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Michael Beyeler

Publications and source records attributed to Michael Beyeler.

35 records · Page 2Linked to original sources

Predicting the Temporal Dynamics of Prosthetic Vision

Retinal implants are a promising treatment option for degenerative retinal disease. While numerous models have been developed to simulate the appearance of elicited visual percepts ("phosphenes"), these models often either focus solely on spatial characteristics or inadequately capture the complex temporal dynamics observed in clinical trials, which vary heavily across implant technologies, subjects, and stimulus conditions. Here we introduce two computational models designed to accurately predict phosphene fading and persistence under varying stimulus conditions, cross-validated on behavioral data reported by nine users of the Argus II Retinal Prosthesis System. Both models segment the time course of phosphene perception into discrete intervals, decomposing phosphene fading and persistence into either sinusoidal or exponential components. Our spectral model demonstrates state-of-the-art predictions of phosphene intensity over time (r = 0.7 across all participants). Overall, this study lays the groundwork for enhancing prosthetic vision by improving our understanding of phosphene temporal dynamics.

cs.CE↗

Beyond Sight: Probing Alignment Between Image Models and Blind V1

Neural activity in the visual cortex of blind humans persists in the absence of visual stimuli. However, little is known about the preservation of visual representation capacity in these cortical regions, which could have significant implications for neural interfaces such as visual prostheses. In this work, we present a series of analyses on the shared representations between evoked neural activity in the primary visual cortex (V1) of a blind human with an intracortical visual prosthesis, and latent visual representations computed in deep neural networks (DNNs). In the absence of natural visual input, we examine two alternative forms of inducing neural activity: electrical stimulation and mental imagery. We first quantitatively demonstrate that latent DNN activations are aligned with neural activity measured in blind V1. On average, DNNs with higher ImageNet accuracy or higher sighted primate neural predictivity are more predictive of blind V1 activity. We further probe blind V1 alignment in ResNet-50 and propose a proof-of-concept approach towards interpretability of blind V1 neurons. The results of these studies suggest the presence of some form of natural visual processing in blind V1 during electrically evoked visual perception and present unique directions in mechanistically understanding and interfacing with blind V1.

q-bio.NC↗

Human-in-the-Loop Optimization for Deep Stimulus Encoding in Visual Prostheses

Neuroprostheses show potential in restoring lost sensory function and enhancing human capabilities, but the sensations produced by current devices often seem unnatural or distorted. Exact placement of implants and differences in individual perception lead to significant variations in stimulus response, making personalized stimulus optimization a key challenge. Bayesian optimization could be used to optimize patient-specific stimulation parameters with limited noisy observations, but is not feasible for high-dimensional stimuli. Alternatively, deep learning models can optimize stimulus encoding strategies, but typically assume perfect knowledge of patient-specific variations. Here we propose a novel, practically feasible approach that overcomes both of these fundamental limitations. First, a deep encoder network is trained to produce optimal stimuli for any individual patient by inverting a forward model mapping electrical stimuli to visual percepts. Second, a preferential Bayesian optimization strategy utilizes this encoder to optimize patient-specific parameters for a new patient, using a minimal number of pairwise comparisons between candidate stimuli. We demonstrate the viability of this approach on a novel, state-of-the-art visual prosthesis model. We show that our approach quickly learns a personalized stimulus encoder, leads to dramatic improvements in the quality of restored vision, and is robust to noisy patient feedback and misspecifications in the underlying forward model. Overall, our results suggest that combining the strengths of deep learning and Bayesian optimization could significantly improve the perceptual experience of patients fitted with visual prostheses and may prove a viable solution for a range of neuroprosthetic technologies.

q-bio.NC↗

Explaining V1 Properties with a Biologically Constrained Deep Learning Architecture

Convolutional neural networks (CNNs) have recently emerged as promising models of the ventral visual stream, despite their lack of biological specificity. While current state-of-the-art models of the primary visual cortex (V1) have surfaced from training with adversarial examples and extensively augmented data, these models are still unable to explain key neural properties observed in V1 that arise from biological circuitry. To address this gap, we systematically incorporated neuroscience-derived architectural components into CNNs to identify a set of mechanisms and architectures that comprehensively explain neural activity in V1. We show drastic improvements in model-V1 alignment driven by the integration of architectural components that simulate center-surround antagonism, local receptive fields, tuned normalization, and cortical magnification. Upon enhancing task-driven CNNs with a collection of these specialized components, we uncover models with latent representations that yield state-of-the-art explanation of V1 neural activity and tuning properties. Our results highlight an important advancement in the field of NeuroAI, as we systematically establish a set of architectural components that contribute to unprecedented explanation of V1. The neuroscience insights that could be gleaned from increasingly accurate in-silico models of the brain have the potential to greatly advance the fields of both neuroscience and artificial intelligence.

q-bio.NC↗

Efficient multi-scale representation of visual objects using a biologically plausible spike-latency code and winner-take-all inhibition

Deep neural networks have surpassed human performance in key visual challenges such as object recognition, but require a large amount of energy, computation, and memory. In contrast, spiking neural networks (SNNs) have the potential to improve both the efficiency and biological plausibility of object recognition systems. Here we present a SNN model that uses spike-latency coding and winner-take-all inhibition (WTA-I) to efficiently represent visual stimuli using multi-scale parallel processing. Mimicking neuronal response properties in early visual cortex, images were preprocessed with three different spatial frequency (SF) channels, before they were fed to a layer of spiking neurons whose synaptic weights were updated using spike-timing-dependent-plasticity (STDP). We investigate how the quality of the represented objects changes under different SF bands and WTA-I schemes. We demonstrate that a network of 200 spiking neurons tuned to three SFs can efficiently represent objects with as little as 15 spikes per neuron. Studying how core object recognition may be implemented using biologically plausible learning rules in SNNs may not only further our understanding of the brain, but also lead to novel and efficient artificial vision systems.

q-bio.NC↗

A Systematic Review of Extended Reality (XR) for Understanding and Augmenting Vision Loss

Over the past decade, extended reality (XR) has emerged as an assistive technology not only to augment residual vision of people losing their sight but also to study the rudimentary vision restored to blind people by a visual neuroprosthesis. To make the best use of these emerging technologies, it is valuable and timely to understand the state of this research and identify any shortcomings that are present. Here we present a systematic literature review of 227 publications from 106 different venues assessing the potential of XR technology to further visual accessibility. In contrast to other reviews, we sample studies from multiple scientific disciplines, focus on augmentation of a person's residual vision, and require studies to feature a quantitative evaluation with appropriate end users. We summarize prominent findings from different XR research areas, show how the landscape has changed over the last decade, and identify scientific gaps in the literature. Specifically, we highlight the need for real-world validation, the broadening of end-user participation, and a more nuanced understanding of the suitability and usability of different XR-based accessibility aids. By broadening end-user participation to early stages of the design process and shifting the focus from behavioral performance to qualitative assessments of usability, future research has the potential to develop XR technologies that may not only allow for studying vision loss, but also enable novel visual accessibility aids with the potential to impact the lives of millions of people living with vision loss.

cs.HC↗

Hybrid Neural Autoencoders for Stimulus Encoding in Visual and Other Sensory Neuroprostheses

Sensory neuroprostheses are emerging as a promising technology to restore lost sensory function or augment human capabilities. However, sensations elicited by current devices often appear artificial and distorted. Although current models can predict the neural or perceptual response to an electrical stimulus, an optimal stimulation strategy solves the inverse problem: what is the required stimulus to produce a desired response? Here, we frame this as an end-to-end optimization problem, where a deep neural network stimulus encoder is trained to invert a known and fixed forward model that approximates the underlying biological system. As a proof of concept, we demonstrate the effectiveness of this Hybrid Neural Autoencoder (HNA) in visual neuroprostheses. We find that HNA produces high-fidelity patient-specific stimuli representing handwritten digits and segmented images of everyday objects, and significantly outperforms conventional encoding strategies across all simulated patients. Overall this is an important step towards the long-standing challenge of restoring high-quality vision to people living with incurable blindness and may prove a promising solution for a variety of neuroprosthetic technologies.

cs.LG↗

The Relative Importance of Depth Cues and Semantic Edges for Indoor Mobility Using Simulated Prosthetic Vision in Immersive Virtual Reality

Visual neuroprostheses (bionic eyes) have the potential to treat degenerative eye diseases that often result in low vision or complete blindness. These devices rely on an external camera to capture the visual scene, which is then translated frame-by-frame into an electrical stimulation pattern that is sent to the implant in the eye. To highlight more meaningful information in the scene, recent studies have tested the effectiveness of deep-learning based computer vision techniques, such as depth estimation to highlight nearby obstacles (DepthOnly mode) and semantic edge detection to outline important objects in the scene (EdgesOnly mode). However, nobody has attempted to combine the two, either by presenting them together (EdgesAndDepth) or by giving the user the ability to flexibly switch between them (EdgesOrDepth). Here, we used a neurobiologically inspired model of simulated prosthetic vision (SPV) in an immersive virtual reality (VR) environment to test the relative importance of semantic edges and relative depth cues to support the ability to avoid obstacles and identify objects. We found that participants were significantly better at avoiding obstacles using depth-based cues as opposed to relying on edge information alone, and that roughly half the participants preferred the flexibility to switch between modes (EdgesOrDepth). This study highlights the relative importance of depth cues for SPV mobility and is an important first step towards a visual neuroprosthesis that uses computer vision to improve a user's scene understanding.

cs.HC↗

Adapting Brain-Like Neural Networks for Modeling Cortical Visual Prostheses

Cortical prostheses are devices implanted in the visual cortex that attempt to restore lost vision by electrically stimulating neurons. Currently, the vision provided by these devices is limited, and accurately predicting the visual percepts resulting from stimulation is an open challenge. We propose to address this challenge by utilizing 'brain-like' convolutional neural networks (CNNs), which have emerged as promising models of the visual system. To investigate the feasibility of adapting brain-like CNNs for modeling visual prostheses, we developed a proof-of-concept model to predict the perceptions resulting from electrical stimulation. We show that a neurologically-inspired decoding of CNN activations produces qualitatively accurate phosphenes, comparable to phosphenes reported by real patients. Overall, this is an essential first step towards building brain-like models of electrical stimulation, which may not just improve the quality of vision provided by cortical prostheses but could also further our understanding of the neural code of vision.

q-bio.NC↗

Greedy Optimization of Electrode Arrangement for Epiretinal Prostheses

Visual neuroprostheses are the only FDA-approved technology for the treatment of retinal degenerative blindness. Although recent work has demonstrated a systematic relationship between electrode location and the shape of the elicited visual percept, this knowledge has yet to be incorporated into retinal prosthesis design, where electrodes are typically arranged on either a rectangular or hexagonal grid. Here we optimize the intraocular placement of epiretinal electrodes using dictionary learning. Importantly, the optimization process is informed by a previously established and psychophysically validated model of simulated prosthetic vision. We systematically evaluate three different electrode placement strategies across a wide range of possible phosphene shapes and recommend electrode arrangements that maximize visual subfield coverage. In the near future, our work may guide the prototyping of next-generation neuroprostheses.

q-bio.QM↗

Efficient visual object representation using a biologically plausible spike-latency code and winner-take-all inhibition

Deep neural networks have surpassed human performance in key visual challenges such as object recognition, but require a large amount of energy, computation, and memory. In contrast, spiking neural networks (SNNs) have the potential to improve both the efficiency and biological plausibility of object recognition systems. Here we present a SNN model that uses spike-latency coding and winner-take-all inhibition (WTA-I) to efficiently represent visual stimuli from the Fashion MNIST dataset. Stimuli were preprocessed with center-surround receptive fields and then fed to a layer of spiking neurons whose synaptic weights were updated using spike-timing-dependent-plasticity (STDP). We investigate how the quality of the represented objects changes under different WTA-I schemes and demonstrate that a network of 150 spiking neurons can efficiently represent objects with as little as 40 spikes. Studying how core object recognition may be implemented using biologically plausible learning rules in SNNs may not only further our understanding of the brain, but also lead to novel and efficient artificial vision systems.

cs.CV↗

Deep Learning-Based Perceptual Stimulus Encoder for Bionic Vision

Retinal implants have the potential to treat incurable blindness, yet the quality of the artificial vision they produce is still rudimentary. An outstanding challenge is identifying electrode activation patterns that lead to intelligible visual percepts (phosphenes). Here we propose a PSE based on CNN that is trained in an end-to-end fashion to predict the electrode activation patterns required to produce a desired visual percept. We demonstrate the effectiveness of the encoder on MNIST using a psychophysically validated phosphene model tailored to individual retinal implant users. The present work constitutes an essential first step towards improving the quality of the artificial vision provided by retinal implants.

cs.CV↗

Immersive Virtual Reality Simulations of Bionic Vision

Bionic vision uses neuroprostheses to restore useful vision to people living with incurable blindness. However, a major outstanding challenge is predicting what people 'see' when they use their devices. The limited field of view of current devices necessitates head movements to scan the scene, which is difficult to simulate on a computer screen. In addition, many computational models of bionic vision lack biological realism. To address these challenges, we present VR-SPV, an open-source virtual reality toolbox for simulated prosthetic vision that uses a psychophysically validated computational model to allow sighted participants to 'see through the eyes' of a bionic eye user. To demonstrate its utility, we systematically evaluated how clinically reported visual distortions affect performance in a letter recognition and an immersive obstacle avoidance task. Our results highlight the importance of using an appropriate phosphene model when predicting visual outcomes for bionic vision.

cs.HC↗

U-Net with Hierarchical Bottleneck Attention for Landmark Detection in Fundus Images of the Degenerated Retina

Fundus photography has routinely been used to document the presence and severity of retinal degenerative diseases such as age-related macular degeneration (AMD), glaucoma, and diabetic retinopathy (DR) in clinical practice, for which the fovea and optic disc (OD) are important retinal landmarks. However, the occurrence of lesions, drusen, and other retinal abnormalities during retinal degeneration severely complicates automatic landmark detection and segmentation. Here we propose HBA-U-Net: a U-Net backbone enriched with hierarchical bottleneck attention. The network consists of a novel bottleneck attention block that combines and refines self-attention, channel attention, and relative-position attention to highlight retinal abnormalities that may be important for fovea and OD segmentation in the degenerated retina. HBA-U-Net achieved state-of-the-art results on fovea detection across datasets and eye conditions (ADAM: Euclidean Distance (ED) of 25.4 pixels, REFUGE: 32.5 pixels, IDRiD: 32.1 pixels), on OD segmentation for AMD (ADAM: Dice Coefficient (DC) of 0.947), and on OD detection for DR (IDRiD: ED of 20.5 pixels). Our results suggest that HBA-U-Net may be well suited for landmark detection in the presence of a variety of retinal degenerative diseases.

eess.IV↗

Towards Immersive Virtual Reality Simulations of Bionic Vision

Bionic vision is a rapidly advancing field aimed at developing visual neuroprostheses ('bionic eyes') to restore useful vision to people who are blind. However, a major outstanding challenge is predicting what people 'see' when they use their devices. The limited field of view of current devices necessitates head movements to scan the scene, which is difficult to simulate on a computer screen. In addition, many computational models of bionic vision lack biological realism. To address these challenges, we propose to embed biologically realistic models of simulated prosthetic vision (SPV) in immersive virtual reality (VR) so that sighted subjects can act as 'virtual patients' in real-world tasks.

cs.HC↗

Deep Learning--Based Scene Simplification for Bionic Vision

Retinal degenerative diseases cause profound visual impairment in more than 10 million people worldwide, and retinal prostheses are being developed to restore vision to these individuals. Analogous to cochlear implants, these devices electrically stimulate surviving retinal cells to evoke visual percepts (phosphenes). However, the quality of current prosthetic vision is still rudimentary. Rather than aiming to restore "natural" vision, there is potential merit in borrowing state-of-the-art computer vision algorithms as image processing techniques to maximize the usefulness of prosthetic vision. Here we combine deep learning--based scene simplification strategies with a psychophysically validated computational model of the retina to generate realistic predictions of simulated prosthetic vision, and measure their ability to support scene understanding of sighted subjects (virtual patients) in a variety of outdoor scenarios. We show that object segmentation may better support scene understanding than models based on visual saliency and monocular depth estimation. In addition, we highlight the importance of basing theoretical predictions on biologically realistic models of phosphene shape. Overall, this work has the potential to drastically improve the utility of prosthetic vision for people blinded from retinal degenerative diseases.

cs.CV↗

Visual response properties of MSTd emerge from a sparse population code

Neurons in the dorsal subregion of the medial superior temporal (MSTd) area respond to large, complex patterns of retinal flow, implying a role in the analysis of self-motion. Some neurons are selective for the expanding radial motion that occurs as an observer moves through the environment ("heading"), and computational models can account for this finding. However, ample evidence suggests that MSTd neurons may exhibit a continuum of visual response selectivity to large-field motion stimuli, but the underlying computational principles by which these response properties are derived remain poorly understood. Here we describe a computational model of MSTd based on the hypothesis that neurons in MSTd efficiently encode the continuum of large-field retinal flow patterns on the basis of inputs received from neurons in MT, with receptive fields that resemble basis vectors recovered with nonnegative matrix factorization (NMF). These assumptions are sufficient to quantitatively simulate neurophysiological response properties of MSTd cells such as radial, circular, and spiral motion tuning, suggesting that these properties might simply be a by-product of MSTd neurons performing dimensionality reduction on their inputs. At the population level, model MSTd accurately predicts heading using a sparse distributed code, consistent with the idea that biological MSTd might operate in a sparseness regime well-suited to efficiently encode a number of self-motion variables. The present work provides an alternative to the template-model view of MSTd, and offers a biologically plausible account of the receptive field structure across a wide range of visual response properties in MSTd.

q-bio.NC↗