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Michael J. Franklin

Publications and source records attributed to Michael J. Franklin.

29 records · Page 2Linked to original sources

Coordination Avoidance in Database Systems (Extended Version)

Minimizing coordination, or blocking communication between concurrently executing operations, is key to maximizing scalability, availability, and high performance in database systems. However, uninhibited coordination-free execution can compromise application correctness, or consistency. When is coordination necessary for correctness? The classic use of serializable transactions is sufficient to maintain correctness but is not necessary for all applications, sacrificing potential scalability. In this paper, we develop a formal framework, invariant confluence, that determines whether an application requires coordination for correct execution. By operating on application-level invariants over database states (e.g., integrity constraints), invariant confluence analysis provides a necessary and sufficient condition for safe, coordination-free execution. When programmers specify their application invariants, this analysis allows databases to coordinate only when anomalies that might violate invariants are possible. We analyze the invariant confluence of common invariants and operations from real-world database systems (i.e., integrity constraints) and applications and show that many are invariant confluent and therefore achievable without coordination. We apply these results to a proof-of-concept coordination-avoiding database prototype and demonstrate sizable performance gains compared to serializable execution, notably a 25-fold improvement over prior TPC-C New-Order performance on a 200 server cluster.

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Leveraging Transitive Relations for Crowdsourced Joins

The development of crowdsourced query processing systems has recently attracted a significant attention in the database community. A variety of crowdsourced queries have been investigated. In this paper, we focus on the crowdsourced join query which aims to utilize humans to find all pairs of matching objects from two collections. As a human-only solution is expensive, we adopt a hybrid human-machine approach which first uses machines to generate a candidate set of matching pairs, and then asks humans to label the pairs in the candidate set as either matching or non-matching. Given the candidate pairs, existing approaches will publish all pairs for verification to a crowdsourcing platform. However, they neglect the fact that the pairs satisfy transitive relations. As an example, if $o_1$ matches with $o_2$, and $o_2$ matches with $o_3$, then we can deduce that $o_1$ matches with $o_3$ without needing to crowdsource $(o_1, o_3)$. To this end, we study how to leverage transitive relations for crowdsourced joins. We propose a hybrid transitive-relations and crowdsourcing labeling framework which aims to crowdsource the minimum number of pairs to label all the candidate pairs. We prove the optimal labeling order in an ideal setting and propose a heuristic labeling order in practice. We devise a parallel labeling algorithm to efficiently crowdsource the pairs following the order. We evaluate our approaches in both simulated environment and a real crowdsourcing platform. Experimental results show that our approaches with transitive relations can save much more money and time than existing methods, with a little loss in the result quality.

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The Expected Optimal Labeling Order Problem for Crowdsourced Joins and Entity Resolution

In the SIGMOD 2013 conference, we published a paper extending our earlier work on crowdsourced entity resolution to improve crowdsourced join processing by exploiting transitive relationships [Wang et al. 2013]. The VLDB 2014 conference has a paper that follows up on our previous work [Vesdapunt et al., 2014], which points out and corrects a mistake we made in our SIGMOD paper. Specifically, in Section 4.2 of our SIGMOD paper, we defined the "Expected Optimal Labeling Order" (EOLO) problem, and proposed an algorithm for solving it. We incorrectly claimed that our algorithm is optimal. In their paper, Vesdapunt et al. show that the problem is actually NP-Hard, and based on that observation, propose a new algorithm to solve it. In this note, we would like to put the Vesdapunt et al. results in context, something we believe that their paper does not adequately do.

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GraphX: Unifying Data-Parallel and Graph-Parallel Analytics

From social networks to language modeling, the growing scale and importance of graph data has driven the development of numerous new graph-parallel systems (e.g., Pregel, GraphLab). By restricting the computation that can be expressed and introducing new techniques to partition and distribute the graph, these systems can efficiently execute iterative graph algorithms orders of magnitude faster than more general data-parallel systems. However, the same restrictions that enable the performance gains also make it difficult to express many of the important stages in a typical graph-analytics pipeline: constructing the graph, modifying its structure, or expressing computation that spans multiple graphs. As a consequence, existing graph analytics pipelines compose graph-parallel and data-parallel systems using external storage systems, leading to extensive data movement and complicated programming model. To address these challenges we introduce GraphX, a distributed graph computation framework that unifies graph-parallel and data-parallel computation. GraphX provides a small, core set of graph-parallel operators expressive enough to implement the Pregel and PowerGraph abstractions, yet simple enough to be cast in relational algebra. GraphX uses a collection of query optimization techniques such as automatic join rewrites to efficiently implement these graph-parallel operators. We evaluate GraphX on real-world graphs and workloads and demonstrate that GraphX achieves comparable performance as specialized graph computation systems, while outperforming them in end-to-end graph pipelines. Moreover, GraphX achieves a balance between expressiveness, performance, and ease of use.

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MLI: An API for Distributed Machine Learning

MLI is an Application Programming Interface designed to address the challenges of building Machine Learn- ing algorithms in a distributed setting based on data-centric computing. Its primary goal is to simplify the development of high-performance, scalable, distributed algorithms. Our initial results show that, relative to existing systems, this interface can be used to build distributed implementations of a wide variety of common Machine Learning algorithms with minimal complexity and highly competitive performance and scalability.

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Shark: SQL and Rich Analytics at Scale

Shark is a new data analysis system that marries query processing with complex analytics on large clusters. It leverages a novel distributed memory abstraction to provide a unified engine that can run SQL queries and sophisticated analytics functions (e.g., iterative machine learning) at scale, and efficiently recovers from failures mid-query. This allows Shark to run SQL queries up to 100x faster than Apache Hive, and machine learning programs up to 100x faster than Hadoop. Unlike previous systems, Shark shows that it is possible to achieve these speedups while retaining a MapReduce-like execution engine, and the fine-grained fault tolerance properties that such engines provide. It extends such an engine in several ways, including column-oriented in-memory storage and dynamic mid-query replanning, to effectively execute SQL. The result is a system that matches the speedups reported for MPP analytic databases over MapReduce, while offering fault tolerance properties and complex analytics capabilities that they lack.

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CrowdER: Crowdsourcing Entity Resolution

Entity resolution is central to data integration and data cleaning. Algorithmic approaches have been improving in quality, but remain far from perfect. Crowdsourcing platforms offer a more accurate but expensive (and slow) way to bring human insight into the process. Previous work has proposed batching verification tasks for presentation to human workers but even with batching, a human-only approach is infeasible for data sets of even moderate size, due to the large numbers of matches to be tested. Instead, we propose a hybrid human-machine approach in which machines are used to do an initial, coarse pass over all the data, and people are used to verify only the most likely matching pairs. We show that for such a hybrid system, generating the minimum number of verification tasks of a given size is NP-Hard, but we develop a novel two-tiered heuristic approach for creating batched tasks. We describe this method, and present the results of extensive experiments on real data sets using a popular crowdsourcing platform. The experiments show that our hybrid approach achieves both good efficiency and high accuracy compared to machine-only or human-only alternatives.

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Probabilistically Bounded Staleness for Practical Partial Quorums

Data store replication results in a fundamental trade-off between operation latency and data consistency. In this paper, we examine this trade-off in the context of quorum-replicated data stores. Under partial, or non-strict quorum replication, a data store waits for responses from a subset of replicas before answering a query, without guaranteeing that read and write replica sets intersect. As deployed in practice, these configurations provide only basic eventual consistency guarantees, with no limit to the recency of data returned. However, anecdotally, partial quorums are often "good enough" for practitioners given their latency benefits. In this work, we explain why partial quorums are regularly acceptable in practice, analyzing both the staleness of data they return and the latency benefits they offer. We introduce Probabilistically Bounded Staleness (PBS) consistency, which provides expected bounds on staleness with respect to both versions and wall clock time. We derive a closed-form solution for versioned staleness as well as model real-time staleness for representative Dynamo-style systems under internet-scale production workloads. Using PBS, we measure the latency-consistency trade-off for partial quorum systems. We quantitatively demonstrate how eventually consistent systems frequently return consistent data within tens of milliseconds while offering significant latency benefits.

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MDCC: Multi-Data Center Consistency

Replicating data across multiple data centers not only allows moving the data closer to the user and, thus, reduces latency for applications, but also increases the availability in the event of a data center failure. Therefore, it is not surprising that companies like Google, Yahoo, and Netflix already replicate user data across geographically different regions. However, replication across data centers is expensive. Inter-data center network delays are in the hundreds of milliseconds and vary significantly. Synchronous wide-area replication is therefore considered to be unfeasible with strong consistency and current solutions either settle for asynchronous replication which implies the risk of losing data in the event of failures, restrict consistency to small partitions, or give up consistency entirely. With MDCC (Multi-Data Center Consistency), we describe the first optimistic commit protocol, that does not require a master or partitioning, and is strongly consistent at a cost similar to eventually consistent protocols. MDCC can commit transactions in a single round-trip across data centers in the normal operational case. We further propose a new programming model which empowers the application developer to handle longer and unpredictable latencies caused by inter-data center communication. Our evaluation using the TPC-W benchmark with MDCC deployed across 5 geographically diverse data centers shows that MDCC is able to achieve throughput and latency similar to eventually consistent quorum protocols and that MDCC is able to sustain a data center outage without a significant impact on response times while guaranteeing strong consistency.

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Getting It All from the Crowd

Hybrid human/computer systems promise to greatly expand the usefulness of query processing by incorporating the crowd for data gathering and other tasks. Such systems raise many database system implementation questions. Perhaps most fundamental is that the closed world assumption underlying relational query semantics does not hold in such systems. As a consequence the meaning of even simple queries can be called into question. Furthermore query progress monitoring becomes difficult due to non-uniformities in the arrival of crowdsourced data and peculiarities of how people work in crowdsourcing systems. To address these issues, we develop statistical tools that enable users and systems developers to reason about tradeoffs between time/cost and completeness. These tools can also help drive query execution and crowdsourcing strategies. We evaluate our techniques using experiments on a popular crowdsourcing platform.

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PIQL: Success-Tolerant Query Processing in the Cloud

Newly-released web applications often succumb to a "Success Disaster," where overloaded database machines and resulting high response times destroy a previously good user experience. Unfortunately, the data independence provided by a traditional relational database system, while useful for agile development, only exacerbates the problem by hiding potentially expensive queries under simple declarative expressions. As a result, developers of these applications are increasingly abandoning relational databases in favor of imperative code written against distributed key/value stores, losing the many benefits of data independence in the process. Instead, we propose PIQL, a declarative language that also provides scale independence by calculating an upper bound on the number of key/value store operations that will be performed for any query. Coupled with a service level objective (SLO) compliance prediction model and PIQL's scalable database architecture, these bounds make it easy for developers to write success-tolerant applications that support an arbitrarily large number of users while still providing acceptable performance. In this paper, we present the PIQL query processing system and evaluate its scale independence on hundreds of machines using two benchmarks, TPC-W and SCADr.

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