground truth image modalities that are not available in any existing UE-based simulator (e.g., a non-diffuse intrinsic image decomposition, material IDs, and physically based shading parameters). Finally, SPEAR introduces an expressive high-level programming model that enables users to specify complex graphs of UE work with arbitrary data dependencies among work items, and to execute these graphs deterministically within a single UE frame. We demonstrate the utility of SPEAR through a diverse collection of example applications: controlling multiple embodied agents with distinct action spaces (e.g., humans, cars, and robots) across several in-the-wild UE projects; rendering photorealistic city-scale environments; manipulating UE's procedural content generation systems; rendering synchronized multi-view images of detailed human faces; coordinating an interactive co-simulation with the MuJoCo physics simulator; and editing scenes with natural language via an AI coding assistant.

cs.CV

A combinatorial model for the canonical join complex of alt $\nu$-Tamari lattices

Alt $\nu$-Tamari lattices constitute a remarkable family of lattices associated with lattice paths that broadly generalize the Dyck and Tamari lattices. To systematically study the structural properties of this family, we introduce a combinatorial model that realizes the canonical join complex of alt $\nu$-Tamari lattices. Serving as a universal tool, this model allows us to prove vertex decomposability, establish an explicit shelling order, and reveal the underlying homology of the canonical join complex of alt $\nu$-Tamari lattices.

math.CO

Physics-based Approximation and Prediction of Speedlines in Compressor Performance Maps

Speedlines in compressor performance maps (CPMs) are critical for understanding and predicting compressor behavior under various operating conditions. We investigate a physics-based method for reconstructing compressor performance maps from sparse measurements by fitting each speedline with a superellipse and encoding it as a compact, interpretable vector (surge, choke, curvature, and shape parameters). Building on the formulation of Llamas et al., we develop a robust two-stage fitting pipeline that couples global search with local refinement. The approach is validated on industrial data-sets for different turbocharger types. We discuss prediction quality for inter- and extrapolation, metric sensitivities and outline opportunities for physics-informed constraints, alternative function families, and hybrid physics-ML mappings to improve boundary behavior and, ultimately, enable full CPM reconstruction from limited data.

math.NA

Geometric realizations of $ν$-associahedra via brick polyhedra

Brick polytopes constitute a remarkable family of polytopes associated to the spherical subword complexes of Knutson and Miller. They were introduced for finite Coxeter groups by Pilaud and Stump, who used them to produce geometric realizations of generalized associahedra arising from the theory of cluster algebras of finite types. In this paper, we present an application of the vast generalization of brick polyhedra for general subword complexes (not necessarily spherical) recently introduced by Jahn and Stump. More precisely, we show that the $ν$-associahedron, a polytopal complex whose edge graph is the Hasse diagram of the $ν$-Tamari lattice introduced by Préville-Ratelle and Viennot, can be geometrically realized as the complex of bounded faces of the brick polyhedron of a well chosen subword complex. We also present a suitable projection to the appropriate dimension, which leads to an elegant vertex-coordinate description.

math.CO

Rapid Salient Object Detection with Difference Convolutional Neural Networks

This paper addresses the challenge of deploying salient object detection (SOD) on resource-constrained devices with real-time performance. While recent advances in deep neural networks have improved SOD, existing top-leading models are computationally expensive. We propose an efficient network design that combines traditional wisdom on SOD and the representation power of modern CNNs. Like biologically-inspired classical SOD methods relying on computing contrast cues to determine saliency of image regions, our model leverages Pixel Difference Convolutions (PDCs) to encode the feature contrasts. Differently, PDCs are incorporated in a CNN architecture so that the valuable contrast cues are extracted from rich feature maps. For efficiency, we introduce a difference convolution reparameterization (DCR) strategy that embeds PDCs into standard convolutions, eliminating computation and parameters at inference. Additionally, we introduce SpatioTemporal Difference Convolution (STDC) for video SOD, enhancing the standard 3D convolution with spatiotemporal contrast capture. Our models, SDNet for image SOD and STDNet for video SOD, achieve significant improvements in efficiency-accuracy trade-offs. On a Jetson Orin device, our models with $<$ 1M parameters operate at 46 FPS and 150 FPS on streamed images and videos, surpassing the second-best lightweight models in our experiments by more than $2\times$ and $3\times$ in speed with superior accuracy. Code will be available at https://github.com/hellozhuo/stdnet.git.

cs.CV

Guidelines for the Quality Assessment of Energy-Aware NAS Benchmarks

Neural Architecture Search (NAS) accelerates progress in deep learning through systematic refinement of model architectures. The downside is increasingly large energy consumption during the search process. Surrogate-based benchmarking mitigates the cost of full training by querying a pre-trained surrogate to obtain an estimate for the quality of the model. Specifically, energy-aware benchmarking aims to make it possible for NAS to favourably trade off model energy consumption against accuracy. Towards this end, we propose three design principles for such energy-aware benchmarks: (i) reliable power measurements, (ii) a wide range of GPU usage, and (iii) holistic cost reporting. We analyse EA-HAS-Bench based on these principles and find that the choice of GPU measurement API has a large impact on the quality of results. Using the Nvidia System Management Interface (SMI) on top of its underlying library influences the sampling rate during the initial data collection, returning faulty low-power estimations. This results in poor correlation with accurate measurements obtained from an external power meter. With this study, we bring to attention several key considerations when performing energy-aware surrogate-based benchmarking and derive first guidelines that can help design novel benchmarks. We show a narrow usage range of the four GPUs attached to our device, ranging from 146 W to 305 W in a single-GPU setting, and narrowing down even further when using all four GPUs. To improve holistic energy reporting, we propose calibration experiments over assumptions made in popular tools, such as Code Carbon, thus achieving reductions in the maximum inaccuracy from 10.3 % to 8.9 % without and to 6.6 % with prior estimation of the expected load on the device.

cs.LG

Boxi: Design Decisions in the Context of Algorithmic Performance for Robotics

Achieving robust autonomy in mobile robots operating in complex and unstructured environments requires a multimodal sensor suite capable of capturing diverse and complementary information. However, designing such a sensor suite involves multiple critical design decisions, such as sensor selection, component placement, thermal and power limitations, compute requirements, networking, synchronization, and calibration. While the importance of these key aspects is widely recognized, they are often overlooked in academia or retained as proprietary knowledge within large corporations. To improve this situation, we present Boxi, a tightly integrated sensor payload that enables robust autonomy of robots in the wild. This paper discusses the impact of payload design decisions made to optimize algorithmic performance for downstream tasks, specifically focusing on state estimation and mapping. Boxi is equipped with a variety of sensors: two LiDARs, 10 RGB cameras including high-dynamic range, global shutter, and rolling shutter models, an RGB-D camera, 7 inertial measurement units (IMUs) of varying precision, and a dual antenna RTK GNSS system. Our analysis shows that time synchronization, calibration, and sensor modality have a crucial impact on the state estimation performance. We frame this analysis in the context of cost considerations and environment-specific challenges. We also present a mobile sensor suite `cookbook` to serve as a comprehensive guideline, highlighting generalizable key design considerations and lessons learned during the development of Boxi. Finally, we demonstrate the versatility of Boxi being used in a variety of applications in real-world scenarios, contributing to robust autonomy. More details and code: https://github.com/leggedrobotics/grand_tour_box

cs.RO

Magnecko: Design and Control of a Quadrupedal Magnetic Climbing Robot

Climbing robots hold significant promise for applications such as industrial inspection and maintenance, particularly in hazardous or hard-to-reach environments. This paper describes the quadrupedal climbing robot Magnecko, developed with the major goal of providing a research platform for legged climbing locomotion. With its 12 actuated degrees of freedom arranged in an insect-style joint configuration, Magnecko's high manipulability and high range of motion allow it to handle challenging environments like overcoming concave 90 degree corners. A model predictive controller enables Magnecko to crawl on the ground on horizontal overhangs and on vertical walls. Thanks to the custom actuators and the electro-permanent magnets that are used for adhesion on ferrous surfaces, the system is powerful enough to carry additional payloads of at least 65 percent of its own weight in all orientations. The Magnecko platform serves as a foundation for climbing locomotion in complex three-dimensional environments.

cs.RO

Mesh2NeRF: Direct Mesh Supervision for Neural Radiance Field Representation and Generation

We present Mesh2NeRF, an approach to derive ground-truth radiance fields from textured meshes for 3D generation tasks. Many 3D generative approaches represent 3D scenes as radiance fields for training. Their ground-truth radiance fields are usually fitted from multi-view renderings from a large-scale synthetic 3D dataset, which often results in artifacts due to occlusions or under-fitting issues. In Mesh2NeRF, we propose an analytic solution to directly obtain ground-truth radiance fields from 3D meshes, characterizing the density field with an occupancy function featuring a defined surface thickness, and determining view-dependent color through a reflection function considering both the mesh and environment lighting. Mesh2NeRF extracts accurate radiance fields which provides direct supervision for training generative NeRFs and single scene representation. We validate the effectiveness of Mesh2NeRF across various tasks, achieving a noteworthy 3.12dB improvement in PSNR for view synthesis in single scene representation on the ABO dataset, a 0.69 PSNR enhancement in the single-view conditional generation of ShapeNet Cars, and notably improved mesh extraction from NeRF in the unconditional generation of Objaverse Mugs.

cs.CV

AI-based Density Recognition

Learning-based analysis of images is commonly used in the fields of mobility and robotics for safe environmental motion and interaction. This requires not only object recognition but also the assignment of certain properties to them. With the help of this information, causally related actions can be adapted to different circumstances. Such logical interactions can be optimized by recognizing object-assigned properties. Density as a physical property offers the possibility to recognize how heavy an object is, which material it is made of, which forces are at work, and consequently which influence it has on its environment. Our approach introduces an AI-based concept for assigning physical properties to objects through the use of associated images. Based on synthesized data, we derive specific patterns from 2D images using a neural network to extract further information such as volume, material, or density. Accordingly, we discuss the possibilities of property-based feature extraction to improve causally related logics.

cs.CV

Evaluation of Test-Time Adaptation Under Computational Time Constraints

This paper proposes a novel online evaluation protocol for Test Time Adaptation (TTA) methods, which penalizes slower methods by providing them with fewer samples for adaptation. TTA methods leverage unlabeled data at test time to adapt to distribution shifts. Although many effective methods have been proposed, their impressive performance usually comes at the cost of significantly increased computation budgets. Current evaluation protocols overlook the effect of this extra computation cost, affecting their real-world applicability. To address this issue, we propose a more realistic evaluation protocol for TTA methods, where data is received in an online fashion from a constant-speed data stream, thereby accounting for the method's adaptation speed. We apply our proposed protocol to benchmark several TTA methods on multiple datasets and scenarios. Extensive experiments show that, when accounting for inference speed, simple and fast approaches can outperform more sophisticated but slower methods. For example, SHOT from 2020, outperforms the state-of-the-art method SAR from 2023 in this setting. Our results reveal the importance of developing practical TTA methods that are both accurate and efficient.

cs.LG

OpenBot-Fleet: A System for Collective Learning with Real Robots

We introduce OpenBot-Fleet, a comprehensive open-source cloud robotics system for navigation. OpenBot-Fleet uses smartphones for sensing, local compute and communication, Google Firebase for secure cloud storage and off-board compute, and a robust yet low-cost wheeled robot toact in real-world environments. The robots collect task data and upload it to the cloud where navigation policies can be learned either offline or online and can then be sent back to the robot fleet. In our experiments we distribute 72 robots to a crowd of workers who operate them in homes, and show that OpenBot-Fleet can learn robust navigation policies that generalize to unseen homes with >80% success rate. OpenBot-Fleet represents a significant step forward in cloud robotics, making it possible to deploy large continually learning robot fleets in a cost-effective and scalable manner. All materials can be found at https://www.openbot.org. A video is available at https://youtu.be/wiv2oaDgDi8

cs.RO

Label Delay in Online Continual Learning

Online continual learning, the process of training models on streaming data, has gained increasing attention in recent years. However, a critical aspect often overlooked is the label delay, where new data may not be labeled due to slow and costly annotation processes. We introduce a new continual learning framework with explicit modeling of the label delay between data and label streams over time steps. In each step, the framework reveals both unlabeled data from the current time step $t$ and labels delayed with $d$ steps, from the time step $t-d$. In our extensive experiments amounting to 1060 GPU days, we show that merely augmenting the computational resources is insufficient to tackle this challenge. Our findings underline a notable performance decline when solely relying on labeled data when the label delay becomes significant. More surprisingly, when using state-of-the-art SSL and TTA techniques to utilize the newer, unlabeled data, they fail to surpass the performance of a naïve method that simply trains on the delayed supervised stream. To this end, we introduce a simple, efficient baseline that rehearses from the labeled memory samples that are most similar to the new unlabeled samples. This method bridges the accuracy gap caused by label delay without significantly increasing computational complexity. We show experimentally that our method is the least affected by the label delay factor and in some cases successfully recovers the accuracy of the non-delayed counterpart. We conduct various ablations and sensitivity experiments, demonstrating the effectiveness of our approach.

cs.LG

GIM: Learning Generalizable Image Matcher From Internet Videos

Image matching is a fundamental computer vision problem. While learning-based methods achieve state-of-the-art performance on existing benchmarks, they generalize poorly to in-the-wild images. Such methods typically need to train separate models for different scene types and are impractical when the scene type is unknown in advance. One of the underlying problems is the limited scalability of existing data construction pipelines, which limits the diversity of standard image matching datasets. To address this problem, we propose GIM, a self-training framework for learning a single generalizable model based on any image matching architecture using internet videos, an abundant and diverse data source. Given an architecture, GIM first trains it on standard domain-specific datasets and then combines it with complementary matching methods to create dense labels on nearby frames of novel videos. These labels are filtered by robust fitting, and then enhanced by propagating them to distant frames. The final model is trained on propagated data with strong augmentations. We also propose ZEB, the first zero-shot evaluation benchmark for image matching. By mixing data from diverse domains, ZEB can thoroughly assess the cross-domain generalization performance of different methods. Applying GIM consistently improves the zero-shot performance of 3 state-of-the-art image matching architectures; with 50 hours of YouTube videos, the relative zero-shot performance improves by 8.4%-18.1%. GIM also enables generalization to extreme cross-domain data such as Bird Eye View (BEV) images of projected 3D point clouds (Fig. 1(c)). More importantly, our single zero-shot model consistently outperforms domain-specific baselines when evaluated on downstream tasks inherent to their respective domains. The video presentation is available at https://www.youtube.com/watch?v=FU_MJLD8LeY.

cs.CV

SimCS: Simulation for Domain Incremental Online Continual Segmentation

Continual Learning is a step towards lifelong intelligence where models continuously learn from recently collected data without forgetting previous knowledge. Existing continual learning approaches mostly focus on image classification in the class-incremental setup with clear task boundaries and unlimited computational budget. This work explores the problem of Online Domain-Incremental Continual Segmentation (ODICS), where the model is continually trained over batches of densely labeled images from different domains, with limited computation and no information about the task boundaries. ODICS arises in many practical applications. In autonomous driving, this may correspond to the realistic scenario of training a segmentation model over time on a sequence of cities. We analyze several existing continual learning methods and show that they perform poorly in this setting despite working well in class-incremental segmentation. We propose SimCS, a parameter-free method complementary to existing ones that uses simulated data to regularize continual learning. Experiments show that SimCS provides consistent improvements when combined with different CL methods.

cs.CV

E2PNet: Event to Point Cloud Registration with Spatio-Temporal Representation Learning

Event cameras have emerged as a promising vision sensor in recent years due to their unparalleled temporal resolution and dynamic range. While registration of 2D RGB images to 3D point clouds is a long-standing problem in computer vision, no prior work studies 2D-3D registration for event cameras. To this end, we propose E2PNet, the first learning-based method for event-to-point cloud registration. The core of E2PNet is a novel feature representation network called Event-Points-to-Tensor (EP2T), which encodes event data into a 2D grid-shaped feature tensor. This grid-shaped feature enables matured RGB-based frameworks to be easily used for event-to-point cloud registration, without changing hyper-parameters and the training procedure. EP2T treats the event input as spatio-temporal point clouds. Unlike standard 3D learning architectures that treat all dimensions of point clouds equally, the novel sampling and information aggregation modules in EP2T are designed to handle the inhomogeneity of the spatial and temporal dimensions. Experiments on the MVSEC and VECtor datasets demonstrate the superiority of E2PNet over hand-crafted and other learning-based methods. Compared to RGB-based registration, E2PNet is more robust to extreme illumination or fast motion due to the use of event data. Beyond 2D-3D registration, we also show the potential of EP2T for other vision tasks such as flow estimation, event-to-image reconstruction and object recognition. The source code can be found at: https://github.com/Xmu-qcj/E2PNet.

cs.CV

EVP: Enhanced Visual Perception using Inverse Multi-Attentive Feature Refinement and Regularized Image-Text Alignment

This work presents the network architecture EVP (Enhanced Visual Perception). EVP builds on the previous work VPD which paved the way to use the Stable Diffusion network for computer vision tasks. We propose two major enhancements. First, we develop the Inverse Multi-Attentive Feature Refinement (IMAFR) module which enhances feature learning capabilities by aggregating spatial information from higher pyramid levels. Second, we propose a novel image-text alignment module for improved feature extraction of the Stable Diffusion backbone. The resulting architecture is suitable for a wide variety of tasks and we demonstrate its performance in the context of single-image depth estimation with a specialized decoder using classification-based bins and referring segmentation with an off-the-shelf decoder. Comprehensive experiments conducted on established datasets show that EVP achieves state-of-the-art results in single-image depth estimation for indoor (NYU Depth v2, 11.8% RMSE improvement over VPD) and outdoor (KITTI) environments, as well as referring segmentation (RefCOCO, 2.53 IoU improvement over ReLA). The code and pre-trained models are publicly available at https://github.com/Lavreniuk/EVP.

cs.CV

MiDaS v3.1 -- A Model Zoo for Robust Monocular Relative Depth Estimation

We release MiDaS v3.1 for monocular depth estimation, offering a variety of new models based on different encoder backbones. This release is motivated by the success of transformers in computer vision, with a large variety of pretrained vision transformers now available. We explore how using the most promising vision transformers as image encoders impacts depth estimation quality and runtime of the MiDaS architecture. Our investigation also includes recent convolutional approaches that achieve comparable quality to vision transformers in image classification tasks. While the previous release MiDaS v3.0 solely leverages the vanilla vision transformer ViT, MiDaS v3.1 offers additional models based on BEiT, Swin, SwinV2, Next-ViT and LeViT. These models offer different performance-runtime tradeoffs. The best model improves the depth estimation quality by 28% while efficient models enable downstream tasks requiring high frame rates. We also describe the general process for integrating new backbones. A video summarizing the work can be found at https://youtu.be/UjaeNNFf9sE and the code is available at https://github.com/isl-org/MiDaS.

cs.CV