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Michael Beyeler

Publications and source records attributed to Michael Beyeler.

At least 19 recordsLinked to original sources

Cross-Modal Guidance for Out-of-View Object Search in Simulated Prosthetic Vision

Out-of-view guidance is well established in virtual and augmented reality, but its effectiveness may depend on the visual bandwidth available to the user. We test this under simulated prosthetic vision (SPV), where visual guidance must share the same sparse representation used to inspect the scene. Nineteen participants performed object search under two SPV conditions differing in electrode density and phosphene spread (10x10 and 20x20) and four guidance conditions (no guidance, visual, haptic, audio) all driven by the same horizontal target-offset variable. All three modalities reduced search time and head movement. The tested auditory and haptic cues produced approximately 25% faster overall search and 11-13% faster target acquisition than the visual cue, despite similarly direct orienting trajectories. The tested haptic and auditory cues also shortened post-acquisition search. Final head-target angular offset was reduced substantially more in the 10x10 SPV condition; there, all three cues also reduced vertical localization error by approximately 45-58% despite providing no elevation information. Under severe visual constraints, guidance performance depended on cue implementation and search stage.

cs.HC

Evaluating Closed-Loop EEG Feedback for Simulated Prosthetic Vision in Immersive VR: A Sham-Controlled Feasibility Study

Visual prostheses require users to interpret sparse and distorted artificial percepts through active visual search. We developed an EEG-guided neuroadaptive training platform for simulated prosthetic vision in immersive virtual reality and evaluated its feasibility in a sham-controlled object-localization task. Twenty-two sighted participants searched a virtual desk scene rendered through a low-resolution phosphene simulation while EEG was recorded using a dry-electrode headset integrated with a head-mounted display. During training, participants received post-trial visual feedback based either on a commonly used EEG engagement index, $\beta/(\alpha+\theta)$, or on visually matched non-contingent sham values. Both groups showed comparable within-session improvements in localization performance, consistent with practice, increasing familiarity with the simulated percepts, or refinement of search strategies. EEG-contingent feedback did not produce reliable group-level benefits in localization accuracy, completion time, workload, or modulation of the targeted index. Exploratory analyses showed substantial individual variability, but did not establish a feedback-specific relationship between the engagement index and behavioral performance. These findings demonstrate the feasibility of integrating EEG-contingent feedback with immersive simulated prosthetic vision, while identifying important limitations of the EEG measure, single-session training protocol, and post-trial feedback design.

cs.HC

Beyond Neural Activity Prediction: Probing Latent Representations in Mouse V1 Digital Twins

Digital twins of sensory cortex serve as powerful response oracles. Although prediction accuracy is the central metric by which these models are evaluated, it provides limited insight into the latent representations that support those predictions. This becomes increasingly important as digital twins are used as in silico experimental systems for stimulus design and hypothesis generation: models with similar prediction accuracy may rely on different latent representations. We address this gap by systematically probing a family of digital twins of mouse V1 trained to predict neural activity from naturalistic videos recorded in freely moving mice. The models share the same training data and neural-prediction objective, but differ in visual-encoder architecture. For each frozen model, we characterize latent representations along three levels: (i) linear decodability from controlled visual probes of orientation, contrast, and motion; (ii) latent-unit tuning to canonical visual features including orientation selectivity, contrast response, spatial-frequency tuning; and (iii) population geometry of hidden-layer activity. Across architectures, better neural-response prediction correlates with stronger probe accuracy. Additionally, highly predictive models exhibit flatter hidden-population eigenspectra, indicating higher-dimensional representations closer to population-geometry signatures reported in mouse V1. Although these representational properties covary with prediction accuracy across architectures, digital twins with comparable prediction scores can still differ substantially in probe performance and latent-unit tuning. These results establish multi-level representational probing as a complement to standard neural-prediction evaluation, providing a framework for understanding digital twins not only as predictors, but also as substrates for studying visual computations.

q-bio.NC

Actionable Guidance Outperforms Map and Compass Cues in Demanding Immersive VR Wayfinding

Navigation aids are central to immersive virtual reality (VR) experiences that involve physical locomotion. Their effectiveness depends not only on how much spatial information they provide, but also on how directly that information supports movement decisions. We compared three common guidance techniques for immersive VR wayfinding: a directional arrow, a minimap, and a compass. In a controlled room-scale VR study with 42 participants completing 1008 trials, participants navigated to target landmarks in a time-pressured maze with reduced visibility and forced route replanning. Across behavioral and eye-tracking measures, arrow guidance produced the strongest navigation performance, minimap guidance yielded intermediate performance, and compass cues performed worst, suggesting that during immersive locomotion users benefit from guidance that can be interpreted rapidly while moving. These results suggest that in demanding immersive locomotion tasks, interfaces that translate spatial information directly into actionable movement cues can outperform richer but more interpretive spatial representations. Our findings highlight the importance of designing XR navigation interfaces that minimize the cognitive translation between spatial information and movement decisions.

cs.HC

Percept-Aware Surgical Planning for Visual Cortical Prostheses with Vascular Avoidance

Cortical visual prostheses aim to restore sight by electrically stimulating neurons in early visual cortex (V1). With the emergence of high-density and flexible neural interfaces, electrode placement within three-dimensional cortex has become a critical surgical planning problem. Existing strategies emphasize visual field coverage and anatomical heuristics but do not directly optimize predicted perceptual outcomes under safety constraints. We present a percept-aware framework for surgical planning of cortical visual prostheses that formulates electrode placement as a constrained optimization problem in anatomical space. Electrode coordinates are treated as learnable parameters and optimized end-to-end using a differentiable forward model of prosthetic vision. The objective minimizes task-level perceptual error while incorporating vascular avoidance and gray matter feasibility constraints. Evaluated on simulated reading and natural image tasks using realistic folded cortical geometry (FreeSurfer fsaverage), percept-aware optimization consistently improves reconstruction fidelity relative to coverage-based placement strategies. Importantly, vascular safety constraints eliminate margin violations while preserving perceptual performance. The framework further enables co-optimization of multi-electrode thread configurations under fixed insertion budgets. These results demonstrate how differentiable percept models can inform anatomically grounded, safety-aware computer-assisted planning for cortical neural interfaces and provide a foundation for optimizing next-generation visual prostheses.

cs.CV

SymbolSight: Minimizing Inter-Symbol Interference for Reading with Prosthetic Vision

Retinal prostheses restore limited visual perception, but low spatial resolution and temporal persistence make reading difficult. In sequential letter presentation, the afterimage of one symbol can interfere with perception of the next, leading to systematic recognition errors. Rather than relying on future hardware improvements, we investigate whether optimizing the visual symbols themselves can mitigate this temporal interference. We present SymbolSight, a computational framework that selects symbol-to-letter mappings to minimize confusion among frequently adjacent letters. Using simulated prosthetic vision (SPV) and a neural proxy observer, we estimate pairwise symbol confusability and optimize assignments using language-specific bigram statistics. Across simulations in Arabic, Bulgarian, and English, the resulting heterogeneous symbol sets reduced predicted confusion by a median factor of 22 relative to native alphabets. These results suggest that standard typography is poorly matched to serial, low-bandwidth prosthetic vision and demonstrate how computational modeling can narrow the design space of visual encodings, identifying high-potential candidates for future psychophysical and clinical evaluation rather than predicting present-day clinical reading performance directly.

cs.CV

Network-Adaptive Cloud Processing for Visual Neuroprostheses

Cloud-based machine learning is increasingly explored as a preprocessing strategy for next-generation visual neuroprostheses, where advanced scene understanding may exceed the computational and energy constraints of battery-powered visual processing units. Offloading computation to remote servers enables the use of state-of-the-art vision models, but also introduces sensitivity to network latency, jitter, and packet loss, which can disrupt the temporal consistency of the delivered neural stimulus. In this work, we examine the feasibility of cloud-assisted visual preprocessing for artificial vision by framing remote inference as a perceptually constrained systems problem. We present a network-adaptive cloud-assisted pipeline in which real-time round-trip-time feedback is used to dynamically modulate image resolution, compression, and transmission rate, explicitly prioritizing temporal continuity under adverse network conditions. PIDNet is used as a fixed real-time semantic segmentation backbone, allowing us to isolate how network-adaptive input encoding affects communication delay, inference time, and perceptual fidelity. Results show that adaptive visual encoding substantially reduces end-to-end latency during network congestion, with only modest degradation of global scene structure, while boundary precision degrades more sharply. Together, these findings delineate operating regimes in which cloud-assisted preprocessing may remain viable for future visual neuroprostheses and underscore the importance of network-aware adaptation for maintaining perceptual stability.

cs.NI

Fuzzing the brain: Automated stress testing for the safety of ML-driven neurostimulation

Objective: Machine learning (ML) models are increasingly used to generate electrical stimulation patterns in neuroprosthetic devices such as visual prostheses. While these models promise precise and personalized control, they also introduce new safety risks when model outputs are delivered directly to neural tissue. We propose a systematic, quantitative approach to detect and characterize unsafe stimulation patterns in ML-driven neurostimulation systems. Approach: We adapt an automated software testing technique known as coverage-guided fuzzing to the domain of neural stimulation. Here, fuzzing performs stress testing by perturbing model inputs and tracking whether resulting stimulation violates biophysical limits on charge density, instantaneous current, or electrode co-activation. The framework treats encoders as black boxes and steers exploration with coverage metrics that quantify how broadly test cases span the space of possible outputs and violation types. Main results: Applied to deep stimulus encoders for the retina and cortex, the method systematically reveals diverse stimulation regimes that exceed established safety limits. Two violation-output coverage metrics identify the highest number and diversity of unsafe outputs, enabling interpretable comparisons across architectures and training strategies. Significance: Violation-focused fuzzing reframes safety assessment as an empirical, reproducible process. By transforming safety from a training heuristic into a measurable property of the deployed model, it establishes a foundation for evidence-based benchmarking, regulatory readiness, and ethical assurance in next-generation neural interfaces.

cs.SE

Mouse vs. AI: A Neuroethological Benchmark for Visual Robustness and Neural Alignment

Visual robustness under real-world conditions remains a critical bottleneck for modern reinforcement learning agents. In contrast, biological systems such as mice show remarkable resilience to environmental changes, maintaining stable performance even under degraded visual input with minimal exposure. Inspired by this gap, we propose the Mouse vs. AI: Robust Foraging Competition, a novel bioinspired visual robustness benchmark to test generalization in reinforcement learning (RL) agents trained to navigate a virtual environment toward a visually cued target. Participants train agents to perform a visually guided foraging task in a naturalistic 3D Unity environment and are evaluated on their ability to generalize to unseen, ecologically realistic visual perturbations. What sets this challenge apart is its biological grounding: real mice performed the same task, and participants receive both behavioral performance data and large-scale neural recordings (over 19,000 neurons across visual cortex) for benchmarking. The competition features two tracks: (1) Visual Robustness, assessing generalization across held-out visual perturbations; and (2) Neural Alignment, evaluating how well agents' internal representations predict mouse visual cortical activity via a linear readout. We provide the full Unity environment, a fog-perturbed training condition for validation, baseline proximal policy optimization (PPO) agents, and a rich multimodal dataset. By bridging reinforcement learning, computer vision, and neuroscience through a shared, behaviorally grounded task, this challenge advances the development of robust, generalizable, and biologically inspired AI.

q-bio.NC

Bionic Vision as Neuroadaptive XR: Closed-Loop Perceptual Interfaces for Neurotechnology

Visual neuroprostheses are commonly framed as technologies to restore natural sight to people who are blind. In practice, they create a novel mode of perception shaped by sparse, distorted, and unstable input. They resemble early extended reality (XR) headsets more than natural vision, streaming video from a head-mounted camera to a neural "display" with under 1000 pixels, limited field of view, low refresh rates, and nonlinear spatial mappings. No amount of resolution alone will make this experience natural. This paper proposes a reframing: bionic vision as neuroadaptive XR. Rather than replicating natural sight, the goal is to co-adapt brain and device through a bidirectional interface that responds to neural constraints, behavioral goals, and cognitive state. By comparing traditional XR, current implants, and proposed neuroadaptive systems, it introduces a new design space for inclusive, brain-aware computing. It concludes with research provocations spanning encoding, evaluation, learning, and ethics, and invites the XR community to help shape the future of sensory augmentation.

cs.ET

Static or Temporal? Semantic Scene Simplification to Aid Wayfinding in Immersive Simulations of Bionic Vision

Visual neuroprostheses (bionic eye) aim to restore a rudimentary form of vision by translating camera input into patterns of electrical stimulation. To improve scene understanding under extreme resolution and bandwidth constraints, prior work has explored computer vision techniques such as semantic segmentation and depth estimation. However, presenting all task-relevant information simultaneously can overwhelm users in cluttered environments. We compare two complementary approaches to semantic preprocessing in immersive virtual reality: SemanticEdges, which highlights all relevant objects at once, and SemanticRaster, which staggers object categories over time to reduce visual clutter. Using a biologically grounded simulation of prosthetic vision, 18 sighted participants performed a wayfinding task in a dynamic urban environment across three conditions: edge-based baseline (Control), SemanticEdges, and SemanticRaster. Both semantic strategies improved performance and user experience relative to the baseline, with each offering distinct trade-offs: SemanticEdges increased the odds of success, while SemanticRaster boosted the likelihood of collision-free completions. These findings underscore the value of adaptive semantic preprocessing for prosthetic vision and, more broadly, may inform the design of low-bandwidth visual interfaces in XR that must balance information density, task relevance, and perceptual clarity.

cs.HC

BIRD: Behavior Induction via Representation-structure Distillation

Human-aligned deep learning models exhibit behaviors consistent with human values, such as robustness, fairness, and honesty. Transferring these behavioral properties to models trained on different tasks or data distributions remains challenging: aligned behavior is easily forgotten during fine-tuning, and collecting task-specific data that preserves this behavior can be prohibitively costly. We introduce BIRD (Behavior Induction via Representation-structure Distillation), a flexible framework for transferring aligned behavior by matching the internal representation structure of a student model to that of a teacher. Applied to out-of-distribution robustness in image classification, BIRD outperforms fine-tuning, transfer learning, and continual learning methods, improving robust accuracy by up to 16% over the next strongest baseline. It remains effective even when the teacher is trained on a much simpler dataset and is $25 \times$ smaller than the student. In a large-scale study of over 400 teacher-student pairs, we show that three interpretable and computable properties of the teacher's representations (i.e., task relevance, behavioral relevance, and complementary knowledge) explain up to 85% of the variance in transfer success. These insights offer practical guidance for teacher selection and design. BIRD turns small, well-aligned models into scalable alignment seeds, removing a key bottleneck in deploying safe AI systems in the wild.

cs.LG

Navigating the Last Mile: Evaluating Head- and Cane-Mounted Cameras for Egocentric Spatial Awareness

Robust navigational guidance is an important XR application for both sighted and non-sighted populations. In this paper, we mainly focus on blind pedestrians, who continue to face "last-mile" challenges such as locating entrances and navigating cluttered spaces. While smartglasses and wearables are maturing, a foundational design question remains underexplored: where on the body should cameras be placed to best support navigation? We present a mixed-methods investigation that focuses on the question of camera placement for generating spatial data supporting ego-centric navigation. A survey of 10 blind cane users surfaced practices for last-mile navigation and perceptions of body-mounted XR devices. A controlled case study with a blind co-author compared head- and cane-mounted cameras using synchronized Project Aria glasses while traversing five real-world environments. Using Simultaneous Localization and Mapping (SLAM) and Neural Radiance Fields (NeRFs) as diagnostic probes, we find the central trade-off appears to be not simply head versus cane but localization stability versus near-ground coverage, with the combined head+cane view providing complementary information for scene reconstruction. We translate these findings into architectural considerations for hybrid XR systems that extend the cane without interfering with tactile and auditory cues.

cs.HC

Efficient Spatial Estimation of Perceptual Thresholds for Retinal Implants via Gaussian Process Regression

Retinal prostheses restore vision by electrically stimulating surviving neurons, but calibrating perceptual thresholds (i.e., the minimum stimulus intensity required for perception) remains a time-intensive challenge, especially for high-electrode-count devices. Since neighboring electrodes exhibit spatial correlations, we propose a Gaussian Process Regression (GPR) framework to predict thresholds at unsampled locations while leveraging uncertainty estimates to guide adaptive sampling. Using perceptual threshold data from four Argus II users, we show that GPR with a Matern kernel provides more accurate threshold predictions than a Radial Basis Function (RBF) kernel (p < .001, Wilcoxon signed-rank test). In addition, spatially optimized sampling yielded lower prediction error than uniform random sampling for Participants 1 and 3 (p < .05). While adaptive sampling dynamically selects electrodes based on model uncertainty, its accuracy gains over spatial sampling were not statistically significant (p > .05), though it approached significance for Participant 1 (p = .074). These findings establish GPR with spatial sampling as a scalable, efficient approach to retinal prosthesis calibration, minimizing patient burden while maintaining predictive accuracy. More broadly, this framework offers a generalizable solution for adaptive calibration in neuroprosthetic devices with spatially structured stimulation thresholds, paving the way for faster, more personalized system fitting in future high-channel-count implants. Clinical relevance: Gaussian Progress Regression offers a scalable path toward faster, more personalized calibration procedures for future high-channel-count neuroprosthetic devices.

q-bio.QM

Evaluating Deep Human-in-the-Loop Optimization for Retinal Implants Using Sighted Participants

Human-in-the-loop optimization (HILO) is a promising approach for personalizing visual prostheses by iteratively refining stimulus parameters based on user feedback. Previous work demonstrated HILO's efficacy in simulation, but its performance with human participants remains untested. Here we evaluate HILO using sighted participants viewing simulated prosthetic vision to assess its ability to optimize stimulation strategies under realistic conditions. Participants selected between phosphenes generated by competing encoders to iteratively refine a deep stimulus encoder (DSE). We tested HILO in three conditions: standard optimization, threshold misspecifications, and out-of-distribution parameter sampling. Participants consistently preferred HILO-generated stimuli over both a naive encoder and the DSE alone, with log odds favoring HILO across all conditions. We also observed key differences between human and simulated decision-making, highlighting the importance of validating optimization strategies with human participants. These findings support HILO as a viable approach for adapting visual prostheses to individuals. Clinical relevance: Validating HILO with sighted participants viewing simulated prosthetic vision is an important step toward personalized calibration of future visual prostheses.

cs.LG

Simulated prosthetic vision confirms checkerboard as an effective raster pattern for epiretinal implants

Spatial scheduling of electrode activation ("rastering") is essential for safely operating high-density retinal implants, yet its perceptual consequences remain poorly understood. This study systematically evaluates the impact of raster patterns, or spatial arrangements of sequential electrode activation, on performance and perceived difficulty in simulated prosthetic vision (SPV). By addressing this gap, we aimed to identify patterns that optimize functional vision in retinal implants. Sighted participants completed letter recognition and motion discrimination tasks under four raster patterns (horizontal, vertical, checkerboard, and random) using an immersive SPV system. The simulations emulated epiretinal implant perception and employed psychophysically validated models of electrode activation, phosphene appearance, nonlinear spatial summation, and temporal dynamics, ensuring realistic representation of prosthetic vision. Performance accuracy and self-reported difficulty were analyzed to assess the effects of raster patterning. The checkerboard pattern consistently outperformed other raster patterns, yielding significantly higher accuracy and lower difficulty ratings across both tasks. The horizontal and vertical patterns introduced biases aligned with apparent motion artifacts, while the checkerboard minimized such effects. Random patterns resulted in the lowest performance, underscoring the importance of structured activation. Notably, checkerboard matched performance in the "No Raster" condition, despite conforming to groupwise safety constraints. This is the first quantitative, task-based evaluation of raster patterns in SPV. Checkerboard-style scheduling enhances perceptual clarity without increasing computational load, offering a low-overhead, clinically relevant strategy for improving usability in next-generation retinal prostheses.

cs.HC

Predicting the Temporal Dynamics of Prosthetic Vision

Retinal implants are a promising treatment option for degenerative retinal disease. While numerous models have been developed to simulate the appearance of elicited visual percepts ("phosphenes"), these models often either focus solely on spatial characteristics or inadequately capture the complex temporal dynamics observed in clinical trials, which vary heavily across implant technologies, subjects, and stimulus conditions. Here we introduce two computational models designed to accurately predict phosphene fading and persistence under varying stimulus conditions, cross-validated on behavioral data reported by nine users of the Argus II Retinal Prosthesis System. Both models segment the time course of phosphene perception into discrete intervals, decomposing phosphene fading and persistence into either sinusoidal or exponential components. Our spectral model demonstrates state-of-the-art predictions of phosphene intensity over time (r = 0.7 across all participants). Overall, this study lays the groundwork for enhancing prosthetic vision by improving our understanding of phosphene temporal dynamics.

cs.CE

Beyond Sight: Probing Alignment Between Image Models and Blind V1

Neural activity in the visual cortex of blind humans persists in the absence of visual stimuli. However, little is known about the preservation of visual representation capacity in these cortical regions, which could have significant implications for neural interfaces such as visual prostheses. In this work, we present a series of analyses on the shared representations between evoked neural activity in the primary visual cortex (V1) of a blind human with an intracortical visual prosthesis, and latent visual representations computed in deep neural networks (DNNs). In the absence of natural visual input, we examine two alternative forms of inducing neural activity: electrical stimulation and mental imagery. We first quantitatively demonstrate that latent DNN activations are aligned with neural activity measured in blind V1. On average, DNNs with higher ImageNet accuracy or higher sighted primate neural predictivity are more predictive of blind V1 activity. We further probe blind V1 alignment in ResNet-50 and propose a proof-of-concept approach towards interpretability of blind V1 neurons. The results of these studies suggest the presence of some form of natural visual processing in blind V1 during electrically evoked visual perception and present unique directions in mechanistically understanding and interfacing with blind V1.

q-bio.NC