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Matthias Müller

Publications and source records attributed to Matthias Müller.

At least 37 records · Page 2Linked to original sources

MiDaS v3.1 -- A Model Zoo for Robust Monocular Relative Depth Estimation

We release MiDaS v3.1 for monocular depth estimation, offering a variety of new models based on different encoder backbones. This release is motivated by the success of transformers in computer vision, with a large variety of pretrained vision transformers now available. We explore how using the most promising vision transformers as image encoders impacts depth estimation quality and runtime of the MiDaS architecture. Our investigation also includes recent convolutional approaches that achieve comparable quality to vision transformers in image classification tasks. While the previous release MiDaS v3.0 solely leverages the vanilla vision transformer ViT, MiDaS v3.1 offers additional models based on BEiT, Swin, SwinV2, Next-ViT and LeViT. These models offer different performance-runtime tradeoffs. The best model improves the depth estimation quality by 28% while efficient models enable downstream tasks requiring high frame rates. We also describe the general process for integrating new backbones. A video summarizing the work can be found at https://youtu.be/UjaeNNFf9sE and the code is available at https://github.com/isl-org/MiDaS.

cs.CV↗

Zero-Shot Transfer of Haptics-Based Object Insertion Policies

Humans naturally exploit haptic feedback during contact-rich tasks like loading a dishwasher or stocking a bookshelf. Current robotic systems focus on avoiding unexpected contact, often relying on strategically placed environment sensors. Recently, contact-exploiting manipulation policies have been trained in simulation and deployed on real robots. However, they require some form of real-world adaptation to bridge the sim-to-real gap, which might not be feasible in all scenarios. In this paper we train a contact-exploiting manipulation policy in simulation for the contact-rich household task of loading plates into a slotted holder, which transfers without any fine-tuning to the real robot. We investigate various factors necessary for this zero-shot transfer, like time delay modeling, memory representation, and domain randomization. Our policy transfers with minimal sim-to-real gap and significantly outperforms heuristic and learnt baselines. It also generalizes to plates of different sizes and weights. Demonstration videos and code are available at https://sites.google.com/view/compliant-object-insertion.

cs.RO↗

Training Efficient Controllers via Analytic Policy Gradient

Control design for robotic systems is complex and often requires solving an optimization to follow a trajectory accurately. Online optimization approaches like Model Predictive Control (MPC) have been shown to achieve great tracking performance, but require high computing power. Conversely, learning-based offline optimization approaches, such as Reinforcement Learning (RL), allow fast and efficient execution on the robot but hardly match the accuracy of MPC in trajectory tracking tasks. In systems with limited compute, such as aerial vehicles, an accurate controller that is efficient at execution time is imperative. We propose an Analytic Policy Gradient (APG) method to tackle this problem. APG exploits the availability of differentiable simulators by training a controller offline with gradient descent on the tracking error. We address training instabilities that frequently occur with APG through curriculum learning and experiment on a widely used controls benchmark, the CartPole, and two common aerial robots, a quadrotor and a fixed-wing drone. Our proposed method outperforms both model-based and model-free RL methods in terms of tracking error. Concurrently, it achieves similar performance to MPC while requiring more than an order of magnitude less computation time. Our work provides insights into the potential of APG as a promising control method for robotics. To facilitate the exploration of APG, we open-source our code and make it available at https://github.com/lis-epfl/apg_trajectory_tracking.

cs.RO↗

Monocular Visual-Inertial Depth Estimation

We present a visual-inertial depth estimation pipeline that integrates monocular depth estimation and visual-inertial odometry to produce dense depth estimates with metric scale. Our approach performs global scale and shift alignment against sparse metric depth, followed by learning-based dense alignment. We evaluate on the TartanAir and VOID datasets, observing up to 30% reduction in inverse RMSE with dense scale alignment relative to performing just global alignment alone. Our approach is especially competitive at low density; with just 150 sparse metric depth points, our dense-to-dense depth alignment method achieves over 50% lower iRMSE over sparse-to-dense depth completion by KBNet, currently the state of the art on VOID. We demonstrate successful zero-shot transfer from synthetic TartanAir to real-world VOID data and perform generalization tests on NYUv2 and VCU-RVI. Our approach is modular and is compatible with a variety of monocular depth estimation models. Video: https://youtu.be/IMwiKwSpshQ Code: https://github.com/isl-org/VI-Depth

cs.CV↗

ZoeDepth: Zero-shot Transfer by Combining Relative and Metric Depth

This paper tackles the problem of depth estimation from a single image. Existing work either focuses on generalization performance disregarding metric scale, i.e. relative depth estimation, or state-of-the-art results on specific datasets, i.e. metric depth estimation. We propose the first approach that combines both worlds, leading to a model with excellent generalization performance while maintaining metric scale. Our flagship model, ZoeD-M12-NK, is pre-trained on 12 datasets using relative depth and fine-tuned on two datasets using metric depth. We use a lightweight head with a novel bin adjustment design called metric bins module for each domain. During inference, each input image is automatically routed to the appropriate head using a latent classifier. Our framework admits multiple configurations depending on the datasets used for relative depth pre-training and metric fine-tuning. Without pre-training, we can already significantly improve the state of the art (SOTA) on the NYU Depth v2 indoor dataset. Pre-training on twelve datasets and fine-tuning on the NYU Depth v2 indoor dataset, we can further improve SOTA for a total of 21% in terms of relative absolute error (REL). Finally, ZoeD-M12-NK is the first model that can jointly train on multiple datasets (NYU Depth v2 and KITTI) without a significant drop in performance and achieve unprecedented zero-shot generalization performance to eight unseen datasets from both indoor and outdoor domains. The code and pre-trained models are publicly available at https://github.com/isl-org/ZoeDepth .

cs.CV↗

Hybrid Trapping of $^{87}$Rb Atoms and Yb$^{+}$ Ions in a Chip-Based Experimental Setup

Hybrid quantum systems that unite laser-cooled trapped ions and ultracold quantum gases in a single experimental setup have opened a rapidly advancing field of study, including Quantum chemistry, polaron physics, quantum information processing and quantum simulations. We present a fully developed and tested ion trap chip and propose a flat chip trap that can be placed beneath the ion trap. This design substantially addresses the difficulties specific to hybrid traps and features well-aligned chips that allow for independent adjustment of the depth of the atomic trap and the confinement and positioning of ions. The ion trap has been successfully tested with linear ion crystals of Yb$^{+}$ and neutral $^{87}$Rb were also loaded into a mMOT a few millimeters under the ion trapping region.

physics.atom-ph↗

Training Graph Neural Networks with 1000 Layers

Deep graph neural networks (GNNs) have achieved excellent results on various tasks on increasingly large graph datasets with millions of nodes and edges. However, memory complexity has become a major obstacle when training deep GNNs for practical applications due to the immense number of nodes, edges, and intermediate activations. To improve the scalability of GNNs, prior works propose smart graph sampling or partitioning strategies to train GNNs with a smaller set of nodes or sub-graphs. In this work, we study reversible connections, group convolutions, weight tying, and equilibrium models to advance the memory and parameter efficiency of GNNs. We find that reversible connections in combination with deep network architectures enable the training of overparameterized GNNs that significantly outperform existing methods on multiple datasets. Our models RevGNN-Deep (1001 layers with 80 channels each) and RevGNN-Wide (448 layers with 224 channels each) were both trained on a single commodity GPU and achieve an ROC-AUC of $87.74 \pm 0.13$ and $88.24 \pm 0.15$ on the ogbn-proteins dataset. To the best of our knowledge, RevGNN-Deep is the deepest GNN in the literature by one order of magnitude. Please visit our project website https://www.deepgcns.org/arch/gnn1000 for more information.

cs.LG↗

Learning High-Speed Flight in the Wild

Quadrotors are agile. Unlike most other machines, they can traverse extremely complex environments at high speeds. To date, only expert human pilots have been able to fully exploit their capabilities. Autonomous operation with on-board sensing and computation has been limited to low speeds. State-of-the-art methods generally separate the navigation problem into subtasks: sensing, mapping, and planning. While this approach has proven successful at low speeds, the separation it builds upon can be problematic for high-speed navigation in cluttered environments. Indeed, the subtasks are executed sequentially, leading to increased processing latency and a compounding of errors through the pipeline. Here we propose an end-to-end approach that can autonomously fly quadrotors through complex natural and man-made environments at high speeds, with purely onboard sensing and computation. The key principle is to directly map noisy sensory observations to collision-free trajectories in a receding-horizon fashion. This direct mapping drastically reduces processing latency and increases robustness to noisy and incomplete perception. The sensorimotor mapping is performed by a convolutional network that is trained exclusively in simulation via privileged learning: imitating an expert with access to privileged information. By simulating realistic sensor noise, our approach achieves zero-shot transfer from simulation to challenging real-world environments that were never experienced during training: dense forests, snow-covered terrain, derailed trains, and collapsed buildings. Our work demonstrates that end-to-end policies trained in simulation enable high-speed autonomous flight through challenging environments, outperforming traditional obstacle avoidance pipelines.

cs.RO↗

DeepGCNs: Making GCNs Go as Deep as CNNs

Convolutional Neural Networks (CNNs) have been very successful at solving a variety of computer vision tasks such as object classification and detection, semantic segmentation, activity understanding, to name just a few. One key enabling factor for their great performance has been the ability to train very deep networks. Despite their huge success in many tasks, CNNs do not work well with non-Euclidean data, which is prevalent in many real-world applications. Graph Convolutional Networks (GCNs) offer an alternative that allows for non-Eucledian data input to a neural network. While GCNs already achieve encouraging results, they are currently limited to architectures with a relatively small number of layers, primarily due to vanishing gradients during training. This work transfers concepts such as residual/dense connections and dilated convolutions from CNNs to GCNs in order to successfully train very deep GCNs. We show the benefit of using deep GCNs (with as many as 112 layers) experimentally across various datasets and tasks. Specifically, we achieve very promising performance in part segmentation and semantic segmentation on point clouds and in node classification of protein functions across biological protein-protein interaction (PPI) graphs. We believe that the insights in this work will open avenues for future research on GCNs and their application to further tasks not explored in this paper. The source code for this work is available at https://github.com/lightaime/deep_gcns_torch and https://github.com/lightaime/deep_gcns for PyTorch and TensorFlow implementation respectively.

cs.CV↗

OpenBot: Turning Smartphones into Robots

Current robots are either expensive or make significant compromises on sensory richness, computational power, and communication capabilities. We propose to leverage smartphones to equip robots with extensive sensor suites, powerful computational abilities, state-of-the-art communication channels, and access to a thriving software ecosystem. We design a small electric vehicle that costs $50 and serves as a robot body for standard Android smartphones. We develop a software stack that allows smartphones to use this body for mobile operation and demonstrate that the system is sufficiently powerful to support advanced robotics workloads such as person following and real-time autonomous navigation in unstructured environments. Controlled experiments demonstrate that the presented approach is robust across different smartphones and robot bodies. A video of our work is available at https://www.youtube.com/watch?v=qc8hFLyWDOM

cs.RO↗

Deep Drone Acrobatics

Performing acrobatic maneuvers with quadrotors is extremely challenging. Acrobatic flight requires high thrust and extreme angular accelerations that push the platform to its physical limits. Professional drone pilots often measure their level of mastery by flying such maneuvers in competitions. In this paper, we propose to learn a sensorimotor policy that enables an autonomous quadrotor to fly extreme acrobatic maneuvers with only onboard sensing and computation. We train the policy entirely in simulation by leveraging demonstrations from an optimal controller that has access to privileged information. We use appropriate abstractions of the visual input to enable transfer to a real quadrotor. We show that the resulting policy can be directly deployed in the physical world without any fine-tuning on real data. Our methodology has several favorable properties: it does not require a human expert to provide demonstrations, it cannot harm the physical system during training, and it can be used to learn maneuvers that are challenging even for the best human pilots. Our approach enables a physical quadrotor to fly maneuvers such as the Power Loop, the Barrel Roll, and the Matty Flip, during which it incurs accelerations of up to 3g.

cs.RO↗

A set-theoretic generalization of dissipativity with applications in Tube MPC

This paper introduces a framework for analyzing a general class of uncertain nonlinear discrete-time systems with given state-, control-, and disturbance constraints. In particular, we propose a set-theoretic generalization of the concept of dissipativity of systems that are affected by external disturbances. The corresponding theoretical developments build upon set based analysis methods and lay a general theoretical foundation for a rigorous stability analysis of economic tube model predictive controllers. Besides, we discuss practical prodecures for verifying set-dissipativity of constrained linear control systems with convex stage costs.

math.OC↗

SGAS: Sequential Greedy Architecture Search

Architecture design has become a crucial component of successful deep learning. Recent progress in automatic neural architecture search (NAS) shows a lot of promise. However, discovered architectures often fail to generalize in the final evaluation. Architectures with a higher validation accuracy during the search phase may perform worse in the evaluation. Aiming to alleviate this common issue, we introduce sequential greedy architecture search (SGAS), an efficient method for neural architecture search. By dividing the search procedure into sub-problems, SGAS chooses and prunes candidate operations in a greedy fashion. We apply SGAS to search architectures for Convolutional Neural Networks (CNN) and Graph Convolutional Networks (GCN). Extensive experiments show that SGAS is able to find state-of-the-art architectures for tasks such as image classification, point cloud classification and node classification in protein-protein interaction graphs with minimal computational cost. Please visit https://www.deepgcns.org/auto/sgas for more information about SGAS.

cs.LG↗

SADA: Semantic Adversarial Diagnostic Attacks for Autonomous Applications

One major factor impeding more widespread adoption of deep neural networks (DNNs) is their lack of robustness, which is essential for safety-critical applications such as autonomous driving. This has motivated much recent work on adversarial attacks for DNNs, which mostly focus on pixel-level perturbations void of semantic meaning. In contrast, we present a general framework for adversarial attacks on trained agents, which covers semantic perturbations to the environment of the agent performing the task as well as pixel-level attacks. To do this, we re-frame the adversarial attack problem as learning a distribution of parameters that always fools the agent. In the semantic case, our proposed adversary (denoted as BBGAN) is trained to sample parameters that describe the environment with which the black-box agent interacts, such that the agent performs its dedicated task poorly in this environment. We apply BBGAN on three different tasks, primarily targeting aspects of autonomous navigation: object detection, self-driving, and autonomous UAV racing. On these tasks, BBGAN can generate failure cases that consistently fool a trained agent.

cs.CV↗

DeepGCNs: Can GCNs Go as Deep as CNNs?

Convolutional Neural Networks (CNNs) achieve impressive performance in a wide variety of fields. Their success benefited from a massive boost when very deep CNN models were able to be reliably trained. Despite their merits, CNNs fail to properly address problems with non-Euclidean data. To overcome this challenge, Graph Convolutional Networks (GCNs) build graphs to represent non-Euclidean data, borrow concepts from CNNs, and apply them in training. GCNs show promising results, but they are usually limited to very shallow models due to the vanishing gradient problem. As a result, most state-of-the-art GCN models are no deeper than 3 or 4 layers. In this work, we present new ways to successfully train very deep GCNs. We do this by borrowing concepts from CNNs, specifically residual/dense connections and dilated convolutions, and adapting them to GCN architectures. Extensive experiments show the positive effect of these deep GCN frameworks. Finally, we use these new concepts to build a very deep 56-layer GCN, and show how it significantly boosts performance (+3.7% mIoU over state-of-the-art) in the task of point cloud semantic segmentation. We believe that the community can greatly benefit from this work, as it opens up many opportunities for advancing GCN-based research.

cs.CV↗

Non-Smooth Newton Methods for Deformable Multi-Body Dynamics

We present a framework for the simulation of rigid and deformable bodies in the presence of contact and friction. Our method is based on a non-smooth Newton iteration that solves the underlying nonlinear complementarity problems (NCPs) directly. This approach allows us to support nonlinear dynamics models, including hyperelastic deformable bodies and articulated rigid mechanisms, coupled through a smooth isotropic friction model. The fixed-point nature of our method means it requires only the solution of a symmetric linear system as a building block. We propose a new complementarity preconditioner for NCP functions that improves convergence, and we develop an efficient GPU-based solver based on the conjugate residual (CR) method that is suitable for interactive simulations. We show how to improve robustness using a new geometric stiffness approximation and evaluate our method's performance on a number of robotics simulation scenarios, including dexterous manipulation and training using reinforcement learning.

cs.RO↗

OIL: Observational Imitation Learning

Recent work has explored the problem of autonomous navigation by imitating a teacher and learning an end-to-end policy, which directly predicts controls from raw images. However, these approaches tend to be sensitive to mistakes by the teacher and do not scale well to other environments or vehicles. To this end, we propose Observational Imitation Learning (OIL), a novel imitation learning variant that supports online training and automatic selection of optimal behavior by observing multiple imperfect teachers. We apply our proposed methodology to the challenging problems of autonomous driving and UAV racing. For both tasks, we utilize the Sim4CV simulator that enables the generation of large amounts of synthetic training data and also allows for online learning and evaluation. We train a perception network to predict waypoints from raw image data and use OIL to train another network to predict controls from these waypoints. Extensive experiments demonstrate that our trained network outperforms its teachers, conventional imitation learning (IL) and reinforcement learning (RL) baselines and even humans in simulation. The project website is available at https://sites.google.com/kaust.edu.sa/oil/ and a video at https://youtu.be/_rhq8a0qgeg

cs.CV↗

Resonant X-ray Emission and Valence-band Lifetime Broadening in LiNO$_3$

X-ray absorption and resonant inelastic x-ray scattering measurements are carried out on lithium nitrate LiNO$_3$. The $σ$ orbitals around the nitrogen atoms exhibit a large lifetime effect. Experimentally, this is manifest as an apparent weakening of the x-ray emission signal from these states, but a closer examination shows that instead it is due to extreme broadening. This echos previous studies on ammonium nitrate, which, despite large differences in the cation and space group, showed a similar effect associated with the nitrate. Using first-principles $GW$ self-energy and Bethe-Salpeter equation calculations we show that this effect is due in part to short quasi-hole lifetimes for the orbitals constituting the NO $σ$ bonds.

cond-mat.mtrl-sci↗